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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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file Copyright.txt or https://cmake.org/licensing for details. */
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#pragma once
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#include "cmConfigure.h" // IWYU pragma: keep
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#include <string>
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#include "cmCPackGenerator.h"
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/** \class cmCPackRPMGenerator
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* \brief A generator for RPM packages
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* The idea of the CPack RPM generator is to use
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* as minimal C++ code as possible.
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* Ideally the C++ part of the CPack RPM generator
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* will only 'execute' (aka ->ReadListFile) several
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* CMake macros files.
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*/
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class cmCPackRPMGenerator : public cmCPackGenerator
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{
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public:
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cmCPackTypeMacro(cmCPackRPMGenerator, cmCPackGenerator);
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/**
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* Construct generator
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*/
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cmCPackRPMGenerator();
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~cmCPackRPMGenerator() override;
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static bool CanGenerate()
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{
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#ifdef __APPLE__
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// on MacOS enable CPackRPM iff rpmbuild is found
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std::vector<std::string> locations;
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locations.emplace_back("/sw/bin"); // Fink
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locations.emplace_back("/opt/local/bin"); // MacPorts
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return !cmSystemTools::FindProgram("rpmbuild").empty();
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#else
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// legacy behavior on other systems
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return true;
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#endif
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}
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protected:
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int InitializeInternal() override;
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int PackageFiles() override;
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/**
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* This method factors out the work done in component packaging case.
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*/
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int PackageOnePack(std::string const& initialToplevel,
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std::string const& packageName);
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/**
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* The method used to package files when component
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* install is used. This will create one
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* archive for each component group.
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*/
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int PackageComponents(bool ignoreGroup);
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/**
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* Special case of component install where all
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* components will be put in a single installer.
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*/
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int PackageComponentsAllInOne(const std::string& compInstDirName);
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const char* GetOutputExtension() override { return ".rpm"; }
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std::string GetSanitizedDirOrFileName(const std::string& name,
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bool isFullName = true) const override;
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bool SupportsComponentInstallation() const override;
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std::string GetComponentInstallSuffix(
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const std::string& componentName) override;
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std::string GetComponentInstallDirNameSuffix(
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const std::string& componentName) override;
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void AddGeneratedPackageNames();
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};
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