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2825 lines
87 KiB
2825 lines
87 KiB
/***************************************************************************
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* _ _ ____ _
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* Project ___| | | | _ \| |
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* / __| | | | |_) | |
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* | (__| |_| | _ <| |___
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* \___|\___/|_| \_\_____|
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*
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* Copyright (C) 1998 - 2015, Daniel Stenberg, <daniel@haxx.se>, et al.
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*
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* This software is licensed as described in the file COPYING, which
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* you should have received as part of this distribution. The terms
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* are also available at http://curl.haxx.se/docs/copyright.html.
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*
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* You may opt to use, copy, modify, merge, publish, distribute and/or sell
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* copies of the Software, and permit persons to whom the Software is
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* furnished to do so, under the terms of the COPYING file.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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***************************************************************************/
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#include "curl_setup.h"
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|
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#include <curl/curl.h>
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|
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#include "urldata.h"
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#include "transfer.h"
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#include "url.h"
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#include "connect.h"
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#include "progress.h"
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#include "easyif.h"
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#include "share.h"
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#include "multiif.h"
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#include "sendf.h"
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#include "timeval.h"
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#include "http.h"
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#include "select.h"
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#include "warnless.h"
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#include "speedcheck.h"
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#include "conncache.h"
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#include "multihandle.h"
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#include "pipeline.h"
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#include "sigpipe.h"
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#include "curl_printf.h"
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#include "curl_memory.h"
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/* The last #include file should be: */
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#include "memdebug.h"
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|
|
|
/*
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CURL_SOCKET_HASH_TABLE_SIZE should be a prime number. Increasing it from 97
|
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to 911 takes on a 32-bit machine 4 x 804 = 3211 more bytes. Still, every
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CURL handle takes 45-50 K memory, therefore this 3K are not significant.
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*/
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#ifndef CURL_SOCKET_HASH_TABLE_SIZE
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#define CURL_SOCKET_HASH_TABLE_SIZE 911
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#endif
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|
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#define CURL_CONNECTION_HASH_SIZE 97
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|
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#define CURL_MULTI_HANDLE 0x000bab1e
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|
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#define GOOD_MULTI_HANDLE(x) \
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((x) && (((struct Curl_multi *)(x))->type == CURL_MULTI_HANDLE))
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|
|
static void singlesocket(struct Curl_multi *multi,
|
|
struct SessionHandle *data);
|
|
static int update_timer(struct Curl_multi *multi);
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|
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static CURLMcode add_next_timeout(struct timeval now,
|
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struct Curl_multi *multi,
|
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struct SessionHandle *d);
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static CURLMcode multi_timeout(struct Curl_multi *multi,
|
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long *timeout_ms);
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|
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#ifdef DEBUGBUILD
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static const char * const statename[]={
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"INIT",
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"CONNECT_PEND",
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"CONNECT",
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"WAITRESOLVE",
|
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"WAITCONNECT",
|
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"WAITPROXYCONNECT",
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"SENDPROTOCONNECT",
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"PROTOCONNECT",
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"WAITDO",
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"DO",
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"DOING",
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"DO_MORE",
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"DO_DONE",
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"WAITPERFORM",
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"PERFORM",
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"TOOFAST",
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"DONE",
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"COMPLETED",
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"MSGSENT",
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};
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#endif
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|
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static void multi_freetimeout(void *a, void *b);
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|
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/* always use this function to change state, to make debugging easier */
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static void mstate(struct SessionHandle *data, CURLMstate state
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#ifdef DEBUGBUILD
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, int lineno
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#endif
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)
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{
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CURLMstate oldstate = data->mstate;
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|
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#if defined(DEBUGBUILD) && defined(CURL_DISABLE_VERBOSE_STRINGS)
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(void) lineno;
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#endif
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if(oldstate == state)
|
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/* don't bother when the new state is the same as the old state */
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return;
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|
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data->mstate = state;
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|
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#if defined(DEBUGBUILD) && !defined(CURL_DISABLE_VERBOSE_STRINGS)
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if(data->mstate >= CURLM_STATE_CONNECT_PEND &&
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data->mstate < CURLM_STATE_COMPLETED) {
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long connection_id = -5000;
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|
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if(data->easy_conn)
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connection_id = data->easy_conn->connection_id;
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|
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infof(data,
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"STATE: %s => %s handle %p; line %d (connection #%ld) \n",
|
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statename[oldstate], statename[data->mstate],
|
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(void *)data, lineno, connection_id);
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}
|
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#endif
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if(state == CURLM_STATE_COMPLETED)
|
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/* changing to COMPLETED means there's one less easy handle 'alive' */
|
|
data->multi->num_alive--;
|
|
}
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|
|
#ifndef DEBUGBUILD
|
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#define multistate(x,y) mstate(x,y)
|
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#else
|
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#define multistate(x,y) mstate(x,y, __LINE__)
|
|
#endif
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|
|
|
/*
|
|
* We add one of these structs to the sockhash for a particular socket
|
|
*/
|
|
|
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struct Curl_sh_entry {
|
|
struct SessionHandle *easy;
|
|
int action; /* what action READ/WRITE this socket waits for */
|
|
curl_socket_t socket; /* mainly to ease debugging */
|
|
void *socketp; /* settable by users with curl_multi_assign() */
|
|
};
|
|
/* bits for 'action' having no bits means this socket is not expecting any
|
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action */
|
|
#define SH_READ 1
|
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#define SH_WRITE 2
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|
|
/* make sure this socket is present in the hash for this handle */
|
|
static struct Curl_sh_entry *sh_addentry(struct curl_hash *sh,
|
|
curl_socket_t s,
|
|
struct SessionHandle *data)
|
|
{
|
|
struct Curl_sh_entry *there =
|
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Curl_hash_pick(sh, (char *)&s, sizeof(curl_socket_t));
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struct Curl_sh_entry *check;
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if(there)
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/* it is present, return fine */
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return there;
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|
|
|
/* not present, add it */
|
|
check = calloc(1, sizeof(struct Curl_sh_entry));
|
|
if(!check)
|
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return NULL; /* major failure */
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|
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check->easy = data;
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check->socket = s;
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|
|
|
/* make/add new hash entry */
|
|
if(!Curl_hash_add(sh, (char *)&s, sizeof(curl_socket_t), check)) {
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free(check);
|
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return NULL; /* major failure */
|
|
}
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return check; /* things are good in sockhash land */
|
|
}
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|
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|
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/* delete the given socket + handle from the hash */
|
|
static void sh_delentry(struct curl_hash *sh, curl_socket_t s)
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|
{
|
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struct Curl_sh_entry *there =
|
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Curl_hash_pick(sh, (char *)&s, sizeof(curl_socket_t));
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|
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if(there) {
|
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/* this socket is in the hash */
|
|
/* We remove the hash entry. (This'll end up in a call to
|
|
sh_freeentry().) */
|
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Curl_hash_delete(sh, (char *)&s, sizeof(curl_socket_t));
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|
}
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|
}
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|
|
|
/*
|
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* free a sockhash entry
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|
*/
|
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static void sh_freeentry(void *freethis)
|
|
{
|
|
struct Curl_sh_entry *p = (struct Curl_sh_entry *) freethis;
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|
|
free(p);
|
|
}
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|
|
|
static size_t fd_key_compare(void *k1, size_t k1_len, void *k2, size_t k2_len)
|
|
{
|
|
(void) k1_len; (void) k2_len;
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|
|
return (*((int *) k1)) == (*((int *) k2));
|
|
}
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|
|
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static size_t hash_fd(void *key, size_t key_length, size_t slots_num)
|
|
{
|
|
int fd = *((int *) key);
|
|
(void) key_length;
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|
|
return (fd % (int)slots_num);
|
|
}
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|
|
|
/*
|
|
* sh_init() creates a new socket hash and returns the handle for it.
|
|
*
|
|
* Quote from README.multi_socket:
|
|
*
|
|
* "Some tests at 7000 and 9000 connections showed that the socket hash lookup
|
|
* is somewhat of a bottle neck. Its current implementation may be a bit too
|
|
* limiting. It simply has a fixed-size array, and on each entry in the array
|
|
* it has a linked list with entries. So the hash only checks which list to
|
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* scan through. The code I had used so for used a list with merely 7 slots
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* (as that is what the DNS hash uses) but with 7000 connections that would
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* make an average of 1000 nodes in each list to run through. I upped that to
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* 97 slots (I believe a prime is suitable) and noticed a significant speed
|
|
* increase. I need to reconsider the hash implementation or use a rather
|
|
* large default value like this. At 9000 connections I was still below 10us
|
|
* per call."
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|
*
|
|
*/
|
|
static int sh_init(struct curl_hash *hash, int hashsize)
|
|
{
|
|
return Curl_hash_init(hash, hashsize, hash_fd, fd_key_compare,
|
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sh_freeentry);
|
|
}
|
|
|
|
/*
|
|
* multi_addmsg()
|
|
*
|
|
* Called when a transfer is completed. Adds the given msg pointer to
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* the list kept in the multi handle.
|
|
*/
|
|
static CURLMcode multi_addmsg(struct Curl_multi *multi,
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|
struct Curl_message *msg)
|
|
{
|
|
if(!Curl_llist_insert_next(multi->msglist, multi->msglist->tail, msg))
|
|
return CURLM_OUT_OF_MEMORY;
|
|
|
|
return CURLM_OK;
|
|
}
|
|
|
|
/*
|
|
* multi_freeamsg()
|
|
*
|
|
* Callback used by the llist system when a single list entry is destroyed.
|
|
*/
|
|
static void multi_freeamsg(void *a, void *b)
|
|
{
|
|
(void)a;
|
|
(void)b;
|
|
}
|
|
|
|
struct Curl_multi *Curl_multi_handle(int hashsize, /* socket hash */
|
|
int chashsize) /* connection hash */
|
|
{
|
|
struct Curl_multi *multi = calloc(1, sizeof(struct Curl_multi));
|
|
|
|
if(!multi)
|
|
return NULL;
|
|
|
|
multi->type = CURL_MULTI_HANDLE;
|
|
|
|
if(Curl_mk_dnscache(&multi->hostcache))
|
|
goto error;
|
|
|
|
if(sh_init(&multi->sockhash, hashsize))
|
|
goto error;
|
|
|
|
if(Curl_conncache_init(&multi->conn_cache, chashsize))
|
|
goto error;
|
|
|
|
multi->msglist = Curl_llist_alloc(multi_freeamsg);
|
|
if(!multi->msglist)
|
|
goto error;
|
|
|
|
multi->pending = Curl_llist_alloc(multi_freeamsg);
|
|
if(!multi->pending)
|
|
goto error;
|
|
|
|
/* allocate a new easy handle to use when closing cached connections */
|
|
multi->closure_handle = curl_easy_init();
|
|
if(!multi->closure_handle)
|
|
goto error;
|
|
|
|
multi->closure_handle->multi = multi;
|
|
multi->closure_handle->state.conn_cache = &multi->conn_cache;
|
|
|
|
multi->max_pipeline_length = 5;
|
|
|
|
/* -1 means it not set by user, use the default value */
|
|
multi->maxconnects = -1;
|
|
return (CURLM *) multi;
|
|
|
|
error:
|
|
|
|
Curl_hash_destroy(&multi->sockhash);
|
|
Curl_hash_destroy(&multi->hostcache);
|
|
Curl_conncache_destroy(&multi->conn_cache);
|
|
Curl_close(multi->closure_handle);
|
|
multi->closure_handle = NULL;
|
|
Curl_llist_destroy(multi->msglist, NULL);
|
|
Curl_llist_destroy(multi->pending, NULL);
|
|
|
|
free(multi);
|
|
return NULL;
|
|
}
|
|
|
|
CURLM *curl_multi_init(void)
|
|
{
|
|
return Curl_multi_handle(CURL_SOCKET_HASH_TABLE_SIZE,
|
|
CURL_CONNECTION_HASH_SIZE);
|
|
}
|
|
|
|
CURLMcode curl_multi_add_handle(CURLM *multi_handle,
|
|
CURL *easy_handle)
|
|
{
|
|
struct curl_llist *timeoutlist;
|
|
struct Curl_multi *multi = (struct Curl_multi *)multi_handle;
|
|
struct SessionHandle *data = (struct SessionHandle *)easy_handle;
|
|
|
|
/* First, make some basic checks that the CURLM handle is a good handle */
|
|
if(!GOOD_MULTI_HANDLE(multi))
|
|
return CURLM_BAD_HANDLE;
|
|
|
|
/* Verify that we got a somewhat good easy handle too */
|
|
if(!GOOD_EASY_HANDLE(easy_handle))
|
|
return CURLM_BAD_EASY_HANDLE;
|
|
|
|
/* Prevent users from adding same easy handle more than once and prevent
|
|
adding to more than one multi stack */
|
|
if(data->multi)
|
|
return CURLM_ADDED_ALREADY;
|
|
|
|
/* Allocate and initialize timeout list for easy handle */
|
|
timeoutlist = Curl_llist_alloc(multi_freetimeout);
|
|
if(!timeoutlist)
|
|
return CURLM_OUT_OF_MEMORY;
|
|
|
|
/*
|
|
* No failure allowed in this function beyond this point. And no
|
|
* modification of easy nor multi handle allowed before this except for
|
|
* potential multi's connection cache growing which won't be undone in this
|
|
* function no matter what.
|
|
*/
|
|
|
|
/* Make easy handle use timeout list initialized above */
|
|
data->state.timeoutlist = timeoutlist;
|
|
timeoutlist = NULL;
|
|
|
|
/* set the easy handle */
|
|
multistate(data, CURLM_STATE_INIT);
|
|
|
|
if((data->set.global_dns_cache) &&
|
|
(data->dns.hostcachetype != HCACHE_GLOBAL)) {
|
|
/* global dns cache was requested but still isn't */
|
|
struct curl_hash *global = Curl_global_host_cache_init();
|
|
if(global) {
|
|
/* only do this if the global cache init works */
|
|
data->dns.hostcache = global;
|
|
data->dns.hostcachetype = HCACHE_GLOBAL;
|
|
}
|
|
}
|
|
/* for multi interface connections, we share DNS cache automatically if the
|
|
easy handle's one is currently not set. */
|
|
else if(!data->dns.hostcache ||
|
|
(data->dns.hostcachetype == HCACHE_NONE)) {
|
|
data->dns.hostcache = &multi->hostcache;
|
|
data->dns.hostcachetype = HCACHE_MULTI;
|
|
}
|
|
|
|
/* Point to the multi's connection cache */
|
|
data->state.conn_cache = &multi->conn_cache;
|
|
|
|
/* This adds the new entry at the 'end' of the doubly-linked circular
|
|
list of SessionHandle structs to try and maintain a FIFO queue so
|
|
the pipelined requests are in order. */
|
|
|
|
/* We add this new entry last in the list. */
|
|
|
|
data->next = NULL; /* end of the line */
|
|
if(multi->easyp) {
|
|
struct SessionHandle *last = multi->easylp;
|
|
last->next = data;
|
|
data->prev = last;
|
|
multi->easylp = data; /* the new last node */
|
|
}
|
|
else {
|
|
/* first node, make prev NULL! */
|
|
data->prev = NULL;
|
|
multi->easylp = multi->easyp = data; /* both first and last */
|
|
}
|
|
|
|
/* make the SessionHandle refer back to this multi handle */
|
|
data->multi = multi_handle;
|
|
|
|
/* Set the timeout for this handle to expire really soon so that it will
|
|
be taken care of even when this handle is added in the midst of operation
|
|
when only the curl_multi_socket() API is used. During that flow, only
|
|
sockets that time-out or have actions will be dealt with. Since this
|
|
handle has no action yet, we make sure it times out to get things to
|
|
happen. */
|
|
Curl_expire(data, 1);
|
|
|
|
/* increase the node-counter */
|
|
multi->num_easy++;
|
|
|
|
/* increase the alive-counter */
|
|
multi->num_alive++;
|
|
|
|
/* A somewhat crude work-around for a little glitch in update_timer() that
|
|
happens if the lastcall time is set to the same time when the handle is
|
|
removed as when the next handle is added, as then the check in
|
|
update_timer() that prevents calling the application multiple times with
|
|
the same timer infor will not trigger and then the new handle's timeout
|
|
will not be notified to the app.
|
|
|
|
The work-around is thus simply to clear the 'lastcall' variable to force
|
|
update_timer() to always trigger a callback to the app when a new easy
|
|
handle is added */
|
|
memset(&multi->timer_lastcall, 0, sizeof(multi->timer_lastcall));
|
|
|
|
update_timer(multi);
|
|
return CURLM_OK;
|
|
}
|
|
|
|
#if 0
|
|
/* Debug-function, used like this:
|
|
*
|
|
* Curl_hash_print(multi->sockhash, debug_print_sock_hash);
|
|
*
|
|
* Enable the hash print function first by editing hash.c
|
|
*/
|
|
static void debug_print_sock_hash(void *p)
|
|
{
|
|
struct Curl_sh_entry *sh = (struct Curl_sh_entry *)p;
|
|
|
|
fprintf(stderr, " [easy %p/magic %x/socket %d]",
|
|
(void *)sh->data, sh->data->magic, (int)sh->socket);
|
|
}
|
|
#endif
|
|
|
|
CURLMcode curl_multi_remove_handle(CURLM *multi_handle,
|
|
CURL *curl_handle)
|
|
{
|
|
struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
|
|
struct SessionHandle *easy = curl_handle;
|
|
struct SessionHandle *data = easy;
|
|
bool premature;
|
|
bool easy_owns_conn;
|
|
struct curl_llist_element *e;
|
|
|
|
/* First, make some basic checks that the CURLM handle is a good handle */
|
|
if(!GOOD_MULTI_HANDLE(multi))
|
|
return CURLM_BAD_HANDLE;
|
|
|
|
/* Verify that we got a somewhat good easy handle too */
|
|
if(!GOOD_EASY_HANDLE(curl_handle))
|
|
return CURLM_BAD_EASY_HANDLE;
|
|
|
|
/* Prevent users from trying to remove same easy handle more than once */
|
|
if(!data->multi)
|
|
return CURLM_OK; /* it is already removed so let's say it is fine! */
|
|
|
|
premature = (data->mstate < CURLM_STATE_COMPLETED) ? TRUE : FALSE;
|
|
easy_owns_conn = (data->easy_conn && (data->easy_conn->data == easy)) ?
|
|
TRUE : FALSE;
|
|
|
|
/* If the 'state' is not INIT or COMPLETED, we might need to do something
|
|
nice to put the easy_handle in a good known state when this returns. */
|
|
if(premature) {
|
|
/* this handle is "alive" so we need to count down the total number of
|
|
alive connections when this is removed */
|
|
multi->num_alive--;
|
|
|
|
/* When this handle gets removed, other handles may be able to get the
|
|
connection */
|
|
Curl_multi_process_pending_handles(multi);
|
|
}
|
|
|
|
if(data->easy_conn &&
|
|
data->mstate > CURLM_STATE_DO &&
|
|
data->mstate < CURLM_STATE_COMPLETED) {
|
|
/* If the handle is in a pipeline and has started sending off its
|
|
request but not received its response yet, we need to close
|
|
connection. */
|
|
connclose(data->easy_conn, "Removed with partial response");
|
|
/* Set connection owner so that Curl_done() closes it.
|
|
We can safely do this here since connection is killed. */
|
|
data->easy_conn->data = easy;
|
|
easy_owns_conn = TRUE;
|
|
}
|
|
|
|
/* The timer must be shut down before data->multi is set to NULL,
|
|
else the timenode will remain in the splay tree after
|
|
curl_easy_cleanup is called. */
|
|
Curl_expire(data, 0);
|
|
|
|
/* destroy the timeout list that is held in the easy handle */
|
|
if(data->state.timeoutlist) {
|
|
Curl_llist_destroy(data->state.timeoutlist, NULL);
|
|
data->state.timeoutlist = NULL;
|
|
}
|
|
|
|
if(data->dns.hostcachetype == HCACHE_MULTI) {
|
|
/* stop using the multi handle's DNS cache */
|
|
data->dns.hostcache = NULL;
|
|
data->dns.hostcachetype = HCACHE_NONE;
|
|
}
|
|
|
|
if(data->easy_conn) {
|
|
|
|
/* we must call Curl_done() here (if we still "own it") so that we don't
|
|
leave a half-baked one around */
|
|
if(easy_owns_conn) {
|
|
|
|
/* Curl_done() clears the conn->data field to lose the association
|
|
between the easy handle and the connection
|
|
|
|
Note that this ignores the return code simply because there's
|
|
nothing really useful to do with it anyway! */
|
|
(void)Curl_done(&data->easy_conn, data->result, premature);
|
|
}
|
|
else
|
|
/* Clear connection pipelines, if Curl_done above was not called */
|
|
Curl_getoff_all_pipelines(data, data->easy_conn);
|
|
}
|
|
|
|
Curl_wildcard_dtor(&data->wildcard);
|
|
|
|
/* as this was using a shared connection cache we clear the pointer to that
|
|
since we're not part of that multi handle anymore */
|
|
data->state.conn_cache = NULL;
|
|
|
|
/* change state without using multistate(), only to make singlesocket() do
|
|
what we want */
|
|
data->mstate = CURLM_STATE_COMPLETED;
|
|
singlesocket(multi, easy); /* to let the application know what sockets that
|
|
vanish with this handle */
|
|
|
|
/* Remove the association between the connection and the handle */
|
|
if(data->easy_conn) {
|
|
data->easy_conn->data = NULL;
|
|
data->easy_conn = NULL;
|
|
}
|
|
|
|
data->multi = NULL; /* clear the association to this multi handle */
|
|
|
|
/* make sure there's no pending message in the queue sent from this easy
|
|
handle */
|
|
|
|
for(e = multi->msglist->head; e; e = e->next) {
|
|
struct Curl_message *msg = e->ptr;
|
|
|
|
if(msg->extmsg.easy_handle == easy) {
|
|
Curl_llist_remove(multi->msglist, e, NULL);
|
|
/* there can only be one from this specific handle */
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* make the previous node point to our next */
|
|
if(data->prev)
|
|
data->prev->next = data->next;
|
|
else
|
|
multi->easyp = data->next; /* point to first node */
|
|
|
|
/* make our next point to our previous node */
|
|
if(data->next)
|
|
data->next->prev = data->prev;
|
|
else
|
|
multi->easylp = data->prev; /* point to last node */
|
|
|
|
/* NOTE NOTE NOTE
|
|
We do not touch the easy handle here! */
|
|
multi->num_easy--; /* one less to care about now */
|
|
|
|
update_timer(multi);
|
|
return CURLM_OK;
|
|
}
|
|
|
|
/* Return TRUE if the application asked for a certain set of pipelining */
|
|
bool Curl_pipeline_wanted(const struct Curl_multi *multi, int bits)
|
|
{
|
|
return (multi && (multi->pipelining & bits)) ? TRUE : FALSE;
|
|
}
|
|
|
|
void Curl_multi_handlePipeBreak(struct SessionHandle *data)
|
|
{
|
|
data->easy_conn = NULL;
|
|
}
|
|
|
|
static int waitconnect_getsock(struct connectdata *conn,
|
|
curl_socket_t *sock,
|
|
int numsocks)
|
|
{
|
|
int i;
|
|
int s=0;
|
|
int rc=0;
|
|
|
|
if(!numsocks)
|
|
return GETSOCK_BLANK;
|
|
|
|
for(i=0; i<2; i++) {
|
|
if(conn->tempsock[i] != CURL_SOCKET_BAD) {
|
|
sock[s] = conn->tempsock[i];
|
|
rc |= GETSOCK_WRITESOCK(s++);
|
|
}
|
|
}
|
|
|
|
return rc;
|
|
}
|
|
|
|
static int waitproxyconnect_getsock(struct connectdata *conn,
|
|
curl_socket_t *sock,
|
|
int numsocks)
|
|
{
|
|
if(!numsocks)
|
|
return GETSOCK_BLANK;
|
|
|
|
sock[0] = conn->sock[FIRSTSOCKET];
|
|
|
|
/* when we've sent a CONNECT to a proxy, we should rather wait for the
|
|
socket to become readable to be able to get the response headers */
|
|
if(conn->tunnel_state[FIRSTSOCKET] == TUNNEL_CONNECT)
|
|
return GETSOCK_READSOCK(0);
|
|
|
|
return GETSOCK_WRITESOCK(0);
|
|
}
|
|
|
|
static int domore_getsock(struct connectdata *conn,
|
|
curl_socket_t *socks,
|
|
int numsocks)
|
|
{
|
|
if(conn && conn->handler->domore_getsock)
|
|
return conn->handler->domore_getsock(conn, socks, numsocks);
|
|
return GETSOCK_BLANK;
|
|
}
|
|
|
|
/* returns bitmapped flags for this handle and its sockets */
|
|
static int multi_getsock(struct SessionHandle *data,
|
|
curl_socket_t *socks, /* points to numsocks number
|
|
of sockets */
|
|
int numsocks)
|
|
{
|
|
/* If the pipe broke, or if there's no connection left for this easy handle,
|
|
then we MUST bail out now with no bitmask set. The no connection case can
|
|
happen when this is called from curl_multi_remove_handle() =>
|
|
singlesocket() => multi_getsock().
|
|
*/
|
|
if(data->state.pipe_broke || !data->easy_conn)
|
|
return 0;
|
|
|
|
if(data->mstate > CURLM_STATE_CONNECT &&
|
|
data->mstate < CURLM_STATE_COMPLETED) {
|
|
/* Set up ownership correctly */
|
|
data->easy_conn->data = data;
|
|
}
|
|
|
|
switch(data->mstate) {
|
|
default:
|
|
#if 0 /* switch back on these cases to get the compiler to check for all enums
|
|
to be present */
|
|
case CURLM_STATE_TOOFAST: /* returns 0, so will not select. */
|
|
case CURLM_STATE_COMPLETED:
|
|
case CURLM_STATE_MSGSENT:
|
|
case CURLM_STATE_INIT:
|
|
case CURLM_STATE_CONNECT:
|
|
case CURLM_STATE_WAITDO:
|
|
case CURLM_STATE_DONE:
|
|
case CURLM_STATE_LAST:
|
|
/* this will get called with CURLM_STATE_COMPLETED when a handle is
|
|
removed */
|
|
#endif
|
|
return 0;
|
|
|
|
case CURLM_STATE_WAITRESOLVE:
|
|
return Curl_resolver_getsock(data->easy_conn, socks, numsocks);
|
|
|
|
case CURLM_STATE_PROTOCONNECT:
|
|
case CURLM_STATE_SENDPROTOCONNECT:
|
|
return Curl_protocol_getsock(data->easy_conn, socks, numsocks);
|
|
|
|
case CURLM_STATE_DO:
|
|
case CURLM_STATE_DOING:
|
|
return Curl_doing_getsock(data->easy_conn, socks, numsocks);
|
|
|
|
case CURLM_STATE_WAITPROXYCONNECT:
|
|
return waitproxyconnect_getsock(data->easy_conn, socks, numsocks);
|
|
|
|
case CURLM_STATE_WAITCONNECT:
|
|
return waitconnect_getsock(data->easy_conn, socks, numsocks);
|
|
|
|
case CURLM_STATE_DO_MORE:
|
|
return domore_getsock(data->easy_conn, socks, numsocks);
|
|
|
|
case CURLM_STATE_DO_DONE: /* since is set after DO is completed, we switch
|
|
to waiting for the same as the *PERFORM
|
|
states */
|
|
case CURLM_STATE_PERFORM:
|
|
case CURLM_STATE_WAITPERFORM:
|
|
return Curl_single_getsock(data->easy_conn, socks, numsocks);
|
|
}
|
|
|
|
}
|
|
|
|
CURLMcode curl_multi_fdset(CURLM *multi_handle,
|
|
fd_set *read_fd_set, fd_set *write_fd_set,
|
|
fd_set *exc_fd_set, int *max_fd)
|
|
{
|
|
/* Scan through all the easy handles to get the file descriptors set.
|
|
Some easy handles may not have connected to the remote host yet,
|
|
and then we must make sure that is done. */
|
|
struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
|
|
struct SessionHandle *data;
|
|
int this_max_fd=-1;
|
|
curl_socket_t sockbunch[MAX_SOCKSPEREASYHANDLE];
|
|
int bitmap;
|
|
int i;
|
|
(void)exc_fd_set; /* not used */
|
|
|
|
if(!GOOD_MULTI_HANDLE(multi))
|
|
return CURLM_BAD_HANDLE;
|
|
|
|
data=multi->easyp;
|
|
while(data) {
|
|
bitmap = multi_getsock(data, sockbunch, MAX_SOCKSPEREASYHANDLE);
|
|
|
|
for(i=0; i< MAX_SOCKSPEREASYHANDLE; i++) {
|
|
curl_socket_t s = CURL_SOCKET_BAD;
|
|
|
|
if((bitmap & GETSOCK_READSOCK(i)) && VALID_SOCK((sockbunch[i]))) {
|
|
FD_SET(sockbunch[i], read_fd_set);
|
|
s = sockbunch[i];
|
|
}
|
|
if((bitmap & GETSOCK_WRITESOCK(i)) && VALID_SOCK((sockbunch[i]))) {
|
|
FD_SET(sockbunch[i], write_fd_set);
|
|
s = sockbunch[i];
|
|
}
|
|
if(s == CURL_SOCKET_BAD)
|
|
/* this socket is unused, break out of loop */
|
|
break;
|
|
else {
|
|
if((int)s > this_max_fd)
|
|
this_max_fd = (int)s;
|
|
}
|
|
}
|
|
|
|
data = data->next; /* check next handle */
|
|
}
|
|
|
|
*max_fd = this_max_fd;
|
|
|
|
return CURLM_OK;
|
|
}
|
|
|
|
CURLMcode curl_multi_wait(CURLM *multi_handle,
|
|
struct curl_waitfd extra_fds[],
|
|
unsigned int extra_nfds,
|
|
int timeout_ms,
|
|
int *ret)
|
|
{
|
|
struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
|
|
struct SessionHandle *data;
|
|
curl_socket_t sockbunch[MAX_SOCKSPEREASYHANDLE];
|
|
int bitmap;
|
|
unsigned int i;
|
|
unsigned int nfds = 0;
|
|
unsigned int curlfds;
|
|
struct pollfd *ufds = NULL;
|
|
long timeout_internal;
|
|
|
|
if(!GOOD_MULTI_HANDLE(multi))
|
|
return CURLM_BAD_HANDLE;
|
|
|
|
/* If the internally desired timeout is actually shorter than requested from
|
|
the outside, then use the shorter time! But only if the internal timer
|
|
is actually larger than -1! */
|
|
(void)multi_timeout(multi, &timeout_internal);
|
|
if((timeout_internal >= 0) && (timeout_internal < (long)timeout_ms))
|
|
timeout_ms = (int)timeout_internal;
|
|
|
|
/* Count up how many fds we have from the multi handle */
|
|
data=multi->easyp;
|
|
while(data) {
|
|
bitmap = multi_getsock(data, sockbunch, MAX_SOCKSPEREASYHANDLE);
|
|
|
|
for(i=0; i< MAX_SOCKSPEREASYHANDLE; i++) {
|
|
curl_socket_t s = CURL_SOCKET_BAD;
|
|
|
|
if(bitmap & GETSOCK_READSOCK(i)) {
|
|
++nfds;
|
|
s = sockbunch[i];
|
|
}
|
|
if(bitmap & GETSOCK_WRITESOCK(i)) {
|
|
++nfds;
|
|
s = sockbunch[i];
|
|
}
|
|
if(s == CURL_SOCKET_BAD) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
data = data->next; /* check next handle */
|
|
}
|
|
|
|
curlfds = nfds; /* number of internal file descriptors */
|
|
nfds += extra_nfds; /* add the externally provided ones */
|
|
|
|
if(nfds || extra_nfds) {
|
|
ufds = malloc(nfds * sizeof(struct pollfd));
|
|
if(!ufds)
|
|
return CURLM_OUT_OF_MEMORY;
|
|
}
|
|
nfds = 0;
|
|
|
|
/* only do the second loop if we found descriptors in the first stage run
|
|
above */
|
|
|
|
if(curlfds) {
|
|
/* Add the curl handles to our pollfds first */
|
|
data=multi->easyp;
|
|
while(data) {
|
|
bitmap = multi_getsock(data, sockbunch, MAX_SOCKSPEREASYHANDLE);
|
|
|
|
for(i=0; i< MAX_SOCKSPEREASYHANDLE; i++) {
|
|
curl_socket_t s = CURL_SOCKET_BAD;
|
|
|
|
if(bitmap & GETSOCK_READSOCK(i)) {
|
|
ufds[nfds].fd = sockbunch[i];
|
|
ufds[nfds].events = POLLIN;
|
|
++nfds;
|
|
s = sockbunch[i];
|
|
}
|
|
if(bitmap & GETSOCK_WRITESOCK(i)) {
|
|
ufds[nfds].fd = sockbunch[i];
|
|
ufds[nfds].events = POLLOUT;
|
|
++nfds;
|
|
s = sockbunch[i];
|
|
}
|
|
if(s == CURL_SOCKET_BAD) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
data = data->next; /* check next handle */
|
|
}
|
|
}
|
|
|
|
/* Add external file descriptions from poll-like struct curl_waitfd */
|
|
for(i = 0; i < extra_nfds; i++) {
|
|
ufds[nfds].fd = extra_fds[i].fd;
|
|
ufds[nfds].events = 0;
|
|
if(extra_fds[i].events & CURL_WAIT_POLLIN)
|
|
ufds[nfds].events |= POLLIN;
|
|
if(extra_fds[i].events & CURL_WAIT_POLLPRI)
|
|
ufds[nfds].events |= POLLPRI;
|
|
if(extra_fds[i].events & CURL_WAIT_POLLOUT)
|
|
ufds[nfds].events |= POLLOUT;
|
|
++nfds;
|
|
}
|
|
|
|
if(nfds) {
|
|
/* wait... */
|
|
infof(data, "Curl_poll(%d ds, %d ms)\n", nfds, timeout_ms);
|
|
i = Curl_poll(ufds, nfds, timeout_ms);
|
|
|
|
if(i) {
|
|
unsigned int j;
|
|
/* copy revents results from the poll to the curl_multi_wait poll
|
|
struct, the bit values of the actual underlying poll() implementation
|
|
may not be the same as the ones in the public libcurl API! */
|
|
for(j = 0; j < extra_nfds; j++) {
|
|
unsigned short mask = 0;
|
|
unsigned r = ufds[curlfds + j].revents;
|
|
|
|
if(r & POLLIN)
|
|
mask |= CURL_WAIT_POLLIN;
|
|
if(r & POLLOUT)
|
|
mask |= CURL_WAIT_POLLOUT;
|
|
if(r & POLLPRI)
|
|
mask |= CURL_WAIT_POLLPRI;
|
|
|
|
extra_fds[j].revents = mask;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
i = 0;
|
|
|
|
free(ufds);
|
|
if(ret)
|
|
*ret = i;
|
|
return CURLM_OK;
|
|
}
|
|
|
|
/*
|
|
* Curl_multi_connchanged() is called to tell that there is a connection in
|
|
* this multi handle that has changed state (pipelining become possible, the
|
|
* number of allowed streams changed or similar), and a subsequent use of this
|
|
* multi handle should move CONNECT_PEND handles back to CONNECT to have them
|
|
* retry.
|
|
*/
|
|
void Curl_multi_connchanged(struct Curl_multi *multi)
|
|
{
|
|
multi->recheckstate = TRUE;
|
|
}
|
|
|
|
/*
|
|
* multi_ischanged() is called
|
|
*
|
|
* Returns TRUE/FALSE whether the state is changed to trigger a CONNECT_PEND
|
|
* => CONNECT action.
|
|
*
|
|
* Set 'clear' to TRUE to have it also clear the state variable.
|
|
*/
|
|
static bool multi_ischanged(struct Curl_multi *multi, bool clear)
|
|
{
|
|
bool retval = multi->recheckstate;
|
|
if(clear)
|
|
multi->recheckstate = FALSE;
|
|
return retval;
|
|
}
|
|
|
|
CURLMcode Curl_multi_add_perform(struct Curl_multi *multi,
|
|
struct SessionHandle *data,
|
|
struct connectdata *conn)
|
|
{
|
|
CURLMcode rc;
|
|
|
|
rc = curl_multi_add_handle(multi, data);
|
|
if(!rc) {
|
|
struct SingleRequest *k = &data->req;
|
|
|
|
/* pass in NULL for 'conn' here since we don't want to init the
|
|
connection, only this transfer */
|
|
Curl_init_do(data, NULL);
|
|
|
|
/* take this handle to the perform state right away */
|
|
multistate(data, CURLM_STATE_PERFORM);
|
|
data->easy_conn = conn;
|
|
k->keepon |= KEEP_RECV; /* setup to receive! */
|
|
}
|
|
return rc;
|
|
}
|
|
|
|
static CURLMcode multi_runsingle(struct Curl_multi *multi,
|
|
struct timeval now,
|
|
struct SessionHandle *data)
|
|
{
|
|
struct Curl_message *msg = NULL;
|
|
bool connected;
|
|
bool async;
|
|
bool protocol_connect = FALSE;
|
|
bool dophase_done = FALSE;
|
|
bool done = FALSE;
|
|
CURLMcode rc;
|
|
CURLcode result = CURLE_OK;
|
|
struct SingleRequest *k;
|
|
long timeout_ms;
|
|
int control;
|
|
|
|
if(!GOOD_EASY_HANDLE(data))
|
|
return CURLM_BAD_EASY_HANDLE;
|
|
|
|
do {
|
|
bool disconnect_conn = FALSE;
|
|
rc = CURLM_OK;
|
|
|
|
/* Handle the case when the pipe breaks, i.e., the connection
|
|
we're using gets cleaned up and we're left with nothing. */
|
|
if(data->state.pipe_broke) {
|
|
infof(data, "Pipe broke: handle %p, url = %s\n",
|
|
(void *)data, data->state.path);
|
|
|
|
if(data->mstate < CURLM_STATE_COMPLETED) {
|
|
/* Head back to the CONNECT state */
|
|
multistate(data, CURLM_STATE_CONNECT);
|
|
rc = CURLM_CALL_MULTI_PERFORM;
|
|
result = CURLE_OK;
|
|
}
|
|
|
|
data->state.pipe_broke = FALSE;
|
|
data->easy_conn = NULL;
|
|
continue;
|
|
}
|
|
|
|
if(!data->easy_conn &&
|
|
data->mstate > CURLM_STATE_CONNECT &&
|
|
data->mstate < CURLM_STATE_DONE) {
|
|
/* In all these states, the code will blindly access 'data->easy_conn'
|
|
so this is precaution that it isn't NULL. And it silences static
|
|
analyzers. */
|
|
failf(data, "In state %d with no easy_conn, bail out!\n", data->mstate);
|
|
return CURLM_INTERNAL_ERROR;
|
|
}
|
|
|
|
if(multi_ischanged(multi, TRUE)) {
|
|
DEBUGF(infof(data, "multi changed, check CONNECT_PEND queue!\n"));
|
|
Curl_multi_process_pending_handles(multi);
|
|
}
|
|
|
|
if(data->easy_conn && data->mstate > CURLM_STATE_CONNECT &&
|
|
data->mstate < CURLM_STATE_COMPLETED)
|
|
/* Make sure we set the connection's current owner */
|
|
data->easy_conn->data = data;
|
|
|
|
if(data->easy_conn &&
|
|
(data->mstate >= CURLM_STATE_CONNECT) &&
|
|
(data->mstate < CURLM_STATE_COMPLETED)) {
|
|
/* we need to wait for the connect state as only then is the start time
|
|
stored, but we must not check already completed handles */
|
|
|
|
timeout_ms = Curl_timeleft(data, &now,
|
|
(data->mstate <= CURLM_STATE_WAITDO)?
|
|
TRUE:FALSE);
|
|
|
|
if(timeout_ms < 0) {
|
|
/* Handle timed out */
|
|
if(data->mstate == CURLM_STATE_WAITRESOLVE)
|
|
failf(data, "Resolving timed out after %ld milliseconds",
|
|
Curl_tvdiff(now, data->progress.t_startsingle));
|
|
else if(data->mstate == CURLM_STATE_WAITCONNECT)
|
|
failf(data, "Connection timed out after %ld milliseconds",
|
|
Curl_tvdiff(now, data->progress.t_startsingle));
|
|
else {
|
|
k = &data->req;
|
|
if(k->size != -1) {
|
|
failf(data, "Operation timed out after %ld milliseconds with %"
|
|
CURL_FORMAT_CURL_OFF_T " out of %"
|
|
CURL_FORMAT_CURL_OFF_T " bytes received",
|
|
Curl_tvdiff(k->now, data->progress.t_startsingle),
|
|
k->bytecount, k->size);
|
|
}
|
|
else {
|
|
failf(data, "Operation timed out after %ld milliseconds with %"
|
|
CURL_FORMAT_CURL_OFF_T " bytes received",
|
|
Curl_tvdiff(now, data->progress.t_startsingle),
|
|
k->bytecount);
|
|
}
|
|
}
|
|
|
|
/* Force connection closed if the connection has indeed been used */
|
|
if(data->mstate > CURLM_STATE_DO) {
|
|
connclose(data->easy_conn, "Disconnected with pending data");
|
|
disconnect_conn = TRUE;
|
|
}
|
|
result = CURLE_OPERATION_TIMEDOUT;
|
|
(void)Curl_done(&data->easy_conn, result, TRUE);
|
|
/* Skip the statemachine and go directly to error handling section. */
|
|
goto statemachine_end;
|
|
}
|
|
}
|
|
|
|
switch(data->mstate) {
|
|
case CURLM_STATE_INIT:
|
|
/* init this transfer. */
|
|
result=Curl_pretransfer(data);
|
|
|
|
if(!result) {
|
|
/* after init, go CONNECT */
|
|
multistate(data, CURLM_STATE_CONNECT);
|
|
Curl_pgrsTime(data, TIMER_STARTOP);
|
|
rc = CURLM_CALL_MULTI_PERFORM;
|
|
}
|
|
break;
|
|
|
|
case CURLM_STATE_CONNECT_PEND:
|
|
/* We will stay here until there is a connection available. Then
|
|
we try again in the CURLM_STATE_CONNECT state. */
|
|
break;
|
|
|
|
case CURLM_STATE_CONNECT:
|
|
/* Connect. We want to get a connection identifier filled in. */
|
|
Curl_pgrsTime(data, TIMER_STARTSINGLE);
|
|
result = Curl_connect(data, &data->easy_conn,
|
|
&async, &protocol_connect);
|
|
if(CURLE_NO_CONNECTION_AVAILABLE == result) {
|
|
/* There was no connection available. We will go to the pending
|
|
state and wait for an available connection. */
|
|
multistate(data, CURLM_STATE_CONNECT_PEND);
|
|
|
|
/* add this handle to the list of connect-pending handles */
|
|
if(!Curl_llist_insert_next(multi->pending, multi->pending->tail, data))
|
|
result = CURLE_OUT_OF_MEMORY;
|
|
else
|
|
result = CURLE_OK;
|
|
break;
|
|
}
|
|
|
|
if(!result) {
|
|
/* Add this handle to the send or pend pipeline */
|
|
result = Curl_add_handle_to_pipeline(data, data->easy_conn);
|
|
if(result)
|
|
disconnect_conn = TRUE;
|
|
else {
|
|
if(async)
|
|
/* We're now waiting for an asynchronous name lookup */
|
|
multistate(data, CURLM_STATE_WAITRESOLVE);
|
|
else {
|
|
/* after the connect has been sent off, go WAITCONNECT unless the
|
|
protocol connect is already done and we can go directly to
|
|
WAITDO or DO! */
|
|
rc = CURLM_CALL_MULTI_PERFORM;
|
|
|
|
if(protocol_connect)
|
|
multistate(data, Curl_pipeline_wanted(multi, CURLPIPE_HTTP1)?
|
|
CURLM_STATE_WAITDO:CURLM_STATE_DO);
|
|
else {
|
|
#ifndef CURL_DISABLE_HTTP
|
|
if(data->easy_conn->tunnel_state[FIRSTSOCKET] == TUNNEL_CONNECT)
|
|
multistate(data, CURLM_STATE_WAITPROXYCONNECT);
|
|
else
|
|
#endif
|
|
multistate(data, CURLM_STATE_WAITCONNECT);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
case CURLM_STATE_WAITRESOLVE:
|
|
/* awaiting an asynch name resolve to complete */
|
|
{
|
|
struct Curl_dns_entry *dns = NULL;
|
|
struct connectdata *conn = data->easy_conn;
|
|
|
|
/* check if we have the name resolved by now */
|
|
dns = Curl_fetch_addr(conn, conn->host.name, (int)conn->port);
|
|
|
|
if(dns) {
|
|
#ifdef CURLRES_ASYNCH
|
|
conn->async.dns = dns;
|
|
conn->async.done = TRUE;
|
|
#endif
|
|
result = CURLE_OK;
|
|
infof(data, "Hostname was found in DNS cache\n");
|
|
}
|
|
|
|
if(!dns)
|
|
result = Curl_resolver_is_resolved(data->easy_conn, &dns);
|
|
|
|
/* Update sockets here, because the socket(s) may have been
|
|
closed and the application thus needs to be told, even if it
|
|
is likely that the same socket(s) will again be used further
|
|
down. If the name has not yet been resolved, it is likely
|
|
that new sockets have been opened in an attempt to contact
|
|
another resolver. */
|
|
singlesocket(multi, data);
|
|
|
|
if(dns) {
|
|
/* Perform the next step in the connection phase, and then move on
|
|
to the WAITCONNECT state */
|
|
result = Curl_async_resolved(data->easy_conn, &protocol_connect);
|
|
|
|
if(result)
|
|
/* if Curl_async_resolved() returns failure, the connection struct
|
|
is already freed and gone */
|
|
data->easy_conn = NULL; /* no more connection */
|
|
else {
|
|
/* call again please so that we get the next socket setup */
|
|
rc = CURLM_CALL_MULTI_PERFORM;
|
|
if(protocol_connect)
|
|
multistate(data, Curl_pipeline_wanted(multi, CURLPIPE_HTTP1)?
|
|
CURLM_STATE_WAITDO:CURLM_STATE_DO);
|
|
else {
|
|
#ifndef CURL_DISABLE_HTTP
|
|
if(data->easy_conn->tunnel_state[FIRSTSOCKET] == TUNNEL_CONNECT)
|
|
multistate(data, CURLM_STATE_WAITPROXYCONNECT);
|
|
else
|
|
#endif
|
|
multistate(data, CURLM_STATE_WAITCONNECT);
|
|
}
|
|
}
|
|
}
|
|
|
|
if(result) {
|
|
/* failure detected */
|
|
disconnect_conn = TRUE;
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
|
|
#ifndef CURL_DISABLE_HTTP
|
|
case CURLM_STATE_WAITPROXYCONNECT:
|
|
/* this is HTTP-specific, but sending CONNECT to a proxy is HTTP... */
|
|
result = Curl_http_connect(data->easy_conn, &protocol_connect);
|
|
|
|
rc = CURLM_CALL_MULTI_PERFORM;
|
|
if(data->easy_conn->bits.proxy_connect_closed) {
|
|
/* connect back to proxy again */
|
|
result = CURLE_OK;
|
|
Curl_done(&data->easy_conn, CURLE_OK, FALSE);
|
|
multistate(data, CURLM_STATE_CONNECT);
|
|
}
|
|
else if(!result) {
|
|
if(data->easy_conn->tunnel_state[FIRSTSOCKET] == TUNNEL_COMPLETE)
|
|
/* initiate protocol connect phase */
|
|
multistate(data, CURLM_STATE_SENDPROTOCONNECT);
|
|
}
|
|
break;
|
|
#endif
|
|
|
|
case CURLM_STATE_WAITCONNECT:
|
|
/* awaiting a completion of an asynch TCP connect */
|
|
result = Curl_is_connected(data->easy_conn, FIRSTSOCKET, &connected);
|
|
if(connected && !result) {
|
|
rc = CURLM_CALL_MULTI_PERFORM;
|
|
multistate(data, data->easy_conn->bits.tunnel_proxy?
|
|
CURLM_STATE_WAITPROXYCONNECT:
|
|
CURLM_STATE_SENDPROTOCONNECT);
|
|
}
|
|
else if(result) {
|
|
/* failure detected */
|
|
/* Just break, the cleaning up is handled all in one place */
|
|
disconnect_conn = TRUE;
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case CURLM_STATE_SENDPROTOCONNECT:
|
|
result = Curl_protocol_connect(data->easy_conn, &protocol_connect);
|
|
if(!protocol_connect)
|
|
/* switch to waiting state */
|
|
multistate(data, CURLM_STATE_PROTOCONNECT);
|
|
else if(!result) {
|
|
/* protocol connect has completed, go WAITDO or DO */
|
|
multistate(data, Curl_pipeline_wanted(multi, CURLPIPE_HTTP1)?
|
|
CURLM_STATE_WAITDO:CURLM_STATE_DO);
|
|
rc = CURLM_CALL_MULTI_PERFORM;
|
|
}
|
|
else if(result) {
|
|
/* failure detected */
|
|
Curl_posttransfer(data);
|
|
Curl_done(&data->easy_conn, result, TRUE);
|
|
disconnect_conn = TRUE;
|
|
}
|
|
break;
|
|
|
|
case CURLM_STATE_PROTOCONNECT:
|
|
/* protocol-specific connect phase */
|
|
result = Curl_protocol_connecting(data->easy_conn, &protocol_connect);
|
|
if(!result && protocol_connect) {
|
|
/* after the connect has completed, go WAITDO or DO */
|
|
multistate(data, Curl_pipeline_wanted(multi, CURLPIPE_HTTP1)?
|
|
CURLM_STATE_WAITDO:CURLM_STATE_DO);
|
|
rc = CURLM_CALL_MULTI_PERFORM;
|
|
}
|
|
else if(result) {
|
|
/* failure detected */
|
|
Curl_posttransfer(data);
|
|
Curl_done(&data->easy_conn, result, TRUE);
|
|
disconnect_conn = TRUE;
|
|
}
|
|
break;
|
|
|
|
case CURLM_STATE_WAITDO:
|
|
/* Wait for our turn to DO when we're pipelining requests */
|
|
if(Curl_pipeline_checkget_write(data, data->easy_conn)) {
|
|
/* Grabbed the channel */
|
|
multistate(data, CURLM_STATE_DO);
|
|
rc = CURLM_CALL_MULTI_PERFORM;
|
|
}
|
|
break;
|
|
|
|
case CURLM_STATE_DO:
|
|
if(data->set.connect_only) {
|
|
/* keep connection open for application to use the socket */
|
|
connkeep(data->easy_conn, "CONNECT_ONLY");
|
|
multistate(data, CURLM_STATE_DONE);
|
|
result = CURLE_OK;
|
|
rc = CURLM_CALL_MULTI_PERFORM;
|
|
}
|
|
else {
|
|
/* Perform the protocol's DO action */
|
|
result = Curl_do(&data->easy_conn, &dophase_done);
|
|
|
|
/* When Curl_do() returns failure, data->easy_conn might be NULL! */
|
|
|
|
if(!result) {
|
|
if(!dophase_done) {
|
|
/* some steps needed for wildcard matching */
|
|
if(data->set.wildcardmatch) {
|
|
struct WildcardData *wc = &data->wildcard;
|
|
if(wc->state == CURLWC_DONE || wc->state == CURLWC_SKIP) {
|
|
/* skip some states if it is important */
|
|
Curl_done(&data->easy_conn, CURLE_OK, FALSE);
|
|
multistate(data, CURLM_STATE_DONE);
|
|
rc = CURLM_CALL_MULTI_PERFORM;
|
|
break;
|
|
}
|
|
}
|
|
/* DO was not completed in one function call, we must continue
|
|
DOING... */
|
|
multistate(data, CURLM_STATE_DOING);
|
|
rc = CURLM_OK;
|
|
}
|
|
|
|
/* after DO, go DO_DONE... or DO_MORE */
|
|
else if(data->easy_conn->bits.do_more) {
|
|
/* we're supposed to do more, but we need to sit down, relax
|
|
and wait a little while first */
|
|
multistate(data, CURLM_STATE_DO_MORE);
|
|
rc = CURLM_OK;
|
|
}
|
|
else {
|
|
/* we're done with the DO, now DO_DONE */
|
|
multistate(data, CURLM_STATE_DO_DONE);
|
|
rc = CURLM_CALL_MULTI_PERFORM;
|
|
}
|
|
}
|
|
else if((CURLE_SEND_ERROR == result) &&
|
|
data->easy_conn->bits.reuse) {
|
|
/*
|
|
* In this situation, a connection that we were trying to use
|
|
* may have unexpectedly died. If possible, send the connection
|
|
* back to the CONNECT phase so we can try again.
|
|
*/
|
|
char *newurl = NULL;
|
|
followtype follow=FOLLOW_NONE;
|
|
CURLcode drc;
|
|
bool retry = FALSE;
|
|
|
|
drc = Curl_retry_request(data->easy_conn, &newurl);
|
|
if(drc) {
|
|
/* a failure here pretty much implies an out of memory */
|
|
result = drc;
|
|
disconnect_conn = TRUE;
|
|
}
|
|
else
|
|
retry = (newurl)?TRUE:FALSE;
|
|
|
|
Curl_posttransfer(data);
|
|
drc = Curl_done(&data->easy_conn, result, FALSE);
|
|
|
|
/* When set to retry the connection, we must to go back to
|
|
* the CONNECT state */
|
|
if(retry) {
|
|
if(!drc || (drc == CURLE_SEND_ERROR)) {
|
|
follow = FOLLOW_RETRY;
|
|
drc = Curl_follow(data, newurl, follow);
|
|
if(!drc) {
|
|
multistate(data, CURLM_STATE_CONNECT);
|
|
rc = CURLM_CALL_MULTI_PERFORM;
|
|
result = CURLE_OK;
|
|
}
|
|
else {
|
|
/* Follow failed */
|
|
result = drc;
|
|
free(newurl);
|
|
}
|
|
}
|
|
else {
|
|
/* done didn't return OK or SEND_ERROR */
|
|
result = drc;
|
|
free(newurl);
|
|
}
|
|
}
|
|
else {
|
|
/* Have error handler disconnect conn if we can't retry */
|
|
disconnect_conn = TRUE;
|
|
free(newurl);
|
|
}
|
|
}
|
|
else {
|
|
/* failure detected */
|
|
Curl_posttransfer(data);
|
|
if(data->easy_conn)
|
|
Curl_done(&data->easy_conn, result, FALSE);
|
|
disconnect_conn = TRUE;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case CURLM_STATE_DOING:
|
|
/* we continue DOING until the DO phase is complete */
|
|
result = Curl_protocol_doing(data->easy_conn,
|
|
&dophase_done);
|
|
if(!result) {
|
|
if(dophase_done) {
|
|
/* after DO, go DO_DONE or DO_MORE */
|
|
multistate(data, data->easy_conn->bits.do_more?
|
|
CURLM_STATE_DO_MORE:
|
|
CURLM_STATE_DO_DONE);
|
|
rc = CURLM_CALL_MULTI_PERFORM;
|
|
} /* dophase_done */
|
|
}
|
|
else {
|
|
/* failure detected */
|
|
Curl_posttransfer(data);
|
|
Curl_done(&data->easy_conn, result, FALSE);
|
|
disconnect_conn = TRUE;
|
|
}
|
|
break;
|
|
|
|
case CURLM_STATE_DO_MORE:
|
|
/*
|
|
* When we are connected, DO MORE and then go DO_DONE
|
|
*/
|
|
result = Curl_do_more(data->easy_conn, &control);
|
|
|
|
/* No need to remove this handle from the send pipeline here since that
|
|
is done in Curl_done() */
|
|
if(!result) {
|
|
if(control) {
|
|
/* if positive, advance to DO_DONE
|
|
if negative, go back to DOING */
|
|
multistate(data, control==1?
|
|
CURLM_STATE_DO_DONE:
|
|
CURLM_STATE_DOING);
|
|
rc = CURLM_CALL_MULTI_PERFORM;
|
|
}
|
|
else
|
|
/* stay in DO_MORE */
|
|
rc = CURLM_OK;
|
|
}
|
|
else {
|
|
/* failure detected */
|
|
Curl_posttransfer(data);
|
|
Curl_done(&data->easy_conn, result, FALSE);
|
|
disconnect_conn = TRUE;
|
|
}
|
|
break;
|
|
|
|
case CURLM_STATE_DO_DONE:
|
|
/* Move ourselves from the send to recv pipeline */
|
|
Curl_move_handle_from_send_to_recv_pipe(data, data->easy_conn);
|
|
/* Check if we can move pending requests to send pipe */
|
|
Curl_multi_process_pending_handles(multi);
|
|
|
|
/* Only perform the transfer if there's a good socket to work with.
|
|
Having both BAD is a signal to skip immediately to DONE */
|
|
if((data->easy_conn->sockfd != CURL_SOCKET_BAD) ||
|
|
(data->easy_conn->writesockfd != CURL_SOCKET_BAD))
|
|
multistate(data, CURLM_STATE_WAITPERFORM);
|
|
else
|
|
multistate(data, CURLM_STATE_DONE);
|
|
rc = CURLM_CALL_MULTI_PERFORM;
|
|
break;
|
|
|
|
case CURLM_STATE_WAITPERFORM:
|
|
/* Wait for our turn to PERFORM */
|
|
if(Curl_pipeline_checkget_read(data, data->easy_conn)) {
|
|
/* Grabbed the channel */
|
|
multistate(data, CURLM_STATE_PERFORM);
|
|
rc = CURLM_CALL_MULTI_PERFORM;
|
|
}
|
|
break;
|
|
|
|
case CURLM_STATE_TOOFAST: /* limit-rate exceeded in either direction */
|
|
/* if both rates are within spec, resume transfer */
|
|
if(Curl_pgrsUpdate(data->easy_conn))
|
|
result = CURLE_ABORTED_BY_CALLBACK;
|
|
else
|
|
result = Curl_speedcheck(data, now);
|
|
|
|
if(( (data->set.max_send_speed == 0) ||
|
|
(data->progress.ulspeed < data->set.max_send_speed )) &&
|
|
( (data->set.max_recv_speed == 0) ||
|
|
(data->progress.dlspeed < data->set.max_recv_speed)))
|
|
multistate(data, CURLM_STATE_PERFORM);
|
|
break;
|
|
|
|
case CURLM_STATE_PERFORM:
|
|
{
|
|
char *newurl = NULL;
|
|
bool retry = FALSE;
|
|
|
|
/* check if over send speed */
|
|
if((data->set.max_send_speed > 0) &&
|
|
(data->progress.ulspeed > data->set.max_send_speed)) {
|
|
int buffersize;
|
|
|
|
multistate(data, CURLM_STATE_TOOFAST);
|
|
|
|
/* calculate upload rate-limitation timeout. */
|
|
buffersize = (int)(data->set.buffer_size ?
|
|
data->set.buffer_size : BUFSIZE);
|
|
timeout_ms = Curl_sleep_time(data->set.max_send_speed,
|
|
data->progress.ulspeed, buffersize);
|
|
Curl_expire_latest(data, timeout_ms);
|
|
break;
|
|
}
|
|
|
|
/* check if over recv speed */
|
|
if((data->set.max_recv_speed > 0) &&
|
|
(data->progress.dlspeed > data->set.max_recv_speed)) {
|
|
int buffersize;
|
|
|
|
multistate(data, CURLM_STATE_TOOFAST);
|
|
|
|
/* Calculate download rate-limitation timeout. */
|
|
buffersize = (int)(data->set.buffer_size ?
|
|
data->set.buffer_size : BUFSIZE);
|
|
timeout_ms = Curl_sleep_time(data->set.max_recv_speed,
|
|
data->progress.dlspeed, buffersize);
|
|
Curl_expire_latest(data, timeout_ms);
|
|
break;
|
|
}
|
|
|
|
/* read/write data if it is ready to do so */
|
|
result = Curl_readwrite(data->easy_conn, data, &done);
|
|
|
|
k = &data->req;
|
|
|
|
if(!(k->keepon & KEEP_RECV))
|
|
/* We're done receiving */
|
|
Curl_pipeline_leave_read(data->easy_conn);
|
|
|
|
if(!(k->keepon & KEEP_SEND))
|
|
/* We're done sending */
|
|
Curl_pipeline_leave_write(data->easy_conn);
|
|
|
|
if(done || (result == CURLE_RECV_ERROR)) {
|
|
/* If CURLE_RECV_ERROR happens early enough, we assume it was a race
|
|
* condition and the server closed the re-used connection exactly when
|
|
* we wanted to use it, so figure out if that is indeed the case.
|
|
*/
|
|
CURLcode ret = Curl_retry_request(data->easy_conn, &newurl);
|
|
if(!ret)
|
|
retry = (newurl)?TRUE:FALSE;
|
|
|
|
if(retry) {
|
|
/* if we are to retry, set the result to OK and consider the
|
|
request as done */
|
|
result = CURLE_OK;
|
|
done = TRUE;
|
|
}
|
|
}
|
|
|
|
if(result) {
|
|
/*
|
|
* The transfer phase returned error, we mark the connection to get
|
|
* closed to prevent being re-used. This is because we can't possibly
|
|
* know if the connection is in a good shape or not now. Unless it is
|
|
* a protocol which uses two "channels" like FTP, as then the error
|
|
* happened in the data connection.
|
|
*/
|
|
|
|
if(!(data->easy_conn->handler->flags & PROTOPT_DUAL))
|
|
connclose(data->easy_conn, "Transfer returned error");
|
|
|
|
Curl_posttransfer(data);
|
|
Curl_done(&data->easy_conn, result, FALSE);
|
|
}
|
|
else if(done) {
|
|
followtype follow=FOLLOW_NONE;
|
|
|
|
/* call this even if the readwrite function returned error */
|
|
Curl_posttransfer(data);
|
|
|
|
/* we're no longer receiving */
|
|
Curl_removeHandleFromPipeline(data, data->easy_conn->recv_pipe);
|
|
|
|
/* expire the new receiving pipeline head */
|
|
if(data->easy_conn->recv_pipe->head)
|
|
Curl_expire_latest(data->easy_conn->recv_pipe->head->ptr, 1);
|
|
|
|
/* Check if we can move pending requests to send pipe */
|
|
Curl_multi_process_pending_handles(multi);
|
|
|
|
/* When we follow redirects or is set to retry the connection, we must
|
|
to go back to the CONNECT state */
|
|
if(data->req.newurl || retry) {
|
|
if(!retry) {
|
|
/* if the URL is a follow-location and not just a retried request
|
|
then figure out the URL here */
|
|
free(newurl);
|
|
newurl = data->req.newurl;
|
|
data->req.newurl = NULL;
|
|
follow = FOLLOW_REDIR;
|
|
}
|
|
else
|
|
follow = FOLLOW_RETRY;
|
|
result = Curl_done(&data->easy_conn, CURLE_OK, FALSE);
|
|
if(!result) {
|
|
result = Curl_follow(data, newurl, follow);
|
|
if(!result) {
|
|
multistate(data, CURLM_STATE_CONNECT);
|
|
rc = CURLM_CALL_MULTI_PERFORM;
|
|
newurl = NULL; /* handed over the memory ownership to
|
|
Curl_follow(), make sure we don't free() it
|
|
here */
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
/* after the transfer is done, go DONE */
|
|
|
|
/* but first check to see if we got a location info even though we're
|
|
not following redirects */
|
|
if(data->req.location) {
|
|
free(newurl);
|
|
newurl = data->req.location;
|
|
data->req.location = NULL;
|
|
result = Curl_follow(data, newurl, FOLLOW_FAKE);
|
|
if(!result)
|
|
newurl = NULL; /* allocation was handed over Curl_follow() */
|
|
else
|
|
disconnect_conn = TRUE;
|
|
}
|
|
|
|
multistate(data, CURLM_STATE_DONE);
|
|
rc = CURLM_CALL_MULTI_PERFORM;
|
|
}
|
|
}
|
|
|
|
free(newurl);
|
|
break;
|
|
}
|
|
|
|
case CURLM_STATE_DONE:
|
|
/* this state is highly transient, so run another loop after this */
|
|
rc = CURLM_CALL_MULTI_PERFORM;
|
|
|
|
if(data->easy_conn) {
|
|
CURLcode res;
|
|
|
|
/* Remove ourselves from the receive pipeline, if we are there. */
|
|
Curl_removeHandleFromPipeline(data, data->easy_conn->recv_pipe);
|
|
/* Check if we can move pending requests to send pipe */
|
|
Curl_multi_process_pending_handles(multi);
|
|
|
|
/* post-transfer command */
|
|
res = Curl_done(&data->easy_conn, result, FALSE);
|
|
|
|
/* allow a previously set error code take precedence */
|
|
if(!result)
|
|
result = res;
|
|
|
|
/*
|
|
* If there are other handles on the pipeline, Curl_done won't set
|
|
* easy_conn to NULL. In such a case, curl_multi_remove_handle() can
|
|
* access free'd data, if the connection is free'd and the handle
|
|
* removed before we perform the processing in CURLM_STATE_COMPLETED
|
|
*/
|
|
if(data->easy_conn)
|
|
data->easy_conn = NULL;
|
|
}
|
|
|
|
if(data->set.wildcardmatch) {
|
|
if(data->wildcard.state != CURLWC_DONE) {
|
|
/* if a wildcard is set and we are not ending -> lets start again
|
|
with CURLM_STATE_INIT */
|
|
multistate(data, CURLM_STATE_INIT);
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* after we have DONE what we're supposed to do, go COMPLETED, and
|
|
it doesn't matter what the Curl_done() returned! */
|
|
multistate(data, CURLM_STATE_COMPLETED);
|
|
break;
|
|
|
|
case CURLM_STATE_COMPLETED:
|
|
/* this is a completed transfer, it is likely to still be connected */
|
|
|
|
/* This node should be delinked from the list now and we should post
|
|
an information message that we are complete. */
|
|
|
|
/* Important: reset the conn pointer so that we don't point to memory
|
|
that could be freed anytime */
|
|
data->easy_conn = NULL;
|
|
|
|
Curl_expire(data, 0); /* stop all timers */
|
|
break;
|
|
|
|
case CURLM_STATE_MSGSENT:
|
|
data->result = result;
|
|
return CURLM_OK; /* do nothing */
|
|
|
|
default:
|
|
return CURLM_INTERNAL_ERROR;
|
|
}
|
|
statemachine_end:
|
|
|
|
if(data->mstate < CURLM_STATE_COMPLETED) {
|
|
if(result) {
|
|
/*
|
|
* If an error was returned, and we aren't in completed state now,
|
|
* then we go to completed and consider this transfer aborted.
|
|
*/
|
|
|
|
/* NOTE: no attempt to disconnect connections must be made
|
|
in the case blocks above - cleanup happens only here */
|
|
|
|
data->state.pipe_broke = FALSE;
|
|
|
|
/* Check if we can move pending requests to send pipe */
|
|
Curl_multi_process_pending_handles(multi);
|
|
|
|
if(data->easy_conn) {
|
|
/* if this has a connection, unsubscribe from the pipelines */
|
|
Curl_pipeline_leave_write(data->easy_conn);
|
|
Curl_pipeline_leave_read(data->easy_conn);
|
|
Curl_removeHandleFromPipeline(data, data->easy_conn->send_pipe);
|
|
Curl_removeHandleFromPipeline(data, data->easy_conn->recv_pipe);
|
|
|
|
if(disconnect_conn) {
|
|
/* Don't attempt to send data over a connection that timed out */
|
|
bool dead_connection = result == CURLE_OPERATION_TIMEDOUT;
|
|
/* disconnect properly */
|
|
Curl_disconnect(data->easy_conn, dead_connection);
|
|
|
|
/* This is where we make sure that the easy_conn pointer is reset.
|
|
We don't have to do this in every case block above where a
|
|
failure is detected */
|
|
data->easy_conn = NULL;
|
|
}
|
|
}
|
|
else if(data->mstate == CURLM_STATE_CONNECT) {
|
|
/* Curl_connect() failed */
|
|
(void)Curl_posttransfer(data);
|
|
}
|
|
|
|
multistate(data, CURLM_STATE_COMPLETED);
|
|
}
|
|
/* if there's still a connection to use, call the progress function */
|
|
else if(data->easy_conn && Curl_pgrsUpdate(data->easy_conn)) {
|
|
/* aborted due to progress callback return code must close the
|
|
connection */
|
|
result = CURLE_ABORTED_BY_CALLBACK;
|
|
connclose(data->easy_conn, "Aborted by callback");
|
|
|
|
/* if not yet in DONE state, go there, otherwise COMPLETED */
|
|
multistate(data, (data->mstate < CURLM_STATE_DONE)?
|
|
CURLM_STATE_DONE: CURLM_STATE_COMPLETED);
|
|
rc = CURLM_CALL_MULTI_PERFORM;
|
|
}
|
|
}
|
|
|
|
if(CURLM_STATE_COMPLETED == data->mstate) {
|
|
/* now fill in the Curl_message with this info */
|
|
msg = &data->msg;
|
|
|
|
msg->extmsg.msg = CURLMSG_DONE;
|
|
msg->extmsg.easy_handle = data;
|
|
msg->extmsg.data.result = result;
|
|
|
|
rc = multi_addmsg(multi, msg);
|
|
|
|
multistate(data, CURLM_STATE_MSGSENT);
|
|
}
|
|
} while((rc == CURLM_CALL_MULTI_PERFORM) || multi_ischanged(multi, FALSE));
|
|
|
|
data->result = result;
|
|
|
|
|
|
return rc;
|
|
}
|
|
|
|
|
|
CURLMcode curl_multi_perform(CURLM *multi_handle, int *running_handles)
|
|
{
|
|
struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
|
|
struct SessionHandle *data;
|
|
CURLMcode returncode=CURLM_OK;
|
|
struct Curl_tree *t;
|
|
struct timeval now = Curl_tvnow();
|
|
|
|
if(!GOOD_MULTI_HANDLE(multi))
|
|
return CURLM_BAD_HANDLE;
|
|
|
|
data=multi->easyp;
|
|
while(data) {
|
|
CURLMcode result;
|
|
struct WildcardData *wc = &data->wildcard;
|
|
SIGPIPE_VARIABLE(pipe_st);
|
|
|
|
if(data->set.wildcardmatch) {
|
|
if(!wc->filelist) {
|
|
CURLcode ret = Curl_wildcard_init(wc); /* init wildcard structures */
|
|
if(ret)
|
|
return CURLM_OUT_OF_MEMORY;
|
|
}
|
|
}
|
|
|
|
sigpipe_ignore(data, &pipe_st);
|
|
result = multi_runsingle(multi, now, data);
|
|
sigpipe_restore(&pipe_st);
|
|
|
|
if(data->set.wildcardmatch) {
|
|
/* destruct wildcard structures if it is needed */
|
|
if(wc->state == CURLWC_DONE || result)
|
|
Curl_wildcard_dtor(wc);
|
|
}
|
|
|
|
if(result)
|
|
returncode = result;
|
|
|
|
data = data->next; /* operate on next handle */
|
|
}
|
|
|
|
/*
|
|
* Simply remove all expired timers from the splay since handles are dealt
|
|
* with unconditionally by this function and curl_multi_timeout() requires
|
|
* that already passed/handled expire times are removed from the splay.
|
|
*
|
|
* It is important that the 'now' value is set at the entry of this function
|
|
* and not for the current time as it may have ticked a little while since
|
|
* then and then we risk this loop to remove timers that actually have not
|
|
* been handled!
|
|
*/
|
|
do {
|
|
multi->timetree = Curl_splaygetbest(now, multi->timetree, &t);
|
|
if(t)
|
|
/* the removed may have another timeout in queue */
|
|
(void)add_next_timeout(now, multi, t->payload);
|
|
|
|
} while(t);
|
|
|
|
*running_handles = multi->num_alive;
|
|
|
|
if(CURLM_OK >= returncode)
|
|
update_timer(multi);
|
|
|
|
return returncode;
|
|
}
|
|
|
|
static void close_all_connections(struct Curl_multi *multi)
|
|
{
|
|
struct connectdata *conn;
|
|
|
|
conn = Curl_conncache_find_first_connection(&multi->conn_cache);
|
|
while(conn) {
|
|
SIGPIPE_VARIABLE(pipe_st);
|
|
conn->data = multi->closure_handle;
|
|
|
|
sigpipe_ignore(conn->data, &pipe_st);
|
|
/* This will remove the connection from the cache */
|
|
(void)Curl_disconnect(conn, FALSE);
|
|
sigpipe_restore(&pipe_st);
|
|
|
|
conn = Curl_conncache_find_first_connection(&multi->conn_cache);
|
|
}
|
|
}
|
|
|
|
CURLMcode curl_multi_cleanup(CURLM *multi_handle)
|
|
{
|
|
struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
|
|
struct SessionHandle *data;
|
|
struct SessionHandle *nextdata;
|
|
|
|
if(GOOD_MULTI_HANDLE(multi)) {
|
|
bool restore_pipe = FALSE;
|
|
SIGPIPE_VARIABLE(pipe_st);
|
|
|
|
multi->type = 0; /* not good anymore */
|
|
|
|
/* Close all the connections in the connection cache */
|
|
close_all_connections(multi);
|
|
|
|
if(multi->closure_handle) {
|
|
sigpipe_ignore(multi->closure_handle, &pipe_st);
|
|
restore_pipe = TRUE;
|
|
|
|
multi->closure_handle->dns.hostcache = &multi->hostcache;
|
|
Curl_hostcache_clean(multi->closure_handle,
|
|
multi->closure_handle->dns.hostcache);
|
|
|
|
Curl_close(multi->closure_handle);
|
|
}
|
|
|
|
Curl_hash_destroy(&multi->sockhash);
|
|
Curl_conncache_destroy(&multi->conn_cache);
|
|
Curl_llist_destroy(multi->msglist, NULL);
|
|
Curl_llist_destroy(multi->pending, NULL);
|
|
|
|
/* remove all easy handles */
|
|
data = multi->easyp;
|
|
while(data) {
|
|
nextdata=data->next;
|
|
if(data->dns.hostcachetype == HCACHE_MULTI) {
|
|
/* clear out the usage of the shared DNS cache */
|
|
Curl_hostcache_clean(data, data->dns.hostcache);
|
|
data->dns.hostcache = NULL;
|
|
data->dns.hostcachetype = HCACHE_NONE;
|
|
}
|
|
|
|
/* Clear the pointer to the connection cache */
|
|
data->state.conn_cache = NULL;
|
|
data->multi = NULL; /* clear the association */
|
|
|
|
data = nextdata;
|
|
}
|
|
|
|
Curl_hash_destroy(&multi->hostcache);
|
|
|
|
/* Free the blacklists by setting them to NULL */
|
|
Curl_pipeline_set_site_blacklist(NULL, &multi->pipelining_site_bl);
|
|
Curl_pipeline_set_server_blacklist(NULL, &multi->pipelining_server_bl);
|
|
|
|
free(multi);
|
|
if(restore_pipe)
|
|
sigpipe_restore(&pipe_st);
|
|
|
|
return CURLM_OK;
|
|
}
|
|
else
|
|
return CURLM_BAD_HANDLE;
|
|
}
|
|
|
|
/*
|
|
* curl_multi_info_read()
|
|
*
|
|
* This function is the primary way for a multi/multi_socket application to
|
|
* figure out if a transfer has ended. We MUST make this function as fast as
|
|
* possible as it will be polled frequently and we MUST NOT scan any lists in
|
|
* here to figure out things. We must scale fine to thousands of handles and
|
|
* beyond. The current design is fully O(1).
|
|
*/
|
|
|
|
CURLMsg *curl_multi_info_read(CURLM *multi_handle, int *msgs_in_queue)
|
|
{
|
|
struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
|
|
struct Curl_message *msg;
|
|
|
|
*msgs_in_queue = 0; /* default to none */
|
|
|
|
if(GOOD_MULTI_HANDLE(multi) && Curl_llist_count(multi->msglist)) {
|
|
/* there is one or more messages in the list */
|
|
struct curl_llist_element *e;
|
|
|
|
/* extract the head of the list to return */
|
|
e = multi->msglist->head;
|
|
|
|
msg = e->ptr;
|
|
|
|
/* remove the extracted entry */
|
|
Curl_llist_remove(multi->msglist, e, NULL);
|
|
|
|
*msgs_in_queue = curlx_uztosi(Curl_llist_count(multi->msglist));
|
|
|
|
return &msg->extmsg;
|
|
}
|
|
else
|
|
return NULL;
|
|
}
|
|
|
|
/*
|
|
* singlesocket() checks what sockets we deal with and their "action state"
|
|
* and if we have a different state in any of those sockets from last time we
|
|
* call the callback accordingly.
|
|
*/
|
|
static void singlesocket(struct Curl_multi *multi,
|
|
struct SessionHandle *data)
|
|
{
|
|
curl_socket_t socks[MAX_SOCKSPEREASYHANDLE];
|
|
int i;
|
|
struct Curl_sh_entry *entry;
|
|
curl_socket_t s;
|
|
int num;
|
|
unsigned int curraction;
|
|
bool remove_sock_from_hash;
|
|
|
|
for(i=0; i< MAX_SOCKSPEREASYHANDLE; i++)
|
|
socks[i] = CURL_SOCKET_BAD;
|
|
|
|
/* Fill in the 'current' struct with the state as it is now: what sockets to
|
|
supervise and for what actions */
|
|
curraction = multi_getsock(data, socks, MAX_SOCKSPEREASYHANDLE);
|
|
|
|
/* We have 0 .. N sockets already and we get to know about the 0 .. M
|
|
sockets we should have from now on. Detect the differences, remove no
|
|
longer supervised ones and add new ones */
|
|
|
|
/* walk over the sockets we got right now */
|
|
for(i=0; (i< MAX_SOCKSPEREASYHANDLE) &&
|
|
(curraction & (GETSOCK_READSOCK(i) | GETSOCK_WRITESOCK(i)));
|
|
i++) {
|
|
int action = CURL_POLL_NONE;
|
|
|
|
s = socks[i];
|
|
|
|
/* get it from the hash */
|
|
entry = Curl_hash_pick(&multi->sockhash, (char *)&s, sizeof(s));
|
|
|
|
if(curraction & GETSOCK_READSOCK(i))
|
|
action |= CURL_POLL_IN;
|
|
if(curraction & GETSOCK_WRITESOCK(i))
|
|
action |= CURL_POLL_OUT;
|
|
|
|
if(entry) {
|
|
/* yeps, already present so check if it has the same action set */
|
|
if(entry->action == action)
|
|
/* same, continue */
|
|
continue;
|
|
}
|
|
else {
|
|
/* this is a socket we didn't have before, add it! */
|
|
entry = sh_addentry(&multi->sockhash, s, data);
|
|
if(!entry)
|
|
/* fatal */
|
|
return;
|
|
}
|
|
|
|
/* we know (entry != NULL) at this point, see the logic above */
|
|
if(multi->socket_cb)
|
|
multi->socket_cb(data,
|
|
s,
|
|
action,
|
|
multi->socket_userp,
|
|
entry->socketp);
|
|
|
|
entry->action = action; /* store the current action state */
|
|
}
|
|
|
|
num = i; /* number of sockets */
|
|
|
|
/* when we've walked over all the sockets we should have right now, we must
|
|
make sure to detect sockets that are removed */
|
|
for(i=0; i< data->numsocks; i++) {
|
|
int j;
|
|
s = data->sockets[i];
|
|
for(j=0; j<num; j++) {
|
|
if(s == socks[j]) {
|
|
/* this is still supervised */
|
|
s = CURL_SOCKET_BAD;
|
|
break;
|
|
}
|
|
}
|
|
if(s != CURL_SOCKET_BAD) {
|
|
|
|
/* this socket has been removed. Tell the app to remove it */
|
|
remove_sock_from_hash = TRUE;
|
|
|
|
entry = Curl_hash_pick(&multi->sockhash, (char *)&s, sizeof(s));
|
|
if(entry) {
|
|
/* check if the socket to be removed serves a connection which has
|
|
other easy-s in a pipeline. In this case the socket should not be
|
|
removed. */
|
|
struct connectdata *easy_conn = data->easy_conn;
|
|
if(easy_conn) {
|
|
if(easy_conn->recv_pipe && easy_conn->recv_pipe->size > 1) {
|
|
/* the handle should not be removed from the pipe yet */
|
|
remove_sock_from_hash = FALSE;
|
|
|
|
/* Update the sockhash entry to instead point to the next in line
|
|
for the recv_pipe, or the first (in case this particular easy
|
|
isn't already) */
|
|
if(entry->easy == data) {
|
|
if(Curl_recvpipe_head(data, easy_conn))
|
|
entry->easy = easy_conn->recv_pipe->head->next->ptr;
|
|
else
|
|
entry->easy = easy_conn->recv_pipe->head->ptr;
|
|
}
|
|
}
|
|
if(easy_conn->send_pipe && easy_conn->send_pipe->size > 1) {
|
|
/* the handle should not be removed from the pipe yet */
|
|
remove_sock_from_hash = FALSE;
|
|
|
|
/* Update the sockhash entry to instead point to the next in line
|
|
for the send_pipe, or the first (in case this particular easy
|
|
isn't already) */
|
|
if(entry->easy == data) {
|
|
if(Curl_sendpipe_head(data, easy_conn))
|
|
entry->easy = easy_conn->send_pipe->head->next->ptr;
|
|
else
|
|
entry->easy = easy_conn->send_pipe->head->ptr;
|
|
}
|
|
}
|
|
/* Don't worry about overwriting recv_pipe head with send_pipe_head,
|
|
when action will be asked on the socket (see multi_socket()), the
|
|
head of the correct pipe will be taken according to the
|
|
action. */
|
|
}
|
|
}
|
|
else
|
|
/* just a precaution, this socket really SHOULD be in the hash already
|
|
but in case it isn't, we don't have to tell the app to remove it
|
|
either since it never got to know about it */
|
|
remove_sock_from_hash = FALSE;
|
|
|
|
if(remove_sock_from_hash) {
|
|
/* in this case 'entry' is always non-NULL */
|
|
if(multi->socket_cb)
|
|
multi->socket_cb(data,
|
|
s,
|
|
CURL_POLL_REMOVE,
|
|
multi->socket_userp,
|
|
entry->socketp);
|
|
sh_delentry(&multi->sockhash, s);
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
memcpy(data->sockets, socks, num*sizeof(curl_socket_t));
|
|
data->numsocks = num;
|
|
}
|
|
|
|
/*
|
|
* Curl_multi_closed()
|
|
*
|
|
* Used by the connect code to tell the multi_socket code that one of the
|
|
* sockets we were using is about to be closed. This function will then
|
|
* remove it from the sockethash for this handle to make the multi_socket API
|
|
* behave properly, especially for the case when libcurl will create another
|
|
* socket again and it gets the same file descriptor number.
|
|
*/
|
|
|
|
void Curl_multi_closed(struct connectdata *conn, curl_socket_t s)
|
|
{
|
|
struct Curl_multi *multi = conn->data->multi;
|
|
if(multi) {
|
|
/* this is set if this connection is part of a handle that is added to
|
|
a multi handle, and only then this is necessary */
|
|
struct Curl_sh_entry *entry =
|
|
Curl_hash_pick(&multi->sockhash, (char *)&s, sizeof(s));
|
|
|
|
if(entry) {
|
|
if(multi->socket_cb)
|
|
multi->socket_cb(conn->data, s, CURL_POLL_REMOVE,
|
|
multi->socket_userp,
|
|
entry->socketp);
|
|
|
|
/* now remove it from the socket hash */
|
|
sh_delentry(&multi->sockhash, s);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
* add_next_timeout()
|
|
*
|
|
* Each SessionHandle has a list of timeouts. The add_next_timeout() is called
|
|
* when it has just been removed from the splay tree because the timeout has
|
|
* expired. This function is then to advance in the list to pick the next
|
|
* timeout to use (skip the already expired ones) and add this node back to
|
|
* the splay tree again.
|
|
*
|
|
* The splay tree only has each sessionhandle as a single node and the nearest
|
|
* timeout is used to sort it on.
|
|
*/
|
|
static CURLMcode add_next_timeout(struct timeval now,
|
|
struct Curl_multi *multi,
|
|
struct SessionHandle *d)
|
|
{
|
|
struct timeval *tv = &d->state.expiretime;
|
|
struct curl_llist *list = d->state.timeoutlist;
|
|
struct curl_llist_element *e;
|
|
|
|
/* move over the timeout list for this specific handle and remove all
|
|
timeouts that are now passed tense and store the next pending
|
|
timeout in *tv */
|
|
for(e = list->head; e; ) {
|
|
struct curl_llist_element *n = e->next;
|
|
long diff = curlx_tvdiff(*(struct timeval *)e->ptr, now);
|
|
if(diff <= 0)
|
|
/* remove outdated entry */
|
|
Curl_llist_remove(list, e, NULL);
|
|
else
|
|
/* the list is sorted so get out on the first mismatch */
|
|
break;
|
|
e = n;
|
|
}
|
|
e = list->head;
|
|
if(!e) {
|
|
/* clear the expire times within the handles that we remove from the
|
|
splay tree */
|
|
tv->tv_sec = 0;
|
|
tv->tv_usec = 0;
|
|
}
|
|
else {
|
|
/* copy the first entry to 'tv' */
|
|
memcpy(tv, e->ptr, sizeof(*tv));
|
|
|
|
/* remove first entry from list */
|
|
Curl_llist_remove(list, e, NULL);
|
|
|
|
/* insert this node again into the splay */
|
|
multi->timetree = Curl_splayinsert(*tv, multi->timetree,
|
|
&d->state.timenode);
|
|
}
|
|
return CURLM_OK;
|
|
}
|
|
|
|
static CURLMcode multi_socket(struct Curl_multi *multi,
|
|
bool checkall,
|
|
curl_socket_t s,
|
|
int ev_bitmask,
|
|
int *running_handles)
|
|
{
|
|
CURLMcode result = CURLM_OK;
|
|
struct SessionHandle *data = NULL;
|
|
struct Curl_tree *t;
|
|
struct timeval now = Curl_tvnow();
|
|
|
|
if(checkall) {
|
|
/* *perform() deals with running_handles on its own */
|
|
result = curl_multi_perform(multi, running_handles);
|
|
|
|
/* walk through each easy handle and do the socket state change magic
|
|
and callbacks */
|
|
if(result != CURLM_BAD_HANDLE) {
|
|
data=multi->easyp;
|
|
while(data) {
|
|
singlesocket(multi, data);
|
|
data = data->next;
|
|
}
|
|
}
|
|
|
|
/* or should we fall-through and do the timer-based stuff? */
|
|
return result;
|
|
}
|
|
else if(s != CURL_SOCKET_TIMEOUT) {
|
|
|
|
struct Curl_sh_entry *entry =
|
|
Curl_hash_pick(&multi->sockhash, (char *)&s, sizeof(s));
|
|
|
|
if(!entry)
|
|
/* Unmatched socket, we can't act on it but we ignore this fact. In
|
|
real-world tests it has been proved that libevent can in fact give
|
|
the application actions even though the socket was just previously
|
|
asked to get removed, so thus we better survive stray socket actions
|
|
and just move on. */
|
|
;
|
|
else {
|
|
SIGPIPE_VARIABLE(pipe_st);
|
|
|
|
data = entry->easy;
|
|
|
|
if(data->magic != CURLEASY_MAGIC_NUMBER)
|
|
/* bad bad bad bad bad bad bad */
|
|
return CURLM_INTERNAL_ERROR;
|
|
|
|
/* If the pipeline is enabled, take the handle which is in the head of
|
|
the pipeline. If we should write into the socket, take the send_pipe
|
|
head. If we should read from the socket, take the recv_pipe head. */
|
|
if(data->easy_conn) {
|
|
if((ev_bitmask & CURL_POLL_OUT) &&
|
|
data->easy_conn->send_pipe &&
|
|
data->easy_conn->send_pipe->head)
|
|
data = data->easy_conn->send_pipe->head->ptr;
|
|
else if((ev_bitmask & CURL_POLL_IN) &&
|
|
data->easy_conn->recv_pipe &&
|
|
data->easy_conn->recv_pipe->head)
|
|
data = data->easy_conn->recv_pipe->head->ptr;
|
|
}
|
|
|
|
if(data->easy_conn &&
|
|
!(data->easy_conn->handler->flags & PROTOPT_DIRLOCK))
|
|
/* set socket event bitmask if they're not locked */
|
|
data->easy_conn->cselect_bits = ev_bitmask;
|
|
|
|
sigpipe_ignore(data, &pipe_st);
|
|
result = multi_runsingle(multi, now, data);
|
|
sigpipe_restore(&pipe_st);
|
|
|
|
if(data->easy_conn &&
|
|
!(data->easy_conn->handler->flags & PROTOPT_DIRLOCK))
|
|
/* clear the bitmask only if not locked */
|
|
data->easy_conn->cselect_bits = 0;
|
|
|
|
if(CURLM_OK >= result)
|
|
/* get the socket(s) and check if the state has been changed since
|
|
last */
|
|
singlesocket(multi, data);
|
|
|
|
/* Now we fall-through and do the timer-based stuff, since we don't want
|
|
to force the user to have to deal with timeouts as long as at least
|
|
one connection in fact has traffic. */
|
|
|
|
data = NULL; /* set data to NULL again to avoid calling
|
|
multi_runsingle() in case there's no need to */
|
|
now = Curl_tvnow(); /* get a newer time since the multi_runsingle() loop
|
|
may have taken some time */
|
|
}
|
|
}
|
|
else {
|
|
/* Asked to run due to time-out. Clear the 'lastcall' variable to force
|
|
update_timer() to trigger a callback to the app again even if the same
|
|
timeout is still the one to run after this call. That handles the case
|
|
when the application asks libcurl to run the timeout prematurely. */
|
|
memset(&multi->timer_lastcall, 0, sizeof(multi->timer_lastcall));
|
|
}
|
|
|
|
/*
|
|
* The loop following here will go on as long as there are expire-times left
|
|
* to process in the splay and 'data' will be re-assigned for every expired
|
|
* handle we deal with.
|
|
*/
|
|
do {
|
|
/* the first loop lap 'data' can be NULL */
|
|
if(data) {
|
|
SIGPIPE_VARIABLE(pipe_st);
|
|
|
|
sigpipe_ignore(data, &pipe_st);
|
|
result = multi_runsingle(multi, now, data);
|
|
sigpipe_restore(&pipe_st);
|
|
|
|
if(CURLM_OK >= result)
|
|
/* get the socket(s) and check if the state has been changed since
|
|
last */
|
|
singlesocket(multi, data);
|
|
}
|
|
|
|
/* Check if there's one (more) expired timer to deal with! This function
|
|
extracts a matching node if there is one */
|
|
|
|
multi->timetree = Curl_splaygetbest(now, multi->timetree, &t);
|
|
if(t) {
|
|
data = t->payload; /* assign this for next loop */
|
|
(void)add_next_timeout(now, multi, t->payload);
|
|
}
|
|
|
|
} while(t);
|
|
|
|
*running_handles = multi->num_alive;
|
|
return result;
|
|
}
|
|
|
|
#undef curl_multi_setopt
|
|
CURLMcode curl_multi_setopt(CURLM *multi_handle,
|
|
CURLMoption option, ...)
|
|
{
|
|
struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
|
|
CURLMcode res = CURLM_OK;
|
|
va_list param;
|
|
|
|
if(!GOOD_MULTI_HANDLE(multi))
|
|
return CURLM_BAD_HANDLE;
|
|
|
|
va_start(param, option);
|
|
|
|
switch(option) {
|
|
case CURLMOPT_SOCKETFUNCTION:
|
|
multi->socket_cb = va_arg(param, curl_socket_callback);
|
|
break;
|
|
case CURLMOPT_SOCKETDATA:
|
|
multi->socket_userp = va_arg(param, void *);
|
|
break;
|
|
case CURLMOPT_PUSHFUNCTION:
|
|
multi->push_cb = va_arg(param, curl_push_callback);
|
|
break;
|
|
case CURLMOPT_PUSHDATA:
|
|
multi->push_userp = va_arg(param, void *);
|
|
break;
|
|
case CURLMOPT_PIPELINING:
|
|
multi->pipelining = va_arg(param, long);
|
|
break;
|
|
case CURLMOPT_TIMERFUNCTION:
|
|
multi->timer_cb = va_arg(param, curl_multi_timer_callback);
|
|
break;
|
|
case CURLMOPT_TIMERDATA:
|
|
multi->timer_userp = va_arg(param, void *);
|
|
break;
|
|
case CURLMOPT_MAXCONNECTS:
|
|
multi->maxconnects = va_arg(param, long);
|
|
break;
|
|
case CURLMOPT_MAX_HOST_CONNECTIONS:
|
|
multi->max_host_connections = va_arg(param, long);
|
|
break;
|
|
case CURLMOPT_MAX_PIPELINE_LENGTH:
|
|
multi->max_pipeline_length = va_arg(param, long);
|
|
break;
|
|
case CURLMOPT_CONTENT_LENGTH_PENALTY_SIZE:
|
|
multi->content_length_penalty_size = va_arg(param, long);
|
|
break;
|
|
case CURLMOPT_CHUNK_LENGTH_PENALTY_SIZE:
|
|
multi->chunk_length_penalty_size = va_arg(param, long);
|
|
break;
|
|
case CURLMOPT_PIPELINING_SITE_BL:
|
|
res = Curl_pipeline_set_site_blacklist(va_arg(param, char **),
|
|
&multi->pipelining_site_bl);
|
|
break;
|
|
case CURLMOPT_PIPELINING_SERVER_BL:
|
|
res = Curl_pipeline_set_server_blacklist(va_arg(param, char **),
|
|
&multi->pipelining_server_bl);
|
|
break;
|
|
case CURLMOPT_MAX_TOTAL_CONNECTIONS:
|
|
multi->max_total_connections = va_arg(param, long);
|
|
break;
|
|
default:
|
|
res = CURLM_UNKNOWN_OPTION;
|
|
break;
|
|
}
|
|
va_end(param);
|
|
return res;
|
|
}
|
|
|
|
/* we define curl_multi_socket() in the public multi.h header */
|
|
#undef curl_multi_socket
|
|
|
|
CURLMcode curl_multi_socket(CURLM *multi_handle, curl_socket_t s,
|
|
int *running_handles)
|
|
{
|
|
CURLMcode result = multi_socket((struct Curl_multi *)multi_handle, FALSE, s,
|
|
0, running_handles);
|
|
if(CURLM_OK >= result)
|
|
update_timer((struct Curl_multi *)multi_handle);
|
|
return result;
|
|
}
|
|
|
|
CURLMcode curl_multi_socket_action(CURLM *multi_handle, curl_socket_t s,
|
|
int ev_bitmask, int *running_handles)
|
|
{
|
|
CURLMcode result = multi_socket((struct Curl_multi *)multi_handle, FALSE, s,
|
|
ev_bitmask, running_handles);
|
|
if(CURLM_OK >= result)
|
|
update_timer((struct Curl_multi *)multi_handle);
|
|
return result;
|
|
}
|
|
|
|
CURLMcode curl_multi_socket_all(CURLM *multi_handle, int *running_handles)
|
|
|
|
{
|
|
CURLMcode result = multi_socket((struct Curl_multi *)multi_handle,
|
|
TRUE, CURL_SOCKET_BAD, 0, running_handles);
|
|
if(CURLM_OK >= result)
|
|
update_timer((struct Curl_multi *)multi_handle);
|
|
return result;
|
|
}
|
|
|
|
static CURLMcode multi_timeout(struct Curl_multi *multi,
|
|
long *timeout_ms)
|
|
{
|
|
static struct timeval tv_zero = {0, 0};
|
|
|
|
if(multi->timetree) {
|
|
/* we have a tree of expire times */
|
|
struct timeval now = Curl_tvnow();
|
|
|
|
/* splay the lowest to the bottom */
|
|
multi->timetree = Curl_splay(tv_zero, multi->timetree);
|
|
|
|
if(Curl_splaycomparekeys(multi->timetree->key, now) > 0) {
|
|
/* some time left before expiration */
|
|
*timeout_ms = curlx_tvdiff(multi->timetree->key, now);
|
|
if(!*timeout_ms)
|
|
/*
|
|
* Since we only provide millisecond resolution on the returned value
|
|
* and the diff might be less than one millisecond here, we don't
|
|
* return zero as that may cause short bursts of busyloops on fast
|
|
* processors while the diff is still present but less than one
|
|
* millisecond! instead we return 1 until the time is ripe.
|
|
*/
|
|
*timeout_ms=1;
|
|
}
|
|
else
|
|
/* 0 means immediately */
|
|
*timeout_ms = 0;
|
|
}
|
|
else
|
|
*timeout_ms = -1;
|
|
|
|
return CURLM_OK;
|
|
}
|
|
|
|
CURLMcode curl_multi_timeout(CURLM *multi_handle,
|
|
long *timeout_ms)
|
|
{
|
|
struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
|
|
|
|
/* First, make some basic checks that the CURLM handle is a good handle */
|
|
if(!GOOD_MULTI_HANDLE(multi))
|
|
return CURLM_BAD_HANDLE;
|
|
|
|
return multi_timeout(multi, timeout_ms);
|
|
}
|
|
|
|
/*
|
|
* Tell the application it should update its timers, if it subscribes to the
|
|
* update timer callback.
|
|
*/
|
|
static int update_timer(struct Curl_multi *multi)
|
|
{
|
|
long timeout_ms;
|
|
|
|
if(!multi->timer_cb)
|
|
return 0;
|
|
if(multi_timeout(multi, &timeout_ms)) {
|
|
return -1;
|
|
}
|
|
if(timeout_ms < 0) {
|
|
static const struct timeval none={0, 0};
|
|
if(Curl_splaycomparekeys(none, multi->timer_lastcall)) {
|
|
multi->timer_lastcall = none;
|
|
/* there's no timeout now but there was one previously, tell the app to
|
|
disable it */
|
|
return multi->timer_cb((CURLM*)multi, -1, multi->timer_userp);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/* When multi_timeout() is done, multi->timetree points to the node with the
|
|
* timeout we got the (relative) time-out time for. We can thus easily check
|
|
* if this is the same (fixed) time as we got in a previous call and then
|
|
* avoid calling the callback again. */
|
|
if(Curl_splaycomparekeys(multi->timetree->key, multi->timer_lastcall) == 0)
|
|
return 0;
|
|
|
|
multi->timer_lastcall = multi->timetree->key;
|
|
|
|
return multi->timer_cb((CURLM*)multi, timeout_ms, multi->timer_userp);
|
|
}
|
|
|
|
/*
|
|
* multi_freetimeout()
|
|
*
|
|
* Callback used by the llist system when a single timeout list entry is
|
|
* destroyed.
|
|
*/
|
|
static void multi_freetimeout(void *user, void *entryptr)
|
|
{
|
|
(void)user;
|
|
|
|
/* the entry was plain malloc()'ed */
|
|
free(entryptr);
|
|
}
|
|
|
|
/*
|
|
* multi_addtimeout()
|
|
*
|
|
* Add a timestamp to the list of timeouts. Keep the list sorted so that head
|
|
* of list is always the timeout nearest in time.
|
|
*
|
|
*/
|
|
static CURLMcode
|
|
multi_addtimeout(struct curl_llist *timeoutlist,
|
|
struct timeval *stamp)
|
|
{
|
|
struct curl_llist_element *e;
|
|
struct timeval *timedup;
|
|
struct curl_llist_element *prev = NULL;
|
|
|
|
timedup = malloc(sizeof(*timedup));
|
|
if(!timedup)
|
|
return CURLM_OUT_OF_MEMORY;
|
|
|
|
/* copy the timestamp */
|
|
memcpy(timedup, stamp, sizeof(*timedup));
|
|
|
|
if(Curl_llist_count(timeoutlist)) {
|
|
/* find the correct spot in the list */
|
|
for(e = timeoutlist->head; e; e = e->next) {
|
|
struct timeval *checktime = e->ptr;
|
|
long diff = curlx_tvdiff(*checktime, *timedup);
|
|
if(diff > 0)
|
|
break;
|
|
prev = e;
|
|
}
|
|
|
|
}
|
|
/* else
|
|
this is the first timeout on the list */
|
|
|
|
if(!Curl_llist_insert_next(timeoutlist, prev, timedup)) {
|
|
free(timedup);
|
|
return CURLM_OUT_OF_MEMORY;
|
|
}
|
|
|
|
return CURLM_OK;
|
|
}
|
|
|
|
/*
|
|
* Curl_expire()
|
|
*
|
|
* given a number of milliseconds from now to use to set the 'act before
|
|
* this'-time for the transfer, to be extracted by curl_multi_timeout()
|
|
*
|
|
* Note that the timeout will be added to a queue of timeouts if it defines a
|
|
* moment in time that is later than the current head of queue.
|
|
*
|
|
* Pass zero to clear all timeout values for this handle.
|
|
*/
|
|
void Curl_expire(struct SessionHandle *data, long milli)
|
|
{
|
|
struct Curl_multi *multi = data->multi;
|
|
struct timeval *nowp = &data->state.expiretime;
|
|
int rc;
|
|
|
|
/* this is only interesting while there is still an associated multi struct
|
|
remaining! */
|
|
if(!multi)
|
|
return;
|
|
|
|
if(!milli) {
|
|
/* No timeout, clear the time data. */
|
|
if(nowp->tv_sec || nowp->tv_usec) {
|
|
/* Since this is an cleared time, we must remove the previous entry from
|
|
the splay tree */
|
|
struct curl_llist *list = data->state.timeoutlist;
|
|
|
|
rc = Curl_splayremovebyaddr(multi->timetree,
|
|
&data->state.timenode,
|
|
&multi->timetree);
|
|
if(rc)
|
|
infof(data, "Internal error clearing splay node = %d\n", rc);
|
|
|
|
/* flush the timeout list too */
|
|
while(list->size > 0)
|
|
Curl_llist_remove(list, list->tail, NULL);
|
|
|
|
#ifdef DEBUGBUILD
|
|
infof(data, "Expire cleared\n");
|
|
#endif
|
|
nowp->tv_sec = 0;
|
|
nowp->tv_usec = 0;
|
|
}
|
|
}
|
|
else {
|
|
struct timeval set;
|
|
|
|
set = Curl_tvnow();
|
|
set.tv_sec += milli/1000;
|
|
set.tv_usec += (milli%1000)*1000;
|
|
|
|
if(set.tv_usec >= 1000000) {
|
|
set.tv_sec++;
|
|
set.tv_usec -= 1000000;
|
|
}
|
|
|
|
if(nowp->tv_sec || nowp->tv_usec) {
|
|
/* This means that the struct is added as a node in the splay tree.
|
|
Compare if the new time is earlier, and only remove-old/add-new if it
|
|
is. */
|
|
long diff = curlx_tvdiff(set, *nowp);
|
|
if(diff > 0) {
|
|
/* the new expire time was later so just add it to the queue
|
|
and get out */
|
|
multi_addtimeout(data->state.timeoutlist, &set);
|
|
return;
|
|
}
|
|
|
|
/* the new time is newer than the presently set one, so add the current
|
|
to the queue and update the head */
|
|
multi_addtimeout(data->state.timeoutlist, nowp);
|
|
|
|
/* Since this is an updated time, we must remove the previous entry from
|
|
the splay tree first and then re-add the new value */
|
|
rc = Curl_splayremovebyaddr(multi->timetree,
|
|
&data->state.timenode,
|
|
&multi->timetree);
|
|
if(rc)
|
|
infof(data, "Internal error removing splay node = %d\n", rc);
|
|
}
|
|
|
|
*nowp = set;
|
|
data->state.timenode.payload = data;
|
|
multi->timetree = Curl_splayinsert(*nowp,
|
|
multi->timetree,
|
|
&data->state.timenode);
|
|
}
|
|
#if 0
|
|
Curl_splayprint(multi->timetree, 0, TRUE);
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
* Curl_expire_latest()
|
|
*
|
|
* This is like Curl_expire() but will only add a timeout node to the list of
|
|
* timers if there is no timeout that will expire before the given time.
|
|
*
|
|
* Use this function if the code logic risks calling this function many times
|
|
* or if there's no particular conditional wait in the code for this specific
|
|
* time-out period to expire.
|
|
*
|
|
*/
|
|
void Curl_expire_latest(struct SessionHandle *data, long milli)
|
|
{
|
|
struct timeval *expire = &data->state.expiretime;
|
|
|
|
struct timeval set;
|
|
|
|
set = Curl_tvnow();
|
|
set.tv_sec += milli / 1000;
|
|
set.tv_usec += (milli % 1000) * 1000;
|
|
|
|
if(set.tv_usec >= 1000000) {
|
|
set.tv_sec++;
|
|
set.tv_usec -= 1000000;
|
|
}
|
|
|
|
if(expire->tv_sec || expire->tv_usec) {
|
|
/* This means that the struct is added as a node in the splay tree.
|
|
Compare if the new time is earlier, and only remove-old/add-new if it
|
|
is. */
|
|
long diff = curlx_tvdiff(set, *expire);
|
|
if(diff > 0)
|
|
/* the new expire time was later than the top time, so just skip this */
|
|
return;
|
|
}
|
|
|
|
/* Just add the timeout like normal */
|
|
Curl_expire(data, milli);
|
|
}
|
|
|
|
CURLMcode curl_multi_assign(CURLM *multi_handle,
|
|
curl_socket_t s, void *hashp)
|
|
{
|
|
struct Curl_sh_entry *there = NULL;
|
|
struct Curl_multi *multi = (struct Curl_multi *)multi_handle;
|
|
|
|
if(s != CURL_SOCKET_BAD)
|
|
there = Curl_hash_pick(&multi->sockhash, (char *)&s,
|
|
sizeof(curl_socket_t));
|
|
|
|
if(!there)
|
|
return CURLM_BAD_SOCKET;
|
|
|
|
there->socketp = hashp;
|
|
|
|
return CURLM_OK;
|
|
}
|
|
|
|
size_t Curl_multi_max_host_connections(struct Curl_multi *multi)
|
|
{
|
|
return multi ? multi->max_host_connections : 0;
|
|
}
|
|
|
|
size_t Curl_multi_max_total_connections(struct Curl_multi *multi)
|
|
{
|
|
return multi ? multi->max_total_connections : 0;
|
|
}
|
|
|
|
curl_off_t Curl_multi_content_length_penalty_size(struct Curl_multi *multi)
|
|
{
|
|
return multi ? multi->content_length_penalty_size : 0;
|
|
}
|
|
|
|
curl_off_t Curl_multi_chunk_length_penalty_size(struct Curl_multi *multi)
|
|
{
|
|
return multi ? multi->chunk_length_penalty_size : 0;
|
|
}
|
|
|
|
struct curl_llist *Curl_multi_pipelining_site_bl(struct Curl_multi *multi)
|
|
{
|
|
return multi->pipelining_site_bl;
|
|
}
|
|
|
|
struct curl_llist *Curl_multi_pipelining_server_bl(struct Curl_multi *multi)
|
|
{
|
|
return multi->pipelining_server_bl;
|
|
}
|
|
|
|
void Curl_multi_process_pending_handles(struct Curl_multi *multi)
|
|
{
|
|
struct curl_llist_element *e = multi->pending->head;
|
|
|
|
while(e) {
|
|
struct SessionHandle *data = e->ptr;
|
|
struct curl_llist_element *next = e->next;
|
|
|
|
if(data->mstate == CURLM_STATE_CONNECT_PEND) {
|
|
multistate(data, CURLM_STATE_CONNECT);
|
|
|
|
/* Remove this node from the list */
|
|
Curl_llist_remove(multi->pending, e, NULL);
|
|
|
|
/* Make sure that the handle will be processed soonish. */
|
|
Curl_expire_latest(data, 1);
|
|
}
|
|
|
|
e = next; /* operate on next handle */
|
|
}
|
|
}
|
|
|
|
#ifdef DEBUGBUILD
|
|
void Curl_multi_dump(const struct Curl_multi *multi_handle)
|
|
{
|
|
struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
|
|
struct SessionHandle *data;
|
|
int i;
|
|
fprintf(stderr, "* Multi status: %d handles, %d alive\n",
|
|
multi->num_easy, multi->num_alive);
|
|
for(data=multi->easyp; data; data = data->next) {
|
|
if(data->mstate < CURLM_STATE_COMPLETED) {
|
|
/* only display handles that are not completed */
|
|
fprintf(stderr, "handle %p, state %s, %d sockets\n",
|
|
(void *)data,
|
|
statename[data->mstate], data->numsocks);
|
|
for(i=0; i < data->numsocks; i++) {
|
|
curl_socket_t s = data->sockets[i];
|
|
struct Curl_sh_entry *entry =
|
|
Curl_hash_pick(&multi->sockhash, (char *)&s, sizeof(s));
|
|
|
|
fprintf(stderr, "%d ", (int)s);
|
|
if(!entry) {
|
|
fprintf(stderr, "INTERNAL CONFUSION\n");
|
|
continue;
|
|
}
|
|
fprintf(stderr, "[%s %s] ",
|
|
entry->action&CURL_POLL_IN?"RECVING":"",
|
|
entry->action&CURL_POLL_OUT?"SENDING":"");
|
|
}
|
|
if(data->numsocks)
|
|
fprintf(stderr, "\n");
|
|
}
|
|
}
|
|
}
|
|
#endif
|