improved the out of focus issue
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parent
92243ed48b
commit
d45790cee7
@ -82,6 +82,7 @@ function moveKey(event) {
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cellValues[i] = v2;
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}
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}
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event.accepted = true;
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break;
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case Qt.Key_Right:
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for (i = 0; i < gridSize; i++) {
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@ -102,6 +103,7 @@ function moveKey(event) {
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cellValues[i] = v2;
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}
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}
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event.accepted = true;
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break;
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case Qt.Key_Up:
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for (i = 0; i < gridSize; i++) {
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@ -118,6 +120,7 @@ function moveKey(event) {
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}
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}
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}
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event.accepted = true;
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break;
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case Qt.Key_Down:
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for (i = 0; i < gridSize; i++) {
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@ -139,6 +142,7 @@ function moveKey(event) {
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moveMergeTilesUpDown(i, v, v2, indices, false);
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}
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}
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event.accepted = true;
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break;
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}
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@ -43,6 +43,7 @@ ApplicationWindow {
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Item {
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id: helper
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focus: false
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property var myColors: {"bglight": "#FAF8EF",
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"bggray": Qt.rgba(238/255, 228/255, 218/255, 0.35),
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"bgdark": "#BBADA0",
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@ -62,6 +63,11 @@ ApplicationWindow {
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focus: true
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Keys.onPressed: MyScript.moveKey(event)
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MouseArea {
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anchors.fill: parent
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onClicked: parent.forceActiveFocus()
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}
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Text {
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id: gameName
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font.family: "Sans-serif"
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