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/* BEGIN_COMMON_COPYRIGHT_HEADER
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* (c)LGPL2+
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*
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* LXDE-Qt - a lightweight, Qt based, desktop toolset
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* http://razor-qt.org
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*
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* Copyright: 2012 Razor team
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* Authors:
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* Johannes Zellner <webmaster@nebulon.de>
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*
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* This program or library is free software; you can redistribute it
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* and/or modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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* You should have received a copy of the GNU Lesser General
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* Public License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA
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*
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* END_COMMON_COPYRIGHT_HEADER */
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#include "volumepopup.h"
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#include "audiodevice.h"
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#include <XdgIcon>
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#include <QSlider>
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#include <QStyleOptionButton>
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#include <QPushButton>
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#include <QVBoxLayout>
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#include <QApplication>
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#include <QDesktopWidget>
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#include <QToolTip>
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#include "audioengine.h"
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#include <QDebug>
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VolumePopup::VolumePopup(QWidget* parent):
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QDialog(parent, Qt::Dialog | Qt::WindowStaysOnTopHint | Qt::CustomizeWindowHint | Qt::Popup | Qt::X11BypassWindowManagerHint),
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m_pos(0,0),
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m_anchor(Qt::TopLeftCorner),
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m_device(0)
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{
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m_mixerButton = new QPushButton(this);
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m_mixerButton->setObjectName("MixerLink");
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m_mixerButton->setMinimumWidth(1);
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m_mixerButton->setToolTip(tr("Launch mixer"));
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m_mixerButton->setText(tr("Mi&xer"));
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m_mixerButton->setAutoDefault(false);
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m_volumeSlider = new QSlider(Qt::Vertical, this);
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m_volumeSlider->setTickPosition(QSlider::TicksBothSides);
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m_volumeSlider->setTickInterval(10);
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// the volume slider shows 0-100 and volumes of all devices
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// should be converted to percentages.
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m_volumeSlider->setRange(0, 100);
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m_muteToggleButton = new QPushButton(this);
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m_muteToggleButton->setIcon(XdgIcon::fromTheme(QStringList() << "audio-volume-muted"));
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m_muteToggleButton->setCheckable(true);
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m_muteToggleButton->setAutoDefault(false);
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QVBoxLayout *l = new QVBoxLayout(this);
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l->setSpacing(0);
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l->setMargin(0);
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l->addWidget(m_mixerButton, 0, Qt::AlignHCenter);
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l->addWidget(m_volumeSlider, 0, Qt::AlignHCenter);
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l->addWidget(m_muteToggleButton, 0, Qt::AlignHCenter);
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connect(m_mixerButton, SIGNAL(released()), this, SIGNAL(launchMixer()));
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connect(m_volumeSlider, SIGNAL(valueChanged(int)), this, SLOT(handleSliderValueChanged(int)));
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connect(m_muteToggleButton, SIGNAL(clicked()), this, SLOT(handleMuteToggleClicked()));
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}
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bool VolumePopup::event(QEvent *event)
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{
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if(event->type() == QEvent::WindowDeactivate)
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{
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// qDebug("QEvent::WindowDeactivate");
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hide();
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}
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return QDialog::event(event);
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}
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void VolumePopup::enterEvent(QEvent *event)
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{
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emit mouseEntered();
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}
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void VolumePopup::leaveEvent(QEvent *event)
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{
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// qDebug("leaveEvent");
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emit mouseLeft();
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}
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void VolumePopup::handleSliderValueChanged(int value)
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{
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if (!m_device)
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return;
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// qDebug("VolumePopup::handleSliderValueChanged: %d\n", value);
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m_device->setVolume(value);
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m_volumeSlider->setToolTip(QStringLiteral("%1%").arg(value));
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dynamic_cast<QWidget&>(*parent()).setToolTip(m_volumeSlider->toolTip()); //parent is the button on panel
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QToolTip::showText(QCursor::pos(), m_volumeSlider->toolTip(), m_volumeSlider);
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}
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void VolumePopup::handleMuteToggleClicked()
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{
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if (!m_device)
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return;
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m_device->toggleMute();
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}
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void VolumePopup::handleDeviceVolumeChanged(int volume)
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{
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// qDebug() << "handleDeviceVolumeChanged" << "volume" << volume << "max" << max;
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// calling m_volumeSlider->setValue will trigger
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// handleSliderValueChanged(), which set the device volume
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// again, so we have to block the signals to avoid recursive
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// signal emission.
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m_volumeSlider->blockSignals(true);
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m_volumeSlider->setValue(volume);
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m_volumeSlider->setToolTip(QStringLiteral("%1%").arg(volume));
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dynamic_cast<QWidget&>(*parent()).setToolTip(m_volumeSlider->toolTip()); //parent is the button on panel
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m_volumeSlider->blockSignals(false);
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// emit volumeChanged(percent);
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updateStockIcon();
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}
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void VolumePopup::handleDeviceMuteChanged(bool mute)
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{
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m_muteToggleButton->setChecked(mute);
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updateStockIcon();
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}
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void VolumePopup::updateStockIcon()
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{
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if (!m_device)
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return;
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QString iconName;
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if (m_device->volume() <= 0 || m_device->mute())
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iconName = "audio-volume-muted";
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else if (m_device->volume() <= 33)
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iconName = "audio-volume-low";
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else if (m_device->volume() <= 66)
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iconName = "audio-volume-medium";
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else
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iconName = "audio-volume-high";
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m_muteToggleButton->setIcon(XdgIcon::fromTheme(iconName));
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emit stockIconChanged(iconName);
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}
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void VolumePopup::resizeEvent(QResizeEvent *event)
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{
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QWidget::resizeEvent(event);
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realign();
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}
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void VolumePopup::openAt(QPoint pos, Qt::Corner anchor)
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{
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m_pos = pos;
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m_anchor = anchor;
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realign();
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show();
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}
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void VolumePopup::handleWheelEvent(QWheelEvent *event)
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{
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m_volumeSlider->event(reinterpret_cast<QEvent*>(event));
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}
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void VolumePopup::setDevice(AudioDevice *device)
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{
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if (device == m_device)
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return;
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// disconnect old device
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if (m_device)
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disconnect(m_device);
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m_device = device;
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if (m_device) {
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m_muteToggleButton->setChecked(m_device->mute());
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handleDeviceVolumeChanged(m_device->volume());
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connect(m_device, SIGNAL(volumeChanged(int)), this, SLOT(handleDeviceVolumeChanged(int)));
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connect(m_device, SIGNAL(muteChanged(bool)), this, SLOT(handleDeviceMuteChanged(bool)));
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}
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else
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updateStockIcon();
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emit deviceChanged();
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}
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void VolumePopup::setSliderStep(int step)
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{
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m_volumeSlider->setSingleStep(step);
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m_volumeSlider->setPageStep(step * 10);
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}
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void VolumePopup::realign()
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{
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QRect rect;
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rect.setSize(sizeHint());
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switch (m_anchor)
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{
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case Qt::TopLeftCorner:
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rect.moveTopLeft(m_pos);
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break;
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case Qt::TopRightCorner:
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rect.moveTopRight(m_pos);
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break;
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case Qt::BottomLeftCorner:
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rect.moveBottomLeft(m_pos);
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break;
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case Qt::BottomRightCorner:
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rect.moveBottomRight(m_pos);
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break;
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}
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QRect screen = QApplication::desktop()->availableGeometry(m_pos);
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if (rect.right() > screen.right())
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rect.moveRight(screen.right());
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if (rect.bottom() > screen.bottom())
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rect.moveBottom(screen.bottom());
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move(rect.topLeft());
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}
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