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# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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# file Copyright.txt or https://cmake.org/licensing for details.
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#.rst:
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# FindosgFX
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# ---------
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#
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#
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#
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# This is part of the Findosg* suite used to find OpenSceneGraph
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# components. Each component is separate and you must opt in to each
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# module. You must also opt into OpenGL and OpenThreads (and Producer
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# if needed) as these modules won't do it for you. This is to allow you
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# control over your own system piece by piece in case you need to opt
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# out of certain components or change the Find behavior for a particular
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# module (perhaps because the default FindOpenGL.cmake module doesn't
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# work with your system as an example). If you want to use a more
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# convenient module that includes everything, use the
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# FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
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#
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# Locate osgFX This module defines
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#
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# OSGFX_FOUND - Was osgFX found? OSGFX_INCLUDE_DIR - Where to find the
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# headers OSGFX_LIBRARIES - The libraries to link against for the osgFX
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# (use this)
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#
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# OSGFX_LIBRARY - The osgFX library OSGFX_LIBRARY_DEBUG - The osgFX
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# debug library
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#
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# $OSGDIR is an environment variable that would correspond to the
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# ./configure --prefix=$OSGDIR used in building osg.
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#
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# Created by Eric Wing.
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# Header files are presumed to be included like
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# #include <osg/PositionAttitudeTransform>
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# #include <osgFX/BumpMapping>
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include(${CMAKE_CURRENT_LIST_DIR}/Findosg_functions.cmake)
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OSG_FIND_PATH (OSGFX osgFX/BumpMapping)
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OSG_FIND_LIBRARY(OSGFX osgFX)
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include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(osgFX DEFAULT_MSG
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OSGFX_LIBRARY OSGFX_INCLUDE_DIR)
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