/* This file is part of Konsole, an X terminal. Copyright 2007-2008 by Robert Knight Copyright 1997,1998 by Lars Doelle This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef EMULATION_H #define EMULATION_H // System #include // Qt #include //#include #include #include #include // Konsole //#include "konsole_export.h" #define KONSOLEPRIVATE_EXPORT namespace Konsole { class KeyboardTranslator; class HistoryType; class Screen; class ScreenWindow; class TerminalCharacterDecoder; /** * This enum describes the available states which * the terminal emulation may be set to. * * These are the values used by Emulation::stateChanged() */ enum { /** The emulation is currently receiving user input. */ NOTIFYNORMAL=0, /** * The terminal program has triggered a bell event * to get the user's attention. */ NOTIFYBELL=1, /** * The emulation is currently receiving data from its * terminal input. */ NOTIFYACTIVITY=2, // unused here? NOTIFYSILENCE=3 }; /** * Base class for terminal emulation back-ends. * * The back-end is responsible for decoding an incoming character stream and * producing an output image of characters. * * When input from the terminal is received, the receiveData() slot should be called with * the data which has arrived. The emulation will process the data and update the * screen image accordingly. The codec used to decode the incoming character stream * into the unicode characters used internally can be specified using setCodec() * * The size of the screen image can be specified by calling setImageSize() with the * desired number of lines and columns. When new lines are added, old content * is moved into a history store, which can be set by calling setHistory(). * * The screen image can be accessed by creating a ScreenWindow onto this emulation * by calling createWindow(). Screen windows provide access to a section of the * output. Each screen window covers the same number of lines and columns as the * image size returned by imageSize(). The screen window can be moved up and down * and provides transparent access to both the current on-screen image and the * previous output. The screen windows emit an outputChanged signal * when the section of the image they are looking at changes. * Graphical views can then render the contents of a screen window, listening for notifications * of output changes from the screen window which they are associated with and updating * accordingly. * * The emulation also is also responsible for converting input from the connected views such * as keypresses and mouse activity into a character string which can be sent * to the terminal program. Key presses can be processed by calling the sendKeyEvent() slot, * while mouse events can be processed using the sendMouseEvent() slot. When the character * stream has been produced, the emulation will emit a sendData() signal with a pointer * to the character buffer. This data should be fed to the standard input of the terminal * process. The translation of key presses into an output character stream is performed * using a lookup in a set of key bindings which map key sequences to output * character sequences. The name of the key bindings set used can be specified using * setKeyBindings() * * The emulation maintains certain state information which changes depending on the * input received. The emulation can be reset back to its starting state by calling * reset(). * * The emulation also maintains an activity state, which specifies whether * terminal is currently active ( when data is received ), normal * ( when the terminal is idle or receiving user input ) or trying * to alert the user ( also known as a "Bell" event ). The stateSet() signal * is emitted whenever the activity state is set. This can be used to determine * how long the emulation has been active/idle for and also respond to * a 'bell' event in different ways. */ class KONSOLEPRIVATE_EXPORT Emulation : public QObject { Q_OBJECT public: /** Constructs a new terminal emulation */ Emulation(); ~Emulation(); /** * Creates a new window onto the output from this emulation. The contents * of the window are then rendered by views which are set to use this window using the * TerminalDisplay::setScreenWindow() method. */ ScreenWindow* createWindow(); /** Returns the size of the screen image which the emulation produces */ QSize imageSize() const; /** * Returns the total number of lines, including those stored in the history. */ int lineCount() const; /** * Sets the history store used by this emulation. When new lines * are added to the output, older lines at the top of the screen are transferred to a history * store. * * The number of lines which are kept and the storage location depend on the * type of store. */ void setHistory(const HistoryType&); /** Returns the history store used by this emulation. See setHistory() */ const HistoryType& history() const; /** Clears the history scroll. */ void clearHistory(); /** * Copies the output history from @p startLine to @p endLine * into @p stream, using @p decoder to convert the terminal * characters into text. * * @param decoder A decoder which converts lines of terminal characters with * appearance attributes into output text. PlainTextDecoder is the most commonly * used decoder. * @param startLine Index of first line to copy * @param endLine Index of last line to copy */ virtual void writeToStream(TerminalCharacterDecoder* decoder,int startLine,int endLine); /** Returns the codec used to decode incoming characters. See setCodec() */ const QTextCodec* codec() const { return _codec; } /** Sets the codec used to decode incoming characters. */ void setCodec(const QTextCodec*); /** * Convenience method. * Returns true if the current codec used to decode incoming * characters is UTF-8 */ bool utf8() const { Q_ASSERT(_codec); return _codec->mibEnum() == 106; } /** TODO Document me */ virtual char eraseChar() const; /** * Sets the key bindings used to key events * ( received through sendKeyEvent() ) into character * streams to send to the terminal. */ void setKeyBindings(const QString& name); /** * Returns the name of the emulation's current key bindings. * See setKeyBindings() */ QString keyBindings() const; /** * Copies the current image into the history and clears the screen. */ virtual void clearEntireScreen() =0; /** Resets the state of the terminal. */ virtual void reset() =0; /** * Returns true if the active terminal program wants * mouse input events. * * The programUsesMouseChanged() signal is emitted when this * changes. */ bool programUsesMouse() const; bool programBracketedPasteMode() const; public slots: /** Change the size of the emulation's image */ virtual void setImageSize(int lines, int columns); /** * Interprets a sequence of characters and sends the result to the terminal. * This is equivalent to calling sendKeyEvent() for each character in @p text in succession. */ virtual void sendText(const QString& text) = 0; /** * Interprets a key press event and emits the sendData() signal with * the resulting character stream. */ virtual void sendKeyEvent(QKeyEvent*); /** * Converts information about a mouse event into an xterm-compatible escape * sequence and emits the character sequence via sendData() */ virtual void sendMouseEvent(int buttons, int column, int line, int eventType); /** * Sends a string of characters to the foreground terminal process. * * @param string The characters to send. * @param length Length of @p string or if set to a negative value, @p string will * be treated as a null-terminated string and its length will be determined automatically. */ virtual void sendString(const char* string, int length = -1) = 0; /** * Processes an incoming stream of characters. receiveData() decodes the incoming * character buffer using the current codec(), and then calls receiveChar() for * each unicode character in the resulting buffer. * * receiveData() also starts a timer which causes the outputChanged() signal * to be emitted when it expires. The timer allows multiple updates in quick * succession to be buffered into a single outputChanged() signal emission. * * @param buffer A string of characters received from the terminal program. * @param len The length of @p buffer */ void receiveData(const char* buffer,int len); signals: /** * Emitted when a buffer of data is ready to send to the * standard input of the terminal. * * @param data The buffer of data ready to be sent * @param len The length of @p data in bytes */ void sendData(const char* data,int len); /** * Requests that sending of input to the emulation * from the terminal process be suspended or resumed. * * @param suspend If true, requests that sending of * input from the terminal process' stdout be * suspended. Otherwise requests that sending of * input be resumed. */ void lockPtyRequest(bool suspend); /** * Requests that the pty used by the terminal process * be set to UTF 8 mode. * * TODO: More documentation */ void useUtf8Request(bool); /** * Emitted when the activity state of the emulation is set. * * @param state The new activity state, one of NOTIFYNORMAL, NOTIFYACTIVITY * or NOTIFYBELL */ void stateSet(int state); /** TODO Document me */ void zmodemDetected(); /** * Requests that the color of the text used * to represent the tabs associated with this * emulation be changed. This is a Konsole-specific * extension from pre-KDE 4 times. * * TODO: Document how the parameter works. */ void changeTabTextColorRequest(int color); /** * This is emitted when the program running in the shell indicates whether or * not it is interested in mouse events. * * @param usesMouse This will be true if the program wants to be informed about * mouse events or false otherwise. */ void programUsesMouseChanged(bool usesMouse); void programBracketedPasteModeChanged(bool bracketedPasteMode); /** * Emitted when the contents of the screen image change. * The emulation buffers the updates from successive image changes, * and only emits outputChanged() at sensible intervals when * there is a lot of terminal activity. * * Normally there is no need for objects other than the screen windows * created with createWindow() to listen for this signal. * * ScreenWindow objects created using createWindow() will emit their * own outputChanged() signal in response to this signal. */ void outputChanged(); /** * Emitted when the program running in the terminal wishes to update the * session's title. This also allows terminal programs to customize other * aspects of the terminal emulation display. * * This signal is emitted when the escape sequence "\033]ARG;VALUE\007" * is received in the input string, where ARG is a number specifying what * should change and VALUE is a string specifying the new value. * * TODO: The name of this method is not very accurate since this method * is used to perform a whole range of tasks besides just setting * the user-title of the session. * * @param title Specifies what to change. *
    *
  • 0 - Set window icon text and session title to @p newTitle
  • *
  • 1 - Set window icon text to @p newTitle
  • *
  • 2 - Set session title to @p newTitle
  • *
  • 11 - Set the session's default background color to @p newTitle, * where @p newTitle can be an HTML-style string ("#RRGGBB") or a named * color (eg 'red', 'blue'). * See http://doc.trolltech.com/4.2/qcolor.html#setNamedColor for more * details. *
  • *
  • 31 - Supposedly treats @p newTitle as a URL and opens it (NOT IMPLEMENTED)
  • *
  • 32 - Sets the icon associated with the session. @p newTitle is the name * of the icon to use, which can be the name of any icon in the current KDE icon * theme (eg: 'konsole', 'kate', 'folder_home')
  • *
* @param newTitle Specifies the new title */ void titleChanged(int title,const QString& newTitle); /** * Emitted when the program running in the terminal changes the * screen size. */ void imageSizeChanged(int lineCount , int columnCount); /** * Emitted when the setImageSize() is called on this emulation for * the first time. */ void imageSizeInitialized(); /** * Emitted after receiving the escape sequence which asks to change * the terminal emulator's size */ void imageResizeRequest(const QSize& sizz); /** * Emitted when the terminal program requests to change various properties * of the terminal display. * * A profile change command occurs when a special escape sequence, followed * by a string containing a series of name and value pairs is received. * This string can be parsed using a ProfileCommandParser instance. * * @param text A string expected to contain a series of key and value pairs in * the form: name=value;name2=value2 ... */ void profileChangeCommandReceived(const QString& text); /** * Emitted when a flow control key combination ( Ctrl+S or Ctrl+Q ) is pressed. * @param suspendKeyPressed True if Ctrl+S was pressed to suspend output or Ctrl+Q to * resume output. */ void flowControlKeyPressed(bool suspendKeyPressed); protected: virtual void setMode(int mode) = 0; virtual void resetMode(int mode) = 0; /** * Processes an incoming character. See receiveData() * @p ch A unicode character code. */ virtual void receiveChar(int ch); /** * Sets the active screen. The terminal has two screens, primary and alternate. * The primary screen is used by default. When certain interactive programs such * as Vim are run, they trigger a switch to the alternate screen. * * @param index 0 to switch to the primary screen, or 1 to switch to the alternate screen */ void setScreen(int index); enum EmulationCodec { LocaleCodec = 0, Utf8Codec = 1 }; void setCodec(EmulationCodec codec); // codec number, 0 = locale, 1=utf8 QList _windows; Screen* _currentScreen; // pointer to the screen which is currently active, // this is one of the elements in the screen[] array Screen* _screen[2]; // 0 = primary screen ( used by most programs, including the shell // scrollbars are enabled in this mode ) // 1 = alternate ( used by vi , emacs etc. // scrollbars are not enabled in this mode ) //decodes an incoming C-style character stream into a unicode QString using //the current text codec. (this allows for rendering of non-ASCII characters in text files etc.) const QTextCodec* _codec; QTextDecoder* _decoder; const KeyboardTranslator* _keyTranslator; // the keyboard layout protected slots: /** * Schedules an update of attached views. * Repeated calls to bufferedUpdate() in close succession will result in only a single update, * much like the Qt buffered update of widgets. */ void bufferedUpdate(); private slots: // triggered by timer, causes the emulation to send an updated screen image to each // view void showBulk(); void usesMouseChanged(bool usesMouse); void bracketedPasteModeChanged(bool bracketedPasteMode); private: bool _usesMouse; bool _bracketedPasteMode; QTimer _bulkTimer1; QTimer _bulkTimer2; }; } #endif // ifndef EMULATION_H