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219 lines
6.8 KiB
219 lines
6.8 KiB
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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file Copyright.txt or https://cmake.org/licensing for details. */
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#include <chrono>
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#include <cstdio>
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#include <exception>
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#include <iostream>
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#include <memory>
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#include <sstream>
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#include <stdexcept>
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#include <string>
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#include <thread>
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#include <vector>
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#include <cm3p/cppdap/io.h>
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#include "cmsys/RegularExpression.hxx"
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#include "cmDebuggerPipeConnection.h"
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#include "cmSystemTools.h"
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#ifdef _WIN32
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# include "cmCryptoHash.h"
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#endif
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static void sendCommands(std::shared_ptr<dap::ReaderWriter> const& debugger,
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int delayMs,
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std::vector<std::string> const& initCommands)
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{
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for (const auto& command : initCommands) {
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std::string contentLength = "Content-Length:";
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contentLength += std::to_string(command.size()) + "\r\n\r\n";
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debugger->write(contentLength.c_str(), contentLength.size());
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if (!debugger->write(command.c_str(), command.size())) {
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std::cout << "debugger write error" << std::endl;
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break;
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}
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std::this_thread::sleep_for(std::chrono::milliseconds(delayMs));
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}
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}
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/** \brief Test CMake debugger named pipe.
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*
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* Test CMake debugger named pipe by
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* 1. Create a named pipe for DAP traffic between the client and the debugger.
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* 2. Create a client thread to wait for the debugger connection.
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* - Once the debugger is connected, send the minimum required commands to
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* get debugger going.
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* - Wait for the CMake to complete the cache generation
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* - Send the disconnect command.
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* - Read and store the debugger's responses for validation.
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* 3. Run the CMake command with debugger on and wait for it to complete.
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* 4. Validate the response to ensure we are getting the expected responses.
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*
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*/
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int runTest(int argc, char* argv[])
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{
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if (argc < 3) {
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std::cout << "Usage:\n";
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std::cout << "\t(project mode) TestDebuggerNamedPipe <CMakePath> "
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"<SourceFolder> <OutputFolder>\n";
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std::cout << "\t(script mode) TestDebuggerNamedPipe <CMakePath> "
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"<ScriptPath>\n";
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return 1;
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}
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bool scriptMode = argc == 3;
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#ifdef _WIN32
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std::string namedPipe = R"(\\.\pipe\LOCAL\CMakeDebuggerPipe_)" +
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cmCryptoHash(cmCryptoHash::AlgoSHA256)
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.HashString(scriptMode ? argv[2] : argv[3]);
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#else
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std::string namedPipe =
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std::string("CMakeDebuggerPipe") + (scriptMode ? "Script" : "Project");
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#endif
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std::vector<std::string> cmakeCommand;
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cmakeCommand.emplace_back(argv[1]);
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cmakeCommand.emplace_back("--debugger");
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cmakeCommand.emplace_back("--debugger-pipe");
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cmakeCommand.emplace_back(namedPipe);
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if (scriptMode) {
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cmakeCommand.emplace_back("-P");
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cmakeCommand.emplace_back(argv[2]);
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} else {
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cmakeCommand.emplace_back("-S");
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cmakeCommand.emplace_back(argv[2]);
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cmakeCommand.emplace_back("-B");
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cmakeCommand.emplace_back(argv[3]);
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}
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// Capture debugger response stream.
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std::stringstream debuggerResponseStream;
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// Start the debugger client process.
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std::thread clientThread([&]() {
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// Poll until the pipe server is running. Clients can also look for a magic
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// string in the CMake output, but this is easier for the test case.
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std::shared_ptr<cmDebugger::cmDebuggerPipeClient> client;
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int attempt = 0;
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do {
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attempt++;
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try {
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client = std::make_shared<cmDebugger::cmDebuggerPipeClient>(namedPipe);
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client->Start();
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client->WaitForConnection();
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std::cout << "cmDebuggerPipeClient connected.\n";
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break;
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} catch (std::runtime_error&) {
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std::cout << "Failed attempt " << attempt
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<< " to connect to pipe server. Retrying.\n";
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client.reset();
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std::this_thread::sleep_for(std::chrono::milliseconds(200));
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}
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} while (attempt < 50); // 10 seconds
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if (attempt >= 50) {
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return -1;
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}
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// Send init commands to get debugger going.
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sendCommands(
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client, 400,
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{ "{\"arguments\":{\"adapterID\":\"\"},\"command\":\"initialize\","
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"\"seq\":"
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"1,\"type\":\"request\"}",
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"{\"arguments\":{},\"command\":\"launch\",\"seq\":2,\"type\":"
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"\"request\"}",
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"{\"arguments\":{},\"command\":\"configurationDone\",\"seq\":3,"
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"\"type\":"
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"\"request\"}" });
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// Look for "exitCode" as a sign that configuration has completed and
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// it's now safe to disconnect.
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for (;;) {
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char buffer[1];
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size_t result = client->read(buffer, 1);
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if (result != 1) {
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std::cout << "debugger read error: " << result << std::endl;
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break;
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}
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debuggerResponseStream << buffer[0];
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if (debuggerResponseStream.str().find("exitCode") != std::string::npos) {
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break;
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}
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}
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// Send disconnect command.
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sendCommands(
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client, 200,
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{ "{\"arguments\":{},\"command\":\"disconnect\",\"seq\":4,\"type\":"
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"\"request\"}" });
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// Read any remaining debugger responses.
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for (;;) {
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char buffer[1];
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size_t result = client->read(buffer, 1);
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if (result != 1) {
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std::cout << "debugger read error: " << result << std::endl;
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break;
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}
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debuggerResponseStream << buffer[0];
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}
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client->close();
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return 0;
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});
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if (!cmSystemTools::RunSingleCommand(cmakeCommand, nullptr, nullptr, nullptr,
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nullptr, cmSystemTools::OUTPUT_MERGE)) {
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std::cout << "Error running command" << std::endl;
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return -1;
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}
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clientThread.join();
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auto debuggerResponse = debuggerResponseStream.str();
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std::vector<std::string> expectedResponses = {
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R"("event" : "initialized".*"type" : "event")",
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R"("command" : "launch".*"success" : true.*"type" : "response")",
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R"("command" : "configurationDone".*"success" : true.*"type" : "response")",
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R"("reason" : "started".*"threadId" : 1.*"event" : "thread".*"type" : "event")",
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R"("reason" : "exited".*"threadId" : 1.*"event" : "thread".*"type" : "event")",
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R"("exitCode" : 0.*"event" : "exited".*"type" : "event")",
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R"("command" : "disconnect".*"success" : true.*"type" : "response")"
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};
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for (auto& regexString : expectedResponses) {
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cmsys::RegularExpression regex(regexString);
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if (!regex.find(debuggerResponse)) {
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std::cout << "Expected response not found: " << regexString << std::endl;
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std::cout << debuggerResponse << std::endl;
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return -1;
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}
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}
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return 0;
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}
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int main(int argc, char* argv[])
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{
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try {
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return runTest(argc, argv);
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} catch (const std::exception& ex) {
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std::cout << "An exception occurred: " << ex.what() << std::endl;
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return -1;
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} catch (const std::string& ex) {
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std::cout << "An exception occurred: " << ex << std::endl;
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return -1;
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} catch (...) {
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std::cout << "An unknown exception occurred" << std::endl;
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return -1;
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}
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}
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