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81 lines
2.7 KiB
81 lines
2.7 KiB
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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file Copyright.txt or https://cmake.org/licensing#kwsys for details. */
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#ifndef @KWSYS_NAMESPACE@_Encoding_hxx
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#define @KWSYS_NAMESPACE@_Encoding_hxx
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#include <@KWSYS_NAMESPACE@/Configure.hxx>
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#include <string>
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#include <vector>
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namespace @KWSYS_NAMESPACE@ {
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class @KWSYS_NAMESPACE@_EXPORT Encoding
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{
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public:
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// Container class for argc/argv.
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class @KWSYS_NAMESPACE@_EXPORT CommandLineArguments
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{
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public:
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// On Windows, get the program command line arguments
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// in this Encoding module's 8 bit encoding.
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// On other platforms the given argc/argv is used, and
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// to be consistent, should be the argc/argv from main().
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static CommandLineArguments Main(int argc, char const* const* argv);
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// Construct CommandLineArguments with the given
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// argc/argv. It is assumed that the string is already
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// in the encoding used by this module.
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CommandLineArguments(int argc, char const* const* argv);
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// Construct CommandLineArguments with the given
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// argc and wide argv. This is useful if wmain() is used.
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CommandLineArguments(int argc, wchar_t const* const* argv);
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~CommandLineArguments();
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CommandLineArguments(const CommandLineArguments&);
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CommandLineArguments& operator=(const CommandLineArguments&);
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int argc() const;
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char const* const* argv() const;
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protected:
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std::vector<char*> argv_;
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};
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/**
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* Convert between char and wchar_t
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*/
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#if @KWSYS_NAMESPACE@_STL_HAS_WSTRING
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// Convert a narrow string to a wide string.
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// On Windows, UTF-8 is assumed, and on other platforms,
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// the current locale is assumed.
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static std::wstring ToWide(const std::string& str);
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static std::wstring ToWide(const char* str);
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// Convert a wide string to a narrow string.
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// On Windows, UTF-8 is assumed, and on other platforms,
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// the current locale is assumed.
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static std::string ToNarrow(const std::wstring& str);
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static std::string ToNarrow(const wchar_t* str);
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# if defined(_WIN32)
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/**
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* Convert the path to an extended length path to avoid MAX_PATH length
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* limitations on Windows. If the input is a local path the result will be
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* prefixed with \\?\; if the input is instead a network path, the result
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* will be prefixed with \\?\UNC\. All output will also be converted to
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* absolute paths with Windows-style backslashes.
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**/
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static std::wstring ToWindowsExtendedPath(std::string const&);
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static std::wstring ToWindowsExtendedPath(const char* source);
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static std::wstring ToWindowsExtendedPath(std::wstring const& wsource);
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# endif
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#endif // @KWSYS_NAMESPACE@_STL_HAS_WSTRING
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}; // class Encoding
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} // namespace @KWSYS_NAMESPACE@
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#endif
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