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# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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# file Copyright.txt or https://cmake.org/licensing for details.
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#[=======================================================================[.rst:
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FindVulkan
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----------
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Find Vulkan, which is a low-overhead, cross-platform 3D graphics
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and computing API.
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IMPORTED Targets
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^^^^^^^^^^^^^^^^
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This module defines :prop_tgt:`IMPORTED` target ``Vulkan::Vulkan``, if
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Vulkan has been found.
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Result Variables
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^^^^^^^^^^^^^^^^
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This module defines the following variables::
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Vulkan_FOUND - "True" if Vulkan was found
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Vulkan_INCLUDE_DIRS - include directories for Vulkan
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Vulkan_LIBRARIES - link against this library to use Vulkan
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The module will also define two cache variables::
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Vulkan_INCLUDE_DIR - the Vulkan include directory
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Vulkan_LIBRARY - the path to the Vulkan library
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Hints
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^^^^^
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The ``VULKAN_SDK`` environment variable optionally specifies the
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location of the Vulkan SDK root directory for the given
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architecture. It is typically set by sourcing the toplevel
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``setup-env.sh`` script of the Vulkan SDK directory into the shell
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environment.
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#]=======================================================================]
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if(WIN32)
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find_path(Vulkan_INCLUDE_DIR
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NAMES vulkan/vulkan.h
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HINTS
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"$ENV{VULKAN_SDK}/Include"
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)
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if(CMAKE_SIZEOF_VOID_P EQUAL 8)
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find_library(Vulkan_LIBRARY
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NAMES vulkan-1
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HINTS
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"$ENV{VULKAN_SDK}/Lib"
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"$ENV{VULKAN_SDK}/Bin"
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)
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elseif(CMAKE_SIZEOF_VOID_P EQUAL 4)
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find_library(Vulkan_LIBRARY
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NAMES vulkan-1
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HINTS
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"$ENV{VULKAN_SDK}/Lib32"
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"$ENV{VULKAN_SDK}/Bin32"
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)
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endif()
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else()
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find_path(Vulkan_INCLUDE_DIR
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NAMES vulkan/vulkan.h
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HINTS "$ENV{VULKAN_SDK}/include")
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find_library(Vulkan_LIBRARY
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NAMES vulkan
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HINTS "$ENV{VULKAN_SDK}/lib")
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endif()
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set(Vulkan_LIBRARIES ${Vulkan_LIBRARY})
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set(Vulkan_INCLUDE_DIRS ${Vulkan_INCLUDE_DIR})
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include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
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find_package_handle_standard_args(Vulkan
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DEFAULT_MSG
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Vulkan_LIBRARY Vulkan_INCLUDE_DIR)
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mark_as_advanced(Vulkan_INCLUDE_DIR Vulkan_LIBRARY)
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if(Vulkan_FOUND AND NOT TARGET Vulkan::Vulkan)
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add_library(Vulkan::Vulkan UNKNOWN IMPORTED)
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set_target_properties(Vulkan::Vulkan PROPERTIES
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IMPORTED_LOCATION "${Vulkan_LIBRARIES}"
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INTERFACE_INCLUDE_DIRECTORIES "${Vulkan_INCLUDE_DIRS}")
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endif()
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