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RESOURCE
--------
Specify resource files in a :prop_tgt:`FRAMEWORK` or :prop_tgt:`BUNDLE`.
Target marked with the :prop_tgt:`FRAMEWORK` or :prop_tgt:`BUNDLE` property
generate framework or application bundle (both macOS and iOS is supported)
or normal shared libraries on other platforms.
This property may be set to a list of files to be placed in the corresponding
directory (eg. ``Resources`` directory for macOS) inside the bundle.
On non-Apple platforms these files may be installed using the ``RESOURCE``
option to the ``install(TARGETS)`` command.
Following example of Application Bundle:
.. code-block:: cmake
add_executable(ExecutableTarget
addDemo.c
resourcefile.txt
appresourcedir/appres.txt
)
target_link_libraries(ExecutableTarget heymath mul)
set(RESOURCE_FILES
resourcefile.txt
appresourcedir/appres.txt
)
set_target_properties(ExecutableTarget PROPERTIES
MACOSX_BUNDLE TRUE
MACOSX_FRAMEWORK_IDENTIFIER org.cmake.ExecutableTarget
RESOURCE "${RESOURCE_FILES}"
)
will produce flat structure for iOS systems::
ExecutableTarget.app
appres.txt
ExecutableTarget
Info.plist
resourcefile.txt
For macOS systems it will produce following directory structure::
ExecutableTarget.app/
Contents
Info.plist
MacOS
ExecutableTarget
Resources
appres.txt
resourcefile.txt
For Linux, such cmake script produce following files::
ExecutableTarget
Resources
appres.txt
resourcefile.txt