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lxqt-panel-packaging/plugin-volume/volumepopup.cpp

245 lines
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/* BEGIN_COMMON_COPYRIGHT_HEADER
* (c)LGPL2+
*
* LXDE-Qt - a lightweight, Qt based, desktop toolset
* http://razor-qt.org
*
* Copyright: 2012 Razor team
* Authors:
* Johannes Zellner <webmaster@nebulon.de>
*
* This program or library is free software; you can redistribute it
* and/or modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
* You should have received a copy of the GNU Lesser General
* Public License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA
*
* END_COMMON_COPYRIGHT_HEADER */
#include "volumepopup.h"
#include "audiodevice.h"
#include <XdgIcon>
#include <QSlider>
#include <QStyleOptionButton>
#include <QPushButton>
#include <QVBoxLayout>
#include <QApplication>
#include <QDesktopWidget>
#include <QToolTip>
#include "audioengine.h"
#include <QDebug>
VolumePopup::VolumePopup(QWidget* parent):
QDialog(parent, Qt::Dialog | Qt::WindowStaysOnTopHint | Qt::CustomizeWindowHint | Qt::Popup | Qt::X11BypassWindowManagerHint),
m_pos(0,0),
m_anchor(Qt::TopLeftCorner),
m_device(0)
{
m_mixerButton = new QPushButton(this);
m_mixerButton->setObjectName("MixerLink");
m_mixerButton->setMinimumWidth(1);
m_mixerButton->setToolTip(tr("Launch mixer"));
m_mixerButton->setText(tr("Mi&xer"));
m_mixerButton->setAutoDefault(false);
m_volumeSlider = new QSlider(Qt::Vertical, this);
m_volumeSlider->setTickPosition(QSlider::TicksBothSides);
m_volumeSlider->setTickInterval(10);
// the volume slider shows 0-100 and volumes of all devices
// should be converted to percentages.
m_volumeSlider->setRange(0, 100);
m_muteToggleButton = new QPushButton(this);
m_muteToggleButton->setIcon(XdgIcon::fromTheme(QStringList() << "audio-volume-muted"));
m_muteToggleButton->setCheckable(true);
m_muteToggleButton->setAutoDefault(false);
QVBoxLayout *l = new QVBoxLayout(this);
l->setSpacing(0);
l->setMargin(0);
l->addWidget(m_mixerButton, 0, Qt::AlignHCenter);
l->addWidget(m_volumeSlider, 0, Qt::AlignHCenter);
l->addWidget(m_muteToggleButton, 0, Qt::AlignHCenter);
connect(m_mixerButton, SIGNAL(released()), this, SIGNAL(launchMixer()));
connect(m_volumeSlider, SIGNAL(valueChanged(int)), this, SLOT(handleSliderValueChanged(int)));
connect(m_muteToggleButton, SIGNAL(clicked()), this, SLOT(handleMuteToggleClicked()));
}
bool VolumePopup::event(QEvent *event)
{
if(event->type() == QEvent::WindowDeactivate)
{
// qDebug("QEvent::WindowDeactivate");
hide();
}
return QDialog::event(event);
}
void VolumePopup::enterEvent(QEvent *event)
{
emit mouseEntered();
}
void VolumePopup::leaveEvent(QEvent *event)
{
// qDebug("leaveEvent");
emit mouseLeft();
}
void VolumePopup::handleSliderValueChanged(int value)
{
if (!m_device)
return;
// qDebug("VolumePopup::handleSliderValueChanged: %d\n", value);
m_device->setVolume(value);
m_volumeSlider->setToolTip(QString("%1%").arg(value));
dynamic_cast<QWidget&>(*parent()).setToolTip(m_volumeSlider->toolTip()); //parent is the button on panel
QToolTip::showText(QCursor::pos(), m_volumeSlider->toolTip(), m_volumeSlider);
}
void VolumePopup::handleMuteToggleClicked()
{
if (!m_device)
return;
m_device->toggleMute();
}
void VolumePopup::handleDeviceVolumeChanged(int volume)
{
// qDebug() << "handleDeviceVolumeChanged" << "volume" << volume << "max" << max;
// calling m_volumeSlider->setValue will trigger
// handleSliderValueChanged(), which set the device volume
// again, so we have to block the signals to avoid recursive
// signal emission.
m_volumeSlider->blockSignals(true);
m_volumeSlider->setValue(volume);
m_volumeSlider->setToolTip(QString("%1%").arg(volume));
dynamic_cast<QWidget&>(*parent()).setToolTip(m_volumeSlider->toolTip()); //parent is the button on panel
m_volumeSlider->blockSignals(false);
// emit volumeChanged(percent);
updateStockIcon();
}
void VolumePopup::handleDeviceMuteChanged(bool mute)
{
m_muteToggleButton->setChecked(mute);
updateStockIcon();
}
void VolumePopup::updateStockIcon()
{
if (!m_device)
return;
QString iconName;
if (m_device->volume() <= 0 || m_device->mute())
iconName = "audio-volume-muted";
else if (m_device->volume() <= 33)
iconName = "audio-volume-low";
else if (m_device->volume() <= 66)
iconName = "audio-volume-medium";
else
iconName = "audio-volume-high";
m_muteToggleButton->setIcon(XdgIcon::fromTheme(iconName));
emit stockIconChanged(iconName);
}
void VolumePopup::resizeEvent(QResizeEvent *event)
{
QWidget::resizeEvent(event);
realign();
}
void VolumePopup::openAt(QPoint pos, Qt::Corner anchor)
{
m_pos = pos;
m_anchor = anchor;
realign();
show();
}
void VolumePopup::handleWheelEvent(QWheelEvent *event)
{
m_volumeSlider->event(reinterpret_cast<QEvent*>(event));
}
void VolumePopup::setDevice(AudioDevice *device)
{
if (device == m_device)
return;
// disconnect old device
if (m_device)
disconnect(m_device);
m_device = device;
if (m_device) {
m_muteToggleButton->setChecked(m_device->mute());
handleDeviceVolumeChanged(m_device->volume());
connect(m_device, SIGNAL(volumeChanged(int)), this, SLOT(handleDeviceVolumeChanged(int)));
connect(m_device, SIGNAL(muteChanged(bool)), this, SLOT(handleDeviceMuteChanged(bool)));
}
else
updateStockIcon();
emit deviceChanged();
}
void VolumePopup::setSliderStep(int step)
{
m_volumeSlider->setSingleStep(step);
m_volumeSlider->setPageStep(step * 10);
}
void VolumePopup::realign()
{
QRect rect;
rect.setSize(sizeHint());
switch (m_anchor)
{
case Qt::TopLeftCorner:
rect.moveTopLeft(m_pos);
break;
case Qt::TopRightCorner:
rect.moveTopRight(m_pos);
break;
case Qt::BottomLeftCorner:
rect.moveBottomLeft(m_pos);
break;
case Qt::BottomRightCorner:
rect.moveBottomRight(m_pos);
break;
}
QRect screen = QApplication::desktop()->availableGeometry(m_pos);
if (rect.right() > screen.right())
rect.moveRight(screen.right());
if (rect.bottom() > screen.bottom())
rect.moveBottom(screen.bottom());
move(rect.topLeft());
}