* img/lubuntu-logo.png, img/installer.png, img/emblem.png: Copyright (C) 2024 Lubuntu Developers <lubuntu-devel@lists.ubuntu.com>. Unknown license. Adapted from the official Lubuntu artwork.
All other files are licensed under the GNU General Public License version 3. Copyright (C) 2022-2024 Lubuntu Developers <lubuntu-devel@lists.ubuntu.com>.
* Next, add the new template file to the `TS_FILES` list in `CMakeLists.txt` - it will be named `src/translations/lubuntu-installer-prompt_locale_CODE.ts`, where `locale_CODE` is the locale code of the added language.
* Finally, add a line in the src/translations.qrc resource file to include the new translation file. The line should look like `<file alias="locale_CODE">lubuntu-installer-prompt_locale_CODE.qm</file>`, where `locale_CODE` is the locale code of the added language. This line should go inside the `<qresource>` tag.
For instance, if I were to add Chinese to the list of languages that could be translated into, I would do this:
The program will now pick up the added language at build time. Any translations added to the newly created .ts file will be shown to program users who select the new language.