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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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file Copyright.txt or https://cmake.org/licensing for details. */
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#pragma once
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#include "cmConfigure.h" // IWYU pragma: keep
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#include <cstddef>
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#include <map>
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#include <memory>
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#include <queue>
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#include <set>
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#include <string>
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#include <utility>
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#include <vector>
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#include "cmComputeComponentGraph.h"
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#include "cmGraphAdjacencyList.h"
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#include "cmLinkItem.h"
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#include "cmListFileCache.h"
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#include "cmTargetLinkLibraryType.h"
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class cmGeneratorTarget;
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class cmGlobalGenerator;
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class cmMakefile;
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class cmake;
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/** \class cmComputeLinkDepends
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* \brief Compute link dependencies for targets.
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*/
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class cmComputeLinkDepends
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{
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public:
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cmComputeLinkDepends(cmGeneratorTarget const* target,
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const std::string& config,
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const std::string& linkLanguage);
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~cmComputeLinkDepends();
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cmComputeLinkDepends(const cmComputeLinkDepends&) = delete;
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cmComputeLinkDepends& operator=(const cmComputeLinkDepends&) = delete;
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// Basic information about each link item.
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struct LinkEntry
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{
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LinkEntry() = default;
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LinkEntry(BT<std::string> item, cmGeneratorTarget const* target = nullptr)
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: Item(std::move(item))
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, Target(target)
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{
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}
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static const std::string DEFAULT;
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enum EntryKind
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{
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Library,
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Object,
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SharedDep,
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Flag,
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// The following member is for the management of items specified
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// through genex $<LINK_GROUP:...>
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Group
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};
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BT<std::string> Item;
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cmGeneratorTarget const* Target = nullptr;
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EntryKind Kind = Library;
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// The following member is for the management of items specified
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// through genex $<LINK_LIBRARY:...>
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std::string Feature = std::string(DEFAULT);
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};
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using EntryVector = std::vector<LinkEntry>;
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EntryVector const& Compute();
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void SetOldLinkDirMode(bool b);
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std::set<cmGeneratorTarget const*> const& GetOldWrongConfigItems() const
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{
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return this->OldWrongConfigItems;
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}
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private:
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// Context information.
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cmGeneratorTarget const* Target;
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cmMakefile* Makefile;
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cmGlobalGenerator const* GlobalGenerator;
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cmake* CMakeInstance;
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std::string LinkLanguage;
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std::string Config;
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EntryVector FinalLinkEntries;
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std::map<std::string, std::string> LinkLibraryOverride;
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std::string const& GetCurrentFeature(
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std::string const& item, std::string const& defaultFeature) const;
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std::pair<std::map<cmLinkItem, size_t>::iterator, bool> AllocateLinkEntry(
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cmLinkItem const& item);
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std::pair<size_t, bool> AddLinkEntry(
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cmLinkItem const& item,
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size_t groupIndex = cmComputeComponentGraph::INVALID_COMPONENT);
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void AddLinkObject(cmLinkItem const& item);
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void AddVarLinkEntries(size_t depender_index, const char* value);
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void AddDirectLinkEntries();
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template <typename T>
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void AddLinkEntries(size_t depender_index, std::vector<T> const& libs);
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void AddLinkObjects(std::vector<cmLinkItem> const& objs);
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cmLinkItem ResolveLinkItem(size_t depender_index, const std::string& name);
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// One entry for each unique item.
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std::vector<LinkEntry> EntryList;
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std::map<cmLinkItem, size_t> LinkEntryIndex;
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// map storing, for each group, the list of items
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std::map<size_t, std::vector<size_t>> GroupItems;
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// BFS of initial dependencies.
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struct BFSEntry
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{
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size_t Index;
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size_t GroupIndex;
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const char* LibDepends;
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};
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std::queue<BFSEntry> BFSQueue;
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void FollowLinkEntry(BFSEntry qe);
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// Shared libraries that are included only because they are
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// dependencies of other shared libraries, not because they are part
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// of the interface.
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struct SharedDepEntry
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{
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cmLinkItem Item;
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size_t DependerIndex;
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};
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std::queue<SharedDepEntry> SharedDepQueue;
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std::set<size_t> SharedDepFollowed;
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void FollowSharedDeps(size_t depender_index, cmLinkInterface const* iface,
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bool follow_interface = false);
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void QueueSharedDependencies(size_t depender_index,
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std::vector<cmLinkItem> const& deps);
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void HandleSharedDependency(SharedDepEntry const& dep);
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// Dependency inferral for each link item.
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struct DependSet : public std::set<size_t>
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{
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};
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struct DependSetList : public std::vector<DependSet>
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{
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bool Initialized = false;
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};
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std::vector<DependSetList> InferredDependSets;
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void InferDependencies();
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// To finalize dependencies over groups in place of raw items
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void UpdateGroupDependencies();
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// Ordering constraint graph adjacency list.
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using NodeList = cmGraphNodeList;
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using EdgeList = cmGraphEdgeList;
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using Graph = cmGraphAdjacencyList;
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Graph EntryConstraintGraph;
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void CleanConstraintGraph();
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bool CheckCircularDependencies() const;
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void DisplayConstraintGraph();
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// Ordering algorithm.
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void OrderLinkEntries();
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std::vector<char> ComponentVisited;
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std::vector<size_t> ComponentOrder;
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struct PendingComponent
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{
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// The real component id. Needed because the map is indexed by
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// component topological index.
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size_t Id;
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// The number of times the component needs to be seen. This is
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// always 1 for trivial components and is initially 2 for
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// non-trivial components.
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size_t Count;
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// The entries yet to be seen to complete the component.
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std::set<size_t> Entries;
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};
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std::map<size_t, PendingComponent> PendingComponents;
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std::unique_ptr<cmComputeComponentGraph> CCG;
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std::vector<size_t> FinalLinkOrder;
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void DisplayComponents();
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void VisitComponent(size_t c);
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void VisitEntry(size_t index);
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PendingComponent& MakePendingComponent(size_t component);
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size_t ComputeComponentCount(NodeList const& nl);
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void DisplayFinalEntries();
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// Record of the original link line.
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std::vector<size_t> OriginalEntries;
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std::set<cmGeneratorTarget const*> OldWrongConfigItems;
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void CheckWrongConfigItem(cmLinkItem const& item);
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// Record of explicitly linked object files.
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std::vector<size_t> ObjectEntries;
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size_t ComponentOrderId;
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cmTargetLinkLibraryType LinkType;
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bool HasConfig;
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bool DebugMode;
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bool OldLinkDirMode;
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};
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