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# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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# file Copyright.txt or https://cmake.org/licensing for details.
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#[=======================================================================[.rst:
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FindosgShadow
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-------------
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This is part of the ``Findosg*`` suite used to find OpenSceneGraph
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components. Each component is separate and you must opt in to each
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module. You must also opt into OpenGL and OpenThreads (and Producer
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if needed) as these modules won't do it for you. This is to allow you
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control over your own system piece by piece in case you need to opt
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out of certain components or change the Find behavior for a particular
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module (perhaps because the default :module:`FindOpenGL` module doesn't
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work with your system as an example). If you want to use a more
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convenient module that includes everything, use the
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:module:`FindOpenSceneGraph` instead of the ``Findosg*.cmake`` modules.
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Locate osgShadow This module defines:
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``OSGSHADOW_FOUND``
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Was osgShadow found?
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``OSGSHADOW_INCLUDE_DIR``
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Where to find the headers
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``OSGSHADOW_LIBRARIES``
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The libraries to link for osgShadow (use this)
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``OSGSHADOW_LIBRARY``
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The osgShadow library
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``OSGSHADOW_LIBRARY_DEBUG``
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The osgShadow debug library
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``$OSGDIR`` is an environment variable that would correspond to::
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./configure --prefix=$OSGDIR
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used in building osg.
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Created by Eric Wing.
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#]=======================================================================]
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# Header files are presumed to be included like
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# #include <osg/PositionAttitudeTransform>
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# #include <osgShadow/ShadowTexture>
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include(${CMAKE_CURRENT_LIST_DIR}/Findosg_functions.cmake)
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OSG_FIND_PATH (OSGSHADOW osgShadow/ShadowTexture)
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OSG_FIND_LIBRARY(OSGSHADOW osgShadow)
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include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(osgShadow DEFAULT_MSG
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OSGSHADOW_LIBRARY OSGSHADOW_INCLUDE_DIR)
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