cmake/Source/CPack/OSXScriptLauncher.cxx

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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
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#include <cmsys/FStream.hxx>
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#include <cmsys/Process.h>
#include <cmsys/SystemTools.hxx>
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#include <iostream>
#include <CoreFoundation/CoreFoundation.h>
// For the PATH_MAX constant
#include <sys/syslimits.h>
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#define DebugError(x) \
ofs << x << std::endl; \
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std::cout << x << std::endl
int main(int argc, char* argv[])
{
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// if ( cmsys::SystemTools::FileExists(
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std::string cwd = cmsys::SystemTools::GetCurrentWorkingDirectory();
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cmsys::ofstream ofs("/tmp/output.txt");
CFStringRef fileName;
CFBundleRef appBundle;
CFURLRef scriptFileURL;
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UInt8* path;
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// get CF URL for script
if (!(appBundle = CFBundleGetMainBundle())) {
DebugError("Cannot get main bundle");
return 1;
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}
fileName = CFSTR("RuntimeScript");
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if (!(scriptFileURL =
CFBundleCopyResourceURL(appBundle, fileName, NULL, NULL))) {
DebugError("CFBundleCopyResourceURL failed");
return 1;
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}
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// create path string
if (!(path = new UInt8[PATH_MAX])) {
return 1;
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}
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// get the file system path of the url as a cstring
// in an encoding suitable for posix apis
if (CFURLGetFileSystemRepresentation(scriptFileURL, true, path, PATH_MAX) ==
false) {
DebugError("CFURLGetFileSystemRepresentation failed");
return 1;
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}
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// dispose of the CF variable
CFRelease(scriptFileURL);
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std::string fullScriptPath = reinterpret_cast<char*>(path);
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delete[] path;
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if (!cmsys::SystemTools::FileExists(fullScriptPath.c_str())) {
return 1;
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}
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std::string scriptDirectory =
cmsys::SystemTools::GetFilenamePath(fullScriptPath);
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ofs << fullScriptPath << std::endl;
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std::vector<const char*> args;
args.push_back(fullScriptPath.c_str());
int cc;
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for (cc = 1; cc < argc; ++cc) {
args.push_back(argv[cc]);
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}
args.push_back(0);
cmsysProcess* cp = cmsysProcess_New();
cmsysProcess_SetCommand(cp, &*args.begin());
cmsysProcess_SetWorkingDirectory(cp, scriptDirectory.c_str());
cmsysProcess_SetOption(cp, cmsysProcess_Option_HideWindow, 1);
cmsysProcess_SetTimeout(cp, 0);
cmsysProcess_Execute(cp);
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std::vector<char> tempOutput;
char* data;
int length;
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while (cmsysProcess_WaitForData(cp, &data, &length, 0)) {
// Translate NULL characters in the output into valid text.
// Visual Studio 7 puts these characters in the output of its
// build process.
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for (int i = 0; i < length; ++i) {
if (data[i] == '\0') {
data[i] = ' ';
}
}
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std::cout.write(data, length);
}
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cmsysProcess_WaitForExit(cp, 0);
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bool result = true;
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if (cmsysProcess_GetState(cp) == cmsysProcess_State_Exited) {
if (cmsysProcess_GetExitValue(cp) != 0) {
result = false;
}
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} else if (cmsysProcess_GetState(cp) == cmsysProcess_State_Exception) {
const char* exception_str = cmsysProcess_GetExceptionString(cp);
std::cerr << exception_str << std::endl;
result = false;
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} else if (cmsysProcess_GetState(cp) == cmsysProcess_State_Error) {
const char* error_str = cmsysProcess_GetErrorString(cp);
std::cerr << error_str << std::endl;
result = false;
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} else if (cmsysProcess_GetState(cp) == cmsysProcess_State_Expired) {
const char* error_str = "Process terminated due to timeout\n";
std::cerr << error_str << std::endl;
result = false;
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}
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cmsysProcess_Delete(cp);
return 0;
}