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cmake/Source/cmGlobalVisualStudio15Gener...

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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#include "cmGlobalVisualStudio15Generator.h"
#include "cmAlgorithms.h"
#include "cmLocalVisualStudio10Generator.h"
#include "cmMakefile.h"
static const char vs15generatorName[] = "Visual Studio 15";
// Map generator name without year to name with year.
static const char* cmVS15GenName(const std::string& name, std::string& genName)
{
if (strncmp(name.c_str(), vs15generatorName,
sizeof(vs15generatorName) - 1) != 0) {
return 0;
}
const char* p = name.c_str() + sizeof(vs15generatorName) - 1;
genName = std::string(vs15generatorName) + p;
return p;
}
class cmGlobalVisualStudio15Generator::Factory
: public cmGlobalGeneratorFactory
{
public:
virtual cmGlobalGenerator* CreateGlobalGenerator(const std::string& name,
cmake* cm) const
{
std::string genName;
const char* p = cmVS15GenName(name, genName);
if (!p) {
return 0;
}
if (!*p) {
return new cmGlobalVisualStudio15Generator(cm, genName, "");
}
if (*p++ != ' ') {
return 0;
}
if (strcmp(p, "Win64") == 0) {
return new cmGlobalVisualStudio15Generator(cm, genName, "x64");
}
if (strcmp(p, "ARM") == 0) {
return new cmGlobalVisualStudio15Generator(cm, genName, "ARM");
}
return 0;
}
virtual void GetDocumentation(cmDocumentationEntry& entry) const
{
entry.Name = std::string(vs15generatorName) + " [arch]";
entry.Brief = "Generates Visual Studio 15 project files. "
"Optional [arch] can be \"Win64\" or \"ARM\".";
}
virtual void GetGenerators(std::vector<std::string>& names) const
{
names.push_back(vs15generatorName);
names.push_back(vs15generatorName + std::string(" ARM"));
names.push_back(vs15generatorName + std::string(" Win64"));
}
bool SupportsToolset() const CM_OVERRIDE { return true; }
bool SupportsPlatform() const CM_OVERRIDE { return true; }
};
cmGlobalGeneratorFactory* cmGlobalVisualStudio15Generator::NewFactory()
{
return new Factory;
}
cmGlobalVisualStudio15Generator::cmGlobalVisualStudio15Generator(
cmake* cm, const std::string& name, const std::string& platformName)
: cmGlobalVisualStudio14Generator(cm, name, platformName)
{
std::string vc15Express;
this->ExpressEdition = cmSystemTools::ReadRegistryValue(
"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VCExpress\\15.0\\Setup\\VC;"
"ProductDir",
vc15Express, cmSystemTools::KeyWOW64_32);
this->DefaultPlatformToolset = "v140";
this->Version = VS15;
}
bool cmGlobalVisualStudio15Generator::MatchesGeneratorName(
const std::string& name) const
{
std::string genName;
if (cmVS15GenName(name, genName)) {
return genName == this->GetName();
}
return false;
}
void cmGlobalVisualStudio15Generator::WriteSLNHeader(std::ostream& fout)
{
// Visual Studio 15 writes .sln format 12.00
fout << "Microsoft Visual Studio Solution File, Format Version 12.00\n";
if (this->ExpressEdition) {
fout << "# Visual Studio Express 15 for Windows Desktop\n";
} else {
fout << "# Visual Studio 15\n";
}
}
bool cmGlobalVisualStudio15Generator::SelectWindowsStoreToolset(
std::string& toolset) const
{
if (cmHasLiteralPrefix(this->SystemVersion, "10.0")) {
if (this->IsWindowsStoreToolsetInstalled() &&
this->IsWindowsDesktopToolsetInstalled()) {
toolset = "v140"; // VS 15 uses v140 toolset
return true;
} else {
return false;
}
}
return this->cmGlobalVisualStudio14Generator::SelectWindowsStoreToolset(
toolset);
}
bool cmGlobalVisualStudio15Generator::IsWindowsDesktopToolsetInstalled() const
{
const char desktop10Key[] = "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\"
"VisualStudio\\15.0\\VC\\Runtimes";
std::vector<std::string> vc15;
return cmSystemTools::GetRegistrySubKeys(desktop10Key, vc15,
cmSystemTools::KeyWOW64_32);
}
bool cmGlobalVisualStudio15Generator::IsWindowsStoreToolsetInstalled() const
{
const char universal10Key[] =
"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\"
"VisualStudio\\15.0\\Setup\\Build Tools for Windows 10;SrcPath";
std::string win10SDK;
return cmSystemTools::ReadRegistryValue(universal10Key, win10SDK,
cmSystemTools::KeyWOW64_32);
}