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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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file Copyright.txt or https://cmake.org/licensing for details. */
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#include "cmGlobalVisualStudio14Generator.h"
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#include "cmAlgorithms.h"
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#include "cmDocumentationEntry.h"
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#include "cmLocalVisualStudio10Generator.h"
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#include "cmMakefile.h"
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#include "cmVS140CLFlagTable.h"
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#include "cmVS140CSharpFlagTable.h"
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#include "cmVS140LinkFlagTable.h"
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#include "cmVS14LibFlagTable.h"
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#include "cmVS14MASMFlagTable.h"
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#include "cmVS14RCFlagTable.h"
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static const char vs14generatorName[] = "Visual Studio 14 2015";
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// Map generator name without year to name with year.
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static const char* cmVS14GenName(const std::string& name, std::string& genName)
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{
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if (strncmp(name.c_str(), vs14generatorName,
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sizeof(vs14generatorName) - 6) != 0) {
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return 0;
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}
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const char* p = name.c_str() + sizeof(vs14generatorName) - 6;
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if (cmHasLiteralPrefix(p, " 2015")) {
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p += 5;
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}
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genName = std::string(vs14generatorName) + p;
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return p;
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}
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class cmGlobalVisualStudio14Generator::Factory
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: public cmGlobalGeneratorFactory
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{
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public:
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cmGlobalGenerator* CreateGlobalGenerator(const std::string& name,
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cmake* cm) const CM_OVERRIDE
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{
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std::string genName;
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const char* p = cmVS14GenName(name, genName);
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if (!p) {
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return 0;
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}
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if (!*p) {
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return new cmGlobalVisualStudio14Generator(cm, genName, "");
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}
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if (*p++ != ' ') {
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return 0;
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}
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if (strcmp(p, "Win64") == 0) {
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return new cmGlobalVisualStudio14Generator(cm, genName, "x64");
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}
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if (strcmp(p, "ARM") == 0) {
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return new cmGlobalVisualStudio14Generator(cm, genName, "ARM");
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}
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return 0;
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}
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void GetDocumentation(cmDocumentationEntry& entry) const CM_OVERRIDE
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{
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entry.Name = std::string(vs14generatorName) + " [arch]";
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entry.Brief = "Generates Visual Studio 2015 project files. "
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"Optional [arch] can be \"Win64\" or \"ARM\".";
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}
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void GetGenerators(std::vector<std::string>& names) const CM_OVERRIDE
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{
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names.push_back(vs14generatorName);
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names.push_back(vs14generatorName + std::string(" ARM"));
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names.push_back(vs14generatorName + std::string(" Win64"));
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}
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bool SupportsToolset() const CM_OVERRIDE { return true; }
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bool SupportsPlatform() const CM_OVERRIDE { return true; }
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};
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cmGlobalGeneratorFactory* cmGlobalVisualStudio14Generator::NewFactory()
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{
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return new Factory;
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}
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cmGlobalVisualStudio14Generator::cmGlobalVisualStudio14Generator(
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cmake* cm, const std::string& name, const std::string& platformName)
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: cmGlobalVisualStudio12Generator(cm, name, platformName)
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{
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std::string vc14Express;
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this->ExpressEdition = cmSystemTools::ReadRegistryValue(
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"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VCExpress\\14.0\\Setup\\VC;"
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"ProductDir",
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vc14Express, cmSystemTools::KeyWOW64_32);
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this->DefaultPlatformToolset = "v140";
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this->DefaultClFlagTable = cmVS140CLFlagTable;
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this->DefaultCSharpFlagTable = cmVS140CSharpFlagTable;
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this->DefaultLibFlagTable = cmVS14LibFlagTable;
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this->DefaultLinkFlagTable = cmVS140LinkFlagTable;
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this->DefaultMasmFlagTable = cmVS14MASMFlagTable;
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this->DefaultRcFlagTable = cmVS14RCFlagTable;
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this->Version = VS14;
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}
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bool cmGlobalVisualStudio14Generator::MatchesGeneratorName(
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const std::string& name) const
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{
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std::string genName;
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if (cmVS14GenName(name, genName)) {
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return genName == this->GetName();
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}
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return false;
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}
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bool cmGlobalVisualStudio14Generator::InitializeWindows(cmMakefile* mf)
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{
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if (cmHasLiteralPrefix(this->SystemVersion, "10.0")) {
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return this->SelectWindows10SDK(mf, false);
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}
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return true;
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}
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bool cmGlobalVisualStudio14Generator::InitializeWindowsStore(cmMakefile* mf)
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{
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std::ostringstream e;
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if (!this->SelectWindowsStoreToolset(this->DefaultPlatformToolset)) {
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if (this->DefaultPlatformToolset.empty()) {
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e << this->GetName() << " supports Windows Store '8.0', '8.1' and "
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"'10.0', but not '"
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<< this->SystemVersion << "'. Check CMAKE_SYSTEM_VERSION.";
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} else {
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e << "A Windows Store component with CMake requires both the Windows "
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<< "Desktop SDK as well as the Windows Store '" << this->SystemVersion
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<< "' SDK. Please make sure that you have both installed";
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}
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mf->IssueMessage(cmake::FATAL_ERROR, e.str());
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return false;
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}
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if (cmHasLiteralPrefix(this->SystemVersion, "10.0")) {
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return this->SelectWindows10SDK(mf, true);
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}
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return true;
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}
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bool cmGlobalVisualStudio14Generator::SelectWindows10SDK(cmMakefile* mf,
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bool required)
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{
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// Find the default version of the Windows 10 SDK.
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this->WindowsTargetPlatformVersion = this->GetWindows10SDKVersion();
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if (required && this->WindowsTargetPlatformVersion.empty()) {
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std::ostringstream e;
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e << "Could not find an appropriate version of the Windows 10 SDK"
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<< " installed on this machine";
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mf->IssueMessage(cmake::FATAL_ERROR, e.str());
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return false;
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}
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mf->AddDefinition("CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION",
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this->WindowsTargetPlatformVersion.c_str());
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return true;
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}
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bool cmGlobalVisualStudio14Generator::SelectWindowsStoreToolset(
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std::string& toolset) const
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{
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if (cmHasLiteralPrefix(this->SystemVersion, "10.0")) {
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if (this->IsWindowsStoreToolsetInstalled() &&
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this->IsWindowsDesktopToolsetInstalled()) {
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toolset = "v140";
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return true;
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} else {
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return false;
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}
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}
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return this->cmGlobalVisualStudio12Generator::SelectWindowsStoreToolset(
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toolset);
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}
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void cmGlobalVisualStudio14Generator::WriteSLNHeader(std::ostream& fout)
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{
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// Visual Studio 14 writes .sln format 12.00
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fout << "Microsoft Visual Studio Solution File, Format Version 12.00\n";
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if (this->ExpressEdition) {
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fout << "# Visual Studio Express 14 for Windows Desktop\n";
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} else {
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fout << "# Visual Studio 14\n";
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}
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}
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bool cmGlobalVisualStudio14Generator::IsWindowsDesktopToolsetInstalled() const
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{
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const char desktop10Key[] = "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\"
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"VisualStudio\\14.0\\VC\\Runtimes";
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std::vector<std::string> vc14;
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return cmSystemTools::GetRegistrySubKeys(desktop10Key, vc14,
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cmSystemTools::KeyWOW64_32);
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}
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bool cmGlobalVisualStudio14Generator::IsWindowsStoreToolsetInstalled() const
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{
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const char universal10Key[] =
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"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\"
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"VisualStudio\\14.0\\Setup\\Build Tools for Windows 10;SrcPath";
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std::string win10SDK;
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return cmSystemTools::ReadRegistryValue(universal10Key, win10SDK,
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cmSystemTools::KeyWOW64_32);
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}
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#if defined(_WIN32) && !defined(__CYGWIN__)
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struct NoWindowsH
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{
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bool operator()(std::string const& p)
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{
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return !cmSystemTools::FileExists(p + "/um/windows.h", true);
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}
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};
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#endif
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std::string cmGlobalVisualStudio14Generator::GetWindows10SDKVersion()
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{
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#if defined(_WIN32) && !defined(__CYGWIN__)
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std::vector<std::string> win10Roots;
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{
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std::string win10Root;
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if (cmSystemTools::GetEnv("CMAKE_WINDOWS_KITS_10_DIR", win10Root)) {
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cmSystemTools::ConvertToUnixSlashes(win10Root);
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win10Roots.push_back(win10Root);
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}
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}
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{
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// This logic is taken from the vcvarsqueryregistry.bat file from VS2015
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// Try HKLM and then HKCU.
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std::string win10Root;
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if (cmSystemTools::ReadRegistryValue(
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"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\"
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"Windows Kits\\Installed Roots;KitsRoot10",
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win10Root, cmSystemTools::KeyWOW64_32) ||
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cmSystemTools::ReadRegistryValue(
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"HKEY_CURRENT_USER\\SOFTWARE\\Microsoft\\"
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"Windows Kits\\Installed Roots;KitsRoot10",
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win10Root, cmSystemTools::KeyWOW64_32)) {
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cmSystemTools::ConvertToUnixSlashes(win10Root);
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win10Roots.push_back(win10Root);
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}
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}
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if (win10Roots.empty()) {
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return std::string();
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}
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std::vector<std::string> sdks;
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// Grab the paths of the different SDKs that are installed
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for (std::vector<std::string>::iterator i = win10Roots.begin();
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i != win10Roots.end(); ++i) {
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std::string path = *i + "/Include/*";
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cmSystemTools::GlobDirs(path, sdks);
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}
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// Skip SDKs that do not contain <um/windows.h> because that indicates that
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// only the UCRT MSIs were installed for them.
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cmEraseIf(sdks, NoWindowsH());
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if (!sdks.empty()) {
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// Only use the filename, which will be the SDK version.
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for (std::vector<std::string>::iterator i = sdks.begin(); i != sdks.end();
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++i) {
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*i = cmSystemTools::GetFilenameName(*i);
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}
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// Sort the results to make sure we select the most recent one.
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std::sort(sdks.begin(), sdks.end(), cmSystemTools::VersionCompareGreater);
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// Look for a SDK exactly matching the requested target version.
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for (std::vector<std::string>::iterator i = sdks.begin(); i != sdks.end();
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++i) {
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if (cmSystemTools::VersionCompareEqual(*i, this->SystemVersion)) {
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return *i;
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}
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}
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// Use the latest Windows 10 SDK since the exact version is not available.
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return sdks.at(0);
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}
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#endif
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// Return an empty string
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return std::string();
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}
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