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cmake/Source/cmProjectCommand.h

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/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#ifndef cmProjectCommand_h
#define cmProjectCommand_h
#include "cmCommand.h"
/** \class cmProjectCommand
* \brief Specify the name for this build project.
*
* cmProjectCommand is used to specify a name for this build project.
* It is defined once per set of CMakeList.txt files (including
* all subdirectories). Currently it just sets the name of the workspace
* file for Microsoft Visual C++
*/
class cmProjectCommand : public cmCommand
{
public:
/**
* This is a virtual constructor for the command.
*/
virtual cmCommand* Clone()
{
return new cmProjectCommand;
}
/**
* This is called when the command is first encountered in
* the CMakeLists.txt file.
*/
virtual bool InitialPass(std::vector<std::string> const& args,
cmExecutionStatus &status);
/**
* The name of the command as specified in CMakeList.txt.
*/
virtual const char* GetName() const {return "project";}
/**
* Succinct documentation.
*/
virtual const char* GetTerseDocumentation() const
{
return "Set a name for the entire project.";
}
/**
* More documentation.
*/
virtual const char* GetFullDocumentation() const
{
return
" project(<projectname> [languageName1 languageName2 ... ] )\n"
"Sets the name of the project. "
"Additionally this sets the variables <projectName>_BINARY_DIR and "
"<projectName>_SOURCE_DIR to the respective values.\n"
"Optionally you can specify which languages your project supports. "
"Example languages are CXX (i.e. C++), C, Fortran, etc. "
"By default C and CXX are enabled. E.g. if you do not have a "
"C++ compiler, you can disable the check for it by explicitly listing "
"the languages you want to support, e.g. C. By using the special "
"language \"NONE\" all checks for any language can be disabled. "
"If a variable exists called CMAKE_PROJECT_<projectName>_INCLUDE, "
"the file pointed to by that variable will be included as the last step "
"of the project command."
"\n"
"The top-level CMakeLists.txt file for a project must contain a "
"literal, direct call to the project() command; loading one through "
"the include() command is not sufficient. "
"If no such call exists CMake will implicitly add one to the top that "
"enables the default languages (C and CXX).";
}
cmTypeMacro(cmProjectCommand, cmCommand);
};
#endif