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enable_language(C)
# Test transforming the set of object files provided by an object library.
set(CMAKE_UNITY_BUILD 1)
add_library(UnityObj1 OBJECT UnityObj1.c)
add_library(UnityObj2 OBJECT UnityObj2.c)
add_library(UnityObj2Iface INTERFACE)
target_link_libraries(UnityObj2Iface INTERFACE $<TARGET_OBJECTS:UnityObj2>)
add_executable(UnityMain UnityMain.c)
target_link_libraries(UnityMain PRIVATE UnityObj1 UnityObj2Iface)