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589 lines
19 KiB
589 lines
19 KiB
/*
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This source file is part of Konsole, a terminal emulator.
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Copyright 2007-2008 by Robert Knight <robertknight@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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02110-1301 USA.
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*/
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#ifndef KEYBOARDTRANSLATOR_H
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#define KEYBOARDTRANSLATOR_H
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// Qt
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#include <QHash>
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#include <QList>
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#include <QKeySequence>
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#include <QMetaType>
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#include <QVarLengthArray>
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// Konsole
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//#include "konsole_export.h"
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#define KONSOLEPRIVATE_EXPORT
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class QIODevice;
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class QTextStream;
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namespace Konsole
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{
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/**
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* A convertor which maps between key sequences pressed by the user and the
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* character strings which should be sent to the terminal and commands
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* which should be invoked when those character sequences are pressed.
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*
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* Konsole supports multiple keyboard translators, allowing the user to
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* specify the character sequences which are sent to the terminal
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* when particular key sequences are pressed.
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*
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* A key sequence is defined as a key code, associated keyboard modifiers
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* (Shift,Ctrl,Alt,Meta etc.) and state flags which indicate the state
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* which the terminal must be in for the key sequence to apply.
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*/
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class KeyboardTranslator
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{
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public:
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/**
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* The meaning of a particular key sequence may depend upon the state which
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* the terminal emulation is in. Therefore findEntry() may return a different
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* Entry depending upon the state flags supplied.
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*
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* This enum describes the states which may be associated with with a particular
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* entry in the keyboard translation entry.
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*/
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enum State
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{
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/** Indicates that no special state is active */
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NoState = 0,
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/**
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* TODO More documentation
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*/
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NewLineState = 1,
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/**
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* Indicates that the terminal is in 'Ansi' mode.
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* TODO: More documentation
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*/
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AnsiState = 2,
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/**
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* TODO More documentation
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*/
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CursorKeysState = 4,
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/**
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* Indicates that the alternate screen ( typically used by interactive programs
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* such as screen or vim ) is active
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*/
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AlternateScreenState = 8,
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/** Indicates that any of the modifier keys is active. */
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AnyModifierState = 16,
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/** Indicates that the numpad is in application mode. */
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ApplicationKeypadState = 32
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};
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Q_DECLARE_FLAGS(States,State)
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/**
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* This enum describes commands which are associated with particular key sequences.
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*/
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enum Command
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{
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/** Indicates that no command is associated with this command sequence */
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NoCommand = 0,
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/** TODO Document me */
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SendCommand = 1,
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/** Scroll the terminal display up one page */
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ScrollPageUpCommand = 2,
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/** Scroll the terminal display down one page */
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ScrollPageDownCommand = 4,
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/** Scroll the terminal display up one line */
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ScrollLineUpCommand = 8,
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/** Scroll the terminal display down one line */
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ScrollLineDownCommand = 16,
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/** Toggles scroll lock mode */
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ScrollLockCommand = 32,
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/** Echos the operating system specific erase character. */
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EraseCommand = 64
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};
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Q_DECLARE_FLAGS(Commands,Command)
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/**
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* Represents an association between a key sequence pressed by the user
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* and the character sequence and commands associated with it for a particular
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* KeyboardTranslator.
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*/
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class Entry
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{
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public:
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/**
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* Constructs a new entry for a keyboard translator.
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*/
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Entry();
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/**
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* Returns true if this entry is null.
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* This is true for newly constructed entries which have no properties set.
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*/
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bool isNull() const;
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/** Returns the commands associated with this entry */
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Command command() const;
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/** Sets the command associated with this entry. */
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void setCommand(Command command);
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/**
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* Returns the character sequence associated with this entry, optionally replacing
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* wildcard '*' characters with numbers to indicate the keyboard modifiers being pressed.
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*
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* TODO: The numbers used to replace '*' characters are taken from the Konsole/KDE 3 code.
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* Document them.
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*
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* @param expandWildCards Specifies whether wild cards (occurrences of the '*' character) in
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* the entry should be replaced with a number to indicate the modifier keys being pressed.
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*
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* @param modifiers The keyboard modifiers being pressed.
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*/
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QByteArray text(bool expandWildCards = false,
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Qt::KeyboardModifiers modifiers = Qt::NoModifier) const;
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/** Sets the character sequence associated with this entry */
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void setText(const QByteArray& text);
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/**
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* Returns the character sequence associated with this entry,
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* with any non-printable characters replaced with escape sequences.
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*
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* eg. \\E for Escape, \\t for tab, \\n for new line.
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*
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* @param expandWildCards See text()
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* @param modifiers See text()
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*/
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QByteArray escapedText(bool expandWildCards = false,
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Qt::KeyboardModifiers modifiers = Qt::NoModifier) const;
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/** Returns the character code ( from the Qt::Key enum ) associated with this entry */
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int keyCode() const;
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/** Sets the character code associated with this entry */
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void setKeyCode(int keyCode);
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/**
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* Returns a bitwise-OR of the enabled keyboard modifiers associated with this entry.
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* If a modifier is set in modifierMask() but not in modifiers(), this means that the entry
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* only matches when that modifier is NOT pressed.
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*
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* If a modifier is not set in modifierMask() then the entry matches whether the modifier
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* is pressed or not.
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*/
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Qt::KeyboardModifiers modifiers() const;
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/** Returns the keyboard modifiers which are valid in this entry. See modifiers() */
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Qt::KeyboardModifiers modifierMask() const;
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/** See modifiers() */
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void setModifiers( Qt::KeyboardModifiers modifiers );
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/** See modifierMask() and modifiers() */
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void setModifierMask( Qt::KeyboardModifiers modifiers );
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/**
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* Returns a bitwise-OR of the enabled state flags associated with this entry.
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* If flag is set in stateMask() but not in state(), this means that the entry only
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* matches when the terminal is NOT in that state.
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*
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* If a state is not set in stateMask() then the entry matches whether the terminal
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* is in that state or not.
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*/
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States state() const;
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/** Returns the state flags which are valid in this entry. See state() */
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States stateMask() const;
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/** See state() */
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void setState( States state );
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/** See stateMask() */
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void setStateMask( States mask );
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/**
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* Returns the key code and modifiers associated with this entry
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* as a QKeySequence
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*/
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//QKeySequence keySequence() const;
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/**
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* Returns this entry's conditions ( ie. its key code, modifier and state criteria )
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* as a string.
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*/
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QString conditionToString() const;
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/**
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* Returns this entry's result ( ie. its command or character sequence )
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* as a string.
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*
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* @param expandWildCards See text()
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* @param modifiers See text()
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*/
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QString resultToString(bool expandWildCards = false,
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Qt::KeyboardModifiers modifiers = Qt::NoModifier) const;
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/**
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* Returns true if this entry matches the given key sequence, specified
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* as a combination of @p keyCode , @p modifiers and @p state.
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*/
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bool matches( int keyCode ,
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Qt::KeyboardModifiers modifiers ,
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States flags ) const;
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bool operator==(const Entry& rhs) const;
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private:
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void insertModifier( QString& item , int modifier ) const;
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void insertState( QString& item , int state ) const;
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QByteArray unescape(const QByteArray& text) const;
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int _keyCode;
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Qt::KeyboardModifiers _modifiers;
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Qt::KeyboardModifiers _modifierMask;
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States _state;
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States _stateMask;
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Command _command;
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QByteArray _text;
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};
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/** Constructs a new keyboard translator with the given @p name */
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KeyboardTranslator(const QString& name);
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//KeyboardTranslator(const KeyboardTranslator& other);
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/** Returns the name of this keyboard translator */
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QString name() const;
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/** Sets the name of this keyboard translator */
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void setName(const QString& name);
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/** Returns the descriptive name of this keyboard translator */
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QString description() const;
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/** Sets the descriptive name of this keyboard translator */
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void setDescription(const QString& description);
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/**
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* Looks for an entry in this keyboard translator which matches the given
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* key code, keyboard modifiers and state flags.
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*
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* Returns the matching entry if found or a null Entry otherwise ( ie.
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* entry.isNull() will return true )
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*
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* @param keyCode A key code from the Qt::Key enum
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* @param modifiers A combination of modifiers
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* @param state Optional flags which specify the current state of the terminal
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*/
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Entry findEntry(int keyCode ,
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Qt::KeyboardModifiers modifiers ,
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States state = NoState) const;
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/**
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* Adds an entry to this keyboard translator's table. Entries can be looked up according
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* to their key sequence using findEntry()
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*/
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void addEntry(const Entry& entry);
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/**
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* Replaces an entry in the translator. If the @p existing entry is null,
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* then this is equivalent to calling addEntry(@p replacement)
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*/
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void replaceEntry(const Entry& existing , const Entry& replacement);
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/**
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* Removes an entry from the table.
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*/
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void removeEntry(const Entry& entry);
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/** Returns a list of all entries in the translator. */
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QList<Entry> entries() const;
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private:
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QMultiHash<int,Entry> _entries; // entries in this keyboard translation,
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// entries are indexed according to
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// their keycode
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QString _name;
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QString _description;
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};
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Q_DECLARE_OPERATORS_FOR_FLAGS(KeyboardTranslator::States)
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Q_DECLARE_OPERATORS_FOR_FLAGS(KeyboardTranslator::Commands)
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/**
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* Parses the contents of a Keyboard Translator (.keytab) file and
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* returns the entries found in it.
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*
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* Usage example:
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*
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* @code
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* QFile source( "/path/to/keytab" );
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* source.open( QIODevice::ReadOnly );
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*
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* KeyboardTranslator* translator = new KeyboardTranslator( "name-of-translator" );
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*
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* KeyboardTranslatorReader reader(source);
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* while ( reader.hasNextEntry() )
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* translator->addEntry(reader.nextEntry());
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*
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* source.close();
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*
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* if ( !reader.parseError() )
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* {
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* // parsing succeeded, do something with the translator
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* }
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* else
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* {
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* // parsing failed
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* }
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* @endcode
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*/
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class KeyboardTranslatorReader
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{
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public:
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/** Constructs a new reader which parses the given @p source */
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KeyboardTranslatorReader( QIODevice* source );
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/**
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* Returns the description text.
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* TODO: More documentation
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*/
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QString description() const;
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/** Returns true if there is another entry in the source stream */
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bool hasNextEntry();
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/** Returns the next entry found in the source stream */
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KeyboardTranslator::Entry nextEntry();
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/**
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* Returns true if an error occurred whilst parsing the input or
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* false if no error occurred.
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*/
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bool parseError();
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/**
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* Parses a condition and result string for a translator entry
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* and produces a keyboard translator entry.
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*
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* The condition and result strings are in the same format as in
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*/
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static KeyboardTranslator::Entry createEntry( const QString& condition ,
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const QString& result );
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private:
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struct Token
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{
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enum Type
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{
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TitleKeyword,
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TitleText,
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KeyKeyword,
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KeySequence,
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Command,
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OutputText
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};
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Type type;
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QString text;
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};
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QList<Token> tokenize(const QString&);
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void readNext();
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bool decodeSequence(const QString& ,
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int& keyCode,
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Qt::KeyboardModifiers& modifiers,
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Qt::KeyboardModifiers& modifierMask,
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KeyboardTranslator::States& state,
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KeyboardTranslator::States& stateFlags);
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static bool parseAsModifier(const QString& item , Qt::KeyboardModifier& modifier);
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static bool parseAsStateFlag(const QString& item , KeyboardTranslator::State& state);
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static bool parseAsKeyCode(const QString& item , int& keyCode);
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static bool parseAsCommand(const QString& text , KeyboardTranslator::Command& command);
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QIODevice* _source;
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QString _description;
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KeyboardTranslator::Entry _nextEntry;
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bool _hasNext;
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};
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/** Writes a keyboard translation to disk. */
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class KeyboardTranslatorWriter
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{
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public:
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/**
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* Constructs a new writer which saves data into @p destination.
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* The caller is responsible for closing the device when writing is complete.
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*/
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KeyboardTranslatorWriter(QIODevice* destination);
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~KeyboardTranslatorWriter();
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/**
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* Writes the header for the keyboard translator.
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* @param description Description of the keyboard translator.
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*/
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void writeHeader( const QString& description );
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/** Writes a translator entry. */
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void writeEntry( const KeyboardTranslator::Entry& entry );
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private:
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QIODevice* _destination;
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QTextStream* _writer;
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};
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/**
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* Manages the keyboard translations available for use by terminal sessions,
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* see KeyboardTranslator.
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*/
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class KONSOLEPRIVATE_EXPORT KeyboardTranslatorManager
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{
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public:
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/**
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* Constructs a new KeyboardTranslatorManager and loads the list of
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* available keyboard translations.
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*
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* The keyboard translations themselves are not loaded until they are
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* first requested via a call to findTranslator()
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*/
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KeyboardTranslatorManager();
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~KeyboardTranslatorManager();
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KeyboardTranslatorManager(const KeyboardTranslatorManager&) = delete;
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KeyboardTranslatorManager& operator=(const KeyboardTranslatorManager&) = delete;
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/**
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* Adds a new translator. If a translator with the same name
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* already exists, it will be replaced by the new translator.
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*
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* TODO: More documentation.
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*/
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void addTranslator(KeyboardTranslator* translator);
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/**
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* Deletes a translator. Returns true on successful deletion or false otherwise.
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*
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* TODO: More documentation
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*/
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bool deleteTranslator(const QString& name);
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/** Returns the default translator for Konsole. */
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const KeyboardTranslator* defaultTranslator();
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/**
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* Returns the keyboard translator with the given name or 0 if no translator
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* with that name exists.
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*
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* The first time that a translator with a particular name is requested,
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* the on-disk .keyboard file is loaded and parsed.
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*/
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const KeyboardTranslator* findTranslator(const QString& name);
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/**
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* Returns a list of the names of available keyboard translators.
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*
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* The first time this is called, a search for available
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* translators is started.
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*/
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QList<QString> allTranslators();
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/** Returns the global KeyboardTranslatorManager instance. */
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static KeyboardTranslatorManager* instance();
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private:
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static const QByteArray defaultTranslatorText;
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void findTranslators(); // locate the available translators
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KeyboardTranslator* loadTranslator(const QString& name); // loads the translator
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// with the given name
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KeyboardTranslator* loadTranslator(QIODevice* device,const QString& name);
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bool saveTranslator(const KeyboardTranslator* translator);
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QString findTranslatorPath(const QString& name);
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QHash<QString,KeyboardTranslator*> _translators; // maps translator-name -> KeyboardTranslator
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// instance
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bool _haveLoadedAll;
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};
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inline int KeyboardTranslator::Entry::keyCode() const { return _keyCode; }
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inline void KeyboardTranslator::Entry::setKeyCode(int keyCode) { _keyCode = keyCode; }
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inline void KeyboardTranslator::Entry::setModifiers( Qt::KeyboardModifiers modifier )
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{
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_modifiers = modifier;
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}
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inline Qt::KeyboardModifiers KeyboardTranslator::Entry::modifiers() const { return _modifiers; }
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inline void KeyboardTranslator::Entry::setModifierMask( Qt::KeyboardModifiers mask )
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{
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_modifierMask = mask;
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}
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inline Qt::KeyboardModifiers KeyboardTranslator::Entry::modifierMask() const { return _modifierMask; }
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inline bool KeyboardTranslator::Entry::isNull() const
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{
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return ( *this == Entry() );
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}
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inline void KeyboardTranslator::Entry::setCommand( Command command )
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{
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_command = command;
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}
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inline KeyboardTranslator::Command KeyboardTranslator::Entry::command() const { return _command; }
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inline void KeyboardTranslator::Entry::setText( const QByteArray& text )
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{
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_text = unescape(text);
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}
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inline int oneOrZero(int value)
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{
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return value ? 1 : 0;
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}
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inline QByteArray KeyboardTranslator::Entry::text(bool expandWildCards,Qt::KeyboardModifiers modifiers) const
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{
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QByteArray expandedText = _text;
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if (expandWildCards)
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{
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int modifierValue = 1;
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modifierValue += oneOrZero(modifiers & Qt::ShiftModifier);
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modifierValue += oneOrZero(modifiers & Qt::AltModifier) << 1;
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modifierValue += oneOrZero(modifiers & Qt::ControlModifier) << 2;
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|
|
|
for (int i=0;i<_text.length();i++)
|
|
{
|
|
if (expandedText[i] == '*')
|
|
expandedText[i] = '0' + modifierValue;
|
|
}
|
|
}
|
|
|
|
return expandedText;
|
|
}
|
|
|
|
inline void KeyboardTranslator::Entry::setState( States state )
|
|
{
|
|
_state = state;
|
|
}
|
|
inline KeyboardTranslator::States KeyboardTranslator::Entry::state() const { return _state; }
|
|
|
|
inline void KeyboardTranslator::Entry::setStateMask( States stateMask )
|
|
{
|
|
_stateMask = stateMask;
|
|
}
|
|
inline KeyboardTranslator::States KeyboardTranslator::Entry::stateMask() const { return _stateMask; }
|
|
|
|
}
|
|
|
|
Q_DECLARE_METATYPE(Konsole::KeyboardTranslator::Entry)
|
|
Q_DECLARE_METATYPE(const Konsole::KeyboardTranslator*)
|
|
|
|
#endif // KEYBOARDTRANSLATOR_H
|
|
|