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cmake/Source/cmGlobalUnixMakefileGenerat...

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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#include "cmGlobalUnixMakefileGenerator3.h"
#include <algorithm>
#include <functional>
#include <sstream>
#include <utility>
#include <cm/memory>
#include <cmext/algorithm>
#include <cmext/memory>
#include "cmGeneratedFileStream.h"
#include "cmGeneratorTarget.h"
#include "cmGlobalGenerator.h"
#include "cmLocalGenerator.h"
#include "cmLocalUnixMakefileGenerator3.h"
#include "cmMakefile.h"
#include "cmMakefileTargetGenerator.h"
#include "cmOutputConverter.h"
#include "cmState.h"
#include "cmStateTypes.h"
#include "cmStringAlgorithms.h"
#include "cmSystemTools.h"
#include "cmTarget.h"
#include "cmTargetDepend.h"
#include "cmValue.h"
#include "cmake.h"
cmGlobalUnixMakefileGenerator3::cmGlobalUnixMakefileGenerator3(cmake* cm)
: cmGlobalCommonGenerator(cm)
{
// This type of makefile always requires unix style paths
this->ForceUnixPaths = true;
this->FindMakeProgramFile = "CMakeUnixFindMake.cmake";
this->ToolSupportsColor = true;
#if defined(_WIN32) || defined(__VMS)
this->UseLinkScript = false;
#else
this->UseLinkScript = true;
#endif
this->IncludeDirective = "include";
this->LineContinueDirective = "\\\n";
this->DefineWindowsNULL = false;
this->PassMakeflags = false;
this->UnixCD = true;
}
cmGlobalUnixMakefileGenerator3::~cmGlobalUnixMakefileGenerator3() = default;
void cmGlobalUnixMakefileGenerator3::EnableLanguage(
std::vector<std::string> const& languages, cmMakefile* mf, bool optional)
{
this->cmGlobalGenerator::EnableLanguage(languages, mf, optional);
for (std::string const& language : languages) {
if (language == "NONE") {
continue;
}
this->ResolveLanguageCompiler(language, mf, optional);
}
}
//! Create a local generator appropriate to this Global Generator
std::unique_ptr<cmLocalGenerator>
cmGlobalUnixMakefileGenerator3::CreateLocalGenerator(cmMakefile* mf)
{
return std::unique_ptr<cmLocalGenerator>(
cm::make_unique<cmLocalUnixMakefileGenerator3>(this, mf));
}
cmDocumentationEntry cmGlobalUnixMakefileGenerator3::GetDocumentation()
{
return { cmGlobalUnixMakefileGenerator3::GetActualName(),
"Generates standard UNIX makefiles." };
}
void cmGlobalUnixMakefileGenerator3::ComputeTargetObjectDirectory(
cmGeneratorTarget* gt) const
{
// Compute full path to object file directory for this target.
std::string dir =
cmStrCat(gt->LocalGenerator->GetCurrentBinaryDirectory(), '/',
gt->LocalGenerator->GetTargetDirectory(gt), '/');
gt->ObjectDirectory = dir;
}
bool cmGlobalUnixMakefileGenerator3::CanEscapeOctothorpe() const
{
// Make tools that use UNIX-style '/' paths also support '\' escaping.
return this->ForceUnixPaths;
}
void cmGlobalUnixMakefileGenerator3::Configure()
{
// Initialize CMAKE_EDIT_COMMAND cache entry.
this->GetEditCacheCommand();
this->cmGlobalGenerator::Configure();
}
void cmGlobalUnixMakefileGenerator3::Generate()
{
this->ClangTidyExportFixesDirs.clear();
this->ClangTidyExportFixesFiles.clear();
// first do superclass method
this->cmGlobalGenerator::Generate();
// initialize progress
unsigned long total = 0;
for (auto const& pmi : this->ProgressMap) {
total += pmi.second.NumberOfActions;
}
// write each target's progress.make this loop is done twice. Basically the
// Generate pass counts all the actions, the first loop below determines
// how many actions have progress updates for each target and writes to
// correct variable values for everything except the all targets. The
// second loop actually writes out correct values for the all targets as
// well. This is because the all targets require more information that is
// computed in the first loop.
unsigned long current = 0;
for (auto& pmi : this->ProgressMap) {
pmi.second.WriteProgressVariables(total, current);
}
for (const auto& lg : this->LocalGenerators) {
std::string markFileName =
cmStrCat(lg->GetCurrentBinaryDirectory(), "/CMakeFiles/progress.marks");
cmGeneratedFileStream markFile(markFileName);
markFile << this->CountProgressMarksInAll(*lg) << "\n";
}
// write the main makefile
this->WriteMainMakefile2();
this->WriteMainCMakefile();
if (this->CommandDatabase) {
*this->CommandDatabase << "\n]";
this->CommandDatabase.reset();
}
this->RemoveUnknownClangTidyExportFixesFiles();
}
void cmGlobalUnixMakefileGenerator3::AddCXXCompileCommand(
const std::string& sourceFile, const std::string& workingDirectory,
const std::string& compileCommand, const std::string& objPath)
{
if (!this->CommandDatabase) {
std::string commandDatabaseName =
this->GetCMakeInstance()->GetHomeOutputDirectory() +
"/compile_commands.json";
this->CommandDatabase =
cm::make_unique<cmGeneratedFileStream>(commandDatabaseName);
*this->CommandDatabase << "[\n";
} else {
*this->CommandDatabase << ",\n";
}
*this->CommandDatabase << "{\n"
<< R"( "directory": ")"
<< cmGlobalGenerator::EscapeJSON(workingDirectory)
<< "\",\n"
<< R"( "command": ")"
<< cmGlobalGenerator::EscapeJSON(compileCommand)
<< "\",\n"
<< R"( "file": ")"
<< cmGlobalGenerator::EscapeJSON(sourceFile)
<< "\",\n"
<< R"( "output": ")"
<< cmGlobalGenerator::EscapeJSON(objPath) << "\"\n}";
}
void cmGlobalUnixMakefileGenerator3::WriteMainMakefile2()
{
// Open the output file. This should not be copy-if-different
// because the check-build-system step compares the makefile time to
// see if the build system must be regenerated.
std::string makefileName =
cmStrCat(this->GetCMakeInstance()->GetHomeOutputDirectory(),
"/CMakeFiles/Makefile2");
cmGeneratedFileStream makefileStream(makefileName, false,
this->GetMakefileEncoding());
if (!makefileStream) {
return;
}
// The global dependency graph is expressed via the root local generator.
auto& rootLG = cm::static_reference_cast<cmLocalUnixMakefileGenerator3>(
this->LocalGenerators[0]);
// Write the do not edit header.
rootLG.WriteDisclaimer(makefileStream);
// Write the main entry point target. This must be the VERY first
// target so that make with no arguments will run it.
// Just depend on the all target to drive the build.
std::vector<std::string> depends;
std::vector<std::string> no_commands;
depends.emplace_back("all");
// Write the rule.
rootLG.WriteMakeRule(makefileStream,
"Default target executed when no arguments are "
"given to make.",
"default_target", depends, no_commands, true);
depends.clear();
// The all and preinstall rules might never have any dependencies
// added to them.
if (!this->EmptyRuleHackDepends.empty()) {
depends.push_back(this->EmptyRuleHackDepends);
}
// Write out the "special" stuff
rootLG.WriteSpecialTargetsTop(makefileStream);
// Write the directory level rules.
for (auto const& it : this->ComputeDirectoryTargets()) {
this->WriteDirectoryRules2(makefileStream, rootLG, it.second);
}
// Write the target convenience rules
for (const auto& localGen : this->LocalGenerators) {
this->WriteConvenienceRules2(
makefileStream, rootLG,
cm::static_reference_cast<cmLocalUnixMakefileGenerator3>(localGen));
}
// Write special bottom targets
rootLG.WriteSpecialTargetsBottom(makefileStream);
}
void cmGlobalUnixMakefileGenerator3::WriteMainCMakefile()
{
if (this->GlobalSettingIsOn("CMAKE_SUPPRESS_REGENERATION")) {
return;
}
// Open the output file. This should not be copy-if-different
// because the check-build-system step compares the makefile time to
// see if the build system must be regenerated.
std::string cmakefileName =
cmStrCat(this->GetCMakeInstance()->GetHomeOutputDirectory(),
"/CMakeFiles/Makefile.cmake");
cmGeneratedFileStream cmakefileStream(cmakefileName);
if (!cmakefileStream) {
return;
}
std::string makefileName =
cmStrCat(this->GetCMakeInstance()->GetHomeOutputDirectory(), "/Makefile");
{
// get a local generator for some useful methods
auto& lg = cm::static_reference_cast<cmLocalUnixMakefileGenerator3>(
this->LocalGenerators[0]);
// Write the do not edit header.
lg.WriteDisclaimer(cmakefileStream);
}
// Save the generator name
cmakefileStream << "# The generator used is:\n"
<< "set(CMAKE_DEPENDS_GENERATOR \"" << this->GetName()
<< "\")\n\n";
// for each cmMakefile get its list of dependencies
std::vector<std::string> lfiles;
for (const auto& localGen : this->LocalGenerators) {
// Get the list of files contributing to this generation step.
cm::append(lfiles, localGen->GetMakefile()->GetListFiles());
}
cmake* cm = this->GetCMakeInstance();
if (cm->DoWriteGlobVerifyTarget()) {
lfiles.push_back(cm->GetGlobVerifyScript());
lfiles.push_back(cm->GetGlobVerifyStamp());
}
// Sort the list and remove duplicates.
std::sort(lfiles.begin(), lfiles.end(), std::less<std::string>());
#if !defined(__VMS) // The Compaq STL on VMS crashes, so accept duplicates.
auto new_end = std::unique(lfiles.begin(), lfiles.end());
lfiles.erase(new_end, lfiles.end());
#endif
{
// reset lg to the first makefile
const auto& lg = cm::static_reference_cast<cmLocalUnixMakefileGenerator3>(
this->LocalGenerators[0]);
// Save the list to the cmake file.
cmakefileStream
<< "# The top level Makefile was generated from the following files:\n"
<< "set(CMAKE_MAKEFILE_DEPENDS\n"
<< " \"CMakeCache.txt\"\n";
for (std::string const& f : lfiles) {
cmakefileStream << " \"" << lg.MaybeRelativeToCurBinDir(f) << "\"\n";
}
cmakefileStream << " )\n\n";
// Build the path to the cache check file.
std::string check =
cmStrCat(this->GetCMakeInstance()->GetHomeOutputDirectory(),
"/CMakeFiles/cmake.check_cache");
// Set the corresponding makefile in the cmake file.
cmakefileStream << "# The corresponding makefile is:\n"
<< "set(CMAKE_MAKEFILE_OUTPUTS\n"
<< " \"" << lg.MaybeRelativeToCurBinDir(makefileName)
<< "\"\n"
<< " \"" << lg.MaybeRelativeToCurBinDir(check) << "\"\n";
cmakefileStream << " )\n\n";
// CMake must rerun if a byproduct is missing.
cmakefileStream << "# Byproducts of CMake generate step:\n"
<< "set(CMAKE_MAKEFILE_PRODUCTS\n";
// add in any byproducts and all the directory information files
std::string tmpStr;
for (const auto& localGen : this->LocalGenerators) {
for (std::string const& outfile :
localGen->GetMakefile()->GetOutputFiles()) {
cmakefileStream << " \"" << lg.MaybeRelativeToTopBinDir(outfile)
<< "\"\n";
}
tmpStr = cmStrCat(localGen->GetCurrentBinaryDirectory(),
"/CMakeFiles/CMakeDirectoryInformation.cmake");
cmakefileStream << " \"" << localGen->MaybeRelativeToTopBinDir(tmpStr)
<< "\"\n";
}
cmakefileStream << " )\n\n";
}
this->WriteMainCMakefileLanguageRules(cmakefileStream,
this->LocalGenerators);
}
void cmGlobalUnixMakefileGenerator3::WriteMainCMakefileLanguageRules(
cmGeneratedFileStream& cmakefileStream,
std::vector<std::unique_ptr<cmLocalGenerator>>& lGenerators)
{
// now list all the target info files
cmakefileStream << "# Dependency information for all targets:\n";
cmakefileStream << "set(CMAKE_DEPEND_INFO_FILES\n";
for (const auto& lGenerator : lGenerators) {
const auto& lg =
cm::static_reference_cast<cmLocalUnixMakefileGenerator3>(lGenerator);
// for all of out targets
for (const auto& tgt : lg.GetGeneratorTargets()) {
if (tgt->IsInBuildSystem() &&
tgt->GetType() != cmStateEnums::GLOBAL_TARGET) {
std::string tname = cmStrCat(lg.GetRelativeTargetDirectory(tgt.get()),
"/DependInfo.cmake");
cmSystemTools::ConvertToUnixSlashes(tname);
cmakefileStream << " \"" << tname << "\"\n";
}
}
}
cmakefileStream << " )\n";
}
void cmGlobalUnixMakefileGenerator3::WriteDirectoryRule2(
std::ostream& ruleFileStream, cmLocalUnixMakefileGenerator3& rootLG,
DirectoryTarget const& dt, const char* pass, bool check_all,
bool check_relink, std::vector<std::string> const& commands)
{
auto* lg = static_cast<cmLocalUnixMakefileGenerator3*>(dt.LG);
std::string makeTarget =
cmStrCat(lg->GetCurrentBinaryDirectory(), '/', pass);
// The directory-level rule should depend on the target-level rules
// for all targets in the directory.
std::vector<std::string> depends;
for (DirectoryTarget::Target const& t : dt.Targets) {
// Add this to the list of depends rules in this directory.
if ((!check_all || t.ExcludedFromAllInConfigs.empty()) &&
(!check_relink ||
t.GT->NeedRelinkBeforeInstall(lg->GetConfigName()))) {
// The target may be from a different directory; use its local gen.
auto const* tlg = static_cast<cmLocalUnixMakefileGenerator3 const*>(
t.GT->GetLocalGenerator());
std::string tname =
cmStrCat(tlg->GetRelativeTargetDirectory(t.GT), '/', pass);
depends.push_back(std::move(tname));
}
}
// The directory-level rule should depend on the directory-level
// rules of the subdirectories.
for (DirectoryTarget::Dir const& d : dt.Children) {
if (check_all && d.ExcludeFromAll) {
continue;
}
std::string subdir = cmStrCat(d.Path, '/', pass);
depends.push_back(std::move(subdir));
}
// Work-around for makes that drop rules that have no dependencies
// or commands.
if (depends.empty() && !this->EmptyRuleHackDepends.empty()) {
depends.push_back(this->EmptyRuleHackDepends);
}
// Write the rule.
std::string doc;
if (lg->IsRootMakefile()) {
doc = cmStrCat("The main recursive \"", pass, "\" target.");
} else {
doc = cmStrCat("Recursive \"", pass, "\" directory target.");
}
rootLG.WriteMakeRule(ruleFileStream, doc.c_str(), makeTarget, depends,
commands, true);
}
void cmGlobalUnixMakefileGenerator3::WriteDirectoryRules2(
std::ostream& ruleFileStream, cmLocalUnixMakefileGenerator3& rootLG,
DirectoryTarget const& dt)
{
auto* lg = static_cast<cmLocalUnixMakefileGenerator3*>(dt.LG);
// Begin the directory-level rules section.
{
std::string dir = cmSystemTools::ConvertToOutputPath(
rootLG.MaybeRelativeToTopBinDir(lg->GetCurrentBinaryDirectory()));
rootLG.WriteDivider(ruleFileStream);
if (lg->IsRootMakefile()) {
ruleFileStream << "# Directory level rules for the build root directory";
} else {
ruleFileStream << "# Directory level rules for directory " << dir;
}
ruleFileStream << "\n\n";
}
// Write directory-level rules for "all".
this->WriteDirectoryRule2(ruleFileStream, rootLG, dt, "all", true, false);
// Write directory-level rules for "codegen".
this->WriteDirectoryRule2(ruleFileStream, rootLG, dt, "codegen", true,
false);
// Write directory-level rules for "preinstall".
this->WriteDirectoryRule2(ruleFileStream, rootLG, dt, "preinstall", true,
true);
// Write directory-level rules for "clean".
{
std::vector<std::string> cmds;
lg->AppendDirectoryCleanCommand(cmds);
this->WriteDirectoryRule2(ruleFileStream, rootLG, dt, "clean", false,
false, cmds);
}
}
namespace {
std::string ConvertToMakefilePathForUnix(std::string const& path)
{
std::string result;
result.reserve(path.size());
for (char c : path) {
switch (c) {
case '=':
// We provide 'EQUALS = =' to encode '=' in a non-assignment case.
result.append("$(EQUALS)");
break;
case '$':
result.append("$$");
break;
case '\\':
case ' ':
case '#':
result.push_back('\\');
CM_FALLTHROUGH;
default:
result.push_back(c);
break;
}
}
return result;
}
#if defined(_WIN32) && !defined(__CYGWIN__)
std::string ConvertToMakefilePathForWindows(std::string const& path)
{
bool const quote = path.find_first_of(" #") != std::string::npos;
std::string result;
result.reserve(path.size() + (quote ? 2 : 0));
if (quote) {
result.push_back('"');
}
for (char c : path) {
switch (c) {
case '=':
// We provide 'EQUALS = =' to encode '=' in a non-assignment case.
result.append("$(EQUALS)");
break;
case '$':
result.append("$$");
break;
case '/':
result.push_back('\\');
break;
default:
result.push_back(c);
break;
}
}
if (quote) {
result.push_back('"');
}
return result;
}
#endif
}
std::string cmGlobalUnixMakefileGenerator3::ConvertToMakefilePath(
std::string const& path) const
{
#if defined(_WIN32) && !defined(__CYGWIN__)
if (!this->ForceUnixPaths) {
return ConvertToMakefilePathForWindows(path);
}
#endif
return ConvertToMakefilePathForUnix(path);
}
std::vector<cmGlobalGenerator::GeneratedMakeCommand>
cmGlobalUnixMakefileGenerator3::GenerateBuildCommand(
const std::string& makeProgram, const std::string& /*projectName*/,
const std::string& /*projectDir*/,
std::vector<std::string> const& targetNames, const std::string& /*config*/,
int jobs, bool verbose, const cmBuildOptions& buildOptions,
std::vector<std::string> const& makeOptions)
{
GeneratedMakeCommand makeCommand;
// Make it possible to set verbosity also from command line
if (verbose) {
makeCommand.Add(cmSystemTools::GetCMakeCommand());
makeCommand.Add("-E");
makeCommand.Add("env");
makeCommand.Add("VERBOSE=1");
}
makeCommand.Add(this->SelectMakeProgram(makeProgram));
// Explicitly tell the make tool to use the Makefile written by
// cmLocalUnixMakefileGenerator3::WriteLocalMakefile
makeCommand.Add("-f");
makeCommand.Add("Makefile");
if (jobs != cmake::NO_BUILD_PARALLEL_LEVEL) {
if (jobs == cmake::DEFAULT_BUILD_PARALLEL_LEVEL) {
makeCommand.Add("-j");
} else {
makeCommand.Add("-j" + std::to_string(jobs));
}
}
makeCommand.Add(makeOptions.begin(), makeOptions.end());
for (auto tname : targetNames) {
if (!tname.empty()) {
if (buildOptions.Fast) {
tname += "/fast";
}
cmSystemTools::ConvertToOutputSlashes(tname);
makeCommand.Add(std::move(tname));
}
}
return { std::move(makeCommand) };
}
void cmGlobalUnixMakefileGenerator3::WriteConvenienceRules(
std::ostream& ruleFileStream, std::set<std::string>& emitted)
{
std::vector<std::string> depends;
std::vector<std::string> commands;
bool regenerate = !this->GlobalSettingIsOn("CMAKE_SUPPRESS_REGENERATION");
if (regenerate) {
depends.emplace_back("cmake_check_build_system");
}
// write the target convenience rules
for (const auto& localGen : this->LocalGenerators) {
auto& lg =
cm::static_reference_cast<cmLocalUnixMakefileGenerator3>(localGen);
// for each target Generate the rule files for each target.
for (const auto& gtarget : lg.GetGeneratorTargets()) {
// Don't emit the same rule twice (e.g. two targets with the same
// simple name)
std::string name = gtarget->GetName();
if (!name.empty() && emitted.insert(name).second &&
// Handle user targets here. Global targets are handled in
// the local generator on a per-directory basis.
(gtarget->IsInBuildSystem() &&
gtarget->GetType() != cmStateEnums::GLOBAL_TARGET)) {
// Add a rule to build the target by name.
lg.WriteDivider(ruleFileStream);
ruleFileStream << "# Target rules for targets named " << name
<< "\n\n";
// Write the rule.
commands.clear();
std::string tmp = "CMakeFiles/Makefile2";
commands.push_back(lg.GetRecursiveMakeCall(tmp, name));
depends.clear();
if (regenerate) {
depends.emplace_back("cmake_check_build_system");
}
lg.WriteMakeRule(ruleFileStream, "Build rule for target.", name,
depends, commands, true);
// Add a fast rule to build the target
std::string localName = lg.GetRelativeTargetDirectory(gtarget.get());
std::string makefileName;
makefileName = cmStrCat(localName, "/build.make");
depends.clear();
commands.clear();
std::string makeTargetName = cmStrCat(localName, "/build");
localName = cmStrCat(name, "/fast");
commands.push_back(
lg.GetRecursiveMakeCall(makefileName, makeTargetName));
lg.WriteMakeRule(ruleFileStream, "fast build rule for target.",
localName, depends, commands, true);
// Add a local name for the rule to relink the target before
// installation.
if (gtarget->NeedRelinkBeforeInstall(lg.GetConfigName())) {
makeTargetName = cmStrCat(
lg.GetRelativeTargetDirectory(gtarget.get()), "/preinstall");
localName = cmStrCat(name, "/preinstall");
depends.clear();
commands.clear();
commands.push_back(
lg.GetRecursiveMakeCall(makefileName, makeTargetName));
lg.WriteMakeRule(ruleFileStream,
"Manual pre-install relink rule for target.",
localName, depends, commands, true);
}
}
}
}
}
void cmGlobalUnixMakefileGenerator3::WriteConvenienceRules2(
std::ostream& ruleFileStream, cmLocalUnixMakefileGenerator3& rootLG,
cmLocalUnixMakefileGenerator3& lg)
{
std::vector<std::string> depends;
std::vector<std::string> commands;
std::string localName;
std::string makeTargetName;
bool regenerate = !this->GlobalSettingIsOn("CMAKE_SUPPRESS_REGENERATION");
if (regenerate) {
depends.emplace_back("cmake_check_build_system");
}
// for each target Generate the rule files for each target.
for (const auto& gtarget : lg.GetGeneratorTargets()) {
std::string name = gtarget->GetName();
if (!name.empty() &&
(gtarget->IsInBuildSystem() &&
gtarget->GetType() != cmStateEnums::GLOBAL_TARGET)) {
std::string makefileName;
// Add a rule to build the target by name.
localName = lg.GetRelativeTargetDirectory(gtarget.get());
makefileName = cmStrCat(localName, "/build.make");
lg.WriteDivider(ruleFileStream);
ruleFileStream << "# Target rules for target " << localName << "\n\n";
commands.clear();
makeTargetName = cmStrCat(localName, "/depend");
commands.push_back(
lg.GetRecursiveMakeCall(makefileName, makeTargetName));
makeTargetName = cmStrCat(localName, "/build");
commands.push_back(
lg.GetRecursiveMakeCall(makefileName, makeTargetName));
// Write the rule.
localName += "/all";
depends.clear();
cmLocalUnixMakefileGenerator3::EchoProgress progress;
progress.Dir = cmStrCat(lg.GetBinaryDirectory(), "/CMakeFiles");
{
std::ostringstream progressArg;
const char* sep = "";
for (unsigned long progFile : this->ProgressMap[gtarget.get()].Marks) {
progressArg << sep << progFile;
sep = ",";
}
progress.Arg = progressArg.str();
}
bool targetMessages = true;
if (cmValue tgtMsg =
this->GetCMakeInstance()->GetState()->GetGlobalProperty(
"TARGET_MESSAGES")) {
targetMessages = tgtMsg.IsOn();
}
if (targetMessages) {
lg.AppendEcho(commands, "Built target " + name,
cmLocalUnixMakefileGenerator3::EchoNormal, &progress);
}
this->AppendGlobalTargetDepends(depends, gtarget.get());
rootLG.WriteMakeRule(ruleFileStream, "All Build rule for target.",
localName, depends, commands, true);
// Write the rule.
commands.clear();
{
// TODO: Convert the total progress count to a make variable.
std::ostringstream progCmd;
progCmd << "$(CMAKE_COMMAND) -E cmake_progress_start ";
// # in target
progCmd << lg.ConvertToOutputFormat(progress.Dir,
cmOutputConverter::SHELL);
//
std::set<cmGeneratorTarget const*> emitted;
progCmd << " "
<< this->CountProgressMarksInTarget(gtarget.get(), emitted);
commands.push_back(progCmd.str());
}
std::string tmp = "CMakeFiles/Makefile2";
commands.push_back(lg.GetRecursiveMakeCall(tmp, localName));
{
std::ostringstream progCmd;
progCmd << "$(CMAKE_COMMAND) -E cmake_progress_start "; // # 0
progCmd << lg.ConvertToOutputFormat(progress.Dir,
cmOutputConverter::SHELL);
progCmd << " 0";
commands.push_back(progCmd.str());
}
depends.clear();
if (regenerate) {
depends.emplace_back("cmake_check_build_system");
}
localName =
cmStrCat(lg.GetRelativeTargetDirectory(gtarget.get()), "/rule");
rootLG.WriteMakeRule(ruleFileStream,
"Build rule for subdir invocation for target.",
localName, depends, commands, true);
// Add a target with the canonical name (no prefix, suffix or path).
commands.clear();
depends.clear();
depends.push_back(localName);
rootLG.WriteMakeRule(ruleFileStream, "Convenience name for target.",
name, depends, commands, true);
// Add rules to prepare the target for installation.
if (gtarget->NeedRelinkBeforeInstall(lg.GetConfigName())) {
localName = cmStrCat(lg.GetRelativeTargetDirectory(gtarget.get()),
"/preinstall");
depends.clear();
commands.clear();
commands.push_back(lg.GetRecursiveMakeCall(makefileName, localName));
rootLG.WriteMakeRule(ruleFileStream,
"Pre-install relink rule for target.", localName,
depends, commands, true);
}
// add the codegen rule
localName = lg.GetRelativeTargetDirectory(gtarget.get());
depends.clear();
commands.clear();
makeTargetName = cmStrCat(localName, "/codegen");
commands.push_back(
lg.GetRecursiveMakeCall(makefileName, makeTargetName));
this->AppendCodegenTargetDepends(depends, gtarget.get());
rootLG.WriteMakeRule(ruleFileStream, "codegen rule for target.",
makeTargetName, depends, commands, true);
// add the clean rule
localName = lg.GetRelativeTargetDirectory(gtarget.get());
makeTargetName = cmStrCat(localName, "/clean");
depends.clear();
commands.clear();
commands.push_back(
lg.GetRecursiveMakeCall(makefileName, makeTargetName));
rootLG.WriteMakeRule(ruleFileStream, "clean rule for target.",
makeTargetName, depends, commands, true);
commands.clear();
}
}
}
// Build a map that contains the set of targets used by each local
// generator directory level.
void cmGlobalUnixMakefileGenerator3::InitializeProgressMarks()
{
this->DirectoryTargetsMap.clear();
// Loop over all targets in all local generators.
for (const auto& lg : this->LocalGenerators) {
for (const auto& gt : lg->GetGeneratorTargets()) {
cmLocalGenerator* tlg = gt->GetLocalGenerator();
if (!gt->IsInBuildSystem() || this->IsExcluded(lg.get(), gt.get())) {
continue;
}
cmStateSnapshot csnp = lg->GetStateSnapshot();
cmStateSnapshot tsnp = tlg->GetStateSnapshot();
// Consider the directory containing the target and all its
// parents until something excludes the target.
for (; csnp.IsValid() && !this->IsExcluded(csnp, tsnp);
csnp = csnp.GetBuildsystemDirectoryParent()) {
// This local generator includes the target.
std::set<cmGeneratorTarget const*>& targetSet =
this->DirectoryTargetsMap[csnp];
targetSet.insert(gt.get());
// Add dependencies of the included target. An excluded
// target may still be included if it is a dependency of a
// non-excluded target.
for (cmTargetDepend const& tgtdep :
this->GetTargetDirectDepends(gt.get())) {
targetSet.insert(tgtdep);
}
}
}
}
}
size_t cmGlobalUnixMakefileGenerator3::CountProgressMarksInTarget(
cmGeneratorTarget const* target, std::set<cmGeneratorTarget const*>& emitted)
{
size_t count = 0;
if (emitted.insert(target).second) {
count = this->ProgressMap[target].Marks.size();
for (cmTargetDepend const& depend : this->GetTargetDirectDepends(target)) {
if (!depend->IsInBuildSystem()) {
continue;
}
count += this->CountProgressMarksInTarget(depend, emitted);
}
}
return count;
}
size_t cmGlobalUnixMakefileGenerator3::CountProgressMarksInAll(
const cmLocalGenerator& lg)
{
size_t count = 0;
std::set<cmGeneratorTarget const*> emitted;
for (cmGeneratorTarget const* target :
this->DirectoryTargetsMap[lg.GetStateSnapshot()]) {
count += this->CountProgressMarksInTarget(target, emitted);
}
return count;
}
void cmGlobalUnixMakefileGenerator3::RecordTargetProgress(
cmMakefileTargetGenerator* tg)
{
TargetProgress& tp = this->ProgressMap[tg->GetGeneratorTarget()];
tp.NumberOfActions = tg->GetNumberOfProgressActions();
tp.VariableFile = tg->GetProgressFileNameFull();
}
void cmGlobalUnixMakefileGenerator3::TargetProgress::WriteProgressVariables(
unsigned long total, unsigned long& current)
{
cmGeneratedFileStream fout(this->VariableFile);
for (unsigned long i = 1; i <= this->NumberOfActions; ++i) {
fout << "CMAKE_PROGRESS_" << i << " = ";
if (total <= 100) {
unsigned long num = i + current;
fout << num;
this->Marks.push_back(num);
} else if (((i + current) * 100) / total >
((i - 1 + current) * 100) / total) {
unsigned long num = ((i + current) * 100) / total;
fout << num;
this->Marks.push_back(num);
}
fout << "\n";
}
fout << "\n";
current += this->NumberOfActions;
}
void cmGlobalUnixMakefileGenerator3::AppendGlobalTargetDepends(
std::vector<std::string>& depends, cmGeneratorTarget* target)
{
for (cmTargetDepend const& i : this->GetTargetDirectDepends(target)) {
// Create the target-level dependency.
cmGeneratorTarget const* dep = i;
if (!dep->IsInBuildSystem()) {
continue;
}
cmLocalUnixMakefileGenerator3* lg3 =
static_cast<cmLocalUnixMakefileGenerator3*>(dep->GetLocalGenerator());
std::string tgtName = cmStrCat(
lg3->GetRelativeTargetDirectory(const_cast<cmGeneratorTarget*>(dep)),
"/all");
depends.push_back(tgtName);
}
}
void cmGlobalUnixMakefileGenerator3::AppendCodegenTargetDepends(
std::vector<std::string>& depends, cmGeneratorTarget* target)
{
const std::set<std::string>& codegen_depends =
target->Target->GetCodegenDeps();
for (cmTargetDepend const& i : this->GetTargetDirectDepends(target)) {
// Create the target-level dependency.
cmGeneratorTarget const* dep = i;
if (!dep->IsInBuildSystem()) {
continue;
}
if (codegen_depends.find(dep->GetName()) != codegen_depends.end()) {
cmLocalUnixMakefileGenerator3* lg3 =
static_cast<cmLocalUnixMakefileGenerator3*>(dep->GetLocalGenerator());
std::string tgtName = cmStrCat(
lg3->GetRelativeTargetDirectory(const_cast<cmGeneratorTarget*>(dep)),
"/all");
depends.push_back(tgtName);
}
}
}
void cmGlobalUnixMakefileGenerator3::WriteHelpRule(
std::ostream& ruleFileStream, cmLocalUnixMakefileGenerator3* lg)
{
// add the help target
std::string path;
std::vector<std::string> no_depends;
std::vector<std::string> commands;
lg->AppendEcho(commands,
"The following are some of the valid targets "
"for this Makefile:");
lg->AppendEcho(commands, "... all (the default if no target is provided)");
lg->AppendEcho(commands, "... clean");
if (!this->GlobalSettingIsOn("CMAKE_SUPPRESS_REGENERATION")) {
lg->AppendEcho(commands, "... depend");
}
// Keep track of targets already listed.
std::set<std::string> emittedTargets;
std::set<std::string> utility_targets;
std::set<std::string> globals_targets;
std::set<std::string> project_targets;
// for each local generator
for (const auto& localGen : this->LocalGenerators) {
const auto& lg2 =
cm::static_reference_cast<cmLocalUnixMakefileGenerator3>(localGen);
// for the passed in makefile or if this is the top Makefile wripte out
// the targets
if (&lg2 == lg || lg->IsRootMakefile()) {
// for each target Generate the rule files for each target.
for (const auto& target : lg2.GetGeneratorTargets()) {
cmStateEnums::TargetType type = target->GetType();
if ((type == cmStateEnums::EXECUTABLE) ||
(type == cmStateEnums::STATIC_LIBRARY) ||
(type == cmStateEnums::SHARED_LIBRARY) ||
(type == cmStateEnums::MODULE_LIBRARY) ||
(type == cmStateEnums::OBJECT_LIBRARY) ||
(type == cmStateEnums::INTERFACE_LIBRARY &&
target->IsInBuildSystem())) {
project_targets.insert(target->GetName());
} else if (type == cmStateEnums::GLOBAL_TARGET) {
globals_targets.insert(target->GetName());
} else if (type == cmStateEnums::UTILITY) {
utility_targets.insert(target->GetName());
}
}
}
}
for (std::string const& name : globals_targets) {
path = cmStrCat("... ", name);
lg->AppendEcho(commands, path);
}
for (std::string const& name : utility_targets) {
path = cmStrCat("... ", name);
lg->AppendEcho(commands, path);
}
for (std::string const& name : project_targets) {
path = cmStrCat("... ", name);
lg->AppendEcho(commands, path);
}
for (std::string const& o : lg->GetLocalHelp()) {
path = cmStrCat("... ", o);
lg->AppendEcho(commands, path);
}
lg->WriteMakeRule(ruleFileStream, "Help Target", "help", no_depends,
commands, true);
ruleFileStream << "\n\n";
}