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/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#include "cmFindBase.h"
cmFindBase::cmFindBase()
{
this->AlreadyInCache = false;
this->AlreadyInCacheWithoutMetaInfo = false;
this->NamesPerDir = false;
this->NamesPerDirAllowed = false;
}
//----------------------------------------------------------------------------
bool cmFindBase::ParseArguments(std::vector<std::string> const& argsIn)
{
if(argsIn.size() < 2 )
{
this->SetError("called with incorrect number of arguments");
return false;
}
// copy argsIn into args so it can be modified,
// in the process extract the DOC "documentation"
size_t size = argsIn.size();
std::vector<std::string> args;
bool foundDoc = false;
for(unsigned int j = 0; j < size; ++j)
{
if(foundDoc || argsIn[j] != "DOC" )
{
if(argsIn[j] == "ENV")
{
if(j+1 < size)
{
j++;
cmSystemTools::GetPath(args, argsIn[j].c_str());
}
}
else
{
args.push_back(argsIn[j]);
}
}
else
{
if(j+1 < size)
{
foundDoc = true;
this->VariableDocumentation = argsIn[j+1];
j++;
if(j >= size)
{
break;
}
}
}
}
if(args.size() < 2 )
{
this->SetError("called with incorrect number of arguments");
return false;
}
this->VariableName = args[0];
if(this->CheckForVariableInCache())
{
this->AlreadyInCache = true;
return true;
}
this->AlreadyInCache = false;
// Find the current root path mode.
this->SelectDefaultRootPathMode();
// Find the current bundle/framework search policy.
this->SelectDefaultMacMode();
bool newStyle = false;
enum Doing { DoingNone, DoingNames, DoingPaths, DoingPathSuffixes,
DoingHints };
Doing doing = DoingNames; // assume it starts with a name
for (unsigned int j = 1; j < args.size(); ++j)
{
if(args[j] == "NAMES")
{
doing = DoingNames;
newStyle = true;
}
else if (args[j] == "PATHS")
{
doing = DoingPaths;
newStyle = true;
}
else if (args[j] == "HINTS")
{
doing = DoingHints;
newStyle = true;
}
else if (args[j] == "PATH_SUFFIXES")
{
doing = DoingPathSuffixes;
newStyle = true;
}
else if (args[j] == "NAMES_PER_DIR")
{
doing = DoingNone;
if(this->NamesPerDirAllowed)
{
this->NamesPerDir = true;
}
else
{
this->SetError("does not support NAMES_PER_DIR");
return false;
}
}
else if (args[j] == "NO_SYSTEM_PATH")
{
doing = DoingNone;
this->NoDefaultPath = true;
}
else if (this->CheckCommonArgument(args[j]))
{
doing = DoingNone;
// Some common arguments were accidentally supported by CMake
// 2.4 and 2.6.0 in the short-hand form of the command, so we
// must support it even though it is not documented.
}
else if(doing == DoingNames)
{
this->Names.push_back(args[j]);
}
else if(doing == DoingPaths)
{
this->AddUserPath(args[j], this->UserPaths);
}
else if(doing == DoingHints)
{
this->AddUserPath(args[j], this->UserHints);
}
else if(doing == DoingPathSuffixes)
{
this->AddPathSuffix(args[j]);
}
}
if(this->VariableDocumentation.size() == 0)
{
this->VariableDocumentation = "Where can ";
if(this->Names.size() == 0)
{
this->VariableDocumentation += "the (unknown) library be found";
}
else if(this->Names.size() == 1)
{
this->VariableDocumentation += "the "
+ this->Names[0] + " library be found";
}
else
{
this->VariableDocumentation += "one of the " + this->Names[0];
for (unsigned int j = 1; j < this->Names.size() - 1; ++j)
{
this->VariableDocumentation += ", " + this->Names[j];
}
this->VariableDocumentation += " or "
+ this->Names[this->Names.size() - 1] + " libraries be found";
}
}
// look for old style
// FIND_*(VAR name path1 path2 ...)
if(!newStyle)
{
// All the short-hand arguments have been recorded as names.
std::vector<std::string> shortArgs = this->Names;
this->Names.clear(); // clear out any values in Names
this->Names.push_back(shortArgs[0]);
for(unsigned int j = 1; j < shortArgs.size(); ++j)
{
this->AddUserPath(shortArgs[j], this->UserPaths);
}
}
this->ExpandPaths();
// Filter out ignored paths from the prefix list
std::set<std::string> ignored;
this->GetIgnoredPaths(ignored);
this->FilterPaths(this->SearchPaths, ignored);
this->ComputeFinalPaths();
return true;
}
void cmFindBase::ExpandPaths()
{
this->AddCMakeVariablePath();
this->AddCMakeEnvironmentPath();
this->AddUserHintsPath();
this->AddSystemEnvironmentPath();
this->AddCMakeSystemVariablePath();
this->AddUserGuessPath();
// Add suffixes and clean up paths.
this->AddPathSuffixes();
}
//----------------------------------------------------------------------------
void cmFindBase::AddPrefixPaths(std::vector<std::string> const& in_paths,
PathType pathType)
{
// default for programs
std::string subdir = "bin";
if (this->CMakePathName == "INCLUDE")
{
subdir = "include";
}
else if (this->CMakePathName == "LIBRARY")
{
subdir = "lib";
}
else if (this->CMakePathName == "FRAMEWORK")
{
subdir = ""; // ? what to do for frameworks ?
}
for(std::vector<std::string>::const_iterator it = in_paths.begin();
it != in_paths.end(); ++it)
{
std::string dir = it->c_str();
if(!subdir.empty() && !dir.empty() && dir[dir.size()-1] != '/')
{
dir += "/";
}
if(subdir == "include" || subdir == "lib")
{
const char* arch =
this->Makefile->GetDefinition("CMAKE_LIBRARY_ARCHITECTURE");
if(arch && *arch)
{
this->AddPathInternal(dir+subdir+"/"+arch, pathType);
}
}
std::string add = dir + subdir;
if(add != "/")
{
this->AddPathInternal(add, pathType);
}
if (subdir == "bin")
{
this->AddPathInternal(dir+"sbin", pathType);
}
if(!subdir.empty() && *it != "/")
{
this->AddPathInternal(*it, pathType);
}
}
}
//----------------------------------------------------------------------------
void cmFindBase::AddCMakePrefixPath(const char* variable)
{
// Get a path from a CMake variable.
if(const char* varPath = this->Makefile->GetDefinition(variable))
{
std::vector<std::string> tmp;
cmSystemTools::ExpandListArgument(varPath, tmp);
this->AddPrefixPaths(tmp, CMakePath);
}
}
//----------------------------------------------------------------------------
void cmFindBase::AddEnvPrefixPath(const char* variable)
{
// Get a path from the environment.
std::vector<std::string> tmp;
cmSystemTools::GetPath(tmp, variable);
this->AddPrefixPaths(tmp, EnvPath);
}
//----------------------------------------------------------------------------
void cmFindBase::AddCMakeEnvironmentPath()
{
if(!this->NoCMakeEnvironmentPath && !this->NoDefaultPath)
{
// Add CMAKE_*_PATH environment variables
std::string var = "CMAKE_";
var += this->CMakePathName;
var += "_PATH";
this->AddEnvPrefixPath("CMAKE_PREFIX_PATH");
this->AddEnvPath(var.c_str());
if(this->CMakePathName == "PROGRAM")
{
this->AddEnvPath("CMAKE_APPBUNDLE_PATH");
}
else
{
this->AddEnvPath("CMAKE_FRAMEWORK_PATH");
}
}
}
//----------------------------------------------------------------------------
void cmFindBase::AddCMakeVariablePath()
{
if(!this->NoCMakePath && !this->NoDefaultPath)
{
// Add CMake varibles of the same name as the previous environment
// varibles CMAKE_*_PATH to be used most of the time with -D
// command line options
std::string var = "CMAKE_";
var += this->CMakePathName;
var += "_PATH";
this->AddCMakePrefixPath("CMAKE_PREFIX_PATH");
this->AddCMakePath(var.c_str());
if(this->CMakePathName == "PROGRAM")
{
this->AddCMakePath("CMAKE_APPBUNDLE_PATH");
}
else
{
this->AddCMakePath("CMAKE_FRAMEWORK_PATH");
}
}
}
//----------------------------------------------------------------------------
void cmFindBase::AddSystemEnvironmentPath()
{
if(!this->NoSystemEnvironmentPath && !this->NoDefaultPath)
{
// Add LIB or INCLUDE
if(!this->EnvironmentPath.empty())
{
this->AddEnvPath(this->EnvironmentPath.c_str());
}
// Add PATH
this->AddEnvPath(0);
}
}
//----------------------------------------------------------------------------
void cmFindBase::AddCMakeSystemVariablePath()
{
if(!this->NoCMakeSystemPath && !this->NoDefaultPath)
{
std::string var = "CMAKE_SYSTEM_";
var += this->CMakePathName;
var += "_PATH";
this->AddCMakePrefixPath("CMAKE_SYSTEM_PREFIX_PATH");
this->AddCMakePath(var.c_str());
if(this->CMakePathName == "PROGRAM")
{
this->AddCMakePath("CMAKE_SYSTEM_APPBUNDLE_PATH");
}
else
{
this->AddCMakePath("CMAKE_SYSTEM_FRAMEWORK_PATH");
}
}
}
//----------------------------------------------------------------------------
void cmFindBase::AddUserHintsPath()
{
this->AddPathsInternal(this->UserHints, CMakePath);
}
//----------------------------------------------------------------------------
void cmFindBase::AddUserGuessPath()
{
this->AddPathsInternal(this->UserPaths, CMakePath);
}
//----------------------------------------------------------------------------
void cmFindBase::AddPathSuffixes()
{
std::vector<std::string>& paths = this->SearchPaths;
std::vector<std::string> finalPath = paths;
std::vector<std::string>::iterator i;
// clear the path
paths.clear();
// convert all paths to unix slashes and add search path suffixes
// if there are any
for(i = finalPath.begin();
i != finalPath.end(); ++i)
{
cmSystemTools::ConvertToUnixSlashes(*i);
// copy each finalPath combined with SearchPathSuffixes
// to the SearchPaths ivar
for(std::vector<std::string>::iterator j =
this->SearchPathSuffixes.begin();
j != this->SearchPathSuffixes.end(); ++j)
{
// if *i is only / then do not add a //
// this will get incorrectly considered a network
// path on windows and cause huge delays.
std::string p = *i;
if(p.size() && p[p.size()-1] != '/')
{
p += std::string("/");
}
p += *j;
// add to all paths because the search path may be modified
// later with lib being replaced for lib64 which may exist
paths.push_back(p);
}
// now put the path without the path suffixes in the SearchPaths
paths.push_back(*i);
}
}
void cmFindBase::PrintFindStuff()
{
std::cerr << "SearchFrameworkLast: " << this->SearchFrameworkLast << "\n";
std::cerr << "SearchFrameworkOnly: " << this->SearchFrameworkOnly << "\n";
std::cerr << "SearchFrameworkFirst: " << this->SearchFrameworkFirst << "\n";
std::cerr << "SearchAppBundleLast: " << this->SearchAppBundleLast << "\n";
std::cerr << "SearchAppBundleOnly: " << this->SearchAppBundleOnly << "\n";
std::cerr << "SearchAppBundleFirst: " << this->SearchAppBundleFirst << "\n";
std::cerr << "VariableName " << this->VariableName << "\n";
std::cerr << "VariableDocumentation "
<< this->VariableDocumentation << "\n";
std::cerr << "NoDefaultPath " << this->NoDefaultPath << "\n";
std::cerr << "NoCMakeEnvironmentPath "
<< this->NoCMakeEnvironmentPath << "\n";
std::cerr << "NoCMakePath " << this->NoCMakePath << "\n";
std::cerr << "NoSystemEnvironmentPath "
<< this->NoSystemEnvironmentPath << "\n";
std::cerr << "NoCMakeSystemPath " << this->NoCMakeSystemPath << "\n";
std::cerr << "EnvironmentPath " << this->EnvironmentPath << "\n";
std::cerr << "CMakePathName " << this->CMakePathName << "\n";
std::cerr << "Names ";
for(unsigned int i =0; i < this->Names.size(); ++i)
{
std::cerr << this->Names[i] << " ";
}
std::cerr << "\n";
std::cerr << "\n";
std::cerr << "SearchPathSuffixes ";
for(unsigned int i =0; i < this->SearchPathSuffixes.size(); ++i)
{
std::cerr << this->SearchPathSuffixes[i] << "\n";
}
std::cerr << "\n";
std::cerr << "SearchPaths\n";
for(unsigned int i =0; i < this->SearchPaths.size(); ++i)
{
std::cerr << "[" << this->SearchPaths[i] << "]\n";
}
}
bool cmFindBase::CheckForVariableInCache()
{
if(const char* cacheValue =
this->Makefile->GetDefinition(this->VariableName.c_str()))
{
cmCacheManager::CacheIterator it =
this->Makefile->GetCacheManager()->
GetCacheIterator(this->VariableName.c_str());
bool found = !cmSystemTools::IsNOTFOUND(cacheValue);
bool cached = !it.IsAtEnd();
if(found)
{
// If the user specifies the entry on the command line without a
// type we should add the type and docstring but keep the
// original value. Tell the subclass implementations to do
// this.
if(cached && it.GetType() == cmCacheManager::UNINITIALIZED)
{
this->AlreadyInCacheWithoutMetaInfo = true;
}
return true;
}
else if(cached)
{
const char* hs = it.GetProperty("HELPSTRING");
this->VariableDocumentation = hs?hs:"(none)";
}
}
return false;
}