/* BEGIN_COMMON_COPYRIGHT_HEADER * (c)LGPL2+ * * LXDE-Qt - a lightweight, Qt based, desktop toolset * http://razor-qt.org * * Copyright: 2012 Razor team * Authors: * Johannes Zellner * * This program or library is free software; you can redistribute it * and/or modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * You should have received a copy of the GNU Lesser General * Public License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA * * END_COMMON_COPYRIGHT_HEADER */ #ifndef PULSEAUDIOENGINE_H #define PULSEAUDIOENGINE_H #include "audioengine.h" #include #include #include #include #include // PA_VOLUME_UI_MAX is only supported since pulseaudio 0.9.23 #ifndef PA_VOLUME_UI_MAX #define PA_VOLUME_UI_MAX (pa_sw_volume_from_dB(+11.0)) #endif class AudioDevice; class PulseAudioEngine : public AudioEngine { Q_OBJECT public: PulseAudioEngine(QObject *parent = 0); ~PulseAudioEngine(); virtual const QString backendName() const { return QLatin1String("PulseAudio"); } int volumeMax(AudioDevice */*device*/) const { return m_maximumVolume; } void requestSinkInfoUpdate(uint32_t idx); void removeSink(uint32_t idx); void addOrUpdateSink(const pa_sink_info *info); pa_context_state_t contextState() const { return m_contextState; } bool ready() const { return m_ready; } pa_threaded_mainloop *mainloop() const { return m_mainLoop; } public slots: void commitDeviceVolume(AudioDevice *device); void retrieveSinkInfo(uint32_t idx); void setMute(AudioDevice *device, bool state); void setContextState(pa_context_state_t state); void setIgnoreMaxVolume(bool ignore); signals: void sinkInfoChanged(uint32_t idx); void contextStateChanged(pa_context_state_t state); void readyChanged(bool ready); private slots: void handleContextStateChanged(); void connectContext(); private: void retrieveSinks(); void setupSubscription(); pa_mainloop_api *m_mainLoopApi; pa_threaded_mainloop *m_mainLoop; pa_context *m_context; pa_context_state_t m_contextState; bool m_ready; QTimer m_reconnectionTimer; int m_maximumVolume; QMap m_cVolumeMap; }; #endif // PULSEAUDIOENGINE_H