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// Copyright 2019 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Generated with protocol_gen.go -- do not edit this file.
// go run scripts/protocol_gen/protocol_gen.go
//
// DAP version 1.59.0
#ifndef dap_protocol_h
#define dap_protocol_h
#include "optional.h"
#include "typeinfo.h"
#include "typeof.h"
#include "variant.h"
#include <string>
#include <type_traits>
#include <vector>
namespace dap {
struct Request {};
struct Response {};
struct Event {};
// Response to `attach` request. This is just an acknowledgement, so no body
// field is required.
struct AttachResponse : public Response {};
DAP_DECLARE_STRUCT_TYPEINFO(AttachResponse);
// The `attach` request is sent from the client to the debug adapter to attach
// to a debuggee that is already running. Since attaching is debugger/runtime
// specific, the arguments for this request are not part of this specification.
struct AttachRequest : public Request {
using Response = AttachResponse;
// Arbitrary data from the previous, restarted session.
// The data is sent as the `restart` attribute of the `terminated` event.
// The client should leave the data intact.
optional<variant<array<any>, boolean, integer, null, number, object, string>>
restart;
};
DAP_DECLARE_STRUCT_TYPEINFO(AttachRequest);
// Names of checksum algorithms that may be supported by a debug adapter.
//
// Must be one of the following enumeration values:
// 'MD5', 'SHA1', 'SHA256', 'timestamp'
using ChecksumAlgorithm = string;
// The checksum of an item calculated by the specified algorithm.
struct Checksum {
// The algorithm used to calculate this checksum.
ChecksumAlgorithm algorithm = "MD5";
// Value of the checksum, encoded as a hexadecimal value.
string checksum;
};
DAP_DECLARE_STRUCT_TYPEINFO(Checksum);
// A `Source` is a descriptor for source code.
// It is returned from the debug adapter as part of a `StackFrame` and it is
// used by clients when specifying breakpoints.
struct Source {
// Additional data that a debug adapter might want to loop through the client.
// The client should leave the data intact and persist it across sessions. The
// client should not interpret the data.
optional<variant<array<any>, boolean, integer, null, number, object, string>>
adapterData;
// The checksums associated with this file.
optional<array<Checksum>> checksums;
// The short name of the source. Every source returned from the debug adapter
// has a name. When sending a source to the debug adapter this name is
// optional.
optional<string> name;
// The origin of this source. For example, 'internal module', 'inlined content
// from source map', etc.
optional<string> origin;
// The path of the source to be shown in the UI.
// It is only used to locate and load the content of the source if no
// `sourceReference` is specified (or its value is 0).
optional<string> path;
// A hint for how to present the source in the UI.
// A value of `deemphasize` can be used to indicate that the source is not
// available or that it is skipped on stepping.
//
// Must be one of the following enumeration values:
// 'normal', 'emphasize', 'deemphasize'
optional<string> presentationHint;
// If the value > 0 the contents of the source must be retrieved through the
// `source` request (even if a path is specified). Since a `sourceReference`
// is only valid for a session, it can not be used to persist a source. The
// value should be less than or equal to 2147483647 (2^31-1).
optional<integer> sourceReference;
// A list of sources that are related to this source. These may be the source
// that generated this source.
optional<array<Source>> sources;
};
DAP_DECLARE_STRUCT_TYPEINFO(Source);
// Information about a breakpoint created in `setBreakpoints`,
// `setFunctionBreakpoints`, `setInstructionBreakpoints`, or
// `setDataBreakpoints` requests.
struct Breakpoint {
// Start position of the source range covered by the breakpoint. It is
// measured in UTF-16 code units and the client capability `columnsStartAt1`
// determines whether it is 0- or 1-based.
optional<integer> column;
// End position of the source range covered by the breakpoint. It is measured
// in UTF-16 code units and the client capability `columnsStartAt1` determines
// whether it is 0- or 1-based. If no end line is given, then the end column
// is assumed to be in the start line.
optional<integer> endColumn;
// The end line of the actual range covered by the breakpoint.
optional<integer> endLine;
// The identifier for the breakpoint. It is needed if breakpoint events are
// used to update or remove breakpoints.
optional<integer> id;
// A memory reference to where the breakpoint is set.
optional<string> instructionReference;
// The start line of the actual range covered by the breakpoint.
optional<integer> line;
// A message about the state of the breakpoint.
// This is shown to the user and can be used to explain why a breakpoint could
// not be verified.
optional<string> message;
// The offset from the instruction reference.
// This can be negative.
optional<integer> offset;
// The source where the breakpoint is located.
optional<Source> source;
// If true, the breakpoint could be set (but not necessarily at the desired
// location).
boolean verified;
};
DAP_DECLARE_STRUCT_TYPEINFO(Breakpoint);
// The event indicates that some information about a breakpoint has changed.
struct BreakpointEvent : public Event {
// The `id` attribute is used to find the target breakpoint, the other
// attributes are used as the new values.
Breakpoint breakpoint;
// The reason for the event.
//
// May be one of the following enumeration values:
// 'changed', 'new', 'removed'
string reason;
};
DAP_DECLARE_STRUCT_TYPEINFO(BreakpointEvent);
// Properties of a breakpoint location returned from the `breakpointLocations`
// request.
struct BreakpointLocation {
// The start position of a breakpoint location. Position is measured in UTF-16
// code units and the client capability `columnsStartAt1` determines whether
// it is 0- or 1-based.
optional<integer> column;
// The end position of a breakpoint location (if the location covers a range).
// Position is measured in UTF-16 code units and the client capability
// `columnsStartAt1` determines whether it is 0- or 1-based.
optional<integer> endColumn;
// The end line of breakpoint location if the location covers a range.
optional<integer> endLine;
// Start line of breakpoint location.
integer line;
};
DAP_DECLARE_STRUCT_TYPEINFO(BreakpointLocation);
// Response to `breakpointLocations` request.
// Contains possible locations for source breakpoints.
struct BreakpointLocationsResponse : public Response {
// Sorted set of possible breakpoint locations.
array<BreakpointLocation> breakpoints;
};
DAP_DECLARE_STRUCT_TYPEINFO(BreakpointLocationsResponse);
// The `breakpointLocations` request returns all possible locations for source
// breakpoints in a given range. Clients should only call this request if the
// corresponding capability `supportsBreakpointLocationsRequest` is true.
struct BreakpointLocationsRequest : public Request {
using Response = BreakpointLocationsResponse;
// Start position within `line` to search possible breakpoint locations in. It
// is measured in UTF-16 code units and the client capability
// `columnsStartAt1` determines whether it is 0- or 1-based. If no column is
// given, the first position in the start line is assumed.
optional<integer> column;
// End position within `endLine` to search possible breakpoint locations in.
// It is measured in UTF-16 code units and the client capability
// `columnsStartAt1` determines whether it is 0- or 1-based. If no end column
// is given, the last position in the end line is assumed.
optional<integer> endColumn;
// End line of range to search possible breakpoint locations in. If no end
// line is given, then the end line is assumed to be the start line.
optional<integer> endLine;
// Start line of range to search possible breakpoint locations in. If only the
// line is specified, the request returns all possible locations in that line.
integer line;
// The source location of the breakpoints; either `source.path` or
// `source.reference` must be specified.
Source source;
};
DAP_DECLARE_STRUCT_TYPEINFO(BreakpointLocationsRequest);
// Response to `cancel` request. This is just an acknowledgement, so no body
// field is required.
struct CancelResponse : public Response {};
DAP_DECLARE_STRUCT_TYPEINFO(CancelResponse);
// The `cancel` request is used by the client in two situations:
// - to indicate that it is no longer interested in the result produced by a
// specific request issued earlier
// - to cancel a progress sequence. Clients should only call this request if the
// corresponding capability `supportsCancelRequest` is true. This request has a
// hint characteristic: a debug adapter can only be expected to make a 'best
// effort' in honoring this request but there are no guarantees. The `cancel`
// request may return an error if it could not cancel an operation but a client
// should refrain from presenting this error to end users. The request that got
// cancelled still needs to send a response back. This can either be a normal
// result (`success` attribute true) or an error response (`success` attribute
// false and the `message` set to `cancelled`). Returning partial results from a
// cancelled request is possible but please note that a client has no generic
// way for detecting that a response is partial or not. The progress that got
// cancelled still needs to send a `progressEnd` event back.
// A client should not assume that progress just got cancelled after sending
// the `cancel` request.
struct CancelRequest : public Request {
using Response = CancelResponse;
// The ID (attribute `progressId`) of the progress to cancel. If missing no
// progress is cancelled. Both a `requestId` and a `progressId` can be
// specified in one request.
optional<string> progressId;
// The ID (attribute `seq`) of the request to cancel. If missing no request is
// cancelled. Both a `requestId` and a `progressId` can be specified in one
// request.
optional<integer> requestId;
};
DAP_DECLARE_STRUCT_TYPEINFO(CancelRequest);
// A `ColumnDescriptor` specifies what module attribute to show in a column of
// the modules view, how to format it, and what the column's label should be. It
// is only used if the underlying UI actually supports this level of
// customization.
struct ColumnDescriptor {
// Name of the attribute rendered in this column.
string attributeName;
// Format to use for the rendered values in this column. TBD how the format
// strings looks like.
optional<string> format;
// Header UI label of column.
string label;
// Datatype of values in this column. Defaults to `string` if not specified.
//
// Must be one of the following enumeration values:
// 'string', 'number', 'boolean', 'unixTimestampUTC'
optional<string> type;
// Width of this column in characters (hint only).
optional<integer> width;
};
DAP_DECLARE_STRUCT_TYPEINFO(ColumnDescriptor);
// An `ExceptionBreakpointsFilter` is shown in the UI as an filter option for
// configuring how exceptions are dealt with.
struct ExceptionBreakpointsFilter {
// A help text providing information about the condition. This string is shown
// as the placeholder text for a text box and can be translated.
optional<string> conditionDescription;
// Initial value of the filter option. If not specified a value false is
// assumed.
optional<boolean> def;
// A help text providing additional information about the exception filter.
// This string is typically shown as a hover and can be translated.
optional<string> description;
// The internal ID of the filter option. This value is passed to the
// `setExceptionBreakpoints` request.
string filter;
// The name of the filter option. This is shown in the UI.
string label;
// Controls whether a condition can be specified for this filter option. If
// false or missing, a condition can not be set.
optional<boolean> supportsCondition;
};
DAP_DECLARE_STRUCT_TYPEINFO(ExceptionBreakpointsFilter);
// Information about the capabilities of a debug adapter.
struct Capabilities {
// The set of additional module information exposed by the debug adapter.
optional<array<ColumnDescriptor>> additionalModuleColumns;
// The set of characters that should trigger completion in a REPL. If not
// specified, the UI should assume the `.` character.
optional<array<string>> completionTriggerCharacters;
// Available exception filter options for the `setExceptionBreakpoints`
// request.
optional<array<ExceptionBreakpointsFilter>> exceptionBreakpointFilters;
// The debug adapter supports the `suspendDebuggee` attribute on the
// `disconnect` request.
optional<boolean> supportSuspendDebuggee;
// The debug adapter supports the `terminateDebuggee` attribute on the
// `disconnect` request.
optional<boolean> supportTerminateDebuggee;
// Checksum algorithms supported by the debug adapter.
optional<array<ChecksumAlgorithm>> supportedChecksumAlgorithms;
// The debug adapter supports the `breakpointLocations` request.
optional<boolean> supportsBreakpointLocationsRequest;
// The debug adapter supports the `cancel` request.
optional<boolean> supportsCancelRequest;
// The debug adapter supports the `clipboard` context value in the `evaluate`
// request.
optional<boolean> supportsClipboardContext;
// The debug adapter supports the `completions` request.
optional<boolean> supportsCompletionsRequest;
// The debug adapter supports conditional breakpoints.
optional<boolean> supportsConditionalBreakpoints;
// The debug adapter supports the `configurationDone` request.
optional<boolean> supportsConfigurationDoneRequest;
// The debug adapter supports data breakpoints.
optional<boolean> supportsDataBreakpoints;
// The debug adapter supports the delayed loading of parts of the stack, which
// requires that both the `startFrame` and `levels` arguments and the
// `totalFrames` result of the `stackTrace` request are supported.
optional<boolean> supportsDelayedStackTraceLoading;
// The debug adapter supports the `disassemble` request.
optional<boolean> supportsDisassembleRequest;
// The debug adapter supports a (side effect free) `evaluate` request for data
// hovers.
optional<boolean> supportsEvaluateForHovers;
// The debug adapter supports `filterOptions` as an argument on the
// `setExceptionBreakpoints` request.
optional<boolean> supportsExceptionFilterOptions;
// The debug adapter supports the `exceptionInfo` request.
optional<boolean> supportsExceptionInfoRequest;
// The debug adapter supports `exceptionOptions` on the
// `setExceptionBreakpoints` request.
optional<boolean> supportsExceptionOptions;
// The debug adapter supports function breakpoints.
optional<boolean> supportsFunctionBreakpoints;
// The debug adapter supports the `gotoTargets` request.
optional<boolean> supportsGotoTargetsRequest;
// The debug adapter supports breakpoints that break execution after a
// specified number of hits.
optional<boolean> supportsHitConditionalBreakpoints;
// The debug adapter supports adding breakpoints based on instruction
// references.
optional<boolean> supportsInstructionBreakpoints;
// The debug adapter supports the `loadedSources` request.
optional<boolean> supportsLoadedSourcesRequest;
// The debug adapter supports log points by interpreting the `logMessage`
// attribute of the `SourceBreakpoint`.
optional<boolean> supportsLogPoints;
// The debug adapter supports the `modules` request.
optional<boolean> supportsModulesRequest;
// The debug adapter supports the `readMemory` request.
optional<boolean> supportsReadMemoryRequest;
// The debug adapter supports restarting a frame.
optional<boolean> supportsRestartFrame;
// The debug adapter supports the `restart` request. In this case a client
// should not implement `restart` by terminating and relaunching the adapter
// but by calling the `restart` request.
optional<boolean> supportsRestartRequest;
// The debug adapter supports the `setExpression` request.
optional<boolean> supportsSetExpression;
// The debug adapter supports setting a variable to a value.
optional<boolean> supportsSetVariable;
// The debug adapter supports the `singleThread` property on the execution
// requests (`continue`, `next`, `stepIn`, `stepOut`, `reverseContinue`,
// `stepBack`).
optional<boolean> supportsSingleThreadExecutionRequests;
// The debug adapter supports stepping back via the `stepBack` and
// `reverseContinue` requests.
optional<boolean> supportsStepBack;
// The debug adapter supports the `stepInTargets` request.
optional<boolean> supportsStepInTargetsRequest;
// The debug adapter supports stepping granularities (argument `granularity`)
// for the stepping requests.
optional<boolean> supportsSteppingGranularity;
// The debug adapter supports the `terminate` request.
optional<boolean> supportsTerminateRequest;
// The debug adapter supports the `terminateThreads` request.
optional<boolean> supportsTerminateThreadsRequest;
// The debug adapter supports a `format` attribute on the `stackTrace`,
// `variables`, and `evaluate` requests.
optional<boolean> supportsValueFormattingOptions;
// The debug adapter supports the `writeMemory` request.
optional<boolean> supportsWriteMemoryRequest;
};
DAP_DECLARE_STRUCT_TYPEINFO(Capabilities);
// The event indicates that one or more capabilities have changed.
// Since the capabilities are dependent on the client and its UI, it might not
// be possible to change that at random times (or too late). Consequently this
// event has a hint characteristic: a client can only be expected to make a
// 'best effort' in honoring individual capabilities but there are no
// guarantees. Only changed capabilities need to be included, all other
// capabilities keep their values.
struct CapabilitiesEvent : public Event {
// The set of updated capabilities.
Capabilities capabilities;
};
DAP_DECLARE_STRUCT_TYPEINFO(CapabilitiesEvent);
// Some predefined types for the CompletionItem. Please note that not all
// clients have specific icons for all of them.
//
// Must be one of the following enumeration values:
// 'method', 'function', 'constructor', 'field', 'variable', 'class',
// 'interface', 'module', 'property', 'unit', 'value', 'enum', 'keyword',
// 'snippet', 'text', 'color', 'file', 'reference', 'customcolor'
using CompletionItemType = string;
// `CompletionItems` are the suggestions returned from the `completions`
// request.
struct CompletionItem {
// A human-readable string with additional information about this item, like
// type or symbol information.
optional<string> detail;
// The label of this completion item. By default this is also the text that is
// inserted when selecting this completion.
string label;
// Length determines how many characters are overwritten by the completion
// text and it is measured in UTF-16 code units. If missing the value 0 is
// assumed which results in the completion text being inserted.
optional<integer> length;
// Determines the length of the new selection after the text has been inserted
// (or replaced) and it is measured in UTF-16 code units. The selection can
// not extend beyond the bounds of the completion text. If omitted the length
// is assumed to be 0.
optional<integer> selectionLength;
// Determines the start of the new selection after the text has been inserted
// (or replaced). `selectionStart` is measured in UTF-16 code units and must
// be in the range 0 and length of the completion text. If omitted the
// selection starts at the end of the completion text.
optional<integer> selectionStart;
// A string that should be used when comparing this item with other items. If
// not returned or an empty string, the `label` is used instead.
optional<string> sortText;
// Start position (within the `text` attribute of the `completions` request)
// where the completion text is added. The position is measured in UTF-16 code
// units and the client capability `columnsStartAt1` determines whether it is
// 0- or 1-based. If the start position is omitted the text is added at the
// location specified by the `column` attribute of the `completions` request.
optional<integer> start;
// If text is returned and not an empty string, then it is inserted instead of
// the label.
optional<string> text;
// The item's type. Typically the client uses this information to render the
// item in the UI with an icon.
optional<CompletionItemType> type;
};
DAP_DECLARE_STRUCT_TYPEINFO(CompletionItem);
// Response to `completions` request.
struct CompletionsResponse : public Response {
// The possible completions for .
array<CompletionItem> targets;
};
DAP_DECLARE_STRUCT_TYPEINFO(CompletionsResponse);
// Returns a list of possible completions for a given caret position and text.
// Clients should only call this request if the corresponding capability
// `supportsCompletionsRequest` is true.
struct CompletionsRequest : public Request {
using Response = CompletionsResponse;
// The position within `text` for which to determine the completion proposals.
// It is measured in UTF-16 code units and the client capability
// `columnsStartAt1` determines whether it is 0- or 1-based.
integer column;
// Returns completions in the scope of this stack frame. If not specified, the
// completions are returned for the global scope.
optional<integer> frameId;
// A line for which to determine the completion proposals. If missing the
// first line of the text is assumed.
optional<integer> line;
// One or more source lines. Typically this is the text users have typed into
// the debug console before they asked for completion.
string text;
};
DAP_DECLARE_STRUCT_TYPEINFO(CompletionsRequest);
// Response to `configurationDone` request. This is just an acknowledgement, so
// no body field is required.
struct ConfigurationDoneResponse : public Response {};
DAP_DECLARE_STRUCT_TYPEINFO(ConfigurationDoneResponse);
// This request indicates that the client has finished initialization of the
// debug adapter. So it is the last request in the sequence of configuration
// requests (which was started by the `initialized` event). Clients should only
// call this request if the corresponding capability
// `supportsConfigurationDoneRequest` is true.
struct ConfigurationDoneRequest : public Request {
using Response = ConfigurationDoneResponse;
};
DAP_DECLARE_STRUCT_TYPEINFO(ConfigurationDoneRequest);
// Response to `continue` request.
struct ContinueResponse : public Response {
// The value true (or a missing property) signals to the client that all
// threads have been resumed. The value false indicates that not all threads
// were resumed.
optional<boolean> allThreadsContinued;
};
DAP_DECLARE_STRUCT_TYPEINFO(ContinueResponse);
// The request resumes execution of all threads. If the debug adapter supports
// single thread execution (see capability
// `supportsSingleThreadExecutionRequests`), setting the `singleThread` argument
// to true resumes only the specified thread. If not all threads were resumed,
// the `allThreadsContinued` attribute of the response should be set to false.
struct ContinueRequest : public Request {
using Response = ContinueResponse;
// If this flag is true, execution is resumed only for the thread with given
// `threadId`.
optional<boolean> singleThread;
// Specifies the active thread. If the debug adapter supports single thread
// execution (see `supportsSingleThreadExecutionRequests`) and the argument
// `singleThread` is true, only the thread with this ID is resumed.
integer threadId;
};
DAP_DECLARE_STRUCT_TYPEINFO(ContinueRequest);
// The event indicates that the execution of the debuggee has continued.
// Please note: a debug adapter is not expected to send this event in response
// to a request that implies that execution continues, e.g. `launch` or
// `continue`. It is only necessary to send a `continued` event if there was no
// previous request that implied this.
struct ContinuedEvent : public Event {
// If `allThreadsContinued` is true, a debug adapter can announce that all
// threads have continued.
optional<boolean> allThreadsContinued;
// The thread which was continued.
integer threadId;
};
DAP_DECLARE_STRUCT_TYPEINFO(ContinuedEvent);
// This enumeration defines all possible access types for data breakpoints.
//
// Must be one of the following enumeration values:
// 'read', 'write', 'readWrite'
using DataBreakpointAccessType = string;
// Response to `dataBreakpointInfo` request.
struct DataBreakpointInfoResponse : public Response {
// Attribute lists the available access types for a potential data breakpoint.
// A UI client could surface this information.
optional<array<DataBreakpointAccessType>> accessTypes;
// Attribute indicates that a potential data breakpoint could be persisted
// across sessions.
optional<boolean> canPersist;
// An identifier for the data on which a data breakpoint can be registered
// with the `setDataBreakpoints` request or null if no data breakpoint is
// available.
variant<string, null> dataId;
// UI string that describes on what data the breakpoint is set on or why a
// data breakpoint is not available.
string description;
};
DAP_DECLARE_STRUCT_TYPEINFO(DataBreakpointInfoResponse);
// Obtains information on a possible data breakpoint that could be set on an
// expression or variable. Clients should only call this request if the
// corresponding capability `supportsDataBreakpoints` is true.
struct DataBreakpointInfoRequest : public Request {
using Response = DataBreakpointInfoResponse;
// When `name` is an expression, evaluate it in the scope of this stack frame.
// If not specified, the expression is evaluated in the global scope. When
// `variablesReference` is specified, this property has no effect.
optional<integer> frameId;
// The name of the variable's child to obtain data breakpoint information for.
// If `variablesReference` isn't specified, this can be an expression.
string name;
// Reference to the variable container if the data breakpoint is requested for
// a child of the container. The `variablesReference` must have been obtained
// in the current suspended state. See 'Lifetime of Object References' in the
// Overview section for details.
optional<integer> variablesReference;
};
DAP_DECLARE_STRUCT_TYPEINFO(DataBreakpointInfoRequest);
// Represents a single disassembled instruction.
struct DisassembledInstruction {
// The address of the instruction. Treated as a hex value if prefixed with
// `0x`, or as a decimal value otherwise.
string address;
// The column within the line that corresponds to this instruction, if any.
optional<integer> column;
// The end column of the range that corresponds to this instruction, if any.
optional<integer> endColumn;
// The end line of the range that corresponds to this instruction, if any.
optional<integer> endLine;
// Text representing the instruction and its operands, in an
// implementation-defined format.
string instruction;
// Raw bytes representing the instruction and its operands, in an
// implementation-defined format.
optional<string> instructionBytes;
// The line within the source location that corresponds to this instruction,
// if any.
optional<integer> line;
// Source location that corresponds to this instruction, if any.
// Should always be set (if available) on the first instruction returned,
// but can be omitted afterwards if this instruction maps to the same source
// file as the previous instruction.
optional<Source> location;
// Name of the symbol that corresponds with the location of this instruction,
// if any.
optional<string> symbol;
};
DAP_DECLARE_STRUCT_TYPEINFO(DisassembledInstruction);
// Response to `disassemble` request.
struct DisassembleResponse : public Response {
// The list of disassembled instructions.
array<DisassembledInstruction> instructions;
};
DAP_DECLARE_STRUCT_TYPEINFO(DisassembleResponse);
// Disassembles code stored at the provided location.
// Clients should only call this request if the corresponding capability
// `supportsDisassembleRequest` is true.
struct DisassembleRequest : public Request {
using Response = DisassembleResponse;
// Number of instructions to disassemble starting at the specified location
// and offset. An adapter must return exactly this number of instructions -
// any unavailable instructions should be replaced with an
// implementation-defined 'invalid instruction' value.
integer instructionCount;
// Offset (in instructions) to be applied after the byte offset (if any)
// before disassembling. Can be negative.
optional<integer> instructionOffset;
// Memory reference to the base location containing the instructions to
// disassemble.
string memoryReference;
// Offset (in bytes) to be applied to the reference location before
// disassembling. Can be negative.
optional<integer> offset;
// If true, the adapter should attempt to resolve memory addresses and other
// values to symbolic names.
optional<boolean> resolveSymbols;
};
DAP_DECLARE_STRUCT_TYPEINFO(DisassembleRequest);
// Response to `disconnect` request. This is just an acknowledgement, so no body
// field is required.
struct DisconnectResponse : public Response {};
DAP_DECLARE_STRUCT_TYPEINFO(DisconnectResponse);
// The `disconnect` request asks the debug adapter to disconnect from the
// debuggee (thus ending the debug session) and then to shut down itself (the
// debug adapter). In addition, the debug adapter must terminate the debuggee if
// it was started with the `launch` request. If an `attach` request was used to
// connect to the debuggee, then the debug adapter must not terminate the
// debuggee. This implicit behavior of when to terminate the debuggee can be
// overridden with the `terminateDebuggee` argument (which is only supported by
// a debug adapter if the corresponding capability `supportTerminateDebuggee` is
// true).
struct DisconnectRequest : public Request {
using Response = DisconnectResponse;
// A value of true indicates that this `disconnect` request is part of a
// restart sequence.
optional<boolean> restart;
// Indicates whether the debuggee should stay suspended when the debugger is
// disconnected. If unspecified, the debuggee should resume execution. The
// attribute is only honored by a debug adapter if the corresponding
// capability `supportSuspendDebuggee` is true.
optional<boolean> suspendDebuggee;
// Indicates whether the debuggee should be terminated when the debugger is
// disconnected. If unspecified, the debug adapter is free to do whatever it
// thinks is best. The attribute is only honored by a debug adapter if the
// corresponding capability `supportTerminateDebuggee` is true.
optional<boolean> terminateDebuggee;
};
DAP_DECLARE_STRUCT_TYPEINFO(DisconnectRequest);
// A structured message object. Used to return errors from requests.
struct Message {
// A format string for the message. Embedded variables have the form `{name}`.
// If variable name starts with an underscore character, the variable does not
// contain user data (PII) and can be safely used for telemetry purposes.
string format;
// Unique (within a debug adapter implementation) identifier for the message.
// The purpose of these error IDs is to help extension authors that have the
// requirement that every user visible error message needs a corresponding
// error number, so that users or customer support can find information about
// the specific error more easily.
integer id;
// If true send to telemetry.
optional<boolean> sendTelemetry;
// If true show user.
optional<boolean> showUser;
// A url where additional information about this message can be found.
optional<string> url;
// A label that is presented to the user as the UI for opening the url.
optional<string> urlLabel;
// An object used as a dictionary for looking up the variables in the format
// string.
optional<object> variables;
};
DAP_DECLARE_STRUCT_TYPEINFO(Message);
// On error (whenever `success` is false), the body can provide more details.
struct ErrorResponse : public Response {
// A structured error message.
optional<Message> error;
};
DAP_DECLARE_STRUCT_TYPEINFO(ErrorResponse);
// Properties of a variable that can be used to determine how to render the
// variable in the UI.
struct VariablePresentationHint {
// Set of attributes represented as an array of strings. Before introducing
// additional values, try to use the listed values.
optional<array<string>> attributes;
// The kind of variable. Before introducing additional values, try to use the
// listed values.
//
// May be one of the following enumeration values:
// 'property', 'method', 'class', 'data', 'event', 'baseClass', 'innerClass',
// 'interface', 'mostDerivedClass', 'virtual', 'dataBreakpoint'
optional<string> kind;
// If true, clients can present the variable with a UI that supports a
// specific gesture to trigger its evaluation. This mechanism can be used for
// properties that require executing code when retrieving their value and
// where the code execution can be expensive and/or produce side-effects. A
// typical example are properties based on a getter function. Please note that
// in addition to the `lazy` flag, the variable's `variablesReference` is
// expected to refer to a variable that will provide the value through another
// `variable` request.
optional<boolean> lazy;
// Visibility of variable. Before introducing additional values, try to use
// the listed values.
//
// May be one of the following enumeration values:
// 'public', 'private', 'protected', 'internal', 'final'
optional<string> visibility;
};
DAP_DECLARE_STRUCT_TYPEINFO(VariablePresentationHint);
// Response to `evaluate` request.
struct EvaluateResponse : public Response {
// The number of indexed child variables.
// The client can use this information to present the variables in a paged UI
// and fetch them in chunks. The value should be less than or equal to
// 2147483647 (2^31-1).
optional<integer> indexedVariables;
// A memory reference to a location appropriate for this result.
// For pointer type eval results, this is generally a reference to the memory
// address contained in the pointer. This attribute should be returned by a
// debug adapter if corresponding capability `supportsMemoryReferences` is
// true.
optional<string> memoryReference;
// The number of named child variables.
// The client can use this information to present the variables in a paged UI
// and fetch them in chunks. The value should be less than or equal to
// 2147483647 (2^31-1).
optional<integer> namedVariables;
// Properties of an evaluate result that can be used to determine how to
// render the result in the UI.
optional<VariablePresentationHint> presentationHint;
// The result of the evaluate request.
string result;
// The type of the evaluate result.
// This attribute should only be returned by a debug adapter if the
// corresponding capability `supportsVariableType` is true.
optional<string> type;
// If `variablesReference` is > 0, the evaluate result is structured and its
// children can be retrieved by passing `variablesReference` to the
// `variables` request as long as execution remains suspended. See 'Lifetime
// of Object References' in the Overview section for details.
integer variablesReference;
};
DAP_DECLARE_STRUCT_TYPEINFO(EvaluateResponse);
// Provides formatting information for a value.
struct ValueFormat {
// Display the value in hex.
optional<boolean> hex;
};
DAP_DECLARE_STRUCT_TYPEINFO(ValueFormat);
// Evaluates the given expression in the context of the topmost stack frame.
// The expression has access to any variables and arguments that are in scope.
struct EvaluateRequest : public Request {
using Response = EvaluateResponse;
// The context in which the evaluate request is used.
//
// May be one of the following enumeration values:
// 'watch', 'repl', 'hover', 'clipboard', 'variables'
optional<string> context;
// The expression to evaluate.
string expression;
// Specifies details on how to format the result.
// The attribute is only honored by a debug adapter if the corresponding
// capability `supportsValueFormattingOptions` is true.
optional<ValueFormat> format;
// Evaluate the expression in the scope of this stack frame. If not specified,
// the expression is evaluated in the global scope.
optional<integer> frameId;
};
DAP_DECLARE_STRUCT_TYPEINFO(EvaluateRequest);
// This enumeration defines all possible conditions when a thrown exception
// should result in a break. never: never breaks, always: always breaks,
// unhandled: breaks when exception unhandled,
// userUnhandled: breaks if the exception is not handled by user code.
//
// Must be one of the following enumeration values:
// 'never', 'always', 'unhandled', 'userUnhandled'
using ExceptionBreakMode = string;
// Detailed information about an exception that has occurred.
struct ExceptionDetails {
// An expression that can be evaluated in the current scope to obtain the
// exception object.
optional<string> evaluateName;
// Fully-qualified type name of the exception object.
optional<string> fullTypeName;
// Details of the exception contained by this exception, if any.
optional<array<ExceptionDetails>> innerException;
// Message contained in the exception.
optional<string> message;
// Stack trace at the time the exception was thrown.
optional<string> stackTrace;
// Short type name of the exception object.
optional<string> typeName;
};
DAP_DECLARE_STRUCT_TYPEINFO(ExceptionDetails);
// Response to `exceptionInfo` request.
struct ExceptionInfoResponse : public Response {
// Mode that caused the exception notification to be raised.
ExceptionBreakMode breakMode = "never";
// Descriptive text for the exception.
optional<string> description;
// Detailed information about the exception.
optional<ExceptionDetails> details;
// ID of the exception that was thrown.
string exceptionId;
};
DAP_DECLARE_STRUCT_TYPEINFO(ExceptionInfoResponse);
// Retrieves the details of the exception that caused this event to be raised.
// Clients should only call this request if the corresponding capability
// `supportsExceptionInfoRequest` is true.
struct ExceptionInfoRequest : public Request {
using Response = ExceptionInfoResponse;
// Thread for which exception information should be retrieved.
integer threadId;
};
DAP_DECLARE_STRUCT_TYPEINFO(ExceptionInfoRequest);
// The event indicates that the debuggee has exited and returns its exit code.
struct ExitedEvent : public Event {
// The exit code returned from the debuggee.
integer exitCode;
};
DAP_DECLARE_STRUCT_TYPEINFO(ExitedEvent);
// Response to `goto` request. This is just an acknowledgement, so no body field
// is required.
struct GotoResponse : public Response {};
DAP_DECLARE_STRUCT_TYPEINFO(GotoResponse);
// The request sets the location where the debuggee will continue to run.
// This makes it possible to skip the execution of code or to execute code
// again. The code between the current location and the goto target is not
// executed but skipped. The debug adapter first sends the response and then a
// `stopped` event with reason `goto`. Clients should only call this request if
// the corresponding capability `supportsGotoTargetsRequest` is true (because
// only then goto targets exist that can be passed as arguments).
struct GotoRequest : public Request {
using Response = GotoResponse;
// The location where the debuggee will continue to run.
integer targetId;
// Set the goto target for this thread.
integer threadId;
};
DAP_DECLARE_STRUCT_TYPEINFO(GotoRequest);
// A `GotoTarget` describes a code location that can be used as a target in the
// `goto` request. The possible goto targets can be determined via the
// `gotoTargets` request.
struct GotoTarget {
// The column of the goto target.
optional<integer> column;
// The end column of the range covered by the goto target.
optional<integer> endColumn;
// The end line of the range covered by the goto target.
optional<integer> endLine;
// Unique identifier for a goto target. This is used in the `goto` request.
integer id;
// A memory reference for the instruction pointer value represented by this
// target.
optional<string> instructionPointerReference;
// The name of the goto target (shown in the UI).
string label;
// The line of the goto target.
integer line;
};
DAP_DECLARE_STRUCT_TYPEINFO(GotoTarget);
// Response to `gotoTargets` request.
struct GotoTargetsResponse : public Response {
// The possible goto targets of the specified location.
array<GotoTarget> targets;
};
DAP_DECLARE_STRUCT_TYPEINFO(GotoTargetsResponse);
// This request retrieves the possible goto targets for the specified source
// location. These targets can be used in the `goto` request. Clients should
// only call this request if the corresponding capability
// `supportsGotoTargetsRequest` is true.
struct GotoTargetsRequest : public Request {
using Response = GotoTargetsResponse;
// The position within `line` for which the goto targets are determined. It is
// measured in UTF-16 code units and the client capability `columnsStartAt1`
// determines whether it is 0- or 1-based.
optional<integer> column;
// The line location for which the goto targets are determined.
integer line;
// The source location for which the goto targets are determined.
Source source;
};
DAP_DECLARE_STRUCT_TYPEINFO(GotoTargetsRequest);
// Response to `initialize` request.
struct InitializeResponse : public Response {
// The set of additional module information exposed by the debug adapter.
optional<array<ColumnDescriptor>> additionalModuleColumns;
// The set of characters that should trigger completion in a REPL. If not
// specified, the UI should assume the `.` character.
optional<array<string>> completionTriggerCharacters;
// Available exception filter options for the `setExceptionBreakpoints`
// request.
optional<array<ExceptionBreakpointsFilter>> exceptionBreakpointFilters;
// The debug adapter supports the `suspendDebuggee` attribute on the
// `disconnect` request.
optional<boolean> supportSuspendDebuggee;
// The debug adapter supports the `terminateDebuggee` attribute on the
// `disconnect` request.
optional<boolean> supportTerminateDebuggee;
// Checksum algorithms supported by the debug adapter.
optional<array<ChecksumAlgorithm>> supportedChecksumAlgorithms;
// The debug adapter supports the `breakpointLocations` request.
optional<boolean> supportsBreakpointLocationsRequest;
// The debug adapter supports the `cancel` request.
optional<boolean> supportsCancelRequest;
// The debug adapter supports the `clipboard` context value in the `evaluate`
// request.
optional<boolean> supportsClipboardContext;
// The debug adapter supports the `completions` request.
optional<boolean> supportsCompletionsRequest;
// The debug adapter supports conditional breakpoints.
optional<boolean> supportsConditionalBreakpoints;
// The debug adapter supports the `configurationDone` request.
optional<boolean> supportsConfigurationDoneRequest;
// The debug adapter supports data breakpoints.
optional<boolean> supportsDataBreakpoints;
// The debug adapter supports the delayed loading of parts of the stack, which
// requires that both the `startFrame` and `levels` arguments and the
// `totalFrames` result of the `stackTrace` request are supported.
optional<boolean> supportsDelayedStackTraceLoading;
// The debug adapter supports the `disassemble` request.
optional<boolean> supportsDisassembleRequest;
// The debug adapter supports a (side effect free) `evaluate` request for data
// hovers.
optional<boolean> supportsEvaluateForHovers;
// The debug adapter supports `filterOptions` as an argument on the
// `setExceptionBreakpoints` request.
optional<boolean> supportsExceptionFilterOptions;
// The debug adapter supports the `exceptionInfo` request.
optional<boolean> supportsExceptionInfoRequest;
// The debug adapter supports `exceptionOptions` on the
// `setExceptionBreakpoints` request.
optional<boolean> supportsExceptionOptions;
// The debug adapter supports function breakpoints.
optional<boolean> supportsFunctionBreakpoints;
// The debug adapter supports the `gotoTargets` request.
optional<boolean> supportsGotoTargetsRequest;
// The debug adapter supports breakpoints that break execution after a
// specified number of hits.
optional<boolean> supportsHitConditionalBreakpoints;
// The debug adapter supports adding breakpoints based on instruction
// references.
optional<boolean> supportsInstructionBreakpoints;
// The debug adapter supports the `loadedSources` request.
optional<boolean> supportsLoadedSourcesRequest;
// The debug adapter supports log points by interpreting the `logMessage`
// attribute of the `SourceBreakpoint`.
optional<boolean> supportsLogPoints;
// The debug adapter supports the `modules` request.
optional<boolean> supportsModulesRequest;
// The debug adapter supports the `readMemory` request.
optional<boolean> supportsReadMemoryRequest;
// The debug adapter supports restarting a frame.
optional<boolean> supportsRestartFrame;
// The debug adapter supports the `restart` request. In this case a client
// should not implement `restart` by terminating and relaunching the adapter
// but by calling the `restart` request.
optional<boolean> supportsRestartRequest;
// The debug adapter supports the `setExpression` request.
optional<boolean> supportsSetExpression;
// The debug adapter supports setting a variable to a value.
optional<boolean> supportsSetVariable;
// The debug adapter supports the `singleThread` property on the execution
// requests (`continue`, `next`, `stepIn`, `stepOut`, `reverseContinue`,
// `stepBack`).
optional<boolean> supportsSingleThreadExecutionRequests;
// The debug adapter supports stepping back via the `stepBack` and
// `reverseContinue` requests.
optional<boolean> supportsStepBack;
// The debug adapter supports the `stepInTargets` request.
optional<boolean> supportsStepInTargetsRequest;
// The debug adapter supports stepping granularities (argument `granularity`)
// for the stepping requests.
optional<boolean> supportsSteppingGranularity;
// The debug adapter supports the `terminate` request.
optional<boolean> supportsTerminateRequest;
// The debug adapter supports the `terminateThreads` request.
optional<boolean> supportsTerminateThreadsRequest;
// The debug adapter supports a `format` attribute on the `stackTrace`,
// `variables`, and `evaluate` requests.
optional<boolean> supportsValueFormattingOptions;
// The debug adapter supports the `writeMemory` request.
optional<boolean> supportsWriteMemoryRequest;
};
DAP_DECLARE_STRUCT_TYPEINFO(InitializeResponse);
// The `initialize` request is sent as the first request from the client to the
// debug adapter in order to configure it with client capabilities and to
// retrieve capabilities from the debug adapter. Until the debug adapter has
// responded with an `initialize` response, the client must not send any
// additional requests or events to the debug adapter. In addition the debug
// adapter is not allowed to send any requests or events to the client until it
// has responded with an `initialize` response. The `initialize` request may
// only be sent once.
struct InitializeRequest : public Request {
using Response = InitializeResponse;
// The ID of the debug adapter.
string adapterID;
// The ID of the client using this adapter.
optional<string> clientID;
// The human-readable name of the client using this adapter.
optional<string> clientName;
// If true all column numbers are 1-based (default).
optional<boolean> columnsStartAt1;
// If true all line numbers are 1-based (default).
optional<boolean> linesStartAt1;
// The ISO-639 locale of the client using this adapter, e.g. en-US or de-CH.
optional<string> locale;
// Determines in what format paths are specified. The default is `path`, which
// is the native format.
//
// May be one of the following enumeration values:
// 'path', 'uri'
optional<string> pathFormat;
// Client supports the `argsCanBeInterpretedByShell` attribute on the
// `runInTerminal` request.
optional<boolean> supportsArgsCanBeInterpretedByShell;
// Client supports the `invalidated` event.
optional<boolean> supportsInvalidatedEvent;
// Client supports the `memory` event.
optional<boolean> supportsMemoryEvent;
// Client supports memory references.
optional<boolean> supportsMemoryReferences;
// Client supports progress reporting.
optional<boolean> supportsProgressReporting;
// Client supports the `runInTerminal` request.
optional<boolean> supportsRunInTerminalRequest;
// Client supports the `startDebugging` request.
optional<boolean> supportsStartDebuggingRequest;
// Client supports the paging of variables.
optional<boolean> supportsVariablePaging;
// Client supports the `type` attribute for variables.
optional<boolean> supportsVariableType;
};
DAP_DECLARE_STRUCT_TYPEINFO(InitializeRequest);
// This event indicates that the debug adapter is ready to accept configuration
// requests (e.g. `setBreakpoints`, `setExceptionBreakpoints`). A debug adapter
// is expected to send this event when it is ready to accept configuration
// requests (but not before the `initialize` request has finished). The sequence
// of events/requests is as follows:
// - adapters sends `initialized` event (after the `initialize` request has
// returned)
// - client sends zero or more `setBreakpoints` requests
// - client sends one `setFunctionBreakpoints` request (if corresponding
// capability `supportsFunctionBreakpoints` is true)
// - client sends a `setExceptionBreakpoints` request if one or more
// `exceptionBreakpointFilters` have been defined (or if
// `supportsConfigurationDoneRequest` is not true)
// - client sends other future configuration requests
// - client sends one `configurationDone` request to indicate the end of the
// configuration.
struct InitializedEvent : public Event {};
DAP_DECLARE_STRUCT_TYPEINFO(InitializedEvent);
// Logical areas that can be invalidated by the `invalidated` event.
using InvalidatedAreas = string;
// This event signals that some state in the debug adapter has changed and
// requires that the client needs to re-render the data snapshot previously
// requested. Debug adapters do not have to emit this event for runtime changes
// like stopped or thread events because in that case the client refetches the
// new state anyway. But the event can be used for example to refresh the UI
// after rendering formatting has changed in the debug adapter. This event
// should only be sent if the corresponding capability
// `supportsInvalidatedEvent` is true.
struct InvalidatedEvent : public Event {
// Set of logical areas that got invalidated. This property has a hint
// characteristic: a client can only be expected to make a 'best effort' in
// honoring the areas but there are no guarantees. If this property is
// missing, empty, or if values are not understood, the client should assume a
// single value `all`.
optional<array<InvalidatedAreas>> areas;
// If specified, the client only needs to refetch data related to this stack
// frame (and the `threadId` is ignored).
optional<integer> stackFrameId;
// If specified, the client only needs to refetch data related to this thread.
optional<integer> threadId;
};
DAP_DECLARE_STRUCT_TYPEINFO(InvalidatedEvent);
// Response to `launch` request. This is just an acknowledgement, so no body
// field is required.
struct LaunchResponse : public Response {};
DAP_DECLARE_STRUCT_TYPEINFO(LaunchResponse);
// This launch request is sent from the client to the debug adapter to start the
// debuggee with or without debugging (if `noDebug` is true). Since launching is
// debugger/runtime specific, the arguments for this request are not part of
// this specification.
struct LaunchRequest : public Request {
using Response = LaunchResponse;
// Arbitrary data from the previous, restarted session.
// The data is sent as the `restart` attribute of the `terminated` event.
// The client should leave the data intact.
optional<variant<array<any>, boolean, integer, null, number, object, string>>
restart;
// If true, the launch request should launch the program without enabling
// debugging.
optional<boolean> noDebug;
};
DAP_DECLARE_STRUCT_TYPEINFO(LaunchRequest);
// The event indicates that some source has been added, changed, or removed from
// the set of all loaded sources.
struct LoadedSourceEvent : public Event {
// The reason for the event.
//
// Must be one of the following enumeration values:
// 'new', 'changed', 'removed'
string reason = "new";
// The new, changed, or removed source.
Source source;
};
DAP_DECLARE_STRUCT_TYPEINFO(LoadedSourceEvent);
// Response to `loadedSources` request.
struct LoadedSourcesResponse : public Response {
// Set of loaded sources.
array<Source> sources;
};
DAP_DECLARE_STRUCT_TYPEINFO(LoadedSourcesResponse);
// Retrieves the set of all sources currently loaded by the debugged process.
// Clients should only call this request if the corresponding capability
// `supportsLoadedSourcesRequest` is true.
struct LoadedSourcesRequest : public Request {
using Response = LoadedSourcesResponse;
};
DAP_DECLARE_STRUCT_TYPEINFO(LoadedSourcesRequest);
// This event indicates that some memory range has been updated. It should only
// be sent if the corresponding capability `supportsMemoryEvent` is true.
// Clients typically react to the event by re-issuing a `readMemory` request if
// they show the memory identified by the `memoryReference` and if the updated
// memory range overlaps the displayed range. Clients should not make
// assumptions how individual memory references relate to each other, so they
// should not assume that they are part of a single continuous address range and
// might overlap. Debug adapters can use this event to indicate that the
// contents of a memory range has changed due to some other request like
// `setVariable` or `setExpression`. Debug adapters are not expected to emit
// this event for each and every memory change of a running program, because
// that information is typically not available from debuggers and it would flood
// clients with too many events.
struct MemoryEvent : public Event {
// Number of bytes updated.
integer count;
// Memory reference of a memory range that has been updated.
string memoryReference;
// Starting offset in bytes where memory has been updated. Can be negative.
integer offset;
};
DAP_DECLARE_STRUCT_TYPEINFO(MemoryEvent);
// A Module object represents a row in the modules view.
// The `id` attribute identifies a module in the modules view and is used in a
// `module` event for identifying a module for adding, updating or deleting. The
// `name` attribute is used to minimally render the module in the UI.
//
// Additional attributes can be added to the module. They show up in the module
// view if they have a corresponding `ColumnDescriptor`.
//
// To avoid an unnecessary proliferation of additional attributes with similar
// semantics but different names, we recommend to re-use attributes from the
// 'recommended' list below first, and only introduce new attributes if nothing
// appropriate could be found.
struct Module {
// Address range covered by this module.
optional<string> addressRange;
// Module created or modified, encoded as a RFC 3339 timestamp.
optional<string> dateTimeStamp;
// Unique identifier for the module.
variant<integer, string> id;
// True if the module is optimized.
optional<boolean> isOptimized;
// True if the module is considered 'user code' by a debugger that supports
// 'Just My Code'.
optional<boolean> isUserCode;
// A name of the module.
string name;
// Logical full path to the module. The exact definition is implementation
// defined, but usually this would be a full path to the on-disk file for the
// module.
optional<string> path;
// Logical full path to the symbol file. The exact definition is
// implementation defined.
optional<string> symbolFilePath;
// User-understandable description of if symbols were found for the module
// (ex: 'Symbols Loaded', 'Symbols not found', etc.)
optional<string> symbolStatus;
// Version of Module.
optional<string> version;
};
DAP_DECLARE_STRUCT_TYPEINFO(Module);
// The event indicates that some information about a module has changed.
struct ModuleEvent : public Event {
// The new, changed, or removed module. In case of `removed` only the module
// id is used.
Module module;
// The reason for the event.
//
// Must be one of the following enumeration values:
// 'new', 'changed', 'removed'
string reason = "new";
};
DAP_DECLARE_STRUCT_TYPEINFO(ModuleEvent);
// Response to `modules` request.
struct ModulesResponse : public Response {
// All modules or range of modules.
array<Module> modules;
// The total number of modules available.
optional<integer> totalModules;
};
DAP_DECLARE_STRUCT_TYPEINFO(ModulesResponse);
// Modules can be retrieved from the debug adapter with this request which can
// either return all modules or a range of modules to support paging. Clients
// should only call this request if the corresponding capability
// `supportsModulesRequest` is true.
struct ModulesRequest : public Request {
using Response = ModulesResponse;
// The number of modules to return. If `moduleCount` is not specified or 0,
// all modules are returned.
optional<integer> moduleCount;
// The index of the first module to return; if omitted modules start at 0.
optional<integer> startModule;
};
DAP_DECLARE_STRUCT_TYPEINFO(ModulesRequest);
// Response to `next` request. This is just an acknowledgement, so no body field
// is required.
struct NextResponse : public Response {};
DAP_DECLARE_STRUCT_TYPEINFO(NextResponse);
// The granularity of one 'step' in the stepping requests `next`, `stepIn`,
// `stepOut`, and `stepBack`.
//
// Must be one of the following enumeration values:
// 'statement', 'line', 'instruction'
using SteppingGranularity = string;
// The request executes one step (in the given granularity) for the specified
// thread and allows all other threads to run freely by resuming them. If the
// debug adapter supports single thread execution (see capability
// `supportsSingleThreadExecutionRequests`), setting the `singleThread` argument
// to true prevents other suspended threads from resuming. The debug adapter
// first sends the response and then a `stopped` event (with reason `step`)
// after the step has completed.
struct NextRequest : public Request {
using Response = NextResponse;
// Stepping granularity. If no granularity is specified, a granularity of
// `statement` is assumed.
optional<SteppingGranularity> granularity;
// If this flag is true, all other suspended threads are not resumed.
optional<boolean> singleThread;
// Specifies the thread for which to resume execution for one step (of the
// given granularity).
integer threadId;
};
DAP_DECLARE_STRUCT_TYPEINFO(NextRequest);
// The event indicates that the target has produced some output.
struct OutputEvent : public Event {
// The output category. If not specified or if the category is not understood
// by the client, `console` is assumed.
//
// May be one of the following enumeration values:
// 'console', 'important', 'stdout', 'stderr', 'telemetry'
optional<string> category;
// The position in `line` where the output was produced. It is measured in
// UTF-16 code units and the client capability `columnsStartAt1` determines
// whether it is 0- or 1-based.
optional<integer> column;
// Additional data to report. For the `telemetry` category the data is sent to
// telemetry, for the other categories the data is shown in JSON format.
optional<variant<array<any>, boolean, integer, null, number, object, string>>
data;
// Support for keeping an output log organized by grouping related messages.
//
// Must be one of the following enumeration values:
// 'start', 'startCollapsed', 'end'
optional<string> group;
// The source location's line where the output was produced.
optional<integer> line;
// The output to report.
string output;
// The source location where the output was produced.
optional<Source> source;
// If an attribute `variablesReference` exists and its value is > 0, the
// output contains objects which can be retrieved by passing
// `variablesReference` to the `variables` request as long as execution
// remains suspended. See 'Lifetime of Object References' in the Overview
// section for details.
optional<integer> variablesReference;
};
DAP_DECLARE_STRUCT_TYPEINFO(OutputEvent);
// Response to `pause` request. This is just an acknowledgement, so no body
// field is required.
struct PauseResponse : public Response {};
DAP_DECLARE_STRUCT_TYPEINFO(PauseResponse);
// The request suspends the debuggee.
// The debug adapter first sends the response and then a `stopped` event (with
// reason `pause`) after the thread has been paused successfully.
struct PauseRequest : public Request {
using Response = PauseResponse;
// Pause execution for this thread.
integer threadId;
};
DAP_DECLARE_STRUCT_TYPEINFO(PauseRequest);
// The event indicates that the debugger has begun debugging a new process.
// Either one that it has launched, or one that it has attached to.
struct ProcessEvent : public Event {
// If true, the process is running on the same computer as the debug adapter.
optional<boolean> isLocalProcess;
// The logical name of the process. This is usually the full path to process's
// executable file. Example: /home/example/myproj/program.js.
string name;
// The size of a pointer or address for this process, in bits. This value may
// be used by clients when formatting addresses for display.
optional<integer> pointerSize;
// Describes how the debug engine started debugging this process.
//
// Must be one of the following enumeration values:
// 'launch', 'attach', 'attachForSuspendedLaunch'
optional<string> startMethod;
// The system process id of the debugged process. This property is missing for
// non-system processes.
optional<integer> systemProcessId;
};
DAP_DECLARE_STRUCT_TYPEINFO(ProcessEvent);
// The event signals the end of the progress reporting with a final message.
// This event should only be sent if the corresponding capability
// `supportsProgressReporting` is true.
struct ProgressEndEvent : public Event {
// More detailed progress message. If omitted, the previous message (if any)
// is used.
optional<string> message;
// The ID that was introduced in the initial `ProgressStartEvent`.
string progressId;
};
DAP_DECLARE_STRUCT_TYPEINFO(ProgressEndEvent);
// The event signals that a long running operation is about to start and
// provides additional information for the client to set up a corresponding
// progress and cancellation UI. The client is free to delay the showing of the
// UI in order to reduce flicker. This event should only be sent if the
// corresponding capability `supportsProgressReporting` is true.
struct ProgressStartEvent : public Event {
// If true, the request that reports progress may be cancelled with a `cancel`
// request. So this property basically controls whether the client should use
// UX that supports cancellation. Clients that don't support cancellation are
// allowed to ignore the setting.
optional<boolean> cancellable;
// More detailed progress message.
optional<string> message;
// Progress percentage to display (value range: 0 to 100). If omitted no
// percentage is shown.
optional<number> percentage;
// An ID that can be used in subsequent `progressUpdate` and `progressEnd`
// events to make them refer to the same progress reporting. IDs must be
// unique within a debug session.
string progressId;
// The request ID that this progress report is related to. If specified a
// debug adapter is expected to emit progress events for the long running
// request until the request has been either completed or cancelled. If the
// request ID is omitted, the progress report is assumed to be related to some
// general activity of the debug adapter.
optional<integer> requestId;
// Short title of the progress reporting. Shown in the UI to describe the long
// running operation.
string title;
};
DAP_DECLARE_STRUCT_TYPEINFO(ProgressStartEvent);
// The event signals that the progress reporting needs to be updated with a new
// message and/or percentage. The client does not have to update the UI
// immediately, but the clients needs to keep track of the message and/or
// percentage values. This event should only be sent if the corresponding
// capability `supportsProgressReporting` is true.
struct ProgressUpdateEvent : public Event {
// More detailed progress message. If omitted, the previous message (if any)
// is used.
optional<string> message;
// Progress percentage to display (value range: 0 to 100). If omitted no
// percentage is shown.
optional<number> percentage;
// The ID that was introduced in the initial `progressStart` event.
string progressId;
};
DAP_DECLARE_STRUCT_TYPEINFO(ProgressUpdateEvent);
// Response to `readMemory` request.
struct ReadMemoryResponse : public Response {
// The address of the first byte of data returned.
// Treated as a hex value if prefixed with `0x`, or as a decimal value
// otherwise.
string address;
// The bytes read from memory, encoded using base64. If the decoded length of
// `data` is less than the requested `count` in the original `readMemory`
// request, and `unreadableBytes` is zero or omitted, then the client should
// assume it's reached the end of readable memory.
optional<string> data;
// The number of unreadable bytes encountered after the last successfully read
// byte. This can be used to determine the number of bytes that should be
// skipped before a subsequent `readMemory` request succeeds.
optional<integer> unreadableBytes;
};
DAP_DECLARE_STRUCT_TYPEINFO(ReadMemoryResponse);
// Reads bytes from memory at the provided location.
// Clients should only call this request if the corresponding capability
// `supportsReadMemoryRequest` is true.
struct ReadMemoryRequest : public Request {
using Response = ReadMemoryResponse;
// Number of bytes to read at the specified location and offset.
integer count;
// Memory reference to the base location from which data should be read.
string memoryReference;
// Offset (in bytes) to be applied to the reference location before reading
// data. Can be negative.
optional<integer> offset;
};
DAP_DECLARE_STRUCT_TYPEINFO(ReadMemoryRequest);
// Response to `restartFrame` request. This is just an acknowledgement, so no
// body field is required.
struct RestartFrameResponse : public Response {};
DAP_DECLARE_STRUCT_TYPEINFO(RestartFrameResponse);
// The request restarts execution of the specified stack frame.
// The debug adapter first sends the response and then a `stopped` event (with
// reason `restart`) after the restart has completed. Clients should only call
// this request if the corresponding capability `supportsRestartFrame` is true.
struct RestartFrameRequest : public Request {
using Response = RestartFrameResponse;
// Restart the stack frame identified by `frameId`. The `frameId` must have
// been obtained in the current suspended state. See 'Lifetime of Object
// References' in the Overview section for details.
integer frameId;
};
DAP_DECLARE_STRUCT_TYPEINFO(RestartFrameRequest);
// Response to `restart` request. This is just an acknowledgement, so no body
// field is required.
struct RestartResponse : public Response {};
DAP_DECLARE_STRUCT_TYPEINFO(RestartResponse);
// Restarts a debug session. Clients should only call this request if the
// corresponding capability `supportsRestartRequest` is true. If the capability
// is missing or has the value false, a typical client emulates `restart` by
// terminating the debug adapter first and then launching it anew.
struct RestartRequest : public Request {
using Response = RestartResponse;
// The latest version of the `launch` or `attach` configuration.
optional<object> arguments;
};
DAP_DECLARE_STRUCT_TYPEINFO(RestartRequest);
// Response to `reverseContinue` request. This is just an acknowledgement, so no
// body field is required.
struct ReverseContinueResponse : public Response {};
DAP_DECLARE_STRUCT_TYPEINFO(ReverseContinueResponse);
// The request resumes backward execution of all threads. If the debug adapter
// supports single thread execution (see capability
// `supportsSingleThreadExecutionRequests`), setting the `singleThread` argument
// to true resumes only the specified thread. If not all threads were resumed,
// the `allThreadsContinued` attribute of the response should be set to false.
// Clients should only call this request if the corresponding capability
// `supportsStepBack` is true.
struct ReverseContinueRequest : public Request {
using Response = ReverseContinueResponse;
// If this flag is true, backward execution is resumed only for the thread
// with given `threadId`.
optional<boolean> singleThread;
// Specifies the active thread. If the debug adapter supports single thread
// execution (see `supportsSingleThreadExecutionRequests`) and the
// `singleThread` argument is true, only the thread with this ID is resumed.
integer threadId;
};
DAP_DECLARE_STRUCT_TYPEINFO(ReverseContinueRequest);
// Response to `runInTerminal` request.
struct RunInTerminalResponse : public Response {
// The process ID. The value should be less than or equal to 2147483647
// (2^31-1).
optional<integer> processId;
// The process ID of the terminal shell. The value should be less than or
// equal to 2147483647 (2^31-1).
optional<integer> shellProcessId;
};
DAP_DECLARE_STRUCT_TYPEINFO(RunInTerminalResponse);
// This request is sent from the debug adapter to the client to run a command in
// a terminal. This is typically used to launch the debuggee in a terminal
// provided by the client. This request should only be called if the
// corresponding client capability `supportsRunInTerminalRequest` is true.
// Client implementations of `runInTerminal` are free to run the command however
// they choose including issuing the command to a command line interpreter (aka
// 'shell'). Argument strings passed to the `runInTerminal` request must arrive
// verbatim in the command to be run. As a consequence, clients which use a
// shell are responsible for escaping any special shell characters in the
// argument strings to prevent them from being interpreted (and modified) by the
// shell. Some users may wish to take advantage of shell processing in the
// argument strings. For clients which implement `runInTerminal` using an
// intermediary shell, the `argsCanBeInterpretedByShell` property can be set to
// true. In this case the client is requested not to escape any special shell
// characters in the argument strings.
struct RunInTerminalRequest : public Request {
using Response = RunInTerminalResponse;
// List of arguments. The first argument is the command to run.
array<string> args;
// This property should only be set if the corresponding capability
// `supportsArgsCanBeInterpretedByShell` is true. If the client uses an
// intermediary shell to launch the application, then the client must not
// attempt to escape characters with special meanings for the shell. The user
// is fully responsible for escaping as needed and that arguments using
// special characters may not be portable across shells.
optional<boolean> argsCanBeInterpretedByShell;
// Working directory for the command. For non-empty, valid paths this
// typically results in execution of a change directory command.
string cwd;
// Environment key-value pairs that are added to or removed from the default
// environment.
optional<object> env;
// What kind of terminal to launch. Defaults to `integrated` if not specified.
//
// Must be one of the following enumeration values:
// 'integrated', 'external'
optional<string> kind;
// Title of the terminal.
optional<string> title;
};
DAP_DECLARE_STRUCT_TYPEINFO(RunInTerminalRequest);
// A `Scope` is a named container for variables. Optionally a scope can map to a
// source or a range within a source.
struct Scope {
// Start position of the range covered by the scope. It is measured in UTF-16
// code units and the client capability `columnsStartAt1` determines whether
// it is 0- or 1-based.
optional<integer> column;
// End position of the range covered by the scope. It is measured in UTF-16
// code units and the client capability `columnsStartAt1` determines whether
// it is 0- or 1-based.
optional<integer> endColumn;
// The end line of the range covered by this scope.
optional<integer> endLine;
// If true, the number of variables in this scope is large or expensive to
// retrieve.
boolean expensive;
// The number of indexed variables in this scope.
// The client can use this information to present the variables in a paged UI
// and fetch them in chunks.
optional<integer> indexedVariables;
// The start line of the range covered by this scope.
optional<integer> line;
// Name of the scope such as 'Arguments', 'Locals', or 'Registers'. This
// string is shown in the UI as is and can be translated.
string name;
// The number of named variables in this scope.
// The client can use this information to present the variables in a paged UI
// and fetch them in chunks.
optional<integer> namedVariables;
// A hint for how to present this scope in the UI. If this attribute is
// missing, the scope is shown with a generic UI.
//
// May be one of the following enumeration values:
// 'arguments', 'locals', 'registers'
optional<string> presentationHint;
// The source for this scope.
optional<Source> source;
// The variables of this scope can be retrieved by passing the value of
// `variablesReference` to the `variables` request as long as execution
// remains suspended. See 'Lifetime of Object References' in the Overview
// section for details.
integer variablesReference;
};
DAP_DECLARE_STRUCT_TYPEINFO(Scope);
// Response to `scopes` request.
struct ScopesResponse : public Response {
// The scopes of the stack frame. If the array has length zero, there are no
// scopes available.
array<Scope> scopes;
};
DAP_DECLARE_STRUCT_TYPEINFO(ScopesResponse);
// The request returns the variable scopes for a given stack frame ID.
struct ScopesRequest : public Request {
using Response = ScopesResponse;
// Retrieve the scopes for the stack frame identified by `frameId`. The
// `frameId` must have been obtained in the current suspended state. See
// 'Lifetime of Object References' in the Overview section for details.
integer frameId;
};
DAP_DECLARE_STRUCT_TYPEINFO(ScopesRequest);
// Response to `setBreakpoints` request.
// Returned is information about each breakpoint created by this request.
// This includes the actual code location and whether the breakpoint could be
// verified. The breakpoints returned are in the same order as the elements of
// the `breakpoints` (or the deprecated `lines`) array in the arguments.
struct SetBreakpointsResponse : public Response {
// Information about the breakpoints.
// The array elements are in the same order as the elements of the
// `breakpoints` (or the deprecated `lines`) array in the arguments.
array<Breakpoint> breakpoints;
};
DAP_DECLARE_STRUCT_TYPEINFO(SetBreakpointsResponse);
// Properties of a breakpoint or logpoint passed to the `setBreakpoints`
// request.
struct SourceBreakpoint {
// Start position within source line of the breakpoint or logpoint. It is
// measured in UTF-16 code units and the client capability `columnsStartAt1`
// determines whether it is 0- or 1-based.
optional<integer> column;
// The expression for conditional breakpoints.
// It is only honored by a debug adapter if the corresponding capability
// `supportsConditionalBreakpoints` is true.
optional<string> condition;
// The expression that controls how many hits of the breakpoint are ignored.
// The debug adapter is expected to interpret the expression as needed.
// The attribute is only honored by a debug adapter if the corresponding
// capability `supportsHitConditionalBreakpoints` is true. If both this
// property and `condition` are specified, `hitCondition` should be evaluated
// only if the `condition` is met, and the debug adapter should stop only if
// both conditions are met.
optional<string> hitCondition;
// The source line of the breakpoint or logpoint.
integer line;
// If this attribute exists and is non-empty, the debug adapter must not
// 'break' (stop) but log the message instead. Expressions within `{}` are
// interpolated. The attribute is only honored by a debug adapter if the
// corresponding capability `supportsLogPoints` is true. If either
// `hitCondition` or `condition` is specified, then the message should only be
// logged if those conditions are met.
optional<string> logMessage;
};
DAP_DECLARE_STRUCT_TYPEINFO(SourceBreakpoint);
// Sets multiple breakpoints for a single source and clears all previous
// breakpoints in that source. To clear all breakpoint for a source, specify an
// empty array. When a breakpoint is hit, a `stopped` event (with reason
// `breakpoint`) is generated.
struct SetBreakpointsRequest : public Request {
using Response = SetBreakpointsResponse;
// The code locations of the breakpoints.
optional<array<SourceBreakpoint>> breakpoints;
// Deprecated: The code locations of the breakpoints.
optional<array<integer>> lines;
// The source location of the breakpoints; either `source.path` or
// `source.sourceReference` must be specified.
Source source;
// A value of true indicates that the underlying source has been modified
// which results in new breakpoint locations.
optional<boolean> sourceModified;
};
DAP_DECLARE_STRUCT_TYPEINFO(SetBreakpointsRequest);
// Response to `setDataBreakpoints` request.
// Returned is information about each breakpoint created by this request.
struct SetDataBreakpointsResponse : public Response {
// Information about the data breakpoints. The array elements correspond to
// the elements of the input argument `breakpoints` array.
array<Breakpoint> breakpoints;
};
DAP_DECLARE_STRUCT_TYPEINFO(SetDataBreakpointsResponse);
// Properties of a data breakpoint passed to the `setDataBreakpoints` request.
struct DataBreakpoint {
// The access type of the data.
optional<DataBreakpointAccessType> accessType;
// An expression for conditional breakpoints.
optional<string> condition;
// An id representing the data. This id is returned from the
// `dataBreakpointInfo` request.
string dataId;
// An expression that controls how many hits of the breakpoint are ignored.
// The debug adapter is expected to interpret the expression as needed.
optional<string> hitCondition;
};
DAP_DECLARE_STRUCT_TYPEINFO(DataBreakpoint);
// Replaces all existing data breakpoints with new data breakpoints.
// To clear all data breakpoints, specify an empty array.
// When a data breakpoint is hit, a `stopped` event (with reason `data
// breakpoint`) is generated. Clients should only call this request if the
// corresponding capability `supportsDataBreakpoints` is true.
struct SetDataBreakpointsRequest : public Request {
using Response = SetDataBreakpointsResponse;
// The contents of this array replaces all existing data breakpoints. An empty
// array clears all data breakpoints.
array<DataBreakpoint> breakpoints;
};
DAP_DECLARE_STRUCT_TYPEINFO(SetDataBreakpointsRequest);
// Response to `setExceptionBreakpoints` request.
// The response contains an array of `Breakpoint` objects with information about
// each exception breakpoint or filter. The `Breakpoint` objects are in the same
// order as the elements of the `filters`, `filterOptions`, `exceptionOptions`
// arrays given as arguments. If both `filters` and `filterOptions` are given,
// the returned array must start with `filters` information first, followed by
// `filterOptions` information. The `verified` property of a `Breakpoint` object
// signals whether the exception breakpoint or filter could be successfully
// created and whether the condition or hit count expressions are valid. In case
// of an error the `message` property explains the problem. The `id` property
// can be used to introduce a unique ID for the exception breakpoint or filter
// so that it can be updated subsequently by sending breakpoint events. For
// backward compatibility both the `breakpoints` array and the enclosing `body`
// are optional. If these elements are missing a client is not able to show
// problems for individual exception breakpoints or filters.
struct SetExceptionBreakpointsResponse : public Response {
// Information about the exception breakpoints or filters.
// The breakpoints returned are in the same order as the elements of the
// `filters`, `filterOptions`, `exceptionOptions` arrays in the arguments. If
// both `filters` and `filterOptions` are given, the returned array must start
// with `filters` information first, followed by `filterOptions` information.
optional<array<Breakpoint>> breakpoints;
};
DAP_DECLARE_STRUCT_TYPEINFO(SetExceptionBreakpointsResponse);
// An `ExceptionPathSegment` represents a segment in a path that is used to
// match leafs or nodes in a tree of exceptions. If a segment consists of more
// than one name, it matches the names provided if `negate` is false or missing,
// or it matches anything except the names provided if `negate` is true.
struct ExceptionPathSegment {
// Depending on the value of `negate` the names that should match or not
// match.
array<string> names;
// If false or missing this segment matches the names provided, otherwise it
// matches anything except the names provided.
optional<boolean> negate;
};
DAP_DECLARE_STRUCT_TYPEINFO(ExceptionPathSegment);
// An `ExceptionOptions` assigns configuration options to a set of exceptions.
struct ExceptionOptions {
// Condition when a thrown exception should result in a break.
ExceptionBreakMode breakMode = "never";
// A path that selects a single or multiple exceptions in a tree. If `path` is
// missing, the whole tree is selected. By convention the first segment of the
// path is a category that is used to group exceptions in the UI.
optional<array<ExceptionPathSegment>> path;
};
DAP_DECLARE_STRUCT_TYPEINFO(ExceptionOptions);
// An `ExceptionFilterOptions` is used to specify an exception filter together
// with a condition for the `setExceptionBreakpoints` request.
struct ExceptionFilterOptions {
// An expression for conditional exceptions.
// The exception breaks into the debugger if the result of the condition is
// true.
optional<string> condition;
// ID of an exception filter returned by the `exceptionBreakpointFilters`
// capability.
string filterId;
};
DAP_DECLARE_STRUCT_TYPEINFO(ExceptionFilterOptions);
// The request configures the debugger's response to thrown exceptions.
// If an exception is configured to break, a `stopped` event is fired (with
// reason `exception`). Clients should only call this request if the
// corresponding capability `exceptionBreakpointFilters` returns one or more
// filters.
struct SetExceptionBreakpointsRequest : public Request {
using Response = SetExceptionBreakpointsResponse;
// Configuration options for selected exceptions.
// The attribute is only honored by a debug adapter if the corresponding
// capability `supportsExceptionOptions` is true.
optional<array<ExceptionOptions>> exceptionOptions;
// Set of exception filters and their options. The set of all possible
// exception filters is defined by the `exceptionBreakpointFilters`
// capability. This attribute is only honored by a debug adapter if the
// corresponding capability `supportsExceptionFilterOptions` is true. The
// `filter` and `filterOptions` sets are additive.
optional<array<ExceptionFilterOptions>> filterOptions;
// Set of exception filters specified by their ID. The set of all possible
// exception filters is defined by the `exceptionBreakpointFilters`
// capability. The `filter` and `filterOptions` sets are additive.
array<string> filters;
};
DAP_DECLARE_STRUCT_TYPEINFO(SetExceptionBreakpointsRequest);
// Response to `setExpression` request.
struct SetExpressionResponse : public Response {
// The number of indexed child variables.
// The client can use this information to present the variables in a paged UI
// and fetch them in chunks. The value should be less than or equal to
// 2147483647 (2^31-1).
optional<integer> indexedVariables;
// The number of named child variables.
// The client can use this information to present the variables in a paged UI
// and fetch them in chunks. The value should be less than or equal to
// 2147483647 (2^31-1).
optional<integer> namedVariables;
// Properties of a value that can be used to determine how to render the
// result in the UI.
optional<VariablePresentationHint> presentationHint;
// The type of the value.
// This attribute should only be returned by a debug adapter if the
// corresponding capability `supportsVariableType` is true.
optional<string> type;
// The new value of the expression.
string value;
// If `variablesReference` is > 0, the evaluate result is structured and its
// children can be retrieved by passing `variablesReference` to the
// `variables` request as long as execution remains suspended. See 'Lifetime
// of Object References' in the Overview section for details.
optional<integer> variablesReference;
};
DAP_DECLARE_STRUCT_TYPEINFO(SetExpressionResponse);
// Evaluates the given `value` expression and assigns it to the `expression`
// which must be a modifiable l-value. The expressions have access to any
// variables and arguments that are in scope of the specified frame. Clients
// should only call this request if the corresponding capability
// `supportsSetExpression` is true. If a debug adapter implements both
// `setExpression` and `setVariable`, a client uses `setExpression` if the
// variable has an `evaluateName` property.
struct SetExpressionRequest : public Request {
using Response = SetExpressionResponse;
// The l-value expression to assign to.
string expression;
// Specifies how the resulting value should be formatted.
optional<ValueFormat> format;
// Evaluate the expressions in the scope of this stack frame. If not
// specified, the expressions are evaluated in the global scope.
optional<integer> frameId;
// The value expression to assign to the l-value expression.
string value;
};
DAP_DECLARE_STRUCT_TYPEINFO(SetExpressionRequest);
// Response to `setFunctionBreakpoints` request.
// Returned is information about each breakpoint created by this request.
struct SetFunctionBreakpointsResponse : public Response {
// Information about the breakpoints. The array elements correspond to the
// elements of the `breakpoints` array.
array<Breakpoint> breakpoints;
};
DAP_DECLARE_STRUCT_TYPEINFO(SetFunctionBreakpointsResponse);
// Properties of a breakpoint passed to the `setFunctionBreakpoints` request.
struct FunctionBreakpoint {
// An expression for conditional breakpoints.
// It is only honored by a debug adapter if the corresponding capability
// `supportsConditionalBreakpoints` is true.
optional<string> condition;
// An expression that controls how many hits of the breakpoint are ignored.
// The debug adapter is expected to interpret the expression as needed.
// The attribute is only honored by a debug adapter if the corresponding
// capability `supportsHitConditionalBreakpoints` is true.
optional<string> hitCondition;
// The name of the function.
string name;
};
DAP_DECLARE_STRUCT_TYPEINFO(FunctionBreakpoint);
// Replaces all existing function breakpoints with new function breakpoints.
// To clear all function breakpoints, specify an empty array.
// When a function breakpoint is hit, a `stopped` event (with reason `function
// breakpoint`) is generated. Clients should only call this request if the
// corresponding capability `supportsFunctionBreakpoints` is true.
struct SetFunctionBreakpointsRequest : public Request {
using Response = SetFunctionBreakpointsResponse;
// The function names of the breakpoints.
array<FunctionBreakpoint> breakpoints;
};
DAP_DECLARE_STRUCT_TYPEINFO(SetFunctionBreakpointsRequest);
// Response to `setInstructionBreakpoints` request
struct SetInstructionBreakpointsResponse : public Response {
// Information about the breakpoints. The array elements correspond to the
// elements of the `breakpoints` array.
array<Breakpoint> breakpoints;
};
DAP_DECLARE_STRUCT_TYPEINFO(SetInstructionBreakpointsResponse);
// Properties of a breakpoint passed to the `setInstructionBreakpoints` request
struct InstructionBreakpoint {
// An expression for conditional breakpoints.
// It is only honored by a debug adapter if the corresponding capability
// `supportsConditionalBreakpoints` is true.
optional<string> condition;
// An expression that controls how many hits of the breakpoint are ignored.
// The debug adapter is expected to interpret the expression as needed.
// The attribute is only honored by a debug adapter if the corresponding
// capability `supportsHitConditionalBreakpoints` is true.
optional<string> hitCondition;
// The instruction reference of the breakpoint.
// This should be a memory or instruction pointer reference from an
// `EvaluateResponse`, `Variable`, `StackFrame`, `GotoTarget`, or
// `Breakpoint`.
string instructionReference;
// The offset from the instruction reference.
// This can be negative.
optional<integer> offset;
};
DAP_DECLARE_STRUCT_TYPEINFO(InstructionBreakpoint);
// Replaces all existing instruction breakpoints. Typically, instruction
// breakpoints would be set from a disassembly window. To clear all instruction
// breakpoints, specify an empty array. When an instruction breakpoint is hit, a
// `stopped` event (with reason `instruction breakpoint`) is generated. Clients
// should only call this request if the corresponding capability
// `supportsInstructionBreakpoints` is true.
struct SetInstructionBreakpointsRequest : public Request {
using Response = SetInstructionBreakpointsResponse;
// The instruction references of the breakpoints
array<InstructionBreakpoint> breakpoints;
};
DAP_DECLARE_STRUCT_TYPEINFO(SetInstructionBreakpointsRequest);
// Response to `setVariable` request.
struct SetVariableResponse : public Response {
// The number of indexed child variables.
// The client can use this information to present the variables in a paged UI
// and fetch them in chunks. The value should be less than or equal to
// 2147483647 (2^31-1).
optional<integer> indexedVariables;
// The number of named child variables.
// The client can use this information to present the variables in a paged UI
// and fetch them in chunks. The value should be less than or equal to
// 2147483647 (2^31-1).
optional<integer> namedVariables;
// The type of the new value. Typically shown in the UI when hovering over the
// value.
optional<string> type;
// The new value of the variable.
string value;
// If `variablesReference` is > 0, the new value is structured and its
// children can be retrieved by passing `variablesReference` to the
// `variables` request as long as execution remains suspended. See 'Lifetime
// of Object References' in the Overview section for details.
optional<integer> variablesReference;
};
DAP_DECLARE_STRUCT_TYPEINFO(SetVariableResponse);
// Set the variable with the given name in the variable container to a new
// value. Clients should only call this request if the corresponding capability
// `supportsSetVariable` is true. If a debug adapter implements both
// `setVariable` and `setExpression`, a client will only use `setExpression` if
// the variable has an `evaluateName` property.
struct SetVariableRequest : public Request {
using Response = SetVariableResponse;
// Specifies details on how to format the response value.
optional<ValueFormat> format;
// The name of the variable in the container.
string name;
// The value of the variable.
string value;
// The reference of the variable container. The `variablesReference` must have
// been obtained in the current suspended state. See 'Lifetime of Object
// References' in the Overview section for details.
integer variablesReference;
};
DAP_DECLARE_STRUCT_TYPEINFO(SetVariableRequest);
// Response to `source` request.
struct SourceResponse : public Response {
// Content of the source reference.
string content;
// Content type (MIME type) of the source.
optional<string> mimeType;
};
DAP_DECLARE_STRUCT_TYPEINFO(SourceResponse);
// The request retrieves the source code for a given source reference.
struct SourceRequest : public Request {
using Response = SourceResponse;
// Specifies the source content to load. Either `source.path` or
// `source.sourceReference` must be specified.
optional<Source> source;
// The reference to the source. This is the same as `source.sourceReference`.
// This is provided for backward compatibility since old clients do not
// understand the `source` attribute.
integer sourceReference;
};
DAP_DECLARE_STRUCT_TYPEINFO(SourceRequest);
// A Stackframe contains the source location.
struct StackFrame {
// Indicates whether this frame can be restarted with the `restart` request.
// Clients should only use this if the debug adapter supports the `restart`
// request and the corresponding capability `supportsRestartRequest` is true.
// If a debug adapter has this capability, then `canRestart` defaults to
// `true` if the property is absent.
optional<boolean> canRestart;
// Start position of the range covered by the stack frame. It is measured in
// UTF-16 code units and the client capability `columnsStartAt1` determines
// whether it is 0- or 1-based. If attribute `source` is missing or doesn't
// exist, `column` is 0 and should be ignored by the client.
integer column;
// End position of the range covered by the stack frame. It is measured in
// UTF-16 code units and the client capability `columnsStartAt1` determines
// whether it is 0- or 1-based.
optional<integer> endColumn;
// The end line of the range covered by the stack frame.
optional<integer> endLine;
// An identifier for the stack frame. It must be unique across all threads.
// This id can be used to retrieve the scopes of the frame with the `scopes`
// request or to restart the execution of a stack frame.
integer id;
// A memory reference for the current instruction pointer in this frame.
optional<string> instructionPointerReference;
// The line within the source of the frame. If the source attribute is missing
// or doesn't exist, `line` is 0 and should be ignored by the client.
integer line;
// The module associated with this frame, if any.
optional<variant<integer, string>> moduleId;
// The name of the stack frame, typically a method name.
string name;
// A hint for how to present this frame in the UI.
// A value of `label` can be used to indicate that the frame is an artificial
// frame that is used as a visual label or separator. A value of `subtle` can
// be used to change the appearance of a frame in a 'subtle' way.
//
// Must be one of the following enumeration values:
// 'normal', 'label', 'subtle'
optional<string> presentationHint;
// The source of the frame.
optional<Source> source;
};
DAP_DECLARE_STRUCT_TYPEINFO(StackFrame);
// Response to `stackTrace` request.
struct StackTraceResponse : public Response {
// The frames of the stack frame. If the array has length zero, there are no
// stack frames available. This means that there is no location information
// available.
array<StackFrame> stackFrames;
// The total number of frames available in the stack. If omitted or if
// `totalFrames` is larger than the available frames, a client is expected to
// request frames until a request returns less frames than requested (which
// indicates the end of the stack). Returning monotonically increasing
// `totalFrames` values for subsequent requests can be used to enforce paging
// in the client.
optional<integer> totalFrames;
};
DAP_DECLARE_STRUCT_TYPEINFO(StackTraceResponse);
// Provides formatting information for a stack frame.
struct StackFrameFormat : public ValueFormat {
// Includes all stack frames, including those the debug adapter might
// otherwise hide.
optional<boolean> includeAll;
// Displays the line number of the stack frame.
optional<boolean> line;
// Displays the module of the stack frame.
optional<boolean> module;
// Displays the names of parameters for the stack frame.
optional<boolean> parameterNames;
// Displays the types of parameters for the stack frame.
optional<boolean> parameterTypes;
// Displays the values of parameters for the stack frame.
optional<boolean> parameterValues;
// Displays parameters for the stack frame.
optional<boolean> parameters;
};
DAP_DECLARE_STRUCT_TYPEINFO(StackFrameFormat);
// The request returns a stacktrace from the current execution state of a given
// thread. A client can request all stack frames by omitting the startFrame and
// levels arguments. For performance-conscious clients and if the corresponding
// capability `supportsDelayedStackTraceLoading` is true, stack frames can be
// retrieved in a piecemeal way with the `startFrame` and `levels` arguments.
// The response of the `stackTrace` request may contain a `totalFrames` property
// that hints at the total number of frames in the stack. If a client needs this
// total number upfront, it can issue a request for a single (first) frame and
// depending on the value of `totalFrames` decide how to proceed. In any case a
// client should be prepared to receive fewer frames than requested, which is an
// indication that the end of the stack has been reached.
struct StackTraceRequest : public Request {
using Response = StackTraceResponse;
// Specifies details on how to format the stack frames.
// The attribute is only honored by a debug adapter if the corresponding
// capability `supportsValueFormattingOptions` is true.
optional<StackFrameFormat> format;
// The maximum number of frames to return. If levels is not specified or 0,
// all frames are returned.
optional<integer> levels;
// The index of the first frame to return; if omitted frames start at 0.
optional<integer> startFrame;
// Retrieve the stacktrace for this thread.
integer threadId;
};
DAP_DECLARE_STRUCT_TYPEINFO(StackTraceRequest);
// Response to `startDebugging` request. This is just an acknowledgement, so no
// body field is required.
struct StartDebuggingResponse : public Response {};
DAP_DECLARE_STRUCT_TYPEINFO(StartDebuggingResponse);
// This request is sent from the debug adapter to the client to start a new
// debug session of the same type as the caller. This request should only be
// sent if the corresponding client capability `supportsStartDebuggingRequest`
// is true. A client implementation of `startDebugging` should start a new debug
// session (of the same type as the caller) in the same way that the caller's
// session was started. If the client supports hierarchical debug sessions, the
// newly created session can be treated as a child of the caller session.
struct StartDebuggingRequest : public Request {
using Response = StartDebuggingResponse;
// Arguments passed to the new debug session. The arguments must only contain
// properties understood by the `launch` or `attach` requests of the debug
// adapter and they must not contain any client-specific properties (e.g.
// `type`) or client-specific features (e.g. substitutable 'variables').
object configuration;
// Indicates whether the new debug session should be started with a `launch`
// or `attach` request.
//
// Must be one of the following enumeration values:
// 'launch', 'attach'
string request = "launch";
};
DAP_DECLARE_STRUCT_TYPEINFO(StartDebuggingRequest);
// Response to `stepBack` request. This is just an acknowledgement, so no body
// field is required.
struct StepBackResponse : public Response {};
DAP_DECLARE_STRUCT_TYPEINFO(StepBackResponse);
// The request executes one backward step (in the given granularity) for the
// specified thread and allows all other threads to run backward freely by
// resuming them. If the debug adapter supports single thread execution (see
// capability `supportsSingleThreadExecutionRequests`), setting the
// `singleThread` argument to true prevents other suspended threads from
// resuming. The debug adapter first sends the response and then a `stopped`
// event (with reason `step`) after the step has completed. Clients should only
// call this request if the corresponding capability `supportsStepBack` is true.
struct StepBackRequest : public Request {
using Response = StepBackResponse;
// Stepping granularity to step. If no granularity is specified, a granularity
// of `statement` is assumed.
optional<SteppingGranularity> granularity;
// If this flag is true, all other suspended threads are not resumed.
optional<boolean> singleThread;
// Specifies the thread for which to resume execution for one step backwards
// (of the given granularity).
integer threadId;
};
DAP_DECLARE_STRUCT_TYPEINFO(StepBackRequest);
// Response to `stepIn` request. This is just an acknowledgement, so no body
// field is required.
struct StepInResponse : public Response {};
DAP_DECLARE_STRUCT_TYPEINFO(StepInResponse);
// The request resumes the given thread to step into a function/method and
// allows all other threads to run freely by resuming them. If the debug adapter
// supports single thread execution (see capability
// `supportsSingleThreadExecutionRequests`), setting the `singleThread` argument
// to true prevents other suspended threads from resuming. If the request cannot
// step into a target, `stepIn` behaves like the `next` request. The debug
// adapter first sends the response and then a `stopped` event (with reason
// `step`) after the step has completed. If there are multiple function/method
// calls (or other targets) on the source line, the argument `targetId` can be
// used to control into which target the `stepIn` should occur. The list of
// possible targets for a given source line can be retrieved via the
// `stepInTargets` request.
struct StepInRequest : public Request {
using Response = StepInResponse;
// Stepping granularity. If no granularity is specified, a granularity of
// `statement` is assumed.
optional<SteppingGranularity> granularity;
// If this flag is true, all other suspended threads are not resumed.
optional<boolean> singleThread;
// Id of the target to step into.
optional<integer> targetId;
// Specifies the thread for which to resume execution for one step-into (of
// the given granularity).
integer threadId;
};
DAP_DECLARE_STRUCT_TYPEINFO(StepInRequest);
// A `StepInTarget` can be used in the `stepIn` request and determines into
// which single target the `stepIn` request should step.
struct StepInTarget {
// Start position of the range covered by the step in target. It is measured
// in UTF-16 code units and the client capability `columnsStartAt1` determines
// whether it is 0- or 1-based.
optional<integer> column;
// End position of the range covered by the step in target. It is measured in
// UTF-16 code units and the client capability `columnsStartAt1` determines
// whether it is 0- or 1-based.
optional<integer> endColumn;
// The end line of the range covered by the step-in target.
optional<integer> endLine;
// Unique identifier for a step-in target.
integer id;
// The name of the step-in target (shown in the UI).
string label;
// The line of the step-in target.
optional<integer> line;
};
DAP_DECLARE_STRUCT_TYPEINFO(StepInTarget);
// Response to `stepInTargets` request.
struct StepInTargetsResponse : public Response {
// The possible step-in targets of the specified source location.
array<StepInTarget> targets;
};
DAP_DECLARE_STRUCT_TYPEINFO(StepInTargetsResponse);
// This request retrieves the possible step-in targets for the specified stack
// frame. These targets can be used in the `stepIn` request. Clients should only
// call this request if the corresponding capability
// `supportsStepInTargetsRequest` is true.
struct StepInTargetsRequest : public Request {
using Response = StepInTargetsResponse;
// The stack frame for which to retrieve the possible step-in targets.
integer frameId;
};
DAP_DECLARE_STRUCT_TYPEINFO(StepInTargetsRequest);
// Response to `stepOut` request. This is just an acknowledgement, so no body
// field is required.
struct StepOutResponse : public Response {};
DAP_DECLARE_STRUCT_TYPEINFO(StepOutResponse);
// The request resumes the given thread to step out (return) from a
// function/method and allows all other threads to run freely by resuming them.
// If the debug adapter supports single thread execution (see capability
// `supportsSingleThreadExecutionRequests`), setting the `singleThread` argument
// to true prevents other suspended threads from resuming. The debug adapter
// first sends the response and then a `stopped` event (with reason `step`)
// after the step has completed.
struct StepOutRequest : public Request {
using Response = StepOutResponse;
// Stepping granularity. If no granularity is specified, a granularity of
// `statement` is assumed.
optional<SteppingGranularity> granularity;
// If this flag is true, all other suspended threads are not resumed.
optional<boolean> singleThread;
// Specifies the thread for which to resume execution for one step-out (of the
// given granularity).
integer threadId;
};
DAP_DECLARE_STRUCT_TYPEINFO(StepOutRequest);
// The event indicates that the execution of the debuggee has stopped due to
// some condition. This can be caused by a breakpoint previously set, a stepping
// request has completed, by executing a debugger statement etc.
struct StoppedEvent : public Event {
// If `allThreadsStopped` is true, a debug adapter can announce that all
// threads have stopped.
// - The client should use this information to enable that all threads can be
// expanded to access their stacktraces.
// - If the attribute is missing or false, only the thread with the given
// `threadId` can be expanded.
optional<boolean> allThreadsStopped;
// The full reason for the event, e.g. 'Paused on exception'. This string is
// shown in the UI as is and can be translated.
optional<string> description;
// Ids of the breakpoints that triggered the event. In most cases there is
// only a single breakpoint but here are some examples for multiple
// breakpoints:
// - Different types of breakpoints map to the same location.
// - Multiple source breakpoints get collapsed to the same instruction by the
// compiler/runtime.
// - Multiple function breakpoints with different function names map to the
// same location.
optional<array<integer>> hitBreakpointIds;
// A value of true hints to the client that this event should not change the
// focus.
optional<boolean> preserveFocusHint;
// The reason for the event.
// For backward compatibility this string is shown in the UI if the
// `description` attribute is missing (but it must not be translated).
//
// May be one of the following enumeration values:
// 'step', 'breakpoint', 'exception', 'pause', 'entry', 'goto', 'function
// breakpoint', 'data breakpoint', 'instruction breakpoint'
string reason;
// Additional information. E.g. if reason is `exception`, text contains the
// exception name. This string is shown in the UI.
optional<string> text;
// The thread which was stopped.
optional<integer> threadId;
};
DAP_DECLARE_STRUCT_TYPEINFO(StoppedEvent);
// Response to `terminate` request. This is just an acknowledgement, so no body
// field is required.
struct TerminateResponse : public Response {};
DAP_DECLARE_STRUCT_TYPEINFO(TerminateResponse);
// The `terminate` request is sent from the client to the debug adapter in order
// to shut down the debuggee gracefully. Clients should only call this request
// if the capability `supportsTerminateRequest` is true. Typically a debug
// adapter implements `terminate` by sending a software signal which the
// debuggee intercepts in order to clean things up properly before terminating
// itself. Please note that this request does not directly affect the state of
// the debug session: if the debuggee decides to veto the graceful shutdown for
// any reason by not terminating itself, then the debug session just continues.
// Clients can surface the `terminate` request as an explicit command or they
// can integrate it into a two stage Stop command that first sends `terminate`
// to request a graceful shutdown, and if that fails uses `disconnect` for a
// forceful shutdown.
struct TerminateRequest : public Request {
using Response = TerminateResponse;
// A value of true indicates that this `terminate` request is part of a
// restart sequence.
optional<boolean> restart;
};
DAP_DECLARE_STRUCT_TYPEINFO(TerminateRequest);
// Response to `terminateThreads` request. This is just an acknowledgement, no
// body field is required.
struct TerminateThreadsResponse : public Response {};
DAP_DECLARE_STRUCT_TYPEINFO(TerminateThreadsResponse);
// The request terminates the threads with the given ids.
// Clients should only call this request if the corresponding capability
// `supportsTerminateThreadsRequest` is true.
struct TerminateThreadsRequest : public Request {
using Response = TerminateThreadsResponse;
// Ids of threads to be terminated.
optional<array<integer>> threadIds;
};
DAP_DECLARE_STRUCT_TYPEINFO(TerminateThreadsRequest);
// The event indicates that debugging of the debuggee has terminated. This does
// **not** mean that the debuggee itself has exited.
struct TerminatedEvent : public Event {
// A debug adapter may set `restart` to true (or to an arbitrary object) to
// request that the client restarts the session. The value is not interpreted
// by the client and passed unmodified as an attribute `__restart` to the
// `launch` and `attach` requests.
optional<variant<array<any>, boolean, integer, null, number, object, string>>
restart;
};
DAP_DECLARE_STRUCT_TYPEINFO(TerminatedEvent);
// The event indicates that a thread has started or exited.
struct ThreadEvent : public Event {
// The reason for the event.
//
// May be one of the following enumeration values:
// 'started', 'exited'
string reason;
// The identifier of the thread.
integer threadId;
};
DAP_DECLARE_STRUCT_TYPEINFO(ThreadEvent);
// A Thread
struct Thread {
// Unique identifier for the thread.
integer id;
// The name of the thread.
string name;
};
DAP_DECLARE_STRUCT_TYPEINFO(Thread);
// Response to `threads` request.
struct ThreadsResponse : public Response {
// All threads.
array<Thread> threads;
};
DAP_DECLARE_STRUCT_TYPEINFO(ThreadsResponse);
// The request retrieves a list of all threads.
struct ThreadsRequest : public Request {
using Response = ThreadsResponse;
};
DAP_DECLARE_STRUCT_TYPEINFO(ThreadsRequest);
// A Variable is a name/value pair.
// The `type` attribute is shown if space permits or when hovering over the
// variable's name. The `kind` attribute is used to render additional properties
// of the variable, e.g. different icons can be used to indicate that a variable
// is public or private. If the value is structured (has children), a handle is
// provided to retrieve the children with the `variables` request. If the number
// of named or indexed children is large, the numbers should be returned via the
// `namedVariables` and `indexedVariables` attributes. The client can use this
// information to present the children in a paged UI and fetch them in chunks.
struct Variable {
// The evaluatable name of this variable which can be passed to the `evaluate`
// request to fetch the variable's value.
optional<string> evaluateName;
// The number of indexed child variables.
// The client can use this information to present the children in a paged UI
// and fetch them in chunks.
optional<integer> indexedVariables;
// The memory reference for the variable if the variable represents executable
// code, such as a function pointer. This attribute is only required if the
// corresponding capability `supportsMemoryReferences` is true.
optional<string> memoryReference;
// The variable's name.
string name;
// The number of named child variables.
// The client can use this information to present the children in a paged UI
// and fetch them in chunks.
optional<integer> namedVariables;
// Properties of a variable that can be used to determine how to render the
// variable in the UI.
optional<VariablePresentationHint> presentationHint;
// The type of the variable's value. Typically shown in the UI when hovering
// over the value. This attribute should only be returned by a debug adapter
// if the corresponding capability `supportsVariableType` is true.
optional<string> type;
// The variable's value.
// This can be a multi-line text, e.g. for a function the body of a function.
// For structured variables (which do not have a simple value), it is
// recommended to provide a one-line representation of the structured object.
// This helps to identify the structured object in the collapsed state when
// its children are not yet visible. An empty string can be used if no value
// should be shown in the UI.
string value;
// If `variablesReference` is > 0, the variable is structured and its children
// can be retrieved by passing `variablesReference` to the `variables` request
// as long as execution remains suspended. See 'Lifetime of Object References'
// in the Overview section for details.
integer variablesReference;
};
DAP_DECLARE_STRUCT_TYPEINFO(Variable);
// Response to `variables` request.
struct VariablesResponse : public Response {
// All (or a range) of variables for the given variable reference.
array<Variable> variables;
};
DAP_DECLARE_STRUCT_TYPEINFO(VariablesResponse);
// Retrieves all child variables for the given variable reference.
// A filter can be used to limit the fetched children to either named or indexed
// children.
struct VariablesRequest : public Request {
using Response = VariablesResponse;
// The number of variables to return. If count is missing or 0, all variables
// are returned.
optional<integer> count;
// Filter to limit the child variables to either named or indexed. If omitted,
// both types are fetched.
//
// Must be one of the following enumeration values:
// 'indexed', 'named'
optional<string> filter;
// Specifies details on how to format the Variable values.
// The attribute is only honored by a debug adapter if the corresponding
// capability `supportsValueFormattingOptions` is true.
optional<ValueFormat> format;
// The index of the first variable to return; if omitted children start at 0.
optional<integer> start;
// The variable for which to retrieve its children. The `variablesReference`
// must have been obtained in the current suspended state. See 'Lifetime of
// Object References' in the Overview section for details.
integer variablesReference;
};
DAP_DECLARE_STRUCT_TYPEINFO(VariablesRequest);
// Response to `writeMemory` request.
struct WriteMemoryResponse : public Response {
// Property that should be returned when `allowPartial` is true to indicate
// the number of bytes starting from address that were successfully written.
optional<integer> bytesWritten;
// Property that should be returned when `allowPartial` is true to indicate
// the offset of the first byte of data successfully written. Can be negative.
optional<integer> offset;
};
DAP_DECLARE_STRUCT_TYPEINFO(WriteMemoryResponse);
// Writes bytes to memory at the provided location.
// Clients should only call this request if the corresponding capability
// `supportsWriteMemoryRequest` is true.
struct WriteMemoryRequest : public Request {
using Response = WriteMemoryResponse;
// Property to control partial writes. If true, the debug adapter should
// attempt to write memory even if the entire memory region is not writable.
// In such a case the debug adapter should stop after hitting the first byte
// of memory that cannot be written and return the number of bytes written in
// the response via the `offset` and `bytesWritten` properties. If false or
// missing, a debug adapter should attempt to verify the region is writable
// before writing, and fail the response if it is not.
optional<boolean> allowPartial;
// Bytes to write, encoded using base64.
string data;
// Memory reference to the base location to which data should be written.
string memoryReference;
// Offset (in bytes) to be applied to the reference location before writing
// data. Can be negative.
optional<integer> offset;
};
DAP_DECLARE_STRUCT_TYPEINFO(WriteMemoryRequest);
} // namespace dap
#endif // dap_protocol_h