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# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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# file Copyright.txt or https://cmake.org/licensing for details.
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#[=======================================================================[.rst:
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FindosgTerrain
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--------------
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This is part of the Findosg* suite used to find OpenSceneGraph
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components. Each component is separate and you must opt in to each
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module. You must also opt into OpenGL and OpenThreads (and Producer
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if needed) as these modules won't do it for you. This is to allow you
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control over your own system piece by piece in case you need to opt
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out of certain components or change the Find behavior for a particular
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module (perhaps because the default FindOpenGL.cmake module doesn't
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work with your system as an example). If you want to use a more
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convenient module that includes everything, use the
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FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
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Locate osgTerrain This module defines
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OSGTERRAIN_FOUND - Was osgTerrain found? OSGTERRAIN_INCLUDE_DIR -
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Where to find the headers OSGTERRAIN_LIBRARIES - The libraries to link
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for osgTerrain (use this)
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OSGTERRAIN_LIBRARY - The osgTerrain library OSGTERRAIN_LIBRARY_DEBUG -
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The osgTerrain debug library
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$OSGDIR is an environment variable that would correspond to the
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./configure --prefix=$OSGDIR used in building osg.
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Created by Eric Wing.
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#]=======================================================================]
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# Header files are presumed to be included like
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# #include <osg/PositionAttitudeTransform>
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# #include <osgTerrain/Terrain>
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include(${CMAKE_CURRENT_LIST_DIR}/Findosg_functions.cmake)
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OSG_FIND_PATH (OSGTERRAIN osgTerrain/Terrain)
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OSG_FIND_LIBRARY(OSGTERRAIN osgTerrain)
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include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(osgTerrain DEFAULT_MSG
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OSGTERRAIN_LIBRARY OSGTERRAIN_INCLUDE_DIR)
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