/* * * Copyright (C) 2014 * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * */ #include "keyboardlayoutconfig.h" #include #include #include #include #include "selectkeyboardlayoutdialog.h" #include KeyboardLayoutConfig::KeyboardLayoutConfig(LXQt::Settings* _settings, QWidget* parent): QWidget(parent), settings(_settings) { ui.setupUi(this); loadLists(); loadSettings(); initControls(); connect(ui.addLayout, SIGNAL(clicked(bool)), SLOT(onAddLayout())); connect(ui.removeLayout, SIGNAL(clicked(bool)), SLOT(onRemoveLayout())); connect(ui.moveUp, SIGNAL(clicked(bool)), SLOT(onMoveUp())); connect(ui.moveDown, SIGNAL(clicked(bool)), SLOT(onMoveDown())); connect(ui.keyboardModel, SIGNAL(currentIndexChanged(int)), SLOT(accept())); connect(ui.switchKey, SIGNAL(currentIndexChanged(int)), SLOT(accept())); } KeyboardLayoutConfig::~KeyboardLayoutConfig() { } void KeyboardLayoutConfig::loadSettings() { // load current settings from the output of setxkbmap command QProcess setxkbmap; setxkbmap.start(QLatin1String("setxkbmap -query -verbose 5")); setxkbmap.waitForFinished(); if(setxkbmap.exitStatus() == QProcess::NormalExit) { QList layouts, variants; while(!setxkbmap.atEnd()) { QByteArray line = setxkbmap.readLine(); if(line.startsWith("model:")) { keyboardModel_ = QString::fromLatin1(line.mid(6).trimmed()); } else if(line.startsWith("layout:")) { layouts = line.mid(7).trimmed().split(','); } else if(line.startsWith("variant:")) { variants = line.mid(8).trimmed().split(','); } else if(line.startsWith("options:")) { QList options = line.mid(9).trimmed().split(','); Q_FOREACH(QByteArray option, options) { if(option.startsWith("grp:")) switchKey_ = QString::fromLatin1(option); else currentOptions_ << QString::fromLatin1(option); } } } const int size = layouts.size(), variantsSize = variants.size(); for(int i = 0; i < size; ++i) { currentLayouts_.append(QPair(layouts.at(i), variantsSize > 0 ? variants.at(i) : QString())); } setxkbmap.close(); } } enum ListSection{ NoSection, ModelSection, LayoutSection, VariantSection, OptionSection }; void KeyboardLayoutConfig::loadLists() { // load known lists from xkb data files // FIXME: maybe we should use different files for different OSes? QFile file(QLatin1String("/usr/share/X11/xkb/rules/base.lst")); if(file.open(QIODevice::ReadOnly)) { ListSection section = NoSection; while(!file.atEnd()) { QByteArray line = file.readLine().trimmed(); if(section == NoSection) { if(line.startsWith("! model")) section = ModelSection; else if(line.startsWith("! layout")) section = LayoutSection; else if(line.startsWith("! variant")) section = VariantSection; else if(line.startsWith("! option")) section = OptionSection; } else { if(line.isEmpty()) { section = NoSection; continue; } int sep = line.indexOf(' '); QString name = QString::fromLatin1(line, sep); while(line[sep] == ' ') // skip spaces ++sep; QString description = QString::fromUtf8(line.constData() + sep); switch(section) { case ModelSection: { ui.keyboardModel->addItem(description, name); break; } case LayoutSection: knownLayouts_[name] = KeyboardLayoutInfo(description); break; case VariantSection: { // the descriptions of variants are prefixed by their language ids sep = description.indexOf(": "); if(sep >= 0) { QString lang = description.left(sep); QMap::iterator it = knownLayouts_.find(lang); if(it != knownLayouts_.end()) { KeyboardLayoutInfo& info = *it; info.variants.append(LayoutVariantInfo(name, description.mid(sep + 2))); } } break; } case OptionSection: if(line.startsWith("grp:")) { // key used to switch to another layout ui.switchKey->addItem(description, name); } break; default:; } } } file.close(); } } void KeyboardLayoutConfig::initControls() { QList >::iterator it; for(it = currentLayouts_.begin(); it != currentLayouts_.end(); ++it) { QString name = it->first; QString variant = it->second; addLayout(name, variant); } int n = ui.keyboardModel->count(); int row; for(row = 0; row < n; ++row) { if(ui.keyboardModel->itemData(row, Qt::UserRole).toString() == keyboardModel_) { ui.keyboardModel->setCurrentIndex(row); break; } } n = ui.switchKey->count(); for(row = 0; row < n; ++row) { if(ui.switchKey->itemData(row, Qt::UserRole).toString() == switchKey_) { ui.switchKey->setCurrentIndex(row); break; } } } void KeyboardLayoutConfig::addLayout(QString name, QString variant) { qDebug() << "add" << name << variant; const KeyboardLayoutInfo& info = knownLayouts_.value(name); QTreeWidgetItem* item = new QTreeWidgetItem(); item->setData(0, Qt::DisplayRole, info.description); item->setData(0, Qt::UserRole, name); const LayoutVariantInfo* vinfo = info.findVariant(variant); if(vinfo) { item->setData(1, Qt::DisplayRole, vinfo->description); item->setData(1, Qt::UserRole, variant); } ui.layouts->addTopLevelItem(item); } void KeyboardLayoutConfig::reset() { ui.layouts->clear(); initControls(); accept(); } void KeyboardLayoutConfig::accept() { // call setxkbmap to apply the changes QProcess setxkbmap; // clear existing options setxkbmap.start("setxkbmap -option"); setxkbmap.waitForFinished(); setxkbmap.close(); QString command = "setxkbmap"; // set keyboard model QString model; int cur_model = ui.keyboardModel->currentIndex(); if(cur_model >= 0) { model = ui.keyboardModel->itemData(cur_model, Qt::UserRole).toString(); command += " -model "; command += model; } // set keyboard layout int n = ui.layouts->topLevelItemCount(); QString layouts, variants; if(n > 0) { for(int row = 0; row < n; ++row) { QTreeWidgetItem* item = ui.layouts->topLevelItem(row); layouts += item->data(0, Qt::UserRole).toString(); variants += item->data(1, Qt::UserRole).toString(); if(row < n - 1) { // not the last row layouts += ','; variants += ','; } } command += " -layout "; command += layouts; if (variants.indexOf(',') > -1 || !variants.isEmpty()) { command += " -variant "; command += variants; } } Q_FOREACH(QString option, currentOptions_) { if (!option.startsWith("grp:")) { command += " -option "; command += option; } } QString switchKey; int cur_switch_key = ui.switchKey->currentIndex(); if(cur_switch_key > 0) { // index 0 is "None" switchKey = ui.switchKey->itemData(cur_switch_key, Qt::UserRole).toString(); command += " -option "; command += switchKey; } qDebug() << command; // execute the command line setxkbmap.start(command); setxkbmap.waitForFinished(); // save to lxqt-session config file. settings->beginGroup("Keyboard"); settings->setValue("layout", layouts); settings->setValue("variant", variants); settings->setValue("model", model); if(switchKey.isEmpty() && currentOptions_ .isEmpty()) settings->remove("options"); else settings->setValue("options", switchKey.isEmpty() ? currentOptions_ : (currentOptions_ << switchKey)); settings->endGroup(); } void KeyboardLayoutConfig::onAddLayout() { SelectKeyboardLayoutDialog dlg(knownLayouts_, this); if(dlg.exec() == QDialog::Accepted) { addLayout(dlg.selectedLayout(), dlg.selectedVariant()); accept(); } } void KeyboardLayoutConfig::onRemoveLayout() { if(ui.layouts->topLevelItemCount() > 1) { QTreeWidgetItem* item = ui.layouts->currentItem(); if(item) { delete item; accept(); } } } void KeyboardLayoutConfig::onMoveDown() { QTreeWidgetItem* item = ui.layouts->currentItem(); if(!item) return; int pos = ui.layouts->indexOfTopLevelItem(item); if(pos < ui.layouts->topLevelItemCount() - 1) { // not the last item ui.layouts->takeTopLevelItem(pos); ui.layouts->insertTopLevelItem(pos + 1, item); ui.layouts->setCurrentItem(item); accept(); } } void KeyboardLayoutConfig::onMoveUp() { QTreeWidgetItem* item = ui.layouts->currentItem(); if(!item) return; int pos = ui.layouts->indexOfTopLevelItem(item); if(pos > 0) { // not the first item ui.layouts->takeTopLevelItem(pos); ui.layouts->insertTopLevelItem(pos - 1, item); ui.layouts->setCurrentItem(item); accept(); } }