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include(RunCMake)
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unset(RunCMake_TEST_NO_CLEAN)
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run_cmake(MissingDetails)
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run_cmake(DirectIgnoresDetails)
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run_cmake(FirstDetailsWin)
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run_cmake(DownloadTwice)
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run_cmake(DownloadFile)
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run_cmake(SameGenerator)
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run_cmake(System)
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run_cmake(VarDefinitions)
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run_cmake(VarPassthroughs)
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run_cmake(GetProperties)
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run_cmake(UsesTerminalOverride)
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run_cmake(MakeAvailable)
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run_cmake(MakeAvailableTwice)
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run_cmake(MakeAvailableUndeclared)
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run_cmake(VerifyHeaderSet)
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run_cmake_with_options(ManualSourceDirectory
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-D "FETCHCONTENT_SOURCE_DIR_WITHPROJECT=${CMAKE_CURRENT_LIST_DIR}/WithProject"
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)
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run_cmake_with_options(ManualSourceDirectoryMissing
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-D "FETCHCONTENT_SOURCE_DIR_WITHPROJECT=${CMAKE_CURRENT_LIST_DIR}/ADirThatDoesNotExist"
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)
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# Need to use :STRING to prevent CMake from automatically converting it to an
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# absolute path
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run_cmake_with_options(ManualSourceDirectoryRelative
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-D "FETCHCONTENT_SOURCE_DIR_WITHPROJECT:STRING=WithProject"
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)
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function(run_FetchContent_DirOverrides)
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set(RunCMake_TEST_BINARY_DIR ${RunCMake_BINARY_DIR}/DirOverrides-build)
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file(REMOVE_RECURSE "${RunCMake_TEST_BINARY_DIR}")
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file(MAKE_DIRECTORY "${RunCMake_TEST_BINARY_DIR}")
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run_cmake(DirOverrides)
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set(RunCMake_TEST_NO_CLEAN 1)
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run_cmake_with_options(DirOverridesDisconnected
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-D FETCHCONTENT_FULLY_DISCONNECTED=YES
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)
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endfunction()
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run_FetchContent_DirOverrides()
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set(RunCMake_TEST_OUTPUT_MERGE 1)
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run_cmake(PreserveEmptyArgs)
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set(RunCMake_TEST_OUTPUT_MERGE 0)
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# We need to pass through CMAKE_GENERATOR and CMAKE_MAKE_PROGRAM
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# to ensure the test can run on machines where the build tool
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# isn't on the PATH. Some build slaves explicitly test with such
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# an arrangement (e.g. to test with spaces in the path). We also
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# pass through the platform and toolset for completeness, even
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# though we don't build anything, just in case this somehow affects
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# the way the build tool is invoked.
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run_cmake_command(ScriptMode
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${CMAKE_COMMAND}
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-DCMAKE_GENERATOR=${RunCMake_GENERATOR}
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-DCMAKE_GENERATOR_PLATFORM=${RunCMake_GENERATOR_PLATFORM}
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-DCMAKE_GENERATOR_TOOLSET=${RunCMake_GENERATOR_TOOLSET}
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-DCMAKE_MAKE_PROGRAM=${RunCMake_MAKE_PROGRAM}
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-P ${CMAKE_CURRENT_LIST_DIR}/ScriptMode.cmake
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)
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