cmake/Source/cmGlobalVisualStudio11Generator.h

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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
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#pragma once
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#include "cmConfigure.h" // IWYU pragma: keep
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#include <iosfwd>
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#include <memory>
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#include <set>
#include <string>
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#include "cmGlobalVisualStudio10Generator.h"
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#include "cmStateTypes.h"
class cmGlobalGeneratorFactory;
class cmMakefile;
class cmake;
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/** \class cmGlobalVisualStudio11Generator */
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class cmGlobalVisualStudio11Generator : public cmGlobalVisualStudio10Generator
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{
public:
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static std::unique_ptr<cmGlobalGeneratorFactory> NewFactory();
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bool MatchesGeneratorName(const std::string& name) const override;
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bool SupportsCustomCommandDepfile() const override { return true; }
cm::optional<cmDepfileFormat> DepfileFormat() const override
{
return cmDepfileFormat::MSBuildAdditionalInputs;
}
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protected:
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cmGlobalVisualStudio11Generator(cmake* cm, const std::string& name,
std::string const& platformInGeneratorName);
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bool InitializeWindowsPhone(cmMakefile* mf) override;
bool InitializeWindowsStore(cmMakefile* mf) override;
bool SelectWindowsPhoneToolset(std::string& toolset) const override;
bool SelectWindowsStoreToolset(std::string& toolset) const override;
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// Used to verify that the Desktop toolset for the current generator is
// installed on the machine.
virtual bool IsWindowsDesktopToolsetInstalled() const;
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// These aren't virtual because we need to check if the selected version
// of the toolset is installed
bool IsWindowsPhoneToolsetInstalled() const;
bool IsWindowsStoreToolsetInstalled() const;
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bool UseFolderProperty() const override;
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static std::set<std::string> GetInstalledWindowsCESDKs();
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/** Return true if target system supports debugging deployment. */
bool TargetSystemSupportsDeployment() const override;
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private:
class Factory;
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friend class Factory;
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};