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cmake/Source/cmFindLibraryCommand.h

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2.4 KiB

/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#ifndef cmFindLibraryCommand_h
#define cmFindLibraryCommand_h
#include "cmFindBase.h"
/** \class cmFindLibraryCommand
* \brief Define a command to search for a library.
*
* cmFindLibraryCommand is used to define a CMake variable
* that specifies a library. The command searches for a given
* file in a list of directories.
*/
class cmFindLibraryCommand : public cmFindBase
{
public:
cmFindLibraryCommand();
/**
* This is a virtual constructor for the command.
*/
virtual cmCommand* Clone()
{
return new cmFindLibraryCommand;
}
/**
* This is called when the command is first encountered in
* the CMakeLists.txt file.
*/
virtual bool InitialPass(std::vector<std::string> const& args,
cmExecutionStatus &status);
/**
* This determines if the command is invoked when in script mode.
*/
virtual bool IsScriptable() const { return true; }
/**
* The name of the command as specified in CMakeList.txt.
*/
virtual const char* GetName() const {return "find_library";}
/**
* Succinct documentation.
*/
virtual const char* GetTerseDocumentation() const
{
return "Find a library.";
}
cmTypeMacro(cmFindLibraryCommand, cmFindBase);
protected:
void AddArchitecturePaths(const char* suffix);
void AddArchitecturePath(std::string const& dir,
std::string::size_type start_pos,
const char* suffix,
bool fresh = true);
std::string FindLibrary();
virtual void GenerateDocumentation();
private:
std::string FindNormalLibrary();
std::string FindNormalLibraryNamesPerDir();
std::string FindNormalLibraryDirsPerName();
std::string FindFrameworkLibrary();
std::string FindFrameworkLibraryNamesPerDir();
std::string FindFrameworkLibraryDirsPerName();
};
#endif