/* BEGIN_COMMON_COPYRIGHT_HEADER * (c)LGPL2+ * * LXDE-Qt - a lightweight, Qt based, desktop toolset * http://razor-qt.org * * Copyright: 2012 Razor team * Authors: * Johannes Zellner * * This program or library is free software; you can redistribute it * and/or modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * You should have received a copy of the GNU Lesser General * Public License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA * * END_COMMON_COPYRIGHT_HEADER */ #ifndef VOLUMEPOPUP_H #define VOLUMEPOPUP_H #include class QSlider; class QPushButton; class AudioDevice; class VolumePopup : public QDialog { Q_OBJECT public: VolumePopup(QWidget* parent = 0); void open(QPoint pos, Qt::Corner anchor); void handleWheelEvent(QWheelEvent *event); QSlider *volumeSlider() const { return m_volumeSlider; } AudioDevice *device() const { return m_device; } void setDevice(AudioDevice *device); void setSliderStep(int step); signals: void mouseEntered(); void mouseLeft(); // void volumeChanged(int value); void deviceChanged(); void launchMixer(); void stockIconChanged(const QString &iconName); protected: void resizeEvent(QResizeEvent *event); void enterEvent(QEvent *event); void leaveEvent(QEvent *event); bool event(QEvent * event); private slots: void handleSliderValueChanged(int value); void handleMuteToggleClicked(); void handleDeviceVolumeChanged(int volume); void handleDeviceMuteChanged(bool mute); private: void realign(); void updateStockIcon(); QSlider *m_volumeSlider; QPushButton *m_mixerButton; QPushButton *m_muteToggleButton; QPoint m_pos; Qt::Corner m_anchor; AudioDevice *m_device; }; #endif // VOLUMEPOPUP_H