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152 lines
4.3 KiB
152 lines
4.3 KiB
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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file Copyright.txt or https://cmake.org/licensing for details. */
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#include "cmFindPathCommand.h"
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#include <utility>
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#include "cmsys/Glob.hxx"
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#include "cmStateTypes.h"
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#include "cmStringAlgorithms.h"
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#include "cmSystemTools.h"
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class cmExecutionStatus;
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cmFindPathCommand::cmFindPathCommand(std::string findCommandName,
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cmExecutionStatus& status)
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: cmFindBase(std::move(findCommandName), status)
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{
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this->EnvironmentPath = "INCLUDE";
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this->IncludeFileInPath = false;
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this->VariableDocumentation = "Path to a file.";
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this->VariableType = cmStateEnums::PATH;
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}
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cmFindPathCommand::cmFindPathCommand(cmExecutionStatus& status)
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: cmFindPathCommand("find_path", status)
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{
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}
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// cmFindPathCommand
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bool cmFindPathCommand::InitialPass(std::vector<std::string> const& argsIn)
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{
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this->DebugMode = this->ComputeIfDebugModeWanted();
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this->CMakePathName = "INCLUDE";
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if (!this->ParseArguments(argsIn)) {
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return false;
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}
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if (this->AlreadyDefined) {
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this->NormalizeFindResult();
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return true;
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}
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std::string result = this->FindHeader();
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this->StoreFindResult(result);
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return true;
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}
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std::string cmFindPathCommand::FindHeader()
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{
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cmFindBaseDebugState debug(this->FindCommandName, this);
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std::string header;
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if (this->SearchFrameworkFirst || this->SearchFrameworkOnly) {
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header = this->FindFrameworkHeader(debug);
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}
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if (header.empty() && !this->SearchFrameworkOnly) {
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header = this->FindNormalHeader(debug);
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}
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if (header.empty() && this->SearchFrameworkLast) {
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header = this->FindFrameworkHeader(debug);
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}
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return header;
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}
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std::string cmFindPathCommand::FindHeaderInFramework(
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std::string const& file, std::string const& dir) const
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{
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std::string fileName = file;
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std::string frameWorkName;
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std::string::size_type pos = fileName.find('/');
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// if there is a / in the name try to find the header as a framework
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// For example bar/foo.h would look for:
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// bar.framework/Headers/foo.h
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if (pos != std::string::npos) {
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// remove the name from the slash;
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fileName = fileName.substr(pos + 1);
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frameWorkName = file;
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frameWorkName =
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frameWorkName.substr(0, frameWorkName.size() - fileName.size() - 1);
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// if the framework has a path in it then just use the filename
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if (frameWorkName.find('/') != std::string::npos) {
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fileName = file;
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frameWorkName.clear();
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}
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if (!frameWorkName.empty()) {
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std::string fpath = cmStrCat(dir, frameWorkName, ".framework");
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std::string intPath = cmStrCat(fpath, "/Headers/", fileName);
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if (cmSystemTools::FileExists(intPath)) {
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if (this->IncludeFileInPath) {
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return intPath;
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}
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return fpath;
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}
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}
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}
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// if it is not found yet or not a framework header, then do a glob search
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// for all frameworks in the directory: dir/*.framework/Headers/<file>
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std::string glob = cmStrCat(dir, "*.framework/Headers/", file);
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cmsys::Glob globIt;
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globIt.FindFiles(glob);
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std::vector<std::string> files = globIt.GetFiles();
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if (!files.empty()) {
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std::string fheader = cmSystemTools::CollapseFullPath(files[0]);
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if (this->IncludeFileInPath) {
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return fheader;
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}
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fheader.resize(fheader.size() - file.size());
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return fheader;
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}
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return "";
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}
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std::string cmFindPathCommand::FindNormalHeader(cmFindBaseDebugState& debug)
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{
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std::string tryPath;
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for (std::string const& n : this->Names) {
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for (std::string const& sp : this->SearchPaths) {
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tryPath = cmStrCat(sp, n);
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if (cmSystemTools::FileExists(tryPath)) {
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debug.FoundAt(tryPath);
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if (this->IncludeFileInPath) {
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return tryPath;
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}
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return sp;
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}
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debug.FailedAt(tryPath);
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}
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}
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return "";
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}
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std::string cmFindPathCommand::FindFrameworkHeader(cmFindBaseDebugState& debug)
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{
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for (std::string const& n : this->Names) {
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for (std::string const& sp : this->SearchPaths) {
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std::string fwPath = this->FindHeaderInFramework(n, sp);
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fwPath.empty() ? debug.FailedAt(fwPath) : debug.FoundAt(fwPath);
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if (!fwPath.empty()) {
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return fwPath;
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}
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}
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}
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return "";
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}
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bool cmFindPath(std::vector<std::string> const& args,
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cmExecutionStatus& status)
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{
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return cmFindPathCommand(status).InitialPass(args);
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}
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