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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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file Copyright.txt or https://cmake.org/licensing for details. */
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#pragma once
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#include "cmConfigure.h" // IWYU pragma: keep
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#include <iosfwd>
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#include <memory>
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#include <string>
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#include "cmGlobalVisualStudio11Generator.h"
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class cmGlobalGeneratorFactory;
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class cmMakefile;
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class cmake;
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/** \class cmGlobalVisualStudio12Generator */
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class cmGlobalVisualStudio12Generator : public cmGlobalVisualStudio11Generator
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{
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public:
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static std::unique_ptr<cmGlobalGeneratorFactory> NewFactory();
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bool MatchesGeneratorName(const std::string& name) const override;
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protected:
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cmGlobalVisualStudio12Generator(cmake* cm, const std::string& name,
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std::string const& platformInGeneratorName);
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bool ProcessGeneratorToolsetField(std::string const& key,
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std::string const& value) override;
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bool InitializeWindowsPhone(cmMakefile* mf) override;
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bool InitializeWindowsStore(cmMakefile* mf) override;
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bool SelectWindowsPhoneToolset(std::string& toolset) const override;
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bool SelectWindowsStoreToolset(std::string& toolset) const override;
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// Used to verify that the Desktop toolset for the current generator is
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// installed on the machine.
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bool IsWindowsDesktopToolsetInstalled() const override;
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// These aren't virtual because we need to check if the selected version
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// of the toolset is installed
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bool IsWindowsPhoneToolsetInstalled() const;
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bool IsWindowsStoreToolsetInstalled() const;
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private:
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class Factory;
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friend class Factory;
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};
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