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cmake/Source/cmExtraCodeLiteGenerator.cxx

684 lines
22 KiB

/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#include "cmExtraCodeLiteGenerator.h"
#include <cstring>
#include <map>
#include <set>
#include <sstream>
#include <utility>
#include "cmsys/SystemInformation.hxx"
#include "cmGeneratedFileStream.h"
#include "cmGeneratorTarget.h"
#include "cmGlobalGenerator.h"
#include "cmLocalGenerator.h"
#include "cmMakefile.h"
#include "cmSourceFile.h"
#include "cmStateTypes.h"
#include "cmStringAlgorithms.h"
#include "cmSystemTools.h"
#include "cmXMLWriter.h"
#include "cmake.h"
cmExtraCodeLiteGenerator::cmExtraCodeLiteGenerator()
: ConfigName("NoConfig")
{
}
cmExternalMakefileProjectGeneratorFactory*
cmExtraCodeLiteGenerator::GetFactory()
{
static cmExternalMakefileProjectGeneratorSimpleFactory<
cmExtraCodeLiteGenerator>
factory("CodeLite", "Generates CodeLite project files.");
if (factory.GetSupportedGlobalGenerators().empty()) {
#if defined(_WIN32)
factory.AddSupportedGlobalGenerator("MinGW Makefiles");
factory.AddSupportedGlobalGenerator("NMake Makefiles");
#endif
factory.AddSupportedGlobalGenerator("Ninja");
factory.AddSupportedGlobalGenerator("Unix Makefiles");
}
return &factory;
}
void cmExtraCodeLiteGenerator::Generate()
{
// Hold root tree information for creating the workspace
std::string workspaceProjectName;
std::string workspaceOutputDir;
std::string workspaceFileName;
std::string workspaceSourcePath;
const std::map<std::string, std::vector<cmLocalGenerator*>>& projectMap =
this->GlobalGenerator->GetProjectMap();
// loop projects and locate the root project.
// and extract the information for creating the worspace
// root makefile
for (auto const& it : projectMap) {
cmLocalGenerator* lg = it.second[0];
const cmMakefile* mf = lg->GetMakefile();
this->ConfigName = GetConfigurationName(mf);
if (lg->GetCurrentBinaryDirectory() == lg->GetBinaryDirectory()) {
workspaceOutputDir = lg->GetCurrentBinaryDirectory();
workspaceProjectName = lg->GetProjectName();
workspaceSourcePath = lg->GetSourceDirectory();
workspaceFileName =
cmStrCat(workspaceOutputDir, '/', workspaceProjectName, ".workspace");
this->WorkspacePath = lg->GetCurrentBinaryDirectory();
break;
}
}
cmGeneratedFileStream fout(workspaceFileName);
cmXMLWriter xml(fout);
xml.StartDocument("utf-8");
xml.StartElement("CodeLite_Workspace");
xml.Attribute("Name", workspaceProjectName);
bool const targetsAreProjects =
this->GlobalGenerator->GlobalSettingIsOn("CMAKE_CODELITE_USE_TARGETS");
std::vector<std::string> ProjectNames;
if (targetsAreProjects) {
ProjectNames = CreateProjectsByTarget(&xml);
} else {
ProjectNames = CreateProjectsByProjectMaps(&xml);
}
xml.StartElement("BuildMatrix");
xml.StartElement("WorkspaceConfiguration");
xml.Attribute("Name", this->ConfigName);
xml.Attribute("Selected", "yes");
for (std::string const& it : ProjectNames) {
xml.StartElement("Project");
xml.Attribute("Name", it);
xml.Attribute("ConfigName", this->ConfigName);
xml.EndElement();
}
xml.EndElement(); // WorkspaceConfiguration
xml.EndElement(); // BuildMatrix
xml.EndElement(); // CodeLite_Workspace
}
// Create projects where targets are the projects
std::vector<std::string> cmExtraCodeLiteGenerator::CreateProjectsByTarget(
cmXMLWriter* xml)
{
std::vector<std::string> retval;
// for each target in the workspace create a codelite project
const std::vector<cmLocalGenerator*>& lgs =
this->GlobalGenerator->GetLocalGenerators();
for (cmLocalGenerator* lg : lgs) {
for (cmGeneratorTarget* lt : lg->GetGeneratorTargets()) {
cmStateEnums::TargetType type = lt->GetType();
std::string const& outputDir = lg->GetCurrentBinaryDirectory();
std::string targetName = lt->GetName();
std::string filename = cmStrCat(outputDir, "/", targetName, ".project");
retval.push_back(targetName);
// Make the project file relative to the workspace
std::string relafilename =
cmSystemTools::RelativePath(this->WorkspacePath, filename);
std::string visualname = targetName;
switch (type) {
case cmStateEnums::SHARED_LIBRARY:
case cmStateEnums::STATIC_LIBRARY:
case cmStateEnums::MODULE_LIBRARY:
visualname = cmStrCat("lib", visualname);
CM_FALLTHROUGH;
case cmStateEnums::EXECUTABLE:
xml->StartElement("Project");
xml->Attribute("Name", visualname);
xml->Attribute("Path", relafilename);
xml->Attribute("Active", "No");
xml->EndElement();
CreateNewProjectFile(lt, filename);
break;
default:
break;
}
}
}
return retval;
}
// The "older way of doing it.
std::vector<std::string> cmExtraCodeLiteGenerator::CreateProjectsByProjectMaps(
cmXMLWriter* xml)
{
std::vector<std::string> retval;
// for each sub project in the workspace create a codelite project
for (auto const& it : this->GlobalGenerator->GetProjectMap()) {
std::string const& outputDir = it.second[0]->GetCurrentBinaryDirectory();
std::string projectName = it.second[0]->GetProjectName();
retval.push_back(projectName);
std::string filename = cmStrCat(outputDir, "/", projectName, ".project");
// Make the project file relative to the workspace
filename = cmSystemTools::RelativePath(this->WorkspacePath, filename);
// create a project file
this->CreateProjectFile(it.second);
xml->StartElement("Project");
xml->Attribute("Name", projectName);
xml->Attribute("Path", filename);
xml->Attribute("Active", "No");
xml->EndElement();
}
return retval;
}
/* create the project file */
void cmExtraCodeLiteGenerator::CreateProjectFile(
const std::vector<cmLocalGenerator*>& lgs)
{
std::string const& outputDir = lgs[0]->GetCurrentBinaryDirectory();
std::string projectName = lgs[0]->GetProjectName();
std::string filename = outputDir + "/";
filename += projectName + ".project";
this->CreateNewProjectFile(lgs, filename);
}
std::string cmExtraCodeLiteGenerator::CollectSourceFiles(
const cmMakefile* makefile, const cmGeneratorTarget* gt,
std::map<std::string, cmSourceFile*>& cFiles,
std::set<std::string>& otherFiles)
{
std::string projectType;
switch (gt->GetType()) {
case cmStateEnums::EXECUTABLE: {
projectType = "Executable";
} break;
case cmStateEnums::STATIC_LIBRARY: {
projectType = "Static Library";
} break;
case cmStateEnums::SHARED_LIBRARY: {
projectType = "Dynamic Library";
} break;
case cmStateEnums::MODULE_LIBRARY: {
projectType = "Dynamic Library";
} break;
default: // intended fallthrough
break;
}
switch (gt->GetType()) {
case cmStateEnums::EXECUTABLE:
case cmStateEnums::STATIC_LIBRARY:
case cmStateEnums::SHARED_LIBRARY:
case cmStateEnums::MODULE_LIBRARY: {
cmake const* cm = makefile->GetCMakeInstance();
std::vector<cmSourceFile*> sources;
gt->GetSourceFiles(sources,
makefile->GetSafeDefinition("CMAKE_BUILD_TYPE"));
for (cmSourceFile* s : sources) {
std::string const& fullPath = s->ResolveFullPath();
std::string const& extLower =
cmSystemTools::LowerCase(s->GetExtension());
// check whether it is a source or a include file
// then put it accordingly into one of the two containers
if (cm->IsSourceExtension(extLower) || cm->IsCudaExtension(extLower) ||
cm->IsFortranExtension(extLower)) {
cFiles[fullPath] = s;
} else {
otherFiles.insert(fullPath);
}
}
}
default: // intended fallthrough
break;
}
return projectType;
}
void cmExtraCodeLiteGenerator::CreateNewProjectFile(
const std::vector<cmLocalGenerator*>& lgs, const std::string& filename)
{
const cmMakefile* mf = lgs[0]->GetMakefile();
cmGeneratedFileStream fout(filename);
if (!fout) {
return;
}
cmXMLWriter xml(fout);
////////////////////////////////////
xml.StartDocument("utf-8");
xml.StartElement("CodeLite_Project");
xml.Attribute("Name", lgs[0]->GetProjectName());
xml.Attribute("InternalType", "");
std::string projectType;
// Collect all used source files in the project
// Sort them into two containers, one for C/C++ implementation files
// which may have an accompanying header, one for all other files
std::map<std::string, cmSourceFile*> cFiles;
std::set<std::string> otherFiles;
for (cmLocalGenerator* lg : lgs) {
cmMakefile* makefile = lg->GetMakefile();
const std::vector<cmGeneratorTarget*>& targets = lg->GetGeneratorTargets();
for (cmGeneratorTarget* target : targets) {
projectType = CollectSourceFiles(makefile, target, cFiles, otherFiles);
}
}
// Get the project path ( we need it later to convert files to
// their relative path)
std::string projectPath = cmSystemTools::GetFilenamePath(filename);
CreateProjectSourceEntries(cFiles, otherFiles, &xml, projectPath, mf,
projectType, "");
xml.EndElement(); // CodeLite_Project
}
void cmExtraCodeLiteGenerator::FindMatchingHeaderfiles(
std::map<std::string, cmSourceFile*>& cFiles,
std::set<std::string>& otherFiles)
{
const std::vector<std::string>& headerExts =
this->GlobalGenerator->GetCMakeInstance()->GetHeaderExtensions();
// The following loop tries to add header files matching to implementation
// files to the project. It does that by iterating over all source files,
// replacing the file name extension with ".h" and checks whether such a
// file exists. If it does, it is inserted into the map of files.
// A very similar version of that code exists also in the CodeBlocks
// project generator.
for (auto const& sit : cFiles) {
std::string headerBasename =
cmStrCat(cmSystemTools::GetFilenamePath(sit.first), '/',
cmSystemTools::GetFilenameWithoutExtension(sit.first));
// check if there's a matching header around
for (std::string const& ext : headerExts) {
std::string hname = cmStrCat(headerBasename, '.', ext);
// if it's already in the set, don't check if it exists on disk
auto headerIt = otherFiles.find(hname);
if (headerIt != otherFiles.end()) {
break;
}
if (cmSystemTools::FileExists(hname)) {
otherFiles.insert(hname);
break;
}
}
}
}
void cmExtraCodeLiteGenerator::CreateFoldersAndFiles(
std::set<std::string>& cFiles, cmXMLWriter& xml,
const std::string& projectPath)
{
std::vector<std::string> tmp_path;
std::vector<std::string> components;
size_t numOfEndEl = 0;
for (std::string const& cFile : cFiles) {
std::string frelapath = cmSystemTools::RelativePath(projectPath, cFile);
cmsys::SystemTools::SplitPath(frelapath, components, false);
components.pop_back(); // erase last member -> it is file, not folder
components.erase(components.begin()); // erase "root"
size_t sizeOfSkip = 0;
for (size_t i = 0; i < components.size(); ++i) {
// skip relative path
if (components[i] == ".." || components[i] == ".") {
sizeOfSkip++;
continue;
}
// same folder
if (tmp_path.size() > i - sizeOfSkip &&
tmp_path[i - sizeOfSkip] == components[i]) {
continue;
}
// delete "old" subfolders
if (tmp_path.size() > i - sizeOfSkip) {
numOfEndEl = tmp_path.size() - i + sizeOfSkip;
tmp_path.erase(tmp_path.end() - numOfEndEl, tmp_path.end());
for (; numOfEndEl--;) {
xml.EndElement();
}
}
// add folder
xml.StartElement("VirtualDirectory");
xml.Attribute("Name", components[i]);
tmp_path.push_back(components[i]);
}
// delete "old" subfolders
numOfEndEl = tmp_path.size() - components.size() + sizeOfSkip;
if (numOfEndEl) {
tmp_path.erase(tmp_path.end() - numOfEndEl, tmp_path.end());
for (; numOfEndEl--;) {
xml.EndElement();
}
}
// add file
xml.StartElement("File");
xml.Attribute("Name", frelapath);
xml.EndElement();
}
// end of folders
numOfEndEl = tmp_path.size();
for (; numOfEndEl--;) {
xml.EndElement();
}
}
void cmExtraCodeLiteGenerator::CreateFoldersAndFiles(
std::map<std::string, cmSourceFile*>& cFiles, cmXMLWriter& xml,
const std::string& projectPath)
{
std::set<std::string> s;
for (auto const& it : cFiles) {
s.insert(it.first);
}
this->CreateFoldersAndFiles(s, xml, projectPath);
}
void cmExtraCodeLiteGenerator::CreateProjectSourceEntries(
std::map<std::string, cmSourceFile*>& cFiles,
std::set<std::string>& otherFiles, cmXMLWriter* _xml,
const std::string& projectPath, const cmMakefile* mf,
const std::string& projectType, const std::string& targetName)
{
cmXMLWriter& xml(*_xml);
FindMatchingHeaderfiles(cFiles, otherFiles);
// Create 2 virtual folders: src and include
// and place all the implementation files into the src
// folder, the rest goes to the include folder
xml.StartElement("VirtualDirectory");
xml.Attribute("Name", "src");
// insert all source files in the codelite project
// first the C/C++ implementation files, then all others
this->CreateFoldersAndFiles(cFiles, xml, projectPath);
xml.EndElement(); // VirtualDirectory
xml.StartElement("VirtualDirectory");
xml.Attribute("Name", "include");
this->CreateFoldersAndFiles(otherFiles, xml, projectPath);
xml.EndElement(); // VirtualDirectory
// Get the number of CPUs. We use this information for the make -jN
// command
cmsys::SystemInformation info;
info.RunCPUCheck();
this->CpuCount =
info.GetNumberOfLogicalCPU() * info.GetNumberOfPhysicalCPU();
std::string codeliteCompilerName = this->GetCodeLiteCompilerName(mf);
xml.StartElement("Settings");
xml.Attribute("Type", projectType);
xml.StartElement("Configuration");
xml.Attribute("Name", this->ConfigName);
xml.Attribute("CompilerType", this->GetCodeLiteCompilerName(mf));
xml.Attribute("DebuggerType", "GNU gdb debugger");
xml.Attribute("Type", projectType);
xml.Attribute("BuildCmpWithGlobalSettings", "append");
xml.Attribute("BuildLnkWithGlobalSettings", "append");
xml.Attribute("BuildResWithGlobalSettings", "append");
xml.StartElement("Compiler");
xml.Attribute("Options", "-g");
xml.Attribute("Required", "yes");
xml.Attribute("PreCompiledHeader", "");
xml.StartElement("IncludePath");
xml.Attribute("Value", ".");
xml.EndElement(); // IncludePath
xml.EndElement(); // Compiler
xml.StartElement("Linker");
xml.Attribute("Options", "");
xml.Attribute("Required", "yes");
xml.EndElement(); // Linker
xml.StartElement("ResourceCompiler");
xml.Attribute("Options", "");
xml.Attribute("Required", "no");
xml.EndElement(); // ResourceCompiler
xml.StartElement("General");
std::string outputPath =
mf->GetSafeDefinition("CMAKE_RUNTIME_OUTPUT_DIRECTORY");
if (outputPath.empty()) {
outputPath = mf->GetSafeDefinition("EXECUTABLE_OUTPUT_PATH");
}
std::string relapath;
if (!outputPath.empty()) {
relapath = cmSystemTools::RelativePath(projectPath, outputPath);
xml.Attribute("OutputFile", relapath + "/$(ProjectName)");
} else {
xml.Attribute("OutputFile", "$(IntermediateDirectory)/$(ProjectName)");
}
xml.Attribute("IntermediateDirectory", "./");
xml.Attribute("Command", "./$(ProjectName)");
xml.Attribute("CommandArguments", "");
if (!outputPath.empty()) {
xml.Attribute("WorkingDirectory", relapath);
} else {
xml.Attribute("WorkingDirectory", "$(IntermediateDirectory)");
}
xml.Attribute("PauseExecWhenProcTerminates", "yes");
xml.EndElement(); // General
xml.StartElement("Debugger");
xml.Attribute("IsRemote", "no");
xml.Attribute("RemoteHostName", "");
xml.Attribute("RemoteHostPort", "");
xml.Attribute("DebuggerPath", "");
xml.Element("PostConnectCommands");
xml.Element("StartupCommands");
xml.EndElement(); // Debugger
xml.Element("PreBuild");
xml.Element("PostBuild");
xml.StartElement("CustomBuild");
xml.Attribute("Enabled", "yes");
xml.Element("RebuildCommand", GetRebuildCommand(mf, targetName));
xml.Element("CleanCommand", GetCleanCommand(mf, targetName));
xml.Element("BuildCommand", GetBuildCommand(mf, targetName));
xml.Element("SingleFileCommand", GetSingleFileBuildCommand(mf));
xml.Element("PreprocessFileCommand");
xml.Element("WorkingDirectory", "$(WorkspacePath)");
xml.EndElement(); // CustomBuild
xml.StartElement("AdditionalRules");
xml.Element("CustomPostBuild");
xml.Element("CustomPreBuild");
xml.EndElement(); // AdditionalRules
xml.EndElement(); // Configuration
xml.StartElement("GlobalSettings");
xml.StartElement("Compiler");
xml.Attribute("Options", "");
xml.StartElement("IncludePath");
xml.Attribute("Value", ".");
xml.EndElement(); // IncludePath
xml.EndElement(); // Compiler
xml.StartElement("Linker");
xml.Attribute("Options", "");
xml.StartElement("LibraryPath");
xml.Attribute("Value", ".");
xml.EndElement(); // LibraryPath
xml.EndElement(); // Linker
xml.StartElement("ResourceCompiler");
xml.Attribute("Options", "");
xml.EndElement(); // ResourceCompiler
xml.EndElement(); // GlobalSettings
xml.EndElement(); // Settings
}
void cmExtraCodeLiteGenerator::CreateNewProjectFile(
const cmGeneratorTarget* gt, const std::string& filename)
{
const cmMakefile* mf = gt->Makefile;
cmGeneratedFileStream fout(filename);
if (!fout) {
return;
}
cmXMLWriter xml(fout);
////////////////////////////////////
xml.StartDocument("utf-8");
xml.StartElement("CodeLite_Project");
std::string targetName = gt->GetName();
std::string visualname = targetName;
switch (gt->GetType()) {
case cmStateEnums::STATIC_LIBRARY:
case cmStateEnums::SHARED_LIBRARY:
case cmStateEnums::MODULE_LIBRARY:
visualname = "lib" + targetName;
default: // intended fallthrough
break;
}
xml.Attribute("Name", visualname);
xml.Attribute("InternalType", "");
// Collect all used source files in the project
// Sort them into two containers, one for C/C++ implementation files
// which may have an accompanying header, one for all other files
std::string projectType;
std::map<std::string, cmSourceFile*> cFiles;
std::set<std::string> otherFiles;
projectType = CollectSourceFiles(mf, gt, cFiles, otherFiles);
// Get the project path ( we need it later to convert files to
// their relative path)
std::string projectPath = cmSystemTools::GetFilenamePath(filename);
CreateProjectSourceEntries(cFiles, otherFiles, &xml, projectPath, mf,
projectType, targetName);
xml.EndElement(); // CodeLite_Project
}
std::string cmExtraCodeLiteGenerator::GetCodeLiteCompilerName(
const cmMakefile* mf) const
{
// figure out which language to use
// for now care only for C and C++
std::string compilerIdVar = "CMAKE_CXX_COMPILER_ID";
if (!this->GlobalGenerator->GetLanguageEnabled("CXX")) {
compilerIdVar = "CMAKE_C_COMPILER_ID";
}
std::string const& compilerId = mf->GetSafeDefinition(compilerIdVar);
std::string compiler = "gnu g++"; // default to g++
// Since we need the compiler for parsing purposes only
// it does not matter if we use clang or clang++, same as
// "gnu gcc" vs "gnu g++"
if (compilerId == "MSVC") {
compiler = "VC++";
} else if (compilerId == "Clang") {
compiler = "clang++";
} else if (compilerId == "GNU") {
compiler = "gnu g++";
}
return compiler;
}
std::string cmExtraCodeLiteGenerator::GetConfigurationName(
const cmMakefile* mf) const
{
std::string confName = mf->GetSafeDefinition("CMAKE_BUILD_TYPE");
// Trim the configuration name from whitespaces (left and right)
confName.erase(0, confName.find_first_not_of(" \t\r\v\n"));
confName.erase(confName.find_last_not_of(" \t\r\v\n") + 1);
if (confName.empty()) {
confName = "NoConfig";
}
return confName;
}
std::string cmExtraCodeLiteGenerator::GetBuildCommand(
const cmMakefile* mf, const std::string& targetName) const
{
const std::string& generator = mf->GetSafeDefinition("CMAKE_GENERATOR");
const std::string& make = mf->GetRequiredDefinition("CMAKE_MAKE_PROGRAM");
std::string buildCommand = make; // Default
std::ostringstream ss;
if (generator == "NMake Makefiles" || generator == "Ninja") {
ss << make;
} else if (generator == "MinGW Makefiles" || generator == "Unix Makefiles") {
ss << make << " -f$(ProjectPath)/Makefile -j " << this->CpuCount;
}
if (!targetName.empty()) {
ss << " " << targetName;
}
buildCommand = ss.str();
return buildCommand;
}
std::string cmExtraCodeLiteGenerator::GetCleanCommand(
const cmMakefile* mf, const std::string& targetName) const
{
std::string generator = mf->GetSafeDefinition("CMAKE_GENERATOR");
std::ostringstream ss;
std::string buildcommand = GetBuildCommand(mf, "");
if (!targetName.empty() && generator == "Ninja") {
ss << buildcommand << " -t clean " << targetName;
} else {
ss << buildcommand << " clean";
}
return ss.str();
}
std::string cmExtraCodeLiteGenerator::GetRebuildCommand(
const cmMakefile* mf, const std::string& targetName) const
{
return GetCleanCommand(mf, targetName) + " && " +
GetBuildCommand(mf, targetName);
}
std::string cmExtraCodeLiteGenerator::GetSingleFileBuildCommand(
const cmMakefile* mf) const
{
std::string buildCommand;
const std::string& make = mf->GetRequiredDefinition("CMAKE_MAKE_PROGRAM");
const std::string& generator = mf->GetSafeDefinition("CMAKE_GENERATOR");
if (generator == "Unix Makefiles" || generator == "MinGW Makefiles") {
std::ostringstream ss;
#if defined(_WIN32)
ss << make << " -f$(ProjectPath)/Makefile -B $(CurrentFileFullName).obj";
#else
ss << make << " -f$(ProjectPath)/Makefile -B $(CurrentFileFullName).o";
#endif
buildCommand = ss.str();
}
return buildCommand;
}