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import .example;
int main()
{
// ----- Object creation -----
write("Creating some objects:\n");
Circle c = Circle(10.0);
write(" Created circle.\n");
Square s = Square(10.0);
write(" Created square.\n");
// ----- Access a static member -----
write("\nA total of " + Shape_nshapes_get() + " shapes were created\n");
// ----- Member data access -----
// Set the location of the object
c->x_set(20.0);
c->y_set(30.0);
s->x_set(-10.0);
s->y_set(5.0);
write("\nHere is their current position:\n");
write(" Circle = (%f, %f)\n", c->x_get(), c->y_get());
write(" Square = (%f, %f)\n", s->x_get(), s->y_get());
// ----- Call some methods -----
write("\nHere are some properties of the shapes:\n");
write(" The circle:\n");
write(" area = %f.\n", c->area());
write(" perimeter = %f.\n", c->perimeter());
write(" The square:\n");
write(" area = %f.\n", s->area());
write(" perimeter = %f.\n", s->perimeter());
write("\nGuess I'll clean up now\n");
/* See if we can force 's' to be garbage-collected */
s = 0;
/* Now we should be down to only 1 shape */
write("%d shapes remain\n", Shape_nshapes_get());
/* Done */
write("Goodbye\n");
return 0;
}