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cmake/Source/cmVisualStudioSlnData.cxx

50 lines
1.5 KiB

/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#include "cmVisualStudioSlnData.h"
const cmSlnProjectEntry* cmSlnData::GetProjectByGUID(
const std::string& projectGUID) const
{
ProjectStorage::const_iterator it(ProjectsByGUID.find(projectGUID));
if (it != ProjectsByGUID.end())
return &it->second;
else
return NULL;
}
const cmSlnProjectEntry* cmSlnData::GetProjectByName(
const std::string& projectName) const
{
ProjectStringIndex::const_iterator it(ProjectNameIndex.find(projectName));
if (it != ProjectNameIndex.end())
return &it->second->second;
else
return NULL;
}
std::vector<cmSlnProjectEntry> cmSlnData::GetProjects() const
{
ProjectStringIndex::const_iterator it(this->ProjectNameIndex.begin()),
itEnd(this->ProjectNameIndex.end());
std::vector<cmSlnProjectEntry> result;
for (; it != itEnd; ++it)
result.push_back(it->second->second);
return result;
}
cmSlnProjectEntry* cmSlnData::AddProject(
const std::string& projectGUID, const std::string& projectName,
const std::string& projectRelativePath)
{
ProjectStorage::iterator it(ProjectsByGUID.find(projectGUID));
if (it != ProjectsByGUID.end())
return NULL;
it = ProjectsByGUID
.insert(ProjectStorage::value_type(
projectGUID,
cmSlnProjectEntry(projectGUID, projectName, projectRelativePath)))
.first;
ProjectNameIndex[projectName] = it;
return &it->second;
}