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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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file Copyright.txt or https://cmake.org/licensing for details. */
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#include "cmFLTKWrapUICommand.h"
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#include <stddef.h>
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#include "cmCustomCommandLines.h"
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#include "cmMakefile.h"
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#include "cmSourceFile.h"
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#include "cmSystemTools.h"
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class cmExecutionStatus;
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class cmTarget;
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// cmFLTKWrapUICommand
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bool cmFLTKWrapUICommand::InitialPass(std::vector<std::string> const& args,
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cmExecutionStatus&)
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{
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if (args.size() < 2) {
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this->SetError("called with incorrect number of arguments");
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return false;
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}
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// what is the current source dir
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std::string cdir = this->Makefile->GetCurrentSourceDirectory();
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std::string const& fluid_exe =
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this->Makefile->GetRequiredDefinition("FLTK_FLUID_EXECUTABLE");
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// get parameter for the command
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this->Target = args[0]; // Target that will use the generated files
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// get the list of GUI files from which .cxx and .h will be generated
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std::string outputDirectory = this->Makefile->GetCurrentBinaryDirectory();
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{
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// Some of the generated files are *.h so the directory "GUI"
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// where they are created have to be added to the include path
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std::vector<std::string> outputDirectories;
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outputDirectories.push_back(outputDirectory);
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this->Makefile->AddIncludeDirectories(outputDirectories);
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}
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for (std::vector<std::string>::const_iterator i = (args.begin() + 1);
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i != args.end(); i++) {
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cmSourceFile* curr = this->Makefile->GetSource(*i);
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// if we should use the source GUI
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// to generate .cxx and .h files
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if (!curr || !curr->GetPropertyAsBool("WRAP_EXCLUDE")) {
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std::string outName = outputDirectory;
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outName += "/";
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outName += cmSystemTools::GetFilenameWithoutExtension(*i);
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std::string hname = outName;
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hname += ".h";
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std::string origname = cdir + "/" + *i;
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// add starting depends
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std::vector<std::string> depends;
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depends.push_back(origname);
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depends.push_back(fluid_exe);
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std::string cxxres = outName;
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cxxres += ".cxx";
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cmCustomCommandLine commandLine;
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commandLine.push_back(fluid_exe);
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commandLine.push_back("-c"); // instructs Fluid to run in command line
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commandLine.push_back("-h"); // optionally rename .h files
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commandLine.push_back(hname);
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commandLine.push_back("-o"); // optionally rename .cxx files
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commandLine.push_back(cxxres);
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commandLine.push_back(origname); // name of the GUI fluid file
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cmCustomCommandLines commandLines;
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commandLines.push_back(commandLine);
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// Add command for generating the .h and .cxx files
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std::string no_main_dependency;
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const char* no_comment = nullptr;
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const char* no_working_dir = nullptr;
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this->Makefile->AddCustomCommandToOutput(
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cxxres, depends, no_main_dependency, commandLines, no_comment,
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no_working_dir);
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this->Makefile->AddCustomCommandToOutput(
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hname, depends, no_main_dependency, commandLines, no_comment,
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no_working_dir);
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cmSourceFile* sf = this->Makefile->GetSource(cxxres);
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sf->AddDepend(hname);
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sf->AddDepend(origname);
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this->GeneratedSourcesClasses.push_back(sf);
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}
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}
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// create the variable with the list of sources in it
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size_t lastHeadersClass = this->GeneratedSourcesClasses.size();
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std::string sourceListValue;
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for (size_t classNum = 0; classNum < lastHeadersClass; classNum++) {
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if (classNum) {
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sourceListValue += ";";
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}
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sourceListValue += this->GeneratedSourcesClasses[classNum]->GetFullPath();
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}
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std::string varName = this->Target;
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varName += "_FLTK_UI_SRCS";
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this->Makefile->AddDefinition(varName, sourceListValue.c_str());
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return true;
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}
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void cmFLTKWrapUICommand::FinalPass()
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{
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// people should add the srcs to the target themselves, but the old command
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// didn't support that, so check and see if they added the files in and if
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// they didn;t then print a warning and add then anyhow
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cmTarget* target = this->Makefile->FindLocalNonAliasTarget(this->Target);
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if (!target) {
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std::string msg =
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"FLTK_WRAP_UI was called with a target that was never created: ";
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msg += this->Target;
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msg += ". The problem was found while processing the source directory: ";
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msg += this->Makefile->GetCurrentSourceDirectory();
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msg += ". This FLTK_WRAP_UI call will be ignored.";
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cmSystemTools::Message(msg.c_str(), "Warning");
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return;
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}
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}
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