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/* BEGIN_COMMON_COPYRIGHT_HEADER
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* (c)LGPL2+
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*
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* LXDE-Qt - a lightweight, Qt based, desktop toolset
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* http://razor-qt.org
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*
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* Copyright: 2010-2012 Razor team
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* Authors:
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* Petr Vanek <petr@scribus.info>
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* Kuzma Shapran <kuzma.shapran@gmail.com>
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*
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* This program or library is free software; you can redistribute it
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* and/or modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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* You should have received a copy of the GNU Lesser General
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* Public License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA
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*
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* END_COMMON_COPYRIGHT_HEADER */
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#ifndef LXQTQUICKLAUNCHBUTTON_H
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#define LXQTQUICKLAUNCHBUTTON_H
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#include "quicklaunchaction.h"
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#include <QMimeData>
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#include <QToolButton>
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class ILXQtPanelPlugin;
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class QuickLaunchButton : public QToolButton
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{
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Q_OBJECT
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public:
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QuickLaunchButton(QuickLaunchAction * act, ILXQtPanelPlugin * plugin, QWidget* parent = 0);
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~QuickLaunchButton();
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QHash<QString,QString> settingsMap();
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signals:
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void buttonDeleted();
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void switchButtons(QuickLaunchButton *from, QuickLaunchButton *to);
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void movedLeft();
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void movedRight();
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protected:
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//! Disable that annoying small arrow when there is a menu
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virtual void paintEvent(QPaintEvent *);
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void mousePressEvent(QMouseEvent *e);
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void mouseMoveEvent(QMouseEvent *e);
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void dragEnterEvent(QDragEnterEvent *e);
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void dragMoveEvent(QDragMoveEvent * e);
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private:
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QuickLaunchAction *mAct;
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ILXQtPanelPlugin * mPlugin;
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QAction *mDeleteAct;
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QAction *mMoveLeftAct;
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QAction *mMoveRightAct;
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QMenu *mMenu;
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QPoint mDragStart;
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private slots:
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void this_customContextMenuRequested(const QPoint & pos);
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void selfRemove();
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};
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class ButtonMimeData: public QMimeData
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{
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Q_OBJECT
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public:
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ButtonMimeData():
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QMimeData(),
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mButton(0)
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{
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}
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QuickLaunchButton *button() const { return mButton; }
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void setButton(QuickLaunchButton *button) { mButton = button; }
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private:
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QuickLaunchButton *mButton;
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};
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#endif
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