cmake/Tests/RunCMake/VS10Project/RunCMakeTest.cmake

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cmake_policy(SET CMP0057 NEW)
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include(RunCMake)
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cmake_policy(SET CMP0054 NEW)
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if(CMAKE_C_COMPILER_ID STREQUAL "MSVC" AND CMAKE_C_COMPILER_VERSION VERSION_GREATER_EQUAL 19.27)
run_cmake(LanguageStandard)
endif()
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run_cmake(CMakeInputs)
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run_cmake(CustomCommandGenex)
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if(NOT RunCMake_GENERATOR MATCHES "^Visual Studio 1[1-5] ")
run_cmake(CustomCommandParallel)
endif()
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run_cmake(VsCsharpSourceGroup)
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run_cmake(VsCSharpCompilerOpts)
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run_cmake(ExplicitCMakeLists)
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run_cmake(InterfaceLibSources)
run_cmake(NoImpLib)
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run_cmake(RuntimeLibrary)
run_cmake(SourceGroupCMakeLists)
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run_cmake(SourceGroupTreeCMakeLists)
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run_cmake(SourceGroupFileSet)
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run_cmake(VsConfigurationType)
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run_cmake(VsTargetsFileReferences)
run_cmake(VsCustomProps)
run_cmake(VsDebuggerWorkingDir)
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run_cmake(VsDebuggerCommand)
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run_cmake(VsDebuggerCommandArguments)
run_cmake(VsDebuggerEnvironment)
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run_cmake(VsCSharpCustomTags)
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run_cmake(VsCSharpDocumentationFile)
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run_cmake(VsCSharpReferenceProps)
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run_cmake(VsCSharpWithoutSources)
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run_cmake(VsCSharpDeployFiles)
run_cmake(VSCSharpDefines)
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run_cmake(VsSdkDirectories)
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run_cmake(VsGlobals)
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run_cmake(VsProjectImport)
run_cmake(VsPackageReferences)
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run_cmake(VsDpiAware)
run_cmake(VsDpiAwareBadParam)
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run_cmake(VsForceInclude)
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run_cmake(VsPrecompileHeaders)
run_cmake(VsPrecompileHeadersReuseFromCompilePDBName)
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run_cmake(VsDeployEnabled)
run_cmake(VsSettings)
run_cmake(VsSourceSettingsTool)
run_cmake(VsPlatformToolset)
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run_cmake(VsControlFlowGuardLinkSetting)
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run_cmake(VsWinRTByDefault)
set(RunCMake_GENERATOR_TOOLSET "VCTargetsPath=$(VCTargetsPath)")
run_cmake(VsVCTargetsPath)
unset(RunCMake_GENERATOR_TOOLSET)
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if(CMAKE_C_COMPILER_ID STREQUAL "MSVC" AND CMAKE_C_COMPILER_VERSION VERSION_GREATER_EQUAL 19.05)
run_cmake(VsJustMyCode)
endif()
if(CMAKE_C_COMPILER_ID STREQUAL "MSVC" AND CMAKE_C_COMPILER_VERSION VERSION_GREATER_EQUAL 19.20)
run_cmake(VsSpectreMitigation)
endif()
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# Visual Studio 2017 has toolset version 141
string(REPLACE "v" "" generator_toolset "${RunCMake_GENERATOR_TOOLSET}")
if (RunCMake_GENERATOR MATCHES "Visual Studio 1[0-4] 201[0-5]" OR
(RunCMake_GENERATOR_TOOLSET AND generator_toolset VERSION_LESS "141"))
run_cmake(UnityBuildPre2017)
else()
run_cmake(UnityBuildNative)
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run_cmake(UnityBuildNativeGrouped)
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function(run_UnityBuildPCH)
set(RunCMake_TEST_BINARY_DIR ${RunCMake_BINARY_DIR}/UnityBuildPCH-build)
run_cmake(UnityBuildPCH)
set(RunCMake_TEST_NO_CLEAN 1)
set(vcxproj "${RunCMake_TEST_BINARY_DIR}/UnityBuildPCH.vcxproj")
if(EXISTS "${vcxproj}")
file(STRINGS ${vcxproj} vcxproj_strings REGEX "ClCompile[^\n]*UnityBuildPCH\\.c")
endif()
if(vcxproj_strings MATCHES "Include=\"([^\"]+)\"")
set(src "${CMAKE_MATCH_1}")
run_cmake_command(UnityBuildPCH-build ${CMAKE_COMMAND} --build . --config Debug --target UnityBuildPCH -- -t:ClCompile -p:SelectedFiles=${src})
endif()
endfunction()
run_UnityBuildPCH()
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endif()
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run_cmake(VsDotnetStartupObject)
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run_cmake(VsDotnetTargetFramework)
run_cmake(VsDotnetTargetFrameworkVersion)
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run_cmake(VsNoCompileBatching)
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run_cmake(DebugInformationFormat)
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run_cmake(VsCLREmpty)
run_cmake(VsCLRPure)
run_cmake(VsCLRSafe)
if(CMAKE_C_COMPILER_VERSION VERSION_GREATER_EQUAL 19.20)
run_cmake(VsCLRNetcore)
endif()