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#include "item_@III@.h"
#include "object_@III@.h"
// AUTOUIC include
#include <ui_view_@III@.h>
class LocalObject_@III@ : public QObject
{
Q_OBJECT;
public:
LocalObject_@III@() = default;
~LocalObject_@III@() = default;
};
void Item_@III@ ::TheSlot()
{
LocalObject_@III@ localObject;
Object_@III@ obj;
obj.ObjectSlot();
Ui_View_@III@ ui_view;
}
// AUTOMOC includes
#include "item_@III@.moc"
#include "moc_item_@III@.cpp"
#include "moc_object_@III@.cpp"