/* Copyright 2007-2008 Robert Knight Copyright 1997,1998 by Lars Doelle Copyright 1996 by Matthias Ettrich This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ // Own #include "Emulation.h" // System #include #include #include #include // Qt #include #include #include #include #include #include #include #include // KDE //#include // Konsole #include "KeyboardTranslator.h" #include "Screen.h" #include "TerminalCharacterDecoder.h" #include "ScreenWindow.h" using namespace Konsole; Emulation::Emulation() : _currentScreen(0), _codec(0), _decoder(0), _keyTranslator(0), _usesMouse(false), _bracketedPasteMode(false) { // create screens with a default size _screen[0] = new Screen(40,80); _screen[1] = new Screen(40,80); _currentScreen = _screen[0]; QObject::connect(&_bulkTimer1, SIGNAL(timeout()), this, SLOT(showBulk()) ); QObject::connect(&_bulkTimer2, SIGNAL(timeout()), this, SLOT(showBulk()) ); // listen for mouse status changes connect(this , SIGNAL(programUsesMouseChanged(bool)) , SLOT(usesMouseChanged(bool))); connect(this , SIGNAL(programBracketedPasteModeChanged(bool)) , SLOT(bracketedPasteModeChanged(bool))); connect(this, &Emulation::cursorChanged, [this] (KeyboardCursorShape cursorShape, bool blinkingCursorEnabled) { emit titleChanged( 50, QString("CursorShape=%1;BlinkingCursorEnabled=%2") .arg(static_cast(cursorShape)).arg(blinkingCursorEnabled) ); }); } bool Emulation::programUsesMouse() const { return _usesMouse; } void Emulation::usesMouseChanged(bool usesMouse) { _usesMouse = usesMouse; } bool Emulation::programBracketedPasteMode() const { return _bracketedPasteMode; } void Emulation::bracketedPasteModeChanged(bool bracketedPasteMode) { _bracketedPasteMode = bracketedPasteMode; } ScreenWindow* Emulation::createWindow() { ScreenWindow* window = new ScreenWindow(); window->setScreen(_currentScreen); _windows << window; connect(window , SIGNAL(selectionChanged()), this , SLOT(bufferedUpdate())); connect(this , SIGNAL(outputChanged()), window , SLOT(notifyOutputChanged()) ); return window; } Emulation::~Emulation() { QListIterator windowIter(_windows); while (windowIter.hasNext()) { delete windowIter.next(); } delete _screen[0]; delete _screen[1]; delete _decoder; } void Emulation::setScreen(int n) { Screen *old = _currentScreen; _currentScreen = _screen[n & 1]; if (_currentScreen != old) { // tell all windows onto this emulation to switch to the newly active screen for(ScreenWindow* window : const_cast&>(_windows)) window->setScreen(_currentScreen); } } void Emulation::clearHistory() { _screen[0]->setScroll( _screen[0]->getScroll() , false ); } void Emulation::setHistory(const HistoryType& t) { _screen[0]->setScroll(t); showBulk(); } const HistoryType& Emulation::history() const { return _screen[0]->getScroll(); } void Emulation::setCodec(const QTextCodec * qtc) { if (qtc) _codec = qtc; else setCodec(LocaleCodec); delete _decoder; _decoder = _codec->makeDecoder(); emit useUtf8Request(utf8()); } void Emulation::setCodec(EmulationCodec codec) { if ( codec == Utf8Codec ) setCodec( QTextCodec::codecForName("utf8") ); else if ( codec == LocaleCodec ) setCodec( QTextCodec::codecForLocale() ); } void Emulation::setKeyBindings(const QString& name) { _keyTranslator = KeyboardTranslatorManager::instance()->findTranslator(name); if (!_keyTranslator) { _keyTranslator = KeyboardTranslatorManager::instance()->defaultTranslator(); } } QString Emulation::keyBindings() const { return _keyTranslator->name(); } void Emulation::receiveChar(wchar_t c) // process application unicode input to terminal // this is a trivial scanner { c &= 0xff; switch (c) { case '\b' : _currentScreen->backspace(); break; case '\t' : _currentScreen->tab(); break; case '\n' : _currentScreen->newLine(); break; case '\r' : _currentScreen->toStartOfLine(); break; case 0x07 : emit stateSet(NOTIFYBELL); break; default : _currentScreen->displayCharacter(c); break; }; } void Emulation::sendKeyEvent( QKeyEvent* ev ) { emit stateSet(NOTIFYNORMAL); if (!ev->text().isEmpty()) { // A block of text // Note that the text is proper unicode. // We should do a conversion here emit sendData(ev->text().toUtf8(),ev->text().length()); } } void Emulation::sendString(const char*,int) { // default implementation does nothing } void Emulation::sendMouseEvent(int /*buttons*/, int /*column*/, int /*row*/, int /*eventType*/) { // default implementation does nothing } /* We are doing code conversion from locale to unicode first. TODO: Character composition from the old code. See #96536 */ void Emulation::receiveData(const char* text, int length) { emit stateSet(NOTIFYACTIVITY); bufferedUpdate(); /* XXX: the following code involves encoding & decoding of "UTF-16 * surrogate pairs", which does not work with characters higher than * U+10FFFF * https://unicodebook.readthedocs.io/unicode_encodings.html#surrogates */ QString utf16Text = _decoder->toUnicode(text,length); std::wstring unicodeText = utf16Text.toStdWString(); //send characters to terminal emulator for (size_t i=0;i 3) && (strncmp(text+i+1, "B00", 3) == 0)) emit zmodemDetected(); } } } //OLDER VERSION //This version of onRcvBlock was commented out because // a) It decoded incoming characters one-by-one, which is slow in the current version of Qt (4.2 tech preview) // b) It messed up decoding of non-ASCII characters, with the result that (for example) chinese characters // were not printed properly. // //There is something about stopping the _decoder if "we get a control code halfway a multi-byte sequence" (see below) //which hasn't been ported into the newer function (above). Hopefully someone who understands this better //can find an alternative way of handling the check. /*void Emulation::onRcvBlock(const char *s, int len) { emit notifySessionState(NOTIFYACTIVITY); bufferedUpdate(); for (int i = 0; i < len; i++) { QString result = _decoder->toUnicode(&s[i],1); int reslen = result.length(); // If we get a control code halfway a multi-byte sequence // we flush the _decoder and continue with the control code. if ((s[i] < 32) && (s[i] > 0)) { // Flush _decoder while(!result.length()) result = _decoder->toUnicode(&s[i],1); reslen = 1; result.resize(reslen); result[0] = QChar(s[i]); } for (int j = 0; j < reslen; j++) { if (result[j].characterategory() == QChar::Mark_NonSpacing) _currentScreen->compose(result.mid(j,1)); else onRcvChar(result[j].unicode()); } if (s[i] == '\030') { if ((len-i-1 > 3) && (strncmp(s+i+1, "B00", 3) == 0)) emit zmodemDetected(); } } }*/ void Emulation::writeToStream( TerminalCharacterDecoder* _decoder , int startLine , int endLine) { _currentScreen->writeLinesToStream(_decoder,startLine,endLine); } int Emulation::lineCount() const { // sum number of lines currently on _screen plus number of lines in history return _currentScreen->getLines() + _currentScreen->getHistLines(); } #define BULK_TIMEOUT1 10 #define BULK_TIMEOUT2 40 void Emulation::showBulk() { _bulkTimer1.stop(); _bulkTimer2.stop(); emit outputChanged(); _currentScreen->resetScrolledLines(); _currentScreen->resetDroppedLines(); } void Emulation::bufferedUpdate() { _bulkTimer1.setSingleShot(true); _bulkTimer1.start(BULK_TIMEOUT1); if (!_bulkTimer2.isActive()) { _bulkTimer2.setSingleShot(true); _bulkTimer2.start(BULK_TIMEOUT2); } } char Emulation::eraseChar() const { return '\b'; } void Emulation::setImageSize(int lines, int columns) { if ((lines < 1) || (columns < 1)) return; QSize screenSize[2] = { QSize(_screen[0]->getColumns(), _screen[0]->getLines()), QSize(_screen[1]->getColumns(), _screen[1]->getLines()) }; QSize newSize(columns,lines); if (newSize == screenSize[0] && newSize == screenSize[1]) return; _screen[0]->resizeImage(lines,columns); _screen[1]->resizeImage(lines,columns); emit imageSizeChanged(lines,columns); bufferedUpdate(); } QSize Emulation::imageSize() const { return QSize(_currentScreen->getColumns(), _currentScreen->getLines()); } ushort ExtendedCharTable::extendedCharHash(ushort* unicodePoints , ushort length) const { ushort hash = 0; for ( ushort i = 0 ; i < length ; i++ ) { hash = 31*hash + unicodePoints[i]; } return hash; } bool ExtendedCharTable::extendedCharMatch(ushort hash , ushort* unicodePoints , ushort length) const { ushort* entry = extendedCharTable[hash]; // compare given length with stored sequence length ( given as the first ushort in the // stored buffer ) if ( entry == 0 || entry[0] != length ) return false; // if the lengths match, each character must be checked. the stored buffer starts at // entry[1] for ( int i = 0 ; i < length ; i++ ) { if ( entry[i+1] != unicodePoints[i] ) return false; } return true; } ushort ExtendedCharTable::createExtendedChar(ushort* unicodePoints , ushort length) { // look for this sequence of points in the table ushort hash = extendedCharHash(unicodePoints,length); // check existing entry for match while ( extendedCharTable.contains(hash) ) { if ( extendedCharMatch(hash,unicodePoints,length) ) { // this sequence already has an entry in the table, // return its hash return hash; } else { // if hash is already used by another, different sequence of unicode character // points then try next hash hash++; } } // add the new sequence to the table and // return that index ushort* buffer = new ushort[length+1]; buffer[0] = length; for ( int i = 0 ; i < length ; i++ ) buffer[i+1] = unicodePoints[i]; extendedCharTable.insert(hash,buffer); return hash; } ushort* ExtendedCharTable::lookupExtendedChar(ushort hash , ushort& length) const { // lookup index in table and if found, set the length // argument and return a pointer to the character sequence ushort* buffer = extendedCharTable[hash]; if ( buffer ) { length = buffer[0]; return buffer+1; } else { length = 0; return 0; } } ExtendedCharTable::ExtendedCharTable() { } ExtendedCharTable::~ExtendedCharTable() { // free all allocated character buffers QHashIterator iter(extendedCharTable); while ( iter.hasNext() ) { iter.next(); delete[] iter.value(); } } // global instance ExtendedCharTable ExtendedCharTable::instance; //#include "Emulation.moc"