A replacement for nm-connection-editor. Written in C++, using Qt and NetworkManagerQt.
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Aaron Rainbolt 77320c140f
More functionality, get cloned MAC address management working
1 year ago
.gitignore Loading and saving of settings is starting to work 1 year ago
CMakeLists.txt More progress on a bunch more components, fully implemented connection deleting 1 year ago
README.md Update README, do a bunch of work on the connection settings engine 1 year ago
connectionsettingsengine.cpp More functionality, get cloned MAC address management working 1 year ago
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ethernetsettings.cpp More functionality, get cloned MAC address management working 1 year ago
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ethernetsettingstab.cpp More functionality, get cloned MAC address management working 1 year ago
ethernetsettingstab.h Overhaul combo box internal behavior, make connection saving actually work 1 year ago
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generalsettingstab.ui More progress on a bunch more components, fully implemented connection deleting 1 year ago
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lubuntu-connection-editor_en_US.ts Initial import (main window mostly implemented) 1 year ago
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networkcreator.cpp Initial import (main window mostly implemented) 1 year ago
networkcreator.h Initial import (main window mostly implemented) 1 year ago
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networkselector.h Initial import (main window mostly implemented) 1 year ago
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README.md

lubuntu-connection-editor - A simple application for creating, removing, and modifying NetworkManager connections

This is a straightforward-as-possible Qt reimplmentation of the nm-connection-editor tool from GNOME. It uses NetworkManagerQt (from the KDE project) behind the scenes to do all the heavy lifting.

THIS PROJECT IS IN EARLY ALPHA. It may crash or eat your computer, so treat it with caution.

Some code has been copied and adapted from the plasma-nm project.

Build instructions

sudo apt build-dep lubuntu-connection-editor
mkdir build
cd build
cmake ..
make -j$(nproc)

Do not use sudo make install - this will bypass the apt package manager and possibly cause trouble. Instead, package this for your distribution following the guidelines and best practices of that distro. If building for Ubuntu, we recommend using either debuild (if working on Ubuntu packages is something you do rarely and you want something that's quick to set up) or sbuild (if you need to build packages all the time).

Copyright (c) 2023 Lubuntu Contributors. Licensed under the GNU General Public License version 3 or any later version (GPL-3.0-or-later). This notice applies to all files in this repository.