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cmake/Source/cmGlobalUnixMakefileGenerat...

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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#include "cmGlobalUnixMakefileGenerator3.h"
#include <algorithm>
#include <functional>
#include <sstream>
#include <utility>
#include "cmDocumentationEntry.h"
#include "cmGeneratedFileStream.h"
#include "cmGeneratorTarget.h"
#include "cmGlobalGenerator.h"
#include "cmLocalGenerator.h"
#include "cmLocalUnixMakefileGenerator3.h"
#include "cmMakefile.h"
#include "cmMakefileTargetGenerator.h"
#include "cmOutputConverter.h"
#include "cmState.h"
#include "cmStateDirectory.h"
#include "cmStateTypes.h"
#include "cmSystemTools.h"
#include "cmTargetDepend.h"
#include "cmake.h"
cmGlobalUnixMakefileGenerator3::cmGlobalUnixMakefileGenerator3(cmake* cm)
: cmGlobalCommonGenerator(cm)
{
// This type of makefile always requires unix style paths
this->ForceUnixPaths = true;
this->FindMakeProgramFile = "CMakeUnixFindMake.cmake";
this->ToolSupportsColor = true;
#if defined(_WIN32) || defined(__VMS)
this->UseLinkScript = false;
#else
this->UseLinkScript = true;
#endif
this->CommandDatabase = nullptr;
this->IncludeDirective = "include";
this->DefineWindowsNULL = false;
this->PassMakeflags = false;
this->UnixCD = true;
}
void cmGlobalUnixMakefileGenerator3::EnableLanguage(
std::vector<std::string> const& languages, cmMakefile* mf, bool optional)
{
this->cmGlobalGenerator::EnableLanguage(languages, mf, optional);
for (std::string const& language : languages) {
if (language == "NONE") {
continue;
}
this->ResolveLanguageCompiler(language, mf, optional);
}
}
///! Create a local generator appropriate to this Global Generator
cmLocalGenerator* cmGlobalUnixMakefileGenerator3::CreateLocalGenerator(
cmMakefile* mf)
{
return new cmLocalUnixMakefileGenerator3(this, mf);
}
void cmGlobalUnixMakefileGenerator3::GetDocumentation(
cmDocumentationEntry& entry)
{
entry.Name = cmGlobalUnixMakefileGenerator3::GetActualName();
entry.Brief = "Generates standard UNIX makefiles.";
}
std::string cmGlobalUnixMakefileGenerator3::GetEditCacheCommand() const
{
// If generating for an extra IDE, the edit_cache target cannot
// launch a terminal-interactive tool, so always use cmake-gui.
if (!this->GetExtraGeneratorName().empty()) {
return cmSystemTools::GetCMakeGUICommand();
}
// Use an internal cache entry to track the latest dialog used
// to edit the cache, and use that for the edit_cache target.
cmake* cm = this->GetCMakeInstance();
std::string editCacheCommand = cm->GetCMakeEditCommand();
if (!cm->GetCacheDefinition("CMAKE_EDIT_COMMAND") ||
!editCacheCommand.empty()) {
if (editCacheCommand.empty()) {
editCacheCommand = cmSystemTools::GetCMakeCursesCommand();
}
if (editCacheCommand.empty()) {
editCacheCommand = cmSystemTools::GetCMakeGUICommand();
}
if (!editCacheCommand.empty()) {
cm->AddCacheEntry("CMAKE_EDIT_COMMAND", editCacheCommand.c_str(),
"Path to cache edit program executable.",
cmStateEnums::INTERNAL);
}
}
const char* edit_cmd = cm->GetCacheDefinition("CMAKE_EDIT_COMMAND");
return edit_cmd ? edit_cmd : "";
}
void cmGlobalUnixMakefileGenerator3::ComputeTargetObjectDirectory(
cmGeneratorTarget* gt) const
{
// Compute full path to object file directory for this target.
std::string dir;
dir += gt->LocalGenerator->GetCurrentBinaryDirectory();
dir += "/";
dir += gt->LocalGenerator->GetTargetDirectory(gt);
dir += "/";
gt->ObjectDirectory = dir;
}
void cmGlobalUnixMakefileGenerator3::Configure()
{
// Initialize CMAKE_EDIT_COMMAND cache entry.
this->GetEditCacheCommand();
this->cmGlobalGenerator::Configure();
}
void cmGlobalUnixMakefileGenerator3::Generate()
{
// first do superclass method
this->cmGlobalGenerator::Generate();
// initialize progress
unsigned long total = 0;
for (auto const& pmi : this->ProgressMap) {
total += pmi.second.NumberOfActions;
}
// write each target's progress.make this loop is done twice. Bascially the
// Generate pass counts all the actions, the first loop below determines
// how many actions have progress updates for each target and writes to
// corrrect variable values for everything except the all targets. The
// second loop actually writes out correct values for the all targets as
// well. This is because the all targets require more information that is
// computed in the first loop.
unsigned long current = 0;
for (auto& pmi : this->ProgressMap) {
pmi.second.WriteProgressVariables(total, current);
}
for (cmLocalGenerator* lg : this->LocalGenerators) {
std::string markFileName = lg->GetCurrentBinaryDirectory();
markFileName += "/";
markFileName += cmake::GetCMakeFilesDirectory();
markFileName += "/progress.marks";
cmGeneratedFileStream markFile(markFileName);
markFile << this->CountProgressMarksInAll(lg) << "\n";
}
// write the main makefile
this->WriteMainMakefile2();
this->WriteMainCMakefile();
if (this->CommandDatabase != nullptr) {
*this->CommandDatabase << std::endl << "]";
delete this->CommandDatabase;
this->CommandDatabase = nullptr;
}
}
void cmGlobalUnixMakefileGenerator3::AddCXXCompileCommand(
const std::string& sourceFile, const std::string& workingDirectory,
const std::string& compileCommand)
{
if (this->CommandDatabase == nullptr) {
std::string commandDatabaseName =
std::string(this->GetCMakeInstance()->GetHomeOutputDirectory()) +
"/compile_commands.json";
this->CommandDatabase = new cmGeneratedFileStream(commandDatabaseName);
*this->CommandDatabase << "[" << std::endl;
} else {
*this->CommandDatabase << "," << std::endl;
}
*this->CommandDatabase << "{" << std::endl
<< " \"directory\": \""
<< cmGlobalGenerator::EscapeJSON(workingDirectory)
<< "\"," << std::endl
<< " \"command\": \""
<< cmGlobalGenerator::EscapeJSON(compileCommand)
<< "\"," << std::endl
<< " \"file\": \""
<< cmGlobalGenerator::EscapeJSON(sourceFile) << "\""
<< std::endl
<< "}";
}
void cmGlobalUnixMakefileGenerator3::WriteMainMakefile2()
{
// Open the output file. This should not be copy-if-different
// because the check-build-system step compares the makefile time to
// see if the build system must be regenerated.
std::string makefileName =
this->GetCMakeInstance()->GetHomeOutputDirectory();
makefileName += cmake::GetCMakeFilesDirectory();
makefileName += "/Makefile2";
cmGeneratedFileStream makefileStream(makefileName, false,
this->GetMakefileEncoding());
if (!makefileStream) {
return;
}
// get a local generator for some useful methods
cmLocalUnixMakefileGenerator3* lg =
static_cast<cmLocalUnixMakefileGenerator3*>(this->LocalGenerators[0]);
// Write the do not edit header.
lg->WriteDisclaimer(makefileStream);
// Write the main entry point target. This must be the VERY first
// target so that make with no arguments will run it.
// Just depend on the all target to drive the build.
std::vector<std::string> depends;
std::vector<std::string> no_commands;
depends.push_back("all");
// Write the rule.
lg->WriteMakeRule(makefileStream,
"Default target executed when no arguments are "
"given to make.",
"default_target", depends, no_commands, true);
depends.clear();
// The all and preinstall rules might never have any dependencies
// added to them.
if (!this->EmptyRuleHackDepends.empty()) {
depends.push_back(this->EmptyRuleHackDepends);
}
// Write and empty all:
lg->WriteMakeRule(makefileStream, "The main recursive all target", "all",
depends, no_commands, true);
// Write an empty preinstall:
lg->WriteMakeRule(makefileStream, "The main recursive preinstall target",
"preinstall", depends, no_commands, true);
// Write an empty clean:
lg->WriteMakeRule(makefileStream, "The main recursive clean target", "clean",
depends, no_commands, true);
// Write out the "special" stuff
lg->WriteSpecialTargetsTop(makefileStream);
// write the target convenience rules
for (cmLocalGenerator* localGen : this->LocalGenerators) {
lg = static_cast<cmLocalUnixMakefileGenerator3*>(localGen);
this->WriteConvenienceRules2(makefileStream, lg);
}
lg = static_cast<cmLocalUnixMakefileGenerator3*>(this->LocalGenerators[0]);
lg->WriteSpecialTargetsBottom(makefileStream);
}
void cmGlobalUnixMakefileGenerator3::WriteMainCMakefile()
{
if (this->GlobalSettingIsOn("CMAKE_SUPPRESS_REGENERATION")) {
return;
}
// Open the output file. This should not be copy-if-different
// because the check-build-system step compares the makefile time to
// see if the build system must be regenerated.
std::string cmakefileName =
this->GetCMakeInstance()->GetHomeOutputDirectory();
cmakefileName += cmake::GetCMakeFilesDirectory();
cmakefileName += "/Makefile.cmake";
cmGeneratedFileStream cmakefileStream(cmakefileName);
if (!cmakefileStream) {
return;
}
std::string makefileName =
this->GetCMakeInstance()->GetHomeOutputDirectory();
makefileName += "/Makefile";
// get a local generator for some useful methods
cmLocalUnixMakefileGenerator3* lg =
static_cast<cmLocalUnixMakefileGenerator3*>(this->LocalGenerators[0]);
// Write the do not edit header.
lg->WriteDisclaimer(cmakefileStream);
// Save the generator name
cmakefileStream << "# The generator used is:\n"
<< "set(CMAKE_DEPENDS_GENERATOR \"" << this->GetName()
<< "\")\n\n";
// for each cmMakefile get its list of dependencies
std::vector<std::string> lfiles;
for (cmLocalGenerator* localGen : this->LocalGenerators) {
lg = static_cast<cmLocalUnixMakefileGenerator3*>(localGen);
// Get the list of files contributing to this generation step.
lfiles.insert(lfiles.end(), lg->GetMakefile()->GetListFiles().begin(),
lg->GetMakefile()->GetListFiles().end());
}
cmake* cm = this->GetCMakeInstance();
if (cm->DoWriteGlobVerifyTarget()) {
lfiles.push_back(cm->GetGlobVerifyScript());
lfiles.push_back(cm->GetGlobVerifyStamp());
}
// Sort the list and remove duplicates.
std::sort(lfiles.begin(), lfiles.end(), std::less<std::string>());
#if !defined(__VMS) // The Compaq STL on VMS crashes, so accept duplicates.
std::vector<std::string>::iterator new_end =
std::unique(lfiles.begin(), lfiles.end());
lfiles.erase(new_end, lfiles.end());
#endif
// reset lg to the first makefile
lg = static_cast<cmLocalUnixMakefileGenerator3*>(this->LocalGenerators[0]);
std::string currentBinDir = lg->GetCurrentBinaryDirectory();
// Save the list to the cmake file.
cmakefileStream
<< "# The top level Makefile was generated from the following files:\n"
<< "set(CMAKE_MAKEFILE_DEPENDS\n"
<< " \"CMakeCache.txt\"\n";
for (std::string const& f : lfiles) {
cmakefileStream << " \"" << lg->ConvertToRelativePath(currentBinDir, f)
<< "\"\n";
}
cmakefileStream << " )\n\n";
// Build the path to the cache check file.
std::string check = this->GetCMakeInstance()->GetHomeOutputDirectory();
check += cmake::GetCMakeFilesDirectory();
check += "/cmake.check_cache";
// Set the corresponding makefile in the cmake file.
cmakefileStream << "# The corresponding makefile is:\n"
<< "set(CMAKE_MAKEFILE_OUTPUTS\n"
<< " \""
<< lg->ConvertToRelativePath(currentBinDir, makefileName)
<< "\"\n"
<< " \"" << lg->ConvertToRelativePath(currentBinDir, check)
<< "\"\n";
cmakefileStream << " )\n\n";
const std::string binDir = lg->GetBinaryDirectory();
// CMake must rerun if a byproduct is missing.
{
cmakefileStream << "# Byproducts of CMake generate step:\n"
<< "set(CMAKE_MAKEFILE_PRODUCTS\n";
const std::vector<std::string>& outfiles =
lg->GetMakefile()->GetOutputFiles();
for (std::string const& outfile : outfiles) {
cmakefileStream << " \"" << lg->ConvertToRelativePath(binDir, outfile)
<< "\"\n";
}
// add in all the directory information files
std::string tmpStr;
for (cmLocalGenerator* localGen : this->LocalGenerators) {
lg = static_cast<cmLocalUnixMakefileGenerator3*>(localGen);
tmpStr = lg->GetCurrentBinaryDirectory();
tmpStr += cmake::GetCMakeFilesDirectory();
tmpStr += "/CMakeDirectoryInformation.cmake";
cmakefileStream << " \"" << lg->ConvertToRelativePath(binDir, tmpStr)
<< "\"\n";
}
cmakefileStream << " )\n\n";
}
this->WriteMainCMakefileLanguageRules(cmakefileStream,
this->LocalGenerators);
}
void cmGlobalUnixMakefileGenerator3::WriteMainCMakefileLanguageRules(
cmGeneratedFileStream& cmakefileStream,
std::vector<cmLocalGenerator*>& lGenerators)
{
cmLocalUnixMakefileGenerator3* lg;
// now list all the target info files
cmakefileStream << "# Dependency information for all targets:\n";
cmakefileStream << "set(CMAKE_DEPEND_INFO_FILES\n";
for (cmLocalGenerator* lGenerator : lGenerators) {
lg = static_cast<cmLocalUnixMakefileGenerator3*>(lGenerator);
// for all of out targets
const std::vector<cmGeneratorTarget*>& tgts = lg->GetGeneratorTargets();
for (cmGeneratorTarget* tgt : tgts) {
if ((tgt->GetType() == cmStateEnums::EXECUTABLE) ||
(tgt->GetType() == cmStateEnums::STATIC_LIBRARY) ||
(tgt->GetType() == cmStateEnums::SHARED_LIBRARY) ||
(tgt->GetType() == cmStateEnums::MODULE_LIBRARY) ||
(tgt->GetType() == cmStateEnums::OBJECT_LIBRARY) ||
(tgt->GetType() == cmStateEnums::UTILITY)) {
cmGeneratorTarget* gt = tgt;
std::string tname = lg->GetRelativeTargetDirectory(gt);
tname += "/DependInfo.cmake";
cmSystemTools::ConvertToUnixSlashes(tname);
cmakefileStream << " \"" << tname << "\"\n";
}
}
}
cmakefileStream << " )\n";
}
void cmGlobalUnixMakefileGenerator3::WriteDirectoryRule2(
std::ostream& ruleFileStream, cmLocalUnixMakefileGenerator3* lg,
const char* pass, bool check_all, bool check_relink)
{
// Get the relative path to the subdirectory from the top.
std::string makeTarget = lg->GetCurrentBinaryDirectory();
makeTarget += "/";
makeTarget += pass;
// The directory-level rule should depend on the target-level rules
// for all targets in the directory.
std::vector<std::string> depends;
const std::vector<cmGeneratorTarget*>& targets = lg->GetGeneratorTargets();
for (cmGeneratorTarget* gtarget : targets) {
int type = gtarget->GetType();
if ((type == cmStateEnums::EXECUTABLE) ||
(type == cmStateEnums::STATIC_LIBRARY) ||
(type == cmStateEnums::SHARED_LIBRARY) ||
(type == cmStateEnums::MODULE_LIBRARY) ||
(type == cmStateEnums::OBJECT_LIBRARY) ||
(type == cmStateEnums::UTILITY)) {
// Add this to the list of depends rules in this directory.
if ((!check_all || !gtarget->GetPropertyAsBool("EXCLUDE_FROM_ALL")) &&
(!check_relink ||
gtarget->NeedRelinkBeforeInstall(lg->GetConfigName()))) {
std::string tname = lg->GetRelativeTargetDirectory(gtarget);
tname += "/";
tname += pass;
depends.push_back(std::move(tname));
}
}
}
// The directory-level rule should depend on the directory-level
// rules of the subdirectories.
std::vector<cmStateSnapshot> children = lg->GetStateSnapshot().GetChildren();
for (cmStateSnapshot const& c : children) {
std::string subdir = c.GetDirectory().GetCurrentBinary();
subdir += "/";
subdir += pass;
depends.push_back(std::move(subdir));
}
// Work-around for makes that drop rules that have no dependencies
// or commands.
if (depends.empty() && !this->EmptyRuleHackDepends.empty()) {
depends.push_back(this->EmptyRuleHackDepends);
}
// Write the rule.
std::string doc = "Convenience name for \"";
doc += pass;
doc += "\" pass in the directory.";
std::vector<std::string> no_commands;
lg->WriteMakeRule(ruleFileStream, doc.c_str(), makeTarget, depends,
no_commands, true);
}
void cmGlobalUnixMakefileGenerator3::WriteDirectoryRules2(
std::ostream& ruleFileStream, cmLocalUnixMakefileGenerator3* lg)
{
// Only subdirectories need these rules.
if (lg->IsRootMakefile()) {
return;
}
// Begin the directory-level rules section.
std::string dir =
cmSystemTools::ConvertToOutputPath(lg->ConvertToRelativePath(
lg->GetBinaryDirectory(), lg->GetCurrentBinaryDirectory()));
lg->WriteDivider(ruleFileStream);
ruleFileStream << "# Directory level rules for directory " << dir << "\n\n";
// Write directory-level rules for "all".
this->WriteDirectoryRule2(ruleFileStream, lg, "all", true, false);
// Write directory-level rules for "clean".
this->WriteDirectoryRule2(ruleFileStream, lg, "clean", false, false);
// Write directory-level rules for "preinstall".
this->WriteDirectoryRule2(ruleFileStream, lg, "preinstall", true, true);
}
void cmGlobalUnixMakefileGenerator3::GenerateBuildCommand(
std::vector<std::string>& makeCommand, const std::string& makeProgram,
const std::string& /*projectName*/, const std::string& /*projectDir*/,
const std::string& targetName, const std::string& /*config*/, bool fast,
int jobs, bool /*verbose*/, std::vector<std::string> const& makeOptions)
{
cmMakefile* mf;
if (!this->Makefiles.empty()) {
mf = this->Makefiles[0];
} else {
cmStateSnapshot snapshot = this->CMakeInstance->GetCurrentSnapshot();
snapshot.GetDirectory().SetCurrentSource(
this->CMakeInstance->GetHomeDirectory());
snapshot.GetDirectory().SetCurrentBinary(
this->CMakeInstance->GetHomeOutputDirectory());
snapshot.SetDefaultDefinitions();
mf = new cmMakefile(this, snapshot);
}
makeCommand.push_back(this->SelectMakeProgram(makeProgram));
if (jobs != cmake::NO_BUILD_PARALLEL_LEVEL) {
makeCommand.push_back("-j");
if (jobs != cmake::DEFAULT_BUILD_PARALLEL_LEVEL) {
makeCommand.push_back(std::to_string(jobs));
}
}
makeCommand.insert(makeCommand.end(), makeOptions.begin(),
makeOptions.end());
if (!targetName.empty()) {
std::string tname = targetName;
if (fast) {
tname += "/fast";
}
cmOutputConverter conv(mf->GetStateSnapshot());
tname =
conv.ConvertToRelativePath(mf->GetState()->GetBinaryDirectory(), tname);
cmSystemTools::ConvertToOutputSlashes(tname);
makeCommand.push_back(std::move(tname));
}
if (this->Makefiles.empty()) {
delete mf;
}
}
void cmGlobalUnixMakefileGenerator3::WriteConvenienceRules(
std::ostream& ruleFileStream, std::set<std::string>& emitted)
{
std::vector<std::string> depends;
std::vector<std::string> commands;
bool regenerate = !this->GlobalSettingIsOn("CMAKE_SUPPRESS_REGENERATION");
if (regenerate) {
depends.push_back("cmake_check_build_system");
}
// write the target convenience rules
for (cmLocalGenerator* localGen : this->LocalGenerators) {
cmLocalUnixMakefileGenerator3* lg =
static_cast<cmLocalUnixMakefileGenerator3*>(localGen);
// for each target Generate the rule files for each target.
const std::vector<cmGeneratorTarget*>& targets = lg->GetGeneratorTargets();
for (cmGeneratorTarget* gtarget : targets) {
// Don't emit the same rule twice (e.g. two targets with the same
// simple name)
int type = gtarget->GetType();
std::string name = gtarget->GetName();
if (!name.empty() && emitted.insert(name).second &&
// Handle user targets here. Global targets are handled in
// the local generator on a per-directory basis.
((type == cmStateEnums::EXECUTABLE) ||
(type == cmStateEnums::STATIC_LIBRARY) ||
(type == cmStateEnums::SHARED_LIBRARY) ||
(type == cmStateEnums::MODULE_LIBRARY) ||
(type == cmStateEnums::OBJECT_LIBRARY) ||
(type == cmStateEnums::UTILITY))) {
// Add a rule to build the target by name.
lg->WriteDivider(ruleFileStream);
ruleFileStream << "# Target rules for targets named " << name
<< "\n\n";
// Write the rule.
commands.clear();
std::string tmp = cmake::GetCMakeFilesDirectoryPostSlash();
tmp += "Makefile2";
commands.push_back(lg->GetRecursiveMakeCall(tmp.c_str(), name));
depends.clear();
if (regenerate) {
depends.push_back("cmake_check_build_system");
}
lg->WriteMakeRule(ruleFileStream, "Build rule for target.", name,
depends, commands, true);
// Add a fast rule to build the target
std::string localName = lg->GetRelativeTargetDirectory(gtarget);
std::string makefileName;
makefileName = localName;
makefileName += "/build.make";
depends.clear();
commands.clear();
std::string makeTargetName = localName;
makeTargetName += "/build";
localName = name;
localName += "/fast";
commands.push_back(
lg->GetRecursiveMakeCall(makefileName.c_str(), makeTargetName));
lg->WriteMakeRule(ruleFileStream, "fast build rule for target.",
localName, depends, commands, true);
// Add a local name for the rule to relink the target before
// installation.
if (gtarget->NeedRelinkBeforeInstall(lg->GetConfigName())) {
makeTargetName = lg->GetRelativeTargetDirectory(gtarget);
makeTargetName += "/preinstall";
localName = name;
localName += "/preinstall";
depends.clear();
commands.clear();
commands.push_back(
lg->GetRecursiveMakeCall(makefileName.c_str(), makeTargetName));
lg->WriteMakeRule(ruleFileStream,
"Manual pre-install relink rule for target.",
localName, depends, commands, true);
}
}
}
}
}
void cmGlobalUnixMakefileGenerator3::WriteConvenienceRules2(
std::ostream& ruleFileStream, cmLocalUnixMakefileGenerator3* lg)
{
std::vector<std::string> depends;
std::vector<std::string> commands;
std::string localName;
std::string makeTargetName;
// write the directory level rules for this local gen
this->WriteDirectoryRules2(ruleFileStream, lg);
bool regenerate = !this->GlobalSettingIsOn("CMAKE_SUPPRESS_REGENERATION");
if (regenerate) {
depends.push_back("cmake_check_build_system");
}
// for each target Generate the rule files for each target.
const std::vector<cmGeneratorTarget*>& targets = lg->GetGeneratorTargets();
for (cmGeneratorTarget* gtarget : targets) {
int type = gtarget->GetType();
std::string name = gtarget->GetName();
if (!name.empty() &&
((type == cmStateEnums::EXECUTABLE) ||
(type == cmStateEnums::STATIC_LIBRARY) ||
(type == cmStateEnums::SHARED_LIBRARY) ||
(type == cmStateEnums::MODULE_LIBRARY) ||
(type == cmStateEnums::OBJECT_LIBRARY) ||
(type == cmStateEnums::UTILITY))) {
std::string makefileName;
// Add a rule to build the target by name.
localName = lg->GetRelativeTargetDirectory(gtarget);
makefileName = localName;
makefileName += "/build.make";
lg->WriteDivider(ruleFileStream);
ruleFileStream << "# Target rules for target " << localName << "\n\n";
commands.clear();
makeTargetName = localName;
makeTargetName += "/depend";
commands.push_back(
lg->GetRecursiveMakeCall(makefileName.c_str(), makeTargetName));
makeTargetName = localName;
makeTargetName += "/build";
commands.push_back(
lg->GetRecursiveMakeCall(makefileName.c_str(), makeTargetName));
// Write the rule.
localName += "/all";
depends.clear();
cmLocalUnixMakefileGenerator3::EchoProgress progress;
progress.Dir = lg->GetBinaryDirectory();
progress.Dir += cmake::GetCMakeFilesDirectory();
{
std::ostringstream progressArg;
const char* sep = "";
std::vector<unsigned long> const& progFiles =
this->ProgressMap[gtarget].Marks;
for (unsigned long progFile : progFiles) {
progressArg << sep << progFile;
sep = ",";
}
progress.Arg = progressArg.str();
}
bool targetMessages = true;
if (const char* tgtMsg =
this->GetCMakeInstance()->GetState()->GetGlobalProperty(
"TARGET_MESSAGES")) {
targetMessages = cmSystemTools::IsOn(tgtMsg);
}
if (targetMessages) {
lg->AppendEcho(commands, "Built target " + name,
cmLocalUnixMakefileGenerator3::EchoNormal, &progress);
}
this->AppendGlobalTargetDepends(depends, gtarget);
lg->WriteMakeRule(ruleFileStream, "All Build rule for target.",
localName, depends, commands, true);
// add the all/all dependency
if (!this->IsExcluded(this->LocalGenerators[0], gtarget)) {
depends.clear();
depends.push_back(localName);
commands.clear();
lg->WriteMakeRule(ruleFileStream, "Include target in all.", "all",
depends, commands, true);
}
// Write the rule.
commands.clear();
{
// TODO: Convert the total progress count to a make variable.
std::ostringstream progCmd;
progCmd << "$(CMAKE_COMMAND) -E cmake_progress_start ";
// # in target
progCmd << lg->ConvertToOutputFormat(
cmSystemTools::CollapseFullPath(progress.Dir),
cmOutputConverter::SHELL);
//
std::set<cmGeneratorTarget const*> emitted;
progCmd << " " << this->CountProgressMarksInTarget(gtarget, emitted);
commands.push_back(progCmd.str());
}
std::string tmp = cmake::GetCMakeFilesDirectoryPostSlash();
tmp += "Makefile2";
commands.push_back(lg->GetRecursiveMakeCall(tmp.c_str(), localName));
{
std::ostringstream progCmd;
progCmd << "$(CMAKE_COMMAND) -E cmake_progress_start "; // # 0
progCmd << lg->ConvertToOutputFormat(
cmSystemTools::CollapseFullPath(progress.Dir),
cmOutputConverter::SHELL);
progCmd << " 0";
commands.push_back(progCmd.str());
}
depends.clear();
if (regenerate) {
depends.push_back("cmake_check_build_system");
}
localName = lg->GetRelativeTargetDirectory(gtarget);
localName += "/rule";
lg->WriteMakeRule(ruleFileStream,
"Build rule for subdir invocation for target.",
localName, depends, commands, true);
// Add a target with the canonical name (no prefix, suffix or path).
commands.clear();
depends.clear();
depends.push_back(localName);
lg->WriteMakeRule(ruleFileStream, "Convenience name for target.", name,
depends, commands, true);
// Add rules to prepare the target for installation.
if (gtarget->NeedRelinkBeforeInstall(lg->GetConfigName())) {
localName = lg->GetRelativeTargetDirectory(gtarget);
localName += "/preinstall";
depends.clear();
commands.clear();
commands.push_back(
lg->GetRecursiveMakeCall(makefileName.c_str(), localName));
lg->WriteMakeRule(ruleFileStream,
"Pre-install relink rule for target.", localName,
depends, commands, true);
if (!this->IsExcluded(this->LocalGenerators[0], gtarget)) {
depends.clear();
depends.push_back(localName);
commands.clear();
lg->WriteMakeRule(ruleFileStream, "Prepare target for install.",
"preinstall", depends, commands, true);
}
}
// add the clean rule
localName = lg->GetRelativeTargetDirectory(gtarget);
makeTargetName = localName;
makeTargetName += "/clean";
depends.clear();
commands.clear();
commands.push_back(
lg->GetRecursiveMakeCall(makefileName.c_str(), makeTargetName));
lg->WriteMakeRule(ruleFileStream, "clean rule for target.",
makeTargetName, depends, commands, true);
commands.clear();
depends.push_back(makeTargetName);
lg->WriteMakeRule(ruleFileStream, "clean rule for target.", "clean",
depends, commands, true);
}
}
}
// Build a map that contains the set of targets used by each local
// generator directory level.
void cmGlobalUnixMakefileGenerator3::InitializeProgressMarks()
{
this->DirectoryTargetsMap.clear();
// Loop over all targets in all local generators.
for (cmLocalGenerator* lg : this->LocalGenerators) {
const std::vector<cmGeneratorTarget*>& targets = lg->GetGeneratorTargets();
for (cmGeneratorTarget* gt : targets) {
cmLocalGenerator* tlg = gt->GetLocalGenerator();
if (gt->GetType() == cmStateEnums::INTERFACE_LIBRARY ||
gt->GetPropertyAsBool("EXCLUDE_FROM_ALL")) {
continue;
}
cmStateSnapshot csnp = lg->GetStateSnapshot();
cmStateSnapshot tsnp = tlg->GetStateSnapshot();
// Consider the directory containing the target and all its
// parents until something excludes the target.
for (; csnp.IsValid() && !this->IsExcluded(csnp, tsnp);
csnp = csnp.GetBuildsystemDirectoryParent()) {
// This local generator includes the target.
std::set<cmGeneratorTarget const*>& targetSet =
this->DirectoryTargetsMap[csnp];
targetSet.insert(gt);
// Add dependencies of the included target. An excluded
// target may still be included if it is a dependency of a
// non-excluded target.
TargetDependSet const& tgtdeps = this->GetTargetDirectDepends(gt);
for (cmTargetDepend const& tgtdep : tgtdeps) {
targetSet.insert(tgtdep);
}
}
}
}
}
size_t cmGlobalUnixMakefileGenerator3::CountProgressMarksInTarget(
cmGeneratorTarget const* target, std::set<cmGeneratorTarget const*>& emitted)
{
size_t count = 0;
if (emitted.insert(target).second) {
count = this->ProgressMap[target].Marks.size();
TargetDependSet const& depends = this->GetTargetDirectDepends(target);
for (cmTargetDepend const& depend : depends) {
if (depend->GetType() == cmStateEnums::INTERFACE_LIBRARY) {
continue;
}
count += this->CountProgressMarksInTarget(depend, emitted);
}
}
return count;
}
size_t cmGlobalUnixMakefileGenerator3::CountProgressMarksInAll(
cmLocalGenerator* lg)
{
size_t count = 0;
std::set<cmGeneratorTarget const*> emitted;
std::set<cmGeneratorTarget const*> const& targets =
this->DirectoryTargetsMap[lg->GetStateSnapshot()];
for (cmGeneratorTarget const* target : targets) {
count += this->CountProgressMarksInTarget(target, emitted);
}
return count;
}
void cmGlobalUnixMakefileGenerator3::RecordTargetProgress(
cmMakefileTargetGenerator* tg)
{
TargetProgress& tp = this->ProgressMap[tg->GetGeneratorTarget()];
tp.NumberOfActions = tg->GetNumberOfProgressActions();
tp.VariableFile = tg->GetProgressFileNameFull();
}
void cmGlobalUnixMakefileGenerator3::TargetProgress::WriteProgressVariables(
unsigned long total, unsigned long& current)
{
cmGeneratedFileStream fout(this->VariableFile);
for (unsigned long i = 1; i <= this->NumberOfActions; ++i) {
fout << "CMAKE_PROGRESS_" << i << " = ";
if (total <= 100) {
unsigned long num = i + current;
fout << num;
this->Marks.push_back(num);
} else if (((i + current) * 100) / total >
((i - 1 + current) * 100) / total) {
unsigned long num = ((i + current) * 100) / total;
fout << num;
this->Marks.push_back(num);
}
fout << "\n";
}
fout << "\n";
current += this->NumberOfActions;
}
void cmGlobalUnixMakefileGenerator3::AppendGlobalTargetDepends(
std::vector<std::string>& depends, cmGeneratorTarget* target)
{
TargetDependSet const& depends_set = this->GetTargetDirectDepends(target);
for (cmTargetDepend const& i : depends_set) {
// Create the target-level dependency.
cmGeneratorTarget const* dep = i;
if (dep->GetType() == cmStateEnums::INTERFACE_LIBRARY) {
continue;
}
cmLocalUnixMakefileGenerator3* lg3 =
static_cast<cmLocalUnixMakefileGenerator3*>(dep->GetLocalGenerator());
std::string tgtName =
lg3->GetRelativeTargetDirectory(const_cast<cmGeneratorTarget*>(dep));
tgtName += "/all";
depends.push_back(tgtName);
}
}
void cmGlobalUnixMakefileGenerator3::WriteHelpRule(
std::ostream& ruleFileStream, cmLocalUnixMakefileGenerator3* lg)
{
// add the help target
std::string path;
std::vector<std::string> no_depends;
std::vector<std::string> commands;
lg->AppendEcho(commands,
"The following are some of the valid targets "
"for this Makefile:");
lg->AppendEcho(commands, "... all (the default if no target is provided)");
lg->AppendEcho(commands, "... clean");
if (!this->GlobalSettingIsOn("CMAKE_SUPPRESS_REGENERATION")) {
lg->AppendEcho(commands, "... depend");
}
// Keep track of targets already listed.
std::set<std::string> emittedTargets;
// for each local generator
for (cmLocalGenerator* localGen : this->LocalGenerators) {
cmLocalUnixMakefileGenerator3* lg2 =
static_cast<cmLocalUnixMakefileGenerator3*>(localGen);
// for the passed in makefile or if this is the top Makefile wripte out
// the targets
if (lg2 == lg || lg->IsRootMakefile()) {
// for each target Generate the rule files for each target.
const std::vector<cmGeneratorTarget*>& targets =
lg2->GetGeneratorTargets();
for (cmGeneratorTarget* target : targets) {
cmStateEnums::TargetType type = target->GetType();
if ((type == cmStateEnums::EXECUTABLE) ||
(type == cmStateEnums::STATIC_LIBRARY) ||
(type == cmStateEnums::SHARED_LIBRARY) ||
(type == cmStateEnums::MODULE_LIBRARY) ||
(type == cmStateEnums::OBJECT_LIBRARY) ||
(type == cmStateEnums::GLOBAL_TARGET) ||
(type == cmStateEnums::UTILITY)) {
std::string const& name = target->GetName();
if (emittedTargets.insert(name).second) {
path = "... ";
path += name;
lg->AppendEcho(commands, path);
}
}
}
}
}
for (std::string const& o : lg->GetLocalHelp()) {
path = "... ";
path += o;
lg->AppendEcho(commands, path);
}
lg->WriteMakeRule(ruleFileStream, "Help Target", "help", no_depends,
commands, true);
ruleFileStream << "\n\n";
}