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/*-
* Copyright (c) 2003-2010 Tim Kientzle
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR(S) ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR(S) BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "archive_platform.h"
__FBSDID("$FreeBSD: head/lib/libarchive/archive_write.c 201099 2009-12-28 03:03:00Z kientzle $");
/*
* This file contains the "essential" portions of the write API, that
* is, stuff that will essentially always be used by any client that
* actually needs to write an archive. Optional pieces have been, as
* far as possible, separated out into separate files to reduce
* needlessly bloating statically-linked clients.
*/
#ifdef HAVE_SYS_WAIT_H
#include <sys/wait.h>
#endif
#ifdef HAVE_ERRNO_H
#include <errno.h>
#endif
#ifdef HAVE_LIMITS_H
#include <limits.h>
#endif
#include <stdio.h>
#ifdef HAVE_STDLIB_H
#include <stdlib.h>
#endif
#ifdef HAVE_STRING_H
#include <string.h>
#endif
#include <time.h>
#ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#include "archive.h"
#include "archive_entry.h"
#include "archive_private.h"
#include "archive_write_private.h"
static struct archive_vtable *archive_write_vtable(void);
static int _archive_filter_code(struct archive *, int);
static const char *_archive_filter_name(struct archive *, int);
static int64_t _archive_filter_bytes(struct archive *, int);
static int _archive_write_filter_count(struct archive *);
static int _archive_write_close(struct archive *);
static int _archive_write_free(struct archive *);
static int _archive_write_header(struct archive *, struct archive_entry *);
static int _archive_write_finish_entry(struct archive *);
static ssize_t _archive_write_data(struct archive *, const void *, size_t);
struct archive_none {
size_t buffer_size;
size_t avail;
char *buffer;
char *next;
};
static struct archive_vtable *
archive_write_vtable(void)
{
static struct archive_vtable av;
static int inited = 0;
if (!inited) {
av.archive_close = _archive_write_close;
av.archive_filter_bytes = _archive_filter_bytes;
av.archive_filter_code = _archive_filter_code;
av.archive_filter_name = _archive_filter_name;
av.archive_filter_count = _archive_write_filter_count;
av.archive_free = _archive_write_free;
av.archive_write_header = _archive_write_header;
av.archive_write_finish_entry = _archive_write_finish_entry;
av.archive_write_data = _archive_write_data;
inited = 1;
}
return (&av);
}
/*
* Allocate, initialize and return an archive object.
*/
struct archive *
archive_write_new(void)
{
struct archive_write *a;
unsigned char *nulls;
a = (struct archive_write *)malloc(sizeof(*a));
if (a == NULL)
return (NULL);
memset(a, 0, sizeof(*a));
a->archive.magic = ARCHIVE_WRITE_MAGIC;
a->archive.state = ARCHIVE_STATE_NEW;
a->archive.vtable = archive_write_vtable();
/*
* The value 10240 here matches the traditional tar default,
* but is otherwise arbitrary.
* TODO: Set the default block size from the format selected.
*/
a->bytes_per_block = 10240;
a->bytes_in_last_block = -1; /* Default */
/* Initialize a block of nulls for padding purposes. */
a->null_length = 1024;
nulls = (unsigned char *)malloc(a->null_length);
if (nulls == NULL) {
free(a);
return (NULL);
}
memset(nulls, 0, a->null_length);
a->nulls = nulls;
return (&a->archive);
}
/*
* Set the block size. Returns 0 if successful.
*/
int
archive_write_set_bytes_per_block(struct archive *_a, int bytes_per_block)
{
struct archive_write *a = (struct archive_write *)_a;
archive_check_magic(&a->archive, ARCHIVE_WRITE_MAGIC,
ARCHIVE_STATE_NEW, "archive_write_set_bytes_per_block");
a->bytes_per_block = bytes_per_block;
return (ARCHIVE_OK);
}
/*
* Get the current block size. -1 if it has never been set.
*/
int
archive_write_get_bytes_per_block(struct archive *_a)
{
struct archive_write *a = (struct archive_write *)_a;
archive_check_magic(&a->archive, ARCHIVE_WRITE_MAGIC,
ARCHIVE_STATE_ANY, "archive_write_get_bytes_per_block");
return (a->bytes_per_block);
}
/*
* Set the size for the last block.
* Returns 0 if successful.
*/
int
archive_write_set_bytes_in_last_block(struct archive *_a, int bytes)
{
struct archive_write *a = (struct archive_write *)_a;
archive_check_magic(&a->archive, ARCHIVE_WRITE_MAGIC,
ARCHIVE_STATE_ANY, "archive_write_set_bytes_in_last_block");
a->bytes_in_last_block = bytes;
return (ARCHIVE_OK);
}
/*
* Return the value set above. -1 indicates it has not been set.
*/
int
archive_write_get_bytes_in_last_block(struct archive *_a)
{
struct archive_write *a = (struct archive_write *)_a;
archive_check_magic(&a->archive, ARCHIVE_WRITE_MAGIC,
ARCHIVE_STATE_ANY, "archive_write_get_bytes_in_last_block");
return (a->bytes_in_last_block);
}
/*
* dev/ino of a file to be rejected. Used to prevent adding
* an archive to itself recursively.
*/
int
archive_write_set_skip_file(struct archive *_a, int64_t d, int64_t i)
{
struct archive_write *a = (struct archive_write *)_a;
archive_check_magic(&a->archive, ARCHIVE_WRITE_MAGIC,
ARCHIVE_STATE_ANY, "archive_write_set_skip_file");
a->skip_file_set = 1;
a->skip_file_dev = d;
a->skip_file_ino = i;
return (ARCHIVE_OK);
}
/*
* Allocate and return the next filter structure.
*/
struct archive_write_filter *
__archive_write_allocate_filter(struct archive *_a)
{
struct archive_write *a = (struct archive_write *)_a;
struct archive_write_filter *f;
f = calloc(1, sizeof(*f));
f->archive = _a;
if (a->filter_first == NULL)
a->filter_first = f;
else
a->filter_last->next_filter = f;
a->filter_last = f;
return f;
}
/*
* Write data to a particular filter.
*/
int
__archive_write_filter(struct archive_write_filter *f,
const void *buff, size_t length)
{
int r;
if (length == 0)
return(ARCHIVE_OK);
if (f->write == NULL)
/* If unset, a fatal error has already ocuured, so this filter
* didn't open. We cannot write anything. */
return(ARCHIVE_FATAL);
r = (f->write)(f, buff, length);
f->bytes_written += length;
return (r);
}
/*
* Open a filter.
*/
int
__archive_write_open_filter(struct archive_write_filter *f)
{
if (f->open == NULL)
return (ARCHIVE_OK);
return (f->open)(f);
}
/*
* Close a filter.
*/
int
__archive_write_close_filter(struct archive_write_filter *f)
{
if (f->close != NULL)
return (f->close)(f);
if (f->next_filter != NULL)
return (__archive_write_close_filter(f->next_filter));
return (ARCHIVE_OK);
}
int
__archive_write_output(struct archive_write *a, const void *buff, size_t length)
{
return (__archive_write_filter(a->filter_first, buff, length));
}
int
__archive_write_nulls(struct archive_write *a, size_t length)
{
if (length == 0)
return (ARCHIVE_OK);
while (length > 0) {
size_t to_write = length < a->null_length ? length : a->null_length;
int r = __archive_write_output(a, a->nulls, to_write);
if (r < ARCHIVE_OK)
return (r);
length -= to_write;
}
return (ARCHIVE_OK);
}
static int
archive_write_client_open(struct archive_write_filter *f)
{
struct archive_write *a = (struct archive_write *)f->archive;
struct archive_none *state;
void *buffer;
size_t buffer_size;
f->bytes_per_block = archive_write_get_bytes_per_block(f->archive);
f->bytes_in_last_block =
archive_write_get_bytes_in_last_block(f->archive);
buffer_size = f->bytes_per_block;
state = (struct archive_none *)calloc(1, sizeof(*state));
buffer = (char *)malloc(buffer_size);
if (state == NULL || buffer == NULL) {
free(state);
free(buffer);
archive_set_error(f->archive, ENOMEM,
"Can't allocate data for output buffering");
return (ARCHIVE_FATAL);
}
state->buffer_size = buffer_size;
state->buffer = buffer;
state->next = state->buffer;
state->avail = state->buffer_size;
f->data = state;
if (a->client_opener == NULL)
return (ARCHIVE_OK);
return (a->client_opener(f->archive, a->client_data));
}
static int
archive_write_client_write(struct archive_write_filter *f,
const void *_buff, size_t length)
{
struct archive_write *a = (struct archive_write *)f->archive;
struct archive_none *state = (struct archive_none *)f->data;
const char *buff = (const char *)_buff;
ssize_t remaining, to_copy;
ssize_t bytes_written;
remaining = length;
/*
* If there is no buffer for blocking, just pass the data
* straight through to the client write callback. In
* particular, this supports "no write delay" operation for
* special applications. Just set the block size to zero.
*/
if (state->buffer_size == 0) {
while (remaining > 0) {
bytes_written = (a->client_writer)(&a->archive,
a->client_data, buff, remaining);
if (bytes_written <= 0)
return (ARCHIVE_FATAL);
remaining -= bytes_written;
buff += bytes_written;
}
return (ARCHIVE_OK);
}
/* If the copy buffer isn't empty, try to fill it. */
if (state->avail < state->buffer_size) {
/* If buffer is not empty... */
/* ... copy data into buffer ... */
to_copy = ((size_t)remaining > state->avail) ?
state->avail : (size_t)remaining;
memcpy(state->next, buff, to_copy);
state->next += to_copy;
state->avail -= to_copy;
buff += to_copy;
remaining -= to_copy;
/* ... if it's full, write it out. */
if (state->avail == 0) {
char *p = state->buffer;
size_t to_write = state->buffer_size;
while (to_write > 0) {
bytes_written = (a->client_writer)(&a->archive,
a->client_data, p, to_write);
if (bytes_written <= 0)
return (ARCHIVE_FATAL);
if ((size_t)bytes_written > to_write) {
archive_set_error(&(a->archive),
-1, "write overrun");
return (ARCHIVE_FATAL);
}
p += bytes_written;
to_write -= bytes_written;
}
state->next = state->buffer;
state->avail = state->buffer_size;
}
}
while ((size_t)remaining >= state->buffer_size) {
/* Write out full blocks directly to client. */
bytes_written = (a->client_writer)(&a->archive,
a->client_data, buff, state->buffer_size);
if (bytes_written <= 0)
return (ARCHIVE_FATAL);
buff += bytes_written;
remaining -= bytes_written;
}
if (remaining > 0) {
/* Copy last bit into copy buffer. */
memcpy(state->next, buff, remaining);
state->next += remaining;
state->avail -= remaining;
}
return (ARCHIVE_OK);
}
static int
archive_write_client_close(struct archive_write_filter *f)
{
struct archive_write *a = (struct archive_write *)f->archive;
struct archive_none *state = (struct archive_none *)f->data;
ssize_t block_length;
ssize_t target_block_length;
ssize_t bytes_written;
int ret = ARCHIVE_OK;
/* If there's pending data, pad and write the last block */
if (state->next != state->buffer) {
block_length = state->buffer_size - state->avail;
/* Tricky calculation to determine size of last block */
if (a->bytes_in_last_block <= 0)
/* Default or Zero: pad to full block */
target_block_length = a->bytes_per_block;
else
/* Round to next multiple of bytes_in_last_block. */
target_block_length = a->bytes_in_last_block *
( (block_length + a->bytes_in_last_block - 1) /
a->bytes_in_last_block);
if (target_block_length > a->bytes_per_block)
target_block_length = a->bytes_per_block;
if (block_length < target_block_length) {
memset(state->next, 0,
target_block_length - block_length);
block_length = target_block_length;
}
bytes_written = (a->client_writer)(&a->archive,
a->client_data, state->buffer, block_length);
ret = bytes_written <= 0 ? ARCHIVE_FATAL : ARCHIVE_OK;
}
if (a->client_closer)
(*a->client_closer)(&a->archive, a->client_data);
free(state->buffer);
free(state);
/* Clear the close handler myself not to be called again. */
f->close = NULL;
a->client_data = NULL;
return (ret);
}
/*
* Open the archive using the current settings.
*/
int
archive_write_open(struct archive *_a, void *client_data,
archive_open_callback *opener, archive_write_callback *writer,
archive_close_callback *closer)
{
struct archive_write *a = (struct archive_write *)_a;
struct archive_write_filter *client_filter;
int ret, r1;
archive_check_magic(&a->archive, ARCHIVE_WRITE_MAGIC,
ARCHIVE_STATE_NEW, "archive_write_open");
archive_clear_error(&a->archive);
a->client_writer = writer;
a->client_opener = opener;
a->client_closer = closer;
a->client_data = client_data;
client_filter = __archive_write_allocate_filter(_a);
client_filter->open = archive_write_client_open;
client_filter->write = archive_write_client_write;
client_filter->close = archive_write_client_close;
ret = __archive_write_open_filter(a->filter_first);
if (ret < ARCHIVE_WARN) {
r1 = __archive_write_close_filter(a->filter_first);
return (r1 < ret ? r1 : ret);
}
a->archive.state = ARCHIVE_STATE_HEADER;
if (a->format_init)
ret = (a->format_init)(a);
return (ret);
}
/*
* Close out the archive.
*/
static int
_archive_write_close(struct archive *_a)
{
struct archive_write *a = (struct archive_write *)_a;
int r = ARCHIVE_OK, r1 = ARCHIVE_OK;
archive_check_magic(&a->archive, ARCHIVE_WRITE_MAGIC,
ARCHIVE_STATE_ANY | ARCHIVE_STATE_FATAL,
"archive_write_close");
if (a->archive.state == ARCHIVE_STATE_NEW
|| a->archive.state == ARCHIVE_STATE_CLOSED)
return (ARCHIVE_OK); /* Okay to close() when not open. */
archive_clear_error(&a->archive);
/* Finish the last entry. */
if (a->archive.state == ARCHIVE_STATE_DATA)
r = ((a->format_finish_entry)(a));
/* Finish off the archive. */
/* TODO: have format closers invoke compression close. */
if (a->format_close != NULL) {
r1 = (a->format_close)(a);
if (r1 < r)
r = r1;
}
/* Finish the compression and close the stream. */
r1 = __archive_write_close_filter(a->filter_first);
if (r1 < r)
r = r1;
if (a->archive.state != ARCHIVE_STATE_FATAL)
a->archive.state = ARCHIVE_STATE_CLOSED;
return (r);
}
static int
_archive_write_filter_count(struct archive *_a)
{
struct archive_write *a = (struct archive_write *)_a;
struct archive_write_filter *p = a->filter_first;
int count = 0;
while(p) {
count++;
p = p->next_filter;
}
return count;
}
void
__archive_write_filters_free(struct archive *_a)
{
struct archive_write *a = (struct archive_write *)_a;
int r = ARCHIVE_OK, r1;
while (a->filter_first != NULL) {
struct archive_write_filter *next
= a->filter_first->next_filter;
if (a->filter_first->free != NULL) {
r1 = (*a->filter_first->free)(a->filter_first);
if (r > r1)
r = r1;
}
free(a->filter_first);
a->filter_first = next;
}
a->filter_last = NULL;
}
/*
* Destroy the archive structure.
*
* Be careful: user might just call write_new and then write_free.
* Don't assume we actually wrote anything or performed any non-trivial
* initialization.
*/
static int
_archive_write_free(struct archive *_a)
{
struct archive_write *a = (struct archive_write *)_a;
int r = ARCHIVE_OK, r1;
if (_a == NULL)
return (ARCHIVE_OK);
/* It is okay to call free() in state FATAL. */
archive_check_magic(&a->archive, ARCHIVE_WRITE_MAGIC,
ARCHIVE_STATE_ANY | ARCHIVE_STATE_FATAL, "archive_write_free");
if (a->archive.state != ARCHIVE_STATE_FATAL)
r = archive_write_close(&a->archive);
/* Release format resources. */
if (a->format_free != NULL) {
r1 = (a->format_free)(a);
if (r1 < r)
r = r1;
}
__archive_write_filters_free(_a);
/* Release various dynamic buffers. */
free((void *)(uintptr_t)(const void *)a->nulls);
archive_string_free(&a->archive.error_string);
a->archive.magic = 0;
__archive_clean(&a->archive);
free(a);
return (r);
}
/*
* Write the appropriate header.
*/
static int
_archive_write_header(struct archive *_a, struct archive_entry *entry)
{
struct archive_write *a = (struct archive_write *)_a;
int ret, r2;
archive_check_magic(&a->archive, ARCHIVE_WRITE_MAGIC,
ARCHIVE_STATE_DATA | ARCHIVE_STATE_HEADER, "archive_write_header");
archive_clear_error(&a->archive);
if (a->format_write_header == NULL) {
archive_set_error(&(a->archive), -1,
"Format must be set before you can write to an archive.");
a->archive.state = ARCHIVE_STATE_FATAL;
return (ARCHIVE_FATAL);
}
/* In particular, "retry" and "fatal" get returned immediately. */
ret = archive_write_finish_entry(&a->archive);
if (ret == ARCHIVE_FATAL) {
a->archive.state = ARCHIVE_STATE_FATAL;
return (ARCHIVE_FATAL);
}
if (ret < ARCHIVE_OK && ret != ARCHIVE_WARN)
return (ret);
if (a->skip_file_set &&
archive_entry_dev_is_set(entry) &&
archive_entry_ino_is_set(entry) &&
archive_entry_dev(entry) == (dev_t)a->skip_file_dev &&
archive_entry_ino64(entry) == a->skip_file_ino) {
archive_set_error(&a->archive, 0,
"Can't add archive to itself");
return (ARCHIVE_FAILED);
}
/* Format and write header. */
r2 = ((a->format_write_header)(a, entry));
if (r2 == ARCHIVE_FATAL) {
a->archive.state = ARCHIVE_STATE_FATAL;
return (ARCHIVE_FATAL);
}
if (r2 < ret)
ret = r2;
a->archive.state = ARCHIVE_STATE_DATA;
return (ret);
}
static int
_archive_write_finish_entry(struct archive *_a)
{
struct archive_write *a = (struct archive_write *)_a;
int ret = ARCHIVE_OK;
archive_check_magic(&a->archive, ARCHIVE_WRITE_MAGIC,
ARCHIVE_STATE_HEADER | ARCHIVE_STATE_DATA,
"archive_write_finish_entry");
if (a->archive.state & ARCHIVE_STATE_DATA)
ret = (a->format_finish_entry)(a);
a->archive.state = ARCHIVE_STATE_HEADER;
return (ret);
}
/*
* Note that the compressor is responsible for blocking.
*/
static ssize_t
_archive_write_data(struct archive *_a, const void *buff, size_t s)
{
struct archive_write *a = (struct archive_write *)_a;
archive_check_magic(&a->archive, ARCHIVE_WRITE_MAGIC,
ARCHIVE_STATE_DATA, "archive_write_data");
archive_clear_error(&a->archive);
return ((a->format_write_data)(a, buff, s));
}
static struct archive_write_filter *
filter_lookup(struct archive *_a, int n)
{
struct archive_write *a = (struct archive_write *)_a;
struct archive_write_filter *f = a->filter_first;
if (n == -1)
return a->filter_last;
if (n < 0)
return NULL;
while (n > 0 && f != NULL) {
f = f->next_filter;
--n;
}
return f;
}
static int
_archive_filter_code(struct archive *_a, int n)
{
struct archive_write_filter *f = filter_lookup(_a, n);
return f == NULL ? -1 : f->code;
}
static const char *
_archive_filter_name(struct archive *_a, int n)
{
struct archive_write_filter *f = filter_lookup(_a, n);
return f != NULL ? f->name : NULL;
}
static int64_t
_archive_filter_bytes(struct archive *_a, int n)
{
struct archive_write_filter *f = filter_lookup(_a, n);
return f == NULL ? -1 : f->bytes_written;
}