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54 lines
2.3 KiB
54 lines
2.3 KiB
set(CMAKE_CROSSCOMPILING 1)
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# Executable: Return error code different from 0
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add_executable(generated_exe_emulator_expected simple_src_exiterror.cxx)
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# Executable: Return error code equal to 0
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add_executable(generated_exe_emulator_unexpected generated_exe_emulator_unexpected.cxx)
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# Place the executable in a predictable location.
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set_property(TARGET generated_exe_emulator_unexpected PROPERTY RUNTIME_OUTPUT_DIRECTORY $<1:${CMAKE_CURRENT_BINARY_DIR}>)
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# Executable: Imported version of above. Fake the imported target to use the above.
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add_executable(generated_exe_emulator_unexpected_imported IMPORTED)
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set_property(TARGET generated_exe_emulator_unexpected_imported PROPERTY IMPORTED_LOCATION
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"${CMAKE_CURRENT_BINARY_DIR}/generated_exe_emulator_unexpected${CMAKE_EXECUTABLE_SUFFIX}")
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add_dependencies(generated_exe_emulator_unexpected_imported generated_exe_emulator_unexpected)
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# DoesNotUseEmulator
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add_custom_command(OUTPUT output1
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COMMAND ${CMAKE_COMMAND} -E touch ${CMAKE_CURRENT_BINARY_DIR}/output1)
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# DoesNotUseEmulator: The command will fail if emulator is prepended
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add_custom_command(OUTPUT output2
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COMMAND ${CMAKE_COMMAND} -E echo "$<TARGET_FILE:generated_exe_emulator_unexpected>"
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COMMAND ${CMAKE_COMMAND} -E touch ${CMAKE_CURRENT_BINARY_DIR}/output2
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DEPENDS generated_exe_emulator_unexpected)
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# DoesNotUseEmulator: The command will fail if emulator is prepended
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add_custom_command(OUTPUT output3
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COMMAND $<TARGET_FILE:generated_exe_emulator_unexpected>
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COMMAND ${CMAKE_COMMAND} -E touch ${CMAKE_CURRENT_BINARY_DIR}/output3
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DEPENDS generated_exe_emulator_unexpected)
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# DoesNotUseEmulator: The command will fail if emulator is prepended
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add_custom_command(OUTPUT outputImp
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COMMAND generated_exe_emulator_unexpected_imported
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COMMAND ${CMAKE_COMMAND} -E touch ${CMAKE_CURRENT_BINARY_DIR}/outputImp
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)
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# UsesEmulator: The command only succeeds if the emulator is prepended
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# to the command.
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add_custom_command(OUTPUT output4
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COMMAND generated_exe_emulator_expected
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COMMAND ${CMAKE_COMMAND} -E touch ${CMAKE_CURRENT_BINARY_DIR}/output4
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DEPENDS generated_exe_emulator_expected)
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add_custom_target(ensure_build ALL
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SOURCES
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${CMAKE_CURRENT_BINARY_DIR}/output1
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${CMAKE_CURRENT_BINARY_DIR}/output2
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${CMAKE_CURRENT_BINARY_DIR}/output3
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${CMAKE_CURRENT_BINARY_DIR}/outputImp
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${CMAKE_CURRENT_BINARY_DIR}/output4
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)
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