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cmake_minimum_required (VERSION 2.6)
project(VSExternalInclude)
if(${CMAKE_GENERATOR} MATCHES "Visual Studio 6")
set(PROJECT_EXT dsp)
else()
set(PROJECT_EXT vcproj)
endif()
if(${CMAKE_GENERATOR} MATCHES "Visual Studio 1[0124]")
set(PROJECT_EXT vcxproj)
endif()
# make sure directories exists
set(LIB1_BINARY_DIR ${VSExternalInclude_BINARY_DIR}/Lib1)
make_directory("${LIB1_BINARY_DIR}")
set(LIB2_BINARY_DIR ${VSExternalInclude_BINARY_DIR}/Lib2)
make_directory("${LIB2_BINARY_DIR}")
# generate lib1
execute_process(
COMMAND ${CMAKE_COMMAND} -G "${CMAKE_GENERATOR}"
-A "${CMAKE_GENERATOR_PLATFORM}"
-T "${CMAKE_GENERATOR_TOOLSET}" "${VSExternalInclude_SOURCE_DIR}/Lib1"
WORKING_DIRECTORY ${LIB1_BINARY_DIR}
OUTPUT_VARIABLE OUT
ERROR_VARIABLE OUT
)
message("CMAKE Ran with the following output:\n\"${OUT}\"")
# generate lib2
execute_process(
COMMAND ${CMAKE_COMMAND} -G "${CMAKE_GENERATOR}"
-A "${CMAKE_GENERATOR_PLATFORM}"
-T "${CMAKE_GENERATOR_TOOLSET}" "${VSExternalInclude_SOURCE_DIR}/Lib2"
WORKING_DIRECTORY ${LIB2_BINARY_DIR}
OUTPUT_VARIABLE OUT
ERROR_VARIABLE OUT
)
message("CMAKE Ran with the following output:\n\"${OUT}\"")
include_external_msproject(lib1 ${VSExternalInclude_BINARY_DIR}/Lib1/LIB1.${PROJECT_EXT})
# lib2 depends on lib1
include_external_msproject(lib2 ${VSExternalInclude_BINARY_DIR}/Lib2/LIB2.${PROJECT_EXT} lib1)
include_directories(${VSExternalInclude_SOURCE_DIR}/Lib2 ${VSExternalInclude_SOURCE_DIR}/Lib1)
set(SOURCES main.cpp)
add_executable(VSExternalInclude ${SOURCES})
# target depends on lib2
add_dependencies(VSExternalInclude lib2)
# VS 10 vcxproj files have depends in them
# Since lib1 and lib2 do not depend on each other
# then the vcxproj files do not depend on each other
# and the sln file can no longer be the only source
# of that depend. So, for VS 10 make the executable
# depend on lib1 and lib2
if(${CMAKE_GENERATOR} MATCHES "Visual Studio 1[0124]")
add_dependencies(VSExternalInclude lib1)
endif()
# Interaction testing between the FOLDER target property and
# INCLUDE_EXTERNAL_MSPROJECT targets:
set_target_properties(VSExternalInclude PROPERTIES FOLDER folder1/folder2)
set_target_properties(lib1 PROPERTIES FOLDER folder1/folder2)
set_target_properties(lib2 PROPERTIES FOLDER folder1/folder2)
add_custom_target(EmptyCustomTarget)
set_target_properties(EmptyCustomTarget PROPERTIES FOLDER folder1/folder2)
set_property(GLOBAL PROPERTY USE_FOLDERS ON)