American English is the default, write a function to handle language list generation

pull/2/head
Simon Quigley 1 year ago
parent 2c5bda9356
commit 2d7fcde06a

@ -152,27 +152,57 @@ void InstallerPrompt::refreshNetworkList() {
}
void InstallerPrompt::initLanguageComboBox() {
// This should populate the language combo box from the UI file, not create a new one
QStringList languages = getAvailableLanguages();
ui->languageComboBox->addItems(languages); // Add items to the combo box
ui->languageComboBox->addItems(languages);
int defaultIndex = ui->languageComboBox->findText(QLocale(QLocale::English, QLocale::UnitedStates).nativeLanguageName());
QString defaultLanguage = "English (United States)";
int defaultIndex = ui->languageComboBox->findText(defaultLanguage);
if (defaultIndex != -1) {
ui->languageComboBox->setCurrentIndex(defaultIndex);
}
}
QStringList InstallerPrompt::getAvailableLanguages() const {
QStringList languageList;
for (int language = QLocale::Abkhazian; language <= QLocale::LastLanguage; ++language) {
QLocale locale(static_cast<QLocale::Language>(language));
QString languageName = locale.languageToString(locale.language());
if (!languageName.isEmpty() && !languageList.contains(languageName)) {
languageList.append(languageName);
QMap<QString, QString> languageMap; // Default sorting by QString is case-sensitive
auto sanitize = [](QString s) -> QString {
s.replace("St.", "Saint", Qt::CaseInsensitive);
s.replace("&", "and", Qt::CaseInsensitive);
return s;
};
for (int language = QLocale::C; language <= QLocale::LastLanguage; ++language) {
foreach (int country, QLocale::countriesForLanguage(static_cast<QLocale::Language>(language))) {
QLocale locale(static_cast<QLocale::Language>(language), static_cast<QLocale::Country>(country));
QString nativeName = locale.nativeLanguageName();
if (nativeName.isEmpty()) continue;
QString nativeCountryName = sanitize(locale.nativeCountryName());
QString englishLanguageName = QLocale::languageToString(locale.language());
QString englishCountryName = sanitize(QLocale::countryToString(locale.country()));
// Rename "American English" to "English"
if (locale.language() == QLocale::English) {
nativeName = "English";
englishLanguageName = "English";
}
QString displayName = nativeName + " (" + nativeCountryName + ")";
if (nativeName.compare(englishLanguageName, Qt::CaseInsensitive) != 0 &&
nativeCountryName.compare(englishCountryName, Qt::CaseInsensitive) != 0) {
displayName += " - " + englishLanguageName + " (" + englishCountryName + ")";
}
languageList.sort(Qt::CaseInsensitive);
return languageList;
languageMap.insert(displayName, locale.name());
}
}
QStringList sortedLanguages = languageMap.keys();
std::sort(sortedLanguages.begin(), sortedLanguages.end(), [](const QString &a, const QString &b) {
return a.compare(b, Qt::CaseInsensitive) < 0;
});
return sortedLanguages;
}
void InstallerPrompt::onLanguageChanged(int index) {

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