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88 lines
2.3 KiB
88 lines
2.3 KiB
#include <iostream>
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#include <memory>
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#include <string>
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#include <vector>
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#include "cmConnection.h"
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#include "cmServerConnection.h"
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void print_error(const std::vector<std::string>& input,
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const std::vector<std::string>& output)
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{
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std::cerr << "Responses don't equal input messages input." << std::endl;
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std::cerr << "Responses: " << std::endl;
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for (auto& msg : output) {
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std::cerr << "'" << msg << "'" << std::endl;
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}
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std::cerr << "Input messages" << std::endl;
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for (auto& msg : input) {
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std::cerr << "'" << msg << "'" << std::endl;
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}
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}
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std::string trim_newline(const std::string& _buffer)
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{
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auto buffer = _buffer;
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while (!buffer.empty() && (buffer.back() == '\n' || buffer.back() == '\r')) {
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buffer.pop_back();
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}
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return buffer;
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}
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int testServerBuffering(int, char** const)
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{
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std::vector<std::string> messages = {
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"{ \"test\": 10}", "{ \"test\": { \"test2\": false} }",
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"{ \"test\": [1, 2, 3] }",
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"{ \"a\": { \"1\": {}, \n\n\n \"2\":[] \t\t\t\t}}"
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};
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std::string fullMessage;
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for (auto& msg : messages) {
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fullMessage += "[== \"CMake Server\" ==[\n";
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fullMessage += msg;
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fullMessage += "\n]== \"CMake Server\" ==]\n";
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}
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// The buffering strategy should cope with any fragmentation, including
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// just getting the characters one at a time.
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auto bufferingStrategy =
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std::unique_ptr<cmConnectionBufferStrategy>(new cmServerBufferStrategy);
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std::vector<std::string> response;
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std::string rawBuffer;
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for (auto& messageChar : fullMessage) {
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rawBuffer += messageChar;
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std::string packet = bufferingStrategy->BufferMessage(rawBuffer);
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do {
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if (!packet.empty() && packet != "\r\n") {
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response.push_back(trim_newline(packet));
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}
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packet = bufferingStrategy->BufferMessage(rawBuffer);
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} while (!packet.empty());
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}
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if (response != messages) {
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print_error(messages, response);
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return 1;
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}
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// We should also be able to deal with getting a bunch at once
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response.clear();
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std::string packet = bufferingStrategy->BufferMessage(fullMessage);
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do {
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if (!packet.empty() && packet != "\r\n") {
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response.push_back(trim_newline(packet));
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}
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packet = bufferingStrategy->BufferMessage(fullMessage);
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} while (!packet.empty());
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if (response != messages) {
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print_error(messages, response);
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return 1;
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}
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return 0;
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}
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