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520 lines
17 KiB
520 lines
17 KiB
/*
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This file is part of Konsole, an X terminal.
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Copyright 2007-2008 by Robert Knight <robertknight@gmail.com>
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Copyright 1997,1998 by Lars Doelle <lars.doelle@on-line.de>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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02110-1301 USA.
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*/
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#ifndef EMULATION_H
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#define EMULATION_H
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// System
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#include <stdio.h>
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// Qt
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#include <QKeyEvent>
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//#include <QPointer>
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#include <QTextCodec>
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#include <QTextStream>
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#include <QTimer>
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// Konsole
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//#include "konsole_export.h"
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#define KONSOLEPRIVATE_EXPORT
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namespace Konsole
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{
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class KeyboardTranslator;
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class HistoryType;
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class Screen;
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class ScreenWindow;
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class TerminalCharacterDecoder;
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/**
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* This enum describes the available states which
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* the terminal emulation may be set to.
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*
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* These are the values used by Emulation::stateChanged()
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*/
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enum
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{
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/** The emulation is currently receiving user input. */
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NOTIFYNORMAL=0,
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/**
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* The terminal program has triggered a bell event
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* to get the user's attention.
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*/
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NOTIFYBELL=1,
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/**
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* The emulation is currently receiving data from its
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* terminal input.
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*/
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NOTIFYACTIVITY=2,
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// unused here?
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NOTIFYSILENCE=3
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};
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/**
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* Base class for terminal emulation back-ends.
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*
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* The back-end is responsible for decoding an incoming character stream and
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* producing an output image of characters.
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*
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* When input from the terminal is received, the receiveData() slot should be called with
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* the data which has arrived. The emulation will process the data and update the
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* screen image accordingly. The codec used to decode the incoming character stream
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* into the unicode characters used internally can be specified using setCodec()
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*
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* The size of the screen image can be specified by calling setImageSize() with the
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* desired number of lines and columns. When new lines are added, old content
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* is moved into a history store, which can be set by calling setHistory().
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*
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* The screen image can be accessed by creating a ScreenWindow onto this emulation
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* by calling createWindow(). Screen windows provide access to a section of the
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* output. Each screen window covers the same number of lines and columns as the
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* image size returned by imageSize(). The screen window can be moved up and down
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* and provides transparent access to both the current on-screen image and the
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* previous output. The screen windows emit an outputChanged signal
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* when the section of the image they are looking at changes.
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* Graphical views can then render the contents of a screen window, listening for notifications
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* of output changes from the screen window which they are associated with and updating
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* accordingly.
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*
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* The emulation also is also responsible for converting input from the connected views such
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* as keypresses and mouse activity into a character string which can be sent
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* to the terminal program. Key presses can be processed by calling the sendKeyEvent() slot,
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* while mouse events can be processed using the sendMouseEvent() slot. When the character
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* stream has been produced, the emulation will emit a sendData() signal with a pointer
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* to the character buffer. This data should be fed to the standard input of the terminal
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* process. The translation of key presses into an output character stream is performed
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* using a lookup in a set of key bindings which map key sequences to output
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* character sequences. The name of the key bindings set used can be specified using
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* setKeyBindings()
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*
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* The emulation maintains certain state information which changes depending on the
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* input received. The emulation can be reset back to its starting state by calling
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* reset().
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*
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* The emulation also maintains an activity state, which specifies whether
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* terminal is currently active ( when data is received ), normal
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* ( when the terminal is idle or receiving user input ) or trying
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* to alert the user ( also known as a "Bell" event ). The stateSet() signal
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* is emitted whenever the activity state is set. This can be used to determine
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* how long the emulation has been active/idle for and also respond to
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* a 'bell' event in different ways.
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*/
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class KONSOLEPRIVATE_EXPORT Emulation : public QObject
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{
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Q_OBJECT
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public:
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/**
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* This enum describes the available shapes for the keyboard cursor.
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* See setKeyboardCursorShape()
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*/
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enum class KeyboardCursorShape {
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/** A rectangular block which covers the entire area of the cursor character. */
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BlockCursor = 0,
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/**
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* A single flat line which occupies the space at the bottom of the cursor
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* character's area.
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*/
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UnderlineCursor = 1,
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/**
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* An cursor shaped like the capital letter 'I', similar to the IBeam
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* cursor used in Qt/KDE text editors.
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*/
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IBeamCursor = 2
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};
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/** Constructs a new terminal emulation */
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Emulation();
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~Emulation();
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/**
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* Creates a new window onto the output from this emulation. The contents
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* of the window are then rendered by views which are set to use this window using the
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* TerminalDisplay::setScreenWindow() method.
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*/
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ScreenWindow* createWindow();
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/** Returns the size of the screen image which the emulation produces */
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QSize imageSize() const;
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/**
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* Returns the total number of lines, including those stored in the history.
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*/
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int lineCount() const;
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/**
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* Sets the history store used by this emulation. When new lines
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* are added to the output, older lines at the top of the screen are transferred to a history
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* store.
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*
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* The number of lines which are kept and the storage location depend on the
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* type of store.
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*/
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void setHistory(const HistoryType&);
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/** Returns the history store used by this emulation. See setHistory() */
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const HistoryType& history() const;
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/** Clears the history scroll. */
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void clearHistory();
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/**
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* Copies the output history from @p startLine to @p endLine
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* into @p stream, using @p decoder to convert the terminal
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* characters into text.
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*
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* @param decoder A decoder which converts lines of terminal characters with
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* appearance attributes into output text. PlainTextDecoder is the most commonly
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* used decoder.
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* @param startLine Index of first line to copy
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* @param endLine Index of last line to copy
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*/
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virtual void writeToStream(TerminalCharacterDecoder* decoder,int startLine,int endLine);
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/** Returns the codec used to decode incoming characters. See setCodec() */
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const QTextCodec* codec() const { return _codec; }
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/** Sets the codec used to decode incoming characters. */
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void setCodec(const QTextCodec*);
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/**
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* Convenience method.
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* Returns true if the current codec used to decode incoming
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* characters is UTF-8
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*/
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bool utf8() const
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{ Q_ASSERT(_codec); return _codec->mibEnum() == 106; }
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/** TODO Document me */
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virtual char eraseChar() const;
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/**
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* Sets the key bindings used to key events
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* ( received through sendKeyEvent() ) into character
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* streams to send to the terminal.
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*/
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void setKeyBindings(const QString& name);
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/**
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* Returns the name of the emulation's current key bindings.
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* See setKeyBindings()
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*/
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QString keyBindings() const;
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/**
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* Copies the current image into the history and clears the screen.
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*/
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virtual void clearEntireScreen() =0;
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/** Resets the state of the terminal. */
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virtual void reset() =0;
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/**
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* Returns true if the active terminal program wants
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* mouse input events.
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*
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* The programUsesMouseChanged() signal is emitted when this
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* changes.
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*/
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bool programUsesMouse() const;
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bool programBracketedPasteMode() const;
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public slots:
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/** Change the size of the emulation's image */
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virtual void setImageSize(int lines, int columns);
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/**
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* Interprets a sequence of characters and sends the result to the terminal.
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* This is equivalent to calling sendKeyEvent() for each character in @p text in succession.
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*/
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virtual void sendText(const QString& text) = 0;
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/**
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* Interprets a key press event and emits the sendData() signal with
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* the resulting character stream.
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*/
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virtual void sendKeyEvent(QKeyEvent*);
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/**
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* Converts information about a mouse event into an xterm-compatible escape
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* sequence and emits the character sequence via sendData()
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*/
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virtual void sendMouseEvent(int buttons, int column, int line, int eventType);
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/**
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* Sends a string of characters to the foreground terminal process.
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*
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* @param string The characters to send.
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* @param length Length of @p string or if set to a negative value, @p string will
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* be treated as a null-terminated string and its length will be determined automatically.
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*/
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virtual void sendString(const char* string, int length = -1) = 0;
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/**
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* Processes an incoming stream of characters. receiveData() decodes the incoming
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* character buffer using the current codec(), and then calls receiveChar() for
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* each unicode character in the resulting buffer.
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*
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* receiveData() also starts a timer which causes the outputChanged() signal
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* to be emitted when it expires. The timer allows multiple updates in quick
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* succession to be buffered into a single outputChanged() signal emission.
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*
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* @param buffer A string of characters received from the terminal program.
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* @param len The length of @p buffer
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*/
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void receiveData(const char* buffer,int len);
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signals:
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/**
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* Emitted when a buffer of data is ready to send to the
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* standard input of the terminal.
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*
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* @param data The buffer of data ready to be sent
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* @param len The length of @p data in bytes
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*/
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void sendData(const char* data,int len);
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/**
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* Requests that sending of input to the emulation
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* from the terminal process be suspended or resumed.
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*
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* @param suspend If true, requests that sending of
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* input from the terminal process' stdout be
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* suspended. Otherwise requests that sending of
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* input be resumed.
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*/
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void lockPtyRequest(bool suspend);
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/**
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* Requests that the pty used by the terminal process
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* be set to UTF 8 mode.
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*
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* TODO: More documentation
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*/
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void useUtf8Request(bool);
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/**
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* Emitted when the activity state of the emulation is set.
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*
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* @param state The new activity state, one of NOTIFYNORMAL, NOTIFYACTIVITY
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* or NOTIFYBELL
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*/
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void stateSet(int state);
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/** TODO Document me */
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void zmodemDetected();
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/**
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* Requests that the color of the text used
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* to represent the tabs associated with this
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* emulation be changed. This is a Konsole-specific
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* extension from pre-KDE 4 times.
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*
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* TODO: Document how the parameter works.
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*/
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void changeTabTextColorRequest(int color);
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/**
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* This is emitted when the program running in the shell indicates whether or
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* not it is interested in mouse events.
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*
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* @param usesMouse This will be true if the program wants to be informed about
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* mouse events or false otherwise.
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*/
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void programUsesMouseChanged(bool usesMouse);
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void programBracketedPasteModeChanged(bool bracketedPasteMode);
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/**
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* Emitted when the contents of the screen image change.
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* The emulation buffers the updates from successive image changes,
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* and only emits outputChanged() at sensible intervals when
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* there is a lot of terminal activity.
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*
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* Normally there is no need for objects other than the screen windows
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* created with createWindow() to listen for this signal.
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*
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* ScreenWindow objects created using createWindow() will emit their
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* own outputChanged() signal in response to this signal.
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*/
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void outputChanged();
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/**
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* Emitted when the program running in the terminal wishes to update the
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* session's title. This also allows terminal programs to customize other
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* aspects of the terminal emulation display.
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*
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* This signal is emitted when the escape sequence "\033]ARG;VALUE\007"
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* is received in the input string, where ARG is a number specifying what
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* should change and VALUE is a string specifying the new value.
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*
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* TODO: The name of this method is not very accurate since this method
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* is used to perform a whole range of tasks besides just setting
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* the user-title of the session.
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*
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* @param title Specifies what to change.
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* <ul>
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* <li>0 - Set window icon text and session title to @p newTitle</li>
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* <li>1 - Set window icon text to @p newTitle</li>
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* <li>2 - Set session title to @p newTitle</li>
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* <li>11 - Set the session's default background color to @p newTitle,
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* where @p newTitle can be an HTML-style string ("#RRGGBB") or a named
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* color (eg 'red', 'blue').
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* See http://doc.trolltech.com/4.2/qcolor.html#setNamedColor for more
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* details.
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* </li>
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* <li>31 - Supposedly treats @p newTitle as a URL and opens it (NOT IMPLEMENTED)</li>
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* <li>32 - Sets the icon associated with the session. @p newTitle is the name
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* of the icon to use, which can be the name of any icon in the current KDE icon
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* theme (eg: 'konsole', 'kate', 'folder_home')</li>
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* </ul>
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* @param newTitle Specifies the new title
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*/
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void titleChanged(int title,const QString& newTitle);
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/**
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* Emitted when the program running in the terminal changes the
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* screen size.
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*/
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void imageSizeChanged(int lineCount , int columnCount);
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/**
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* Emitted when the setImageSize() is called on this emulation for
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* the first time.
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*/
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void imageSizeInitialized();
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/**
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* Emitted after receiving the escape sequence which asks to change
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* the terminal emulator's size
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*/
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void imageResizeRequest(const QSize& sizz);
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/**
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* Emitted when the terminal program requests to change various properties
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* of the terminal display.
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*
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* A profile change command occurs when a special escape sequence, followed
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* by a string containing a series of name and value pairs is received.
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* This string can be parsed using a ProfileCommandParser instance.
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*
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* @param text A string expected to contain a series of key and value pairs in
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* the form: name=value;name2=value2 ...
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*/
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void profileChangeCommandReceived(const QString& text);
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/**
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* Emitted when a flow control key combination ( Ctrl+S or Ctrl+Q ) is pressed.
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* @param suspendKeyPressed True if Ctrl+S was pressed to suspend output or Ctrl+Q to
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* resume output.
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*/
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void flowControlKeyPressed(bool suspendKeyPressed);
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/**
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* Emitted when the cursor shape or its blinking state is changed via
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* DECSCUSR sequences.
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*
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* @param cursorShape One of 3 possible values in KeyboardCursorShape enum
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* @param blinkingCursorEnabled Whether to enable blinking or not
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*/
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void cursorChanged(KeyboardCursorShape cursorShape, bool blinkingCursorEnabled);
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protected:
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virtual void setMode(int mode) = 0;
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virtual void resetMode(int mode) = 0;
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/**
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* Processes an incoming character. See receiveData()
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* @p ch A unicode character code.
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*/
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virtual void receiveChar(int ch);
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/**
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* Sets the active screen. The terminal has two screens, primary and alternate.
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* The primary screen is used by default. When certain interactive programs such
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* as Vim are run, they trigger a switch to the alternate screen.
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*
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* @param index 0 to switch to the primary screen, or 1 to switch to the alternate screen
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*/
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void setScreen(int index);
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enum EmulationCodec
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{
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LocaleCodec = 0,
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Utf8Codec = 1
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};
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void setCodec(EmulationCodec codec); // codec number, 0 = locale, 1=utf8
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QList<ScreenWindow*> _windows;
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Screen* _currentScreen; // pointer to the screen which is currently active,
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// this is one of the elements in the screen[] array
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Screen* _screen[2]; // 0 = primary screen ( used by most programs, including the shell
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// scrollbars are enabled in this mode )
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// 1 = alternate ( used by vi , emacs etc.
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// scrollbars are not enabled in this mode )
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//decodes an incoming C-style character stream into a unicode QString using
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//the current text codec. (this allows for rendering of non-ASCII characters in text files etc.)
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const QTextCodec* _codec;
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QTextDecoder* _decoder;
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const KeyboardTranslator* _keyTranslator; // the keyboard layout
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protected slots:
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/**
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* Schedules an update of attached views.
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* Repeated calls to bufferedUpdate() in close succession will result in only a single update,
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* much like the Qt buffered update of widgets.
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*/
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void bufferedUpdate();
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private slots:
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// triggered by timer, causes the emulation to send an updated screen image to each
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// view
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void showBulk();
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void usesMouseChanged(bool usesMouse);
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void bracketedPasteModeChanged(bool bracketedPasteMode);
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private:
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bool _usesMouse;
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bool _bracketedPasteMode;
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QTimer _bulkTimer1;
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QTimer _bulkTimer2;
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};
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}
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#endif // ifndef EMULATION_H
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