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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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file Copyright.txt or https://cmake.org/licensing for details. */
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#pragma once
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#include "cmConfigure.h" // IWYU pragma: keep
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#include <iosfwd>
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#include <map>
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#include <set>
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#include <string>
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#include <vector>
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#include "cm_codecvt.hxx"
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#include "cmGlobalGenerator.h"
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#include "cmTargetDepend.h"
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#include "cmValue.h"
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class cmCustomCommand;
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class cmGeneratorTarget;
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class cmLocalGenerator;
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class cmMakefile;
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class cmake;
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/** \class cmGlobalVisualStudioGenerator
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* \brief Base class for global Visual Studio generators.
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*
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* cmGlobalVisualStudioGenerator provides functionality common to all
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* global Visual Studio generators.
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*/
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class cmGlobalVisualStudioGenerator : public cmGlobalGenerator
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{
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public:
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/** Known versions of Visual Studio. */
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enum class VSVersion : uint16_t
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{
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VS9 = 90,
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VS10 = 100,
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VS11 = 110,
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VS12 = 120,
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/* VS13 = 130 was skipped */
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VS14 = 140,
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VS15 = 150,
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VS16 = 160,
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VS17 = 170
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};
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virtual ~cmGlobalVisualStudioGenerator();
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VSVersion GetVersion() const;
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void SetVersion(VSVersion v);
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/** Is the installed VS an Express edition? */
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bool IsExpressEdition() const { return this->ExpressEdition; }
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void EnableLanguage(std::vector<std::string> const& languages, cmMakefile*,
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bool optional) override;
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bool SetGeneratorPlatform(std::string const& p, cmMakefile* mf) override;
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/**
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* Get the name of the target platform (architecture) for which we generate.
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* The names are as defined by VS, e.g. "Win32", "x64", "Itanium", "ARM".
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*/
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std::string const& GetPlatformName() const;
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/**
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* Configure CMake's Visual Studio macros file into the user's Visual
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* Studio macros directory.
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*/
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virtual void ConfigureCMakeVisualStudioMacros();
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/**
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* Where does this version of Visual Studio look for macros for the
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* current user? Returns the empty string if this version of Visual
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* Studio does not implement support for VB macros.
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*/
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virtual std::string GetUserMacrosDirectory();
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/**
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* What is the reg key path to "vsmacros" for this version of Visual
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* Studio?
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*/
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virtual std::string GetUserMacrosRegKeyBase();
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enum MacroName
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{
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MacroReload,
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MacroStop
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};
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/**
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* Call the ReloadProjects macro if necessary based on
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* GetFilesReplacedDuringGenerate results.
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*/
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void CallVisualStudioMacro(MacroName m, const std::string& vsSolutionFile);
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// return true if target is fortran only
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bool TargetIsFortranOnly(const cmGeneratorTarget* gt);
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// return true if target should be included in solution.
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virtual bool IsInSolution(const cmGeneratorTarget* gt) const;
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// return true if project dependency should be included in solution.
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virtual bool IsDepInSolution(const std::string& targetName) const;
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/** Get the top-level registry key for this VS version. */
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std::string GetRegistryBase();
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/** Get the top-level registry key for the given VS version. */
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static std::string GetRegistryBase(const char* version);
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/** Return true if the generated build tree may contain multiple builds.
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i.e. "Can I build Debug and Release in the same tree?" */
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bool IsMultiConfig() const override { return true; }
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/** Return true if building for Windows CE */
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virtual bool TargetsWindowsCE() const { return false; }
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bool IsIncludeExternalMSProjectSupported() const override { return true; }
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/** Get encoding used by generator for generated source files
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*/
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codecvt::Encoding GetMakefileEncoding() const override
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{
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return codecvt::ANSI;
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}
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class TargetSet : public std::set<cmGeneratorTarget const*>
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{
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};
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class TargetCompare
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{
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std::string First;
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public:
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TargetCompare(std::string const& first)
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: First(first)
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{
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}
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bool operator()(cmGeneratorTarget const* l,
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cmGeneratorTarget const* r) const;
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};
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class OrderedTargetDependSet;
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bool FindMakeProgram(cmMakefile*) override;
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std::string ExpandCFGIntDir(const std::string& str,
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const std::string& config) const override;
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void ComputeTargetObjectDirectory(cmGeneratorTarget* gt) const override;
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std::string GetStartupProjectName(cmLocalGenerator const* root) const;
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void AddSymbolExportCommand(cmGeneratorTarget*,
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std::vector<cmCustomCommand>& commands,
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std::string const& configName);
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bool Open(const std::string& bindir, const std::string& projectName,
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bool dryRun) override;
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bool IsVisualStudio() const override { return true; }
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protected:
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cmGlobalVisualStudioGenerator(cmake* cm,
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std::string const& platformInGeneratorName);
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void AddExtraIDETargets() override;
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// Does this VS version link targets to each other if there are
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// dependencies in the SLN file? This was done for VS versions
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// below 8.
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virtual bool VSLinksDependencies() const { return true; }
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const char* GetIDEVersion() const;
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void WriteSLNHeader(std::ostream& fout);
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bool ComputeTargetDepends() override;
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class VSDependSet : public std::set<std::string>
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{
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};
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class VSDependMap : public std::map<cmGeneratorTarget const*, VSDependSet>
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{
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};
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VSDependMap VSTargetDepends;
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void ComputeVSTargetDepends(cmGeneratorTarget*);
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bool CheckTargetLinks(cmGeneratorTarget& target, const std::string& name);
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std::string GetUtilityForTarget(cmGeneratorTarget& target,
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const std::string&);
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virtual std::string WriteUtilityDepend(cmGeneratorTarget const*) = 0;
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std::string GetUtilityDepend(const cmGeneratorTarget* target);
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using UtilityDependsMap = std::map<cmGeneratorTarget const*, std::string>;
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UtilityDependsMap UtilityDepends;
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protected:
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VSVersion Version;
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bool ExpressEdition;
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std::string GeneratorPlatform;
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std::string DefaultPlatformName;
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bool PlatformInGeneratorName = false;
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private:
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virtual std::string GetVSMakeProgram() = 0;
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void PrintCompilerAdvice(std::ostream&, std::string const&,
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cmValue) const override
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{
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}
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void FollowLinkDepends(cmGeneratorTarget const* target,
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std::set<cmGeneratorTarget const*>& linked);
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class TargetSetMap : public std::map<cmGeneratorTarget*, TargetSet>
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{
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};
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TargetSetMap TargetLinkClosure;
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void FillLinkClosure(const cmGeneratorTarget* target, TargetSet& linked);
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TargetSet const& GetTargetLinkClosure(cmGeneratorTarget* target);
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};
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class cmGlobalVisualStudioGenerator::OrderedTargetDependSet
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: public std::multiset<cmTargetDepend,
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cmGlobalVisualStudioGenerator::TargetCompare>
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{
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using derived = std::multiset<cmTargetDepend,
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cmGlobalVisualStudioGenerator::TargetCompare>;
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public:
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using TargetDependSet = cmGlobalGenerator::TargetDependSet;
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using TargetSet = cmGlobalVisualStudioGenerator::TargetSet;
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OrderedTargetDependSet(TargetDependSet const&, std::string const& first);
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OrderedTargetDependSet(TargetSet const&, std::string const& first);
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};
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