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91 lines
2.6 KiB
91 lines
2.6 KiB
/* BEGIN_COMMON_COPYRIGHT_HEADER
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* (c)LGPL2+
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*
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* LXDE-Qt - a lightweight, Qt based, desktop toolset
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* http://razor-qt.org
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*
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* Copyright: 2012 Razor team
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* Authors:
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* Johannes Zellner <webmaster@nebulon.de>
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*
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* This program or library is free software; you can redistribute it
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* and/or modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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* You should have received a copy of the GNU Lesser General
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* Public License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA
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*
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* END_COMMON_COPYRIGHT_HEADER */
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#ifndef AUDIODEVICE_H
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#define AUDIODEVICE_H
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#include <QObject>
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class AudioEngine;
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typedef enum AudioDeviceType {
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Sink = 0,
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Source = 1,
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PulseAudioDeviceTypeLength
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} AudioDeviceType;
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class AudioDevice : public QObject
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{
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Q_OBJECT
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Q_PROPERTY(int volume READ volume WRITE setVolume NOTIFY volumeChanged)
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Q_PROPERTY(AudioDeviceType type READ type CONSTANT)
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public:
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AudioDevice(AudioDeviceType t, AudioEngine *engine, QObject *parent = 0);
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~AudioDevice();
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// the volume can range from 0 to 100.
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int volume() const { return m_volume; }
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bool mute() const { return m_mute; }
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AudioDeviceType type() const { return m_type; }
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const QString &name() const { return m_name; }
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const QString &description() const { return m_description; }
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uint index() const { return m_index; }
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void setName(const QString &name);
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void setDescription(const QString &description);
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void setIndex(uint index);
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AudioEngine* engine() { return m_engine; }
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public slots:
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// the volume can range from 0 to 100.
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void setVolume(int volume);
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void setVolumeNoCommit(int volume);
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void toggleMute();
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void setMute(bool state);
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void setMuteNoCommit(bool state);
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signals:
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void volumeChanged(int volume);
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void muteChanged(bool state);
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void nameChanged(const QString &name);
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void descriptionChanged(const QString &description);
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void indexChanged(uint index);
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private:
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AudioEngine *m_engine;
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int m_volume; // the volume can range from 0 to 100.
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bool m_mute;
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AudioDeviceType m_type;
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QString m_name;
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uint m_index;
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QString m_description;
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};
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#endif // AUDIODEVICE_H
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